MMO Updates

MMO Updates


Holier than thou: Divine Souls adds the Priest

Posted: 02 Jun 2011 10:00 AM PDT

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It figures that in a game called Divine Souls, sooner or later they would include clergy. Outspark's action RPG has expanded its class roster to include the Priest, who's an interesting mix of lethal intent and compassionate healing.

The Priest is equipped with a deadly Soul Scythe, with which he culls the heathens as he works his way through the land. That's not all he brings to battle; the Priest is also well-versed in healing, lightning and poison magics.

Outspark's Philip Yun hopes that the Priest will be embraced by the playerbase: "We've designed Divine Souls from the beginning to offer the most action-­packed and exciting combat gameplay available online. We're constantly working to improve our games and offer players more exciting characters, weapons and other premium content. The Priest class will be especially compelling for players who want to try a different edge to our PvP battles."

Hit the jump to see Divine Souls' Priest in action!

Continue reading Holier than thou: Divine Souls adds the Priest

MassivelyHolier than thou: Divine Souls adds the Priest originally appeared on Massively on Thu, 02 Jun 2011 12:00:00 EST. Please see our terms for use of feeds.

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Prius Online open beta starts today

Posted: 02 Jun 2011 09:00 AM PDT

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Set your alarm clocks for 5:00 p.m. EDT, Prius fans, as today marks the start of the title's open beta. gPotato has issued a press release detailing what players can expect during the final testing phase. First up is a level cap increase from 25 to 50, followed by the introduction of second classes for all races, and finally the new female Ayin race.

New dungeons are coming too, as are the bounty system and the ability to summon Gigas at level 30. Explorer types will be happy to note the lifting of various regional access restrictions, and PvP fiends can check out the two new unions in the Coliseum Battle System as well as take part in week-long guild battles.

You can learn more about Prius, and download the client, via the official website. Be sure and check out our in-depth coverage from this year's GDC as well.

MassivelyPrius Online open beta starts today originally appeared on Massively on Thu, 02 Jun 2011 11:00:00 EST. Please see our terms for use of feeds.

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Eden Eternal's closed beta kicks off -- and we've got keys! Keys! Keys!

Posted: 02 Jun 2011 08:00 AM PDT

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Are you lacking a heroic destiny in your life? Then Eden Eternal has something to sell to you: purpose! Saddle up on your most trustworthy llama and get thee to the beta, ASAP.

As of today, the colorful MMO has moved into closed beta, and Aeria Games is celebrating by throwing a party to end all parties. Beta participants will enjoy exclusive rewards depending on how far they progress in the beta. These rewards include titles, a spiffy hat, and a magical alpaca pet. There will also be a host of daily events and ongoing contests in the Eden Eternal closed beta.

Of course, there's no reason making that pouty face if you didn't get in already -- we're here to help you out! Massively has 10,000 beta keys for the taking, so if you're interested all you have to do is snag one on our giveaway page, then sign up and redeem it on Eden Eternal's beta page!

Demand for the beta is strong; just a few days ago we reported that Eden Eternal already had racked up over 100,000 applicants looking to give this game a go. You can check out several new screenshots below and a trailer highlighting the player towns feature after the jump!

Gallery: Eden Eternal

Continue reading Eden Eternal's closed beta kicks off -- and we've got keys! Keys! Keys!

MassivelyEden Eternal's closed beta kicks off -- and we've got keys! Keys! Keys! originally appeared on Massively on Thu, 02 Jun 2011 10:00:00 EST. Please see our terms for use of feeds.

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Funcom profiles Age of Conan's Forgotten City and The Breach solo instances

Posted: 02 Jun 2011 07:00 AM PDT

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By now, everyone's aware that Funcom is getting ready to unleash the world of Hyboria on the free-to-play scene. What you may not know is that in addition to the hybrid payment model, the Age of Conan Unrated update is going to be be bringing new content to the game as well.

Said content comes in the form of two new solo dungeons located in the lands of Khitai. Both instances are repeatable and designed to scale to a player's level (between 40 and 80), providing an alternative to the Tarantia Villas 40 to 80 experience that formerly filled in the gaps in AoC's mid-level curve. Funcom has told us that the new instances -- The Breach and The Forgotten City -- will be freely available to subscribers and available to Unrated F2P players for a small fee.

Join us after the break for Funcom's take on the game mechanics, the storylines, and the locations themselves. While you're at it, check out the new dungeon images in our Age of Conan gallery below.

Continue reading Funcom profiles Age of Conan's Forgotten City and The Breach solo instances

MassivelyFuncom profiles Age of Conan's Forgotten City and The Breach solo instances originally appeared on Massively on Thu, 02 Jun 2011 09:00:00 EST. Please see our terms for use of feeds.

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The Daily Grind: Does steampunk taint fantasy MMOs?

Posted: 02 Jun 2011 06:00 AM PDT

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With the recent news that Guild Wars 2 is including a technologically savvy Engineer class, purists have come out in force to bring back up the long-running argument of steampunk themes in fantasy MMOs. To put it succinctly, some people are all right with it, and some consider it the most insidious plot to ruin lives since Enron.

I've heard this argument before, in many other places: World of Warcraft, RIFT, Warhammer Online, and Allods Online (to cite a few examples) all have elements of steampunk in an otherwise straight-forward fantasy setting, and some folks just don't care for it. Steampunk, to them, represents a jarring juxtaposition between the old and (semi-)new, and even suggests that the world is becoming outdated even as we play it.

So I'm curious today to know what you think. Yes, you, the person with the mismatching socks -- do you think steampunk elements taint fantasy MMOs, or can they coexist peacefully?

Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

MassivelyThe Daily Grind: Does steampunk taint fantasy MMOs? originally appeared on Massively on Thu, 02 Jun 2011 08:00:00 EST. Please see our terms for use of feeds.

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WoW-a-thon for Dragon*Con MMO track staffer

Posted: 01 Jun 2011 08:00 PM PDT

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Many people, when they think of online gaming, think of 13-year-olds on Xbox Live shouting expletives and teabagging your freshly killed corpse, but those of us who have spent enough time in the community know that there's much more to it than just that. Kevin Stallard, of Dragon*Con MMO track fame, is setting out to prove just that.

Kevin's close friend and Dragon*Con staffer Jay Sturrock was recently diagnosed with cancer, and anyone who has ever been diagnosed with cancer or known someone who has can tell you that treatment is not only emotionally exhausting, but financially taxing as well. With this in mind, Kevin is looking to put his World of Warcraft habit to a good cause. On July 9th, Kevin will be holding a 24-hour "WoW-a-thon" at Battle & Brew Gaming Pub in Marietta, GA. Throughout the course of this gaming marathon, Kevin invites fellow gamers to join him either at the pub or in Azeroth and, if they're able, to pledge some money toward covering Jay's medical bills from the treatment. Can't make it to the event itself but still want to help? No problem, just keep an eye on the official event page where PayPal information will soon be posted. We wish Kevin and Jay the best and hope the Massively community will pitch in for this noble cause.

MassivelyWoW-a-thon for Dragon*Con MMO track staffer originally appeared on Massively on Wed, 01 Jun 2011 22:00:00 EST. Please see our terms for use of feeds.

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Champions Online kicks off its new weekly comic series

Posted: 01 Jun 2011 07:00 PM PDT

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Are you ready to get a little bit more Champions Online action in now that the future of the game is more secure? Then you're in luck, as the game has just kicked off the first in its series of weekly comic issues. But these aren't just something for players to read -- no, these are comic issues for players to play through for themselves, watching a story unfold while blasting through new challenges.

Similar in format to the featured episodes of Star Trek Online, the first series is titled Aftershocks and kicks off with an UNTIL base going dark. The first installment should take about half an hour to play through, with further installments coming in subsequent weeks to finish out the story. Champions Online players can start enjoying this ongoing arc with any character over level 11 and are encouraged to visit the official page for more information on the new format.

MassivelyChampions Online kicks off its new weekly comic series originally appeared on Massively on Wed, 01 Jun 2011 21:00:00 EST. Please see our terms for use of feeds.

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Newest producer's letter for City of Heroes talks about updating old content

Posted: 01 Jun 2011 06:00 PM PDT

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Pretty much every time the development team at Paragon Studios answers player questions, there's a question that comes up about updating older content in City of Heroes. And usually the answer is a pretty standard one, a promise that updates will be looked at but aren't on any sort of specific timetable. It's a bit generic as answers go -- but the newest producer's letter for the game goes into more detail about why content gets updated, why it doesn't necessarily get updated, and the fact that there will be updates to legacy content in the future.

The usual rationale for fewer updates is the amount of work involved in updating this content, but the letter explains in more detail that it's not enough for content just to be old. In order to be ripe for a reworking, the task force or zone has to be underutilized to begin with, which gives a good reason for development to try to revitalize the content. City of Heroes players will be happy to note that the letter also promises revamps coming to the early leveling areas in the near future -- while it doesn't specify the details, more information will be forthcoming in the coming weeks.

MassivelyNewest producer's letter for City of Heroes talks about updating old content originally appeared on Massively on Wed, 01 Jun 2011 20:00:00 EST. Please see our terms for use of feeds.

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EverQuest II releases the Children of War!

Posted: 01 Jun 2011 05:00 PM PDT

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Hot on the heels of EverQuest II's Destiny of Velious expansion, Sony Online Entertainment has launched the 60th major update to the game: Children of War. As we reported yesterday, the massive patch continues the story of Rallos Zek as he commands an army of giants that threatens Velious and perhaps all of Norrath. In celebration of Update 60's launch, the team has uploaded a new trailer that outlines the latest EQII gameplay features, including four new dungeons, four new raids, two new heritage quests, and new battleground Velious maps.

Check out the trailer after the cut, then jump over to the official EverQuest II website site for all the latest information on Game Update 60: Children of War!

Continue reading EverQuest II releases the Children of War!

MassivelyEverQuest II releases the Children of War! originally appeared on Massively on Wed, 01 Jun 2011 19:00:00 EST. Please see our terms for use of feeds.

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Massively Speaking Episode 150

Posted: 01 Jun 2011 04:00 PM PDT

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Massively Speaking Episode 150 returns this week with a recording of our live show, streamed yesterday on Ustream. Unfortunately, the video itself didn't save Rubi's part (although she was seen and heard during the live stream), but the back-up audio was saved for you regular audio podcast listeners.

The topics this week include Perfect World's acquisition of Cryptic Studios, GamersFirst's collaboration with Fallen Earth, Fallout Online's rocky future, CCP's new in-game currency and item shop, Chinese prisoners forced to play WoW, and Square Enix's newest MMO, yet to be officially announced.

Have a comment for the podcasters? Shoot an email to shawn@massively.com. We may just read your email on the air!

Get the podcast:
[iTunes] Subscribe to Massively Speaking directly in iTunes.
[RSS] Add Massively Speaking to your RSS aggregator.
[MP3] Download the MP3 directly.
Listen here on the page:



Read below the cut for the full show notes.

Massively Speaking is the official podcast of Massively.com. Hosted by Editor-in-Chief Shawn Schuster and Community Manager Rubi Bayer, Massively Speaking takes on the week's biggest news and dev interviews with plenty of opinion, rants, and laughs thrown in for good measure. Join us every Wednesday afternoon to listen in and see what we'll say next!

Continue reading Massively Speaking Episode 150

MassivelyMassively Speaking Episode 150 originally appeared on Massively on Wed, 01 Jun 2011 18:00:00 EST. Please see our terms for use of feeds.

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This posting includes an audio/video/photo media file: Download Now

Choose My Adventure: Dirty fightin' and treasure huntin'

Posted: 01 Jun 2011 03:00 PM PDT

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My pirate life continued this past week in Pirates of the Burning Sea, and thanks to your feedback, I took on some new swashbuckling skills. Based on the poll results, Dirty Fighting came out as the winning choice, and I happily retrained at my port.

I also popped over to Treasure Aisle, the in-game cash shop. I had some Station Cash burning a hole in my pirate chest, and since I had so much fun on my last treasure hunt, I decided to purchase a new map case and try my luck once more at finding the giant red X.

In this week's Choose My Adventure, I'll tell you how my respec went and whether I found any treasure. In addition, I'll give you a sneak peek at some new bling for my pirate ship!

Continue reading Choose My Adventure: Dirty fightin' and treasure huntin'

MassivelyChoose My Adventure: Dirty fightin' and treasure huntin' originally appeared on Massively on Wed, 01 Jun 2011 17:00:00 EST. Please see our terms for use of feeds.

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One Shots: You meddling kids!

Posted: 01 Jun 2011 02:00 PM PDT

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Who says your mount has to be a living, breathing animal? Mount week continues on One Shots, and we're breaking the fantasy streak with a bang today, thanks to APB: Reloaded player Ryan:
A lot of hard work went into this van from the cartoon Scooby Doo. I haven't seen another one like it -- just A-Team vans -- and it usually gets complimented.
We know there are a lot of great mounts out there, but we've got to admit that an honest-to-goodness Mystery Machine is pretty awesome. Think you've got something even cooler from another game? Prove it by sending a screenshot to oneshots@massively.com along with your name and the name of the game, then tell us a little about what your awesome ride is and how you came by it. We'll show it off here on One Shots for everyone to admire!

MassivelyOne Shots: You meddling kids! originally appeared on Massively on Wed, 01 Jun 2011 16:00:00 EST. Please see our terms for use of feeds.

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Rumor: TERA Korean servers merging [Updated]

Posted: 01 Jun 2011 01:30 PM PDT

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Bluehole Studio's TERA action MMORPG is gearing up for its second round of Korean server merges since launch according to a blurb at MMO Culture. The fantasy title, which is currently being prepared for a North American release by En Masse Entertainment, is scheduled to trim its list of 35 shards to 15 this week.

Despite more upbeat news of fresh content in the offing, the merges come amid reports of lower-than-expected financial performance according to publisher NHN Korea. TERA launched in Korea last February and is gearing up for a Japanese beta on July 1st. No North American or European beta dates have been announced.

[Update]: TERA's main Korean website does provide both official confirmation of server merges as well as time projections.

MassivelyRumor: TERA Korean servers merging [Updated] originally appeared on Massively on Wed, 01 Jun 2011 15:30:00 EST. Please see our terms for use of feeds.

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Free for All: Which came first, the grind or the grinding?

Posted: 01 Jun 2011 01:00 PM PDT

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Grinding is an interesting thing. I've thought about it a lot lately in an effort to come to grips with the fact that I just don't play MMOs like my friends do. Oh, don't get me wrong; I can log in and blow away five hours of my life on a title, just like I did last night with the newly relaunched APB: Reloaded. Holy moly, I can play that game forever, especially if I have a friend with me. I can also spend countless hours in other games, exploring and generally acting like some kind of virtual hippie, never touching a sword or destroying a foe. A lot of the time, combat just feels repetitive.

Exploring for hours and driving a car into mailboxes over and over really shouldn't count as grinding though, should it? Grinding is, in my opinion, defined by the repetition of the exact same action (or close to it) for a long time, usually in the pursuit of a single goal. The thing is, the grind has been around since the dawn of graphical MMOs. Hasn't it?

But what started the grind? Was the desire for grind already there? Is the playerbase just better-suited for grinding? Click past the cut and let's chat about it. Grab some tea.

Continue reading Free for All: Which came first, the grind or the grinding?

MassivelyFree for All: Which came first, the grind or the grinding? originally appeared on Massively on Wed, 01 Jun 2011 15:00:00 EST. Please see our terms for use of feeds.

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A Mild-Mannered Reporter: Consumerism at its finest

Posted: 01 Jun 2011 12:30 PM PDT

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As of today, the Steampunk Pack should be live in City of Heroes. If anyone needs me for the remainder of the evening, I'll probably be logged in and furiously punking some steam or whatever you would call it when one surrounds oneself with clockwork gizmos and dripping oil slicks. Suffice to say that I like this pack a lot even sight unseen -- I've been excited as heck about it since the announcement, and I'm more than ready to purchase this one the day it goes live.

It's nice to see that the art department at Paragon Studios is putting a little more emphasis on launching specific theme packs for character costumes -- if you don't have any characters to use the concept, you can pass, but if you do, it's money well-spent. At the same time, I have to admit that I'd like to continue branching pretty far afield from the traditional superhero genre just to keep producing new packs. And hey, that's worth a column, especially as my head fills with visions of new costume pieces with steam and rivets.

Continue reading A Mild-Mannered Reporter: Consumerism at its finest

MassivelyA Mild-Mannered Reporter: Consumerism at its finest originally appeared on Massively on Wed, 01 Jun 2011 14:30:00 EST. Please see our terms for use of feeds.

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ArcheAge PvP, dungeoneering discussed

Posted: 01 Jun 2011 12:00 PM PDT

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Ready for some more ArcheAge CBT3 impressions? If so, AAportal has your hookup in the form of a new article that examines the recently concluded beta event. While Massively poked around the world of ArcheAge in wide-eyed newb wonder last week, AAportal had been there before, and its new posting compares the team's impressions of CBT3 with the earlier CBT2 event.

In addition to investigating interface, character customization, and world changes, AAportal notes that it was able to send a full team of level 20 characters delving into the deeps of one of ArcheAge's dungeons. Explorers will be pleased to know that the dungeon was a labyrinthine experience that left the adventurers unsure as to whether or not they'd managed to see it all.

Also on the discussion table is world PvP, and here AAportal reports that player skill trumps zergs quite handily. The game's physics apparently play a big role as well, and the article illustrates the differences between a knock-back ability in World of Warcraft (which happens the same way every time regardless of terrain) and an ArcheAge knock-back that is affected by the character's surroundings. Finally, the article concludes that ArcheAge is not a very solo-friendly game as it currently stands, with coordinated groups required for premium content like ship battles and dungeons runs. Check out all the details at AAportal.net.

MassivelyArcheAge PvP, dungeoneering discussed originally appeared on Massively on Wed, 01 Jun 2011 14:00:00 EST. Please see our terms for use of feeds.

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Enter at Your Own Rift: Rethinking server transfers

Posted: 01 Jun 2011 11:30 AM PDT

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Last week's big RIFT news was that free server transfers were on the way with the next major game update. Players who have been stuck on lower population servers have been clamoring for the ability to join up with higher population servers, and now they'll finally have the ability to do just that.

But any time things like free transfers and server mergers are brought up, the immediate conclusion is that it's a sign that a game is losing players, and as a result, is failing. Free transfers are usually only seen as an act of desperation, and they usually come on the heels of drastic server mergers, as we've seen in games like Vanguard, Warhammer Online, and Age of Conan. But if a game is believed (by the masses) to be doing OK, transfers are seen as a service that comes with a price, as in games like World of Warcraft or EverQuest II.

So how do we interpret the news of free weekly transfers in RIFT? Read on for a look at why it's actually great for the game and why they're more than just a shrewd marketing campaign.

Continue reading Enter at Your Own Rift: Rethinking server transfers

MassivelyEnter at Your Own Rift: Rethinking server transfers originally appeared on Massively on Wed, 01 Jun 2011 13:30:00 EST. Please see our terms for use of feeds.

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Earthrise goes on sale, looks ahead to expansion [Updated]

Posted: 01 Jun 2011 11:00 AM PDT

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Big things are afoot in Earthrise, which is now going worldwide as publisher Iceberg Interactive has launched the English language version in all territories. To tempt players into giving it a try, Iceberg's digital launch will be offered at a hefty 40% discount, bringing the title to $29.99.

Even bigger than that is the news of Earthrise's first free expansion: Territorial Warfare. This content update promises to double the size of the current game world and will let players take over territory, build bases, and fight against opposing forces. These bases can even provide players with resources to further expand their power.

The price drop and expansion will apply to European boxed copies as well. The boxed versions also include a map and poster.

Masthead Studios has been pursuing aggressive updates and fixes to the game as of late, and with the expansion there should be plenty of additional content for players to enjoy.

[Updated: Changed the price to reflect US sales price.]

MassivelyEarthrise goes on sale, looks ahead to expansion [Updated] originally appeared on Massively on Wed, 01 Jun 2011 13:00:00 EST. Please see our terms for use of feeds.

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General gaming

General gaming


1UP's Choice of Console Giveaway

Posted: 02 Jun 2011 03:10 AM PDT

1UP's Choice of Console Giveaway
How To Play

Prizes
PrizesPrizes

Pepsi or Coca-Cola? Goobers or Raisinets? Paper or plastic? These questions have divided us for ages. People have their favorites and remain fiercely loyal. The winners of today's giveaway must answer a question... Xbox, Playstation or Wii? If you don't already own one of these, now is the time to choose your side! If you already own one, now is the time to bridge the divide! Make the answer "more than just one"! Here's how to win:

We'll post a secret message on our homepage, right next to our Top Story area. Here's a pic:

How-To

1UP's Virtua Tennis 4 Giveaway

Posted: 02 Jun 2011 02:38 AM PDT

1UP's Virtua Tennis 4 Giveaway
How To Play

Prizes

Summer is here! It's time to get outdoors and get active, maybe play a little tennis... wait, it costs how much? And is it really going to be that hot outside? Hmmm... okay, better idea. How about playing Virtua Tennis 4? Running is overrated anyway.

What do you mean you don't have Virtua Tennis 4? Hopefully we can fix that problem for you today! Here's how to win your copy:

PlayStation Store Back Online, No Welcome Back Yet

Posted: 01 Jun 2011 10:20 PM PDT

MotorStorm Apocalypse

At long last, the PlayStation Store has been brought back online. It had been inaccessible since the PlayStation Network was taken down on April 20.

Not only is it back, but it's also been updated with a great deal of content -- tons of downloadable games (among them Back to the Future Episode 3 and Sega Rally Online Arcade), demos (including MotorStorm Apocalypse, pictured above), DLC, and more. The full list of new content can be found here. Another content update will be made on Friday, June 3, followed by "special publishes" next week for E3.

Unfortunately the welcome back package is not yet available. It's still being tested and will be released "soon."

Massive Skyrim Ad Graces the Figueroa Hotel in L.A.

Posted: 01 Jun 2011 09:55 PM PDT

Skyrim Figueroa Hotel ad

The famous Figueroa Hotel is located in Los Angeles right near the Staples Center and Los Angeles Convention Center, the location of E3. Being so close to the home of E3, it's an ideal place to advertise a videogame, and Bethesda didn't pass up the chance.

What you see above is a massive advertisement for The Elder Scrolls V: Skyrim that's been painted on the front of the building. It's not the first time it's been done -- Grand Theft Auto IV and Chinatown Wars both did it -- but it's still impressive to see nonetheless.

The picture was posted on Twitter by Bethesda marketing boss Pete Hines. When asked how much something like that costs, he put it simply: "It ain't cheap. :-)"

Cool New Indie Platformer Rapscallion Gets a Demo

Posted: 01 Jun 2011 06:27 PM PDT


One of the games from IGN's Indie Open House project, Rapscallion, has seen its very first demo released today. The game is an interesting-looking platformer from new indie developer Runt, one of the contestants from The Next Game Boss.

Runt describes the game as a physics-based 2D action platformer. That's certainly a mouthful, but judging by the trailer, it looks like a lot of fun. Beyond the parkour-style single-player action, the game also has a multiplayer mode, leaderboards, and Achievements to unlock, as well as Time Attack and Exploration modes. It's a pretty game, with visuals somewhat reminiscent of the recently-released Outland.

"Runt plans to release many demos before the final release of Rapscallion. It's an excellent way to get feedback from our fans as we progress in the production of our game," said Runt CEO Tobias Batton in a press release.

Top 20 Games We Want on NGP

Posted: 01 Jun 2011 05:00 PM PDT

Feature

Header

Top 20 Games We Want on NGP

Our wish list of unannounced games for Sony's next handheld.

By: Andrew Hayward June 1, 2011

New hardware launches help unlock the creativity in developers -- pushing them towards using the innovative and enhanced capabilities of the new platform to spawn exciting new game ideas. But let's be honest -- we're also keen on seeing some of our favorite existing properties updated and enhanced on a new device, and the NGP (or PlayStation Vita, or whatever it ultimately will be called) seems poised to deliver several faithful franchise iterations, with Uncharted, Wipeout, Killzone, Little Big Planet, and Hot Shots Golf entries all on the horizon, among others.

We'll be hearing much more about the launch lineup and whatever else is on the horizon in the coming days (i.e. E3), but before that happens, here's our list of the 20 yet-to-be-announced games and series we most want to see on the NGP. And feel free to comment about your own personal NGP wishlist.

  • Battlefield 3

    Battlefield 3

    With two analog sticks and PlayStation 3-ish quality visuals, it seems fair to say that the NGP should be able to do modern first-person shooters justice on the go. Why wait on bringing arguably the most jaw-dropping entry in the next batch -- Battlefield 3 -- to the platform as soon as possible? Being able to level buildings while sitting on a park bench sounds like an amazing experience, and while the online play experience probably won't be up to snuff over a 3G connection, sniping enemy forces over Wi-Fi while you're snuggled up in bed won't be just a pipe dream. Maybe that's wishful thinking, and NGP versions of top shooters are still a ways off, but don't be surprised if Battlefield and Call of Duty are battling it out for NGP owner dollars sooner than later after launch.

  • Child of Eden

    Child of Eden

    Wait, Child of Eden, the game you (optionally) play with Kinect or PlayStation Move, right? Correct. And certainly, this spiritual successor to beloved rhythm-shooter Rez seems best experienced with a large TV, a booming sound system, and your motion controller of choice. So why even consider an NGP iteration? Because of the many distinct control options available to Q Entertainment (arguably one of the most creative developers around). Between the motion controls, two touch interfaces, and dual analog sticks, we have no doubt that Q could transform this into a more than worthy handheld experience -- one worth plugging your headphones and mind into for one hell of a trip, even if you're actually on a trip.

  • Final Fantasy VII

    Final Fantasy VII

    Rumors about a Final Fantasy VII remake have swirled for about as long as the PSone had an official successor on the horizon, but while we haven't heard anything solid of late, now seems as smart a time as ever to finally push forward with such a project. Not only is demand for such a remake still sky high, but Square Enix has also been pursuing many more handheld updates to its Final Fantasy and Dragon Quest games in recent years. Next year also happens to be the 15th anniversary of Final Fantasy VII's release, which certainly doesn't hurt. We're not counting on it actually happening, but an announcement would make for one heck of an E3 bombshell -- one that would send anticipation for the hardware through the roof around the world.

  • Flower

    Flower

Aliens: Colonial Marines to Finally Make it Out in 2012

Posted: 01 Jun 2011 03:55 PM PDT


After what's seemed like an eternity, Sega today announced that Aliens: Colonial Marines will be out next spring.

The Gearbox-developed shooter was first talked about in 2006 along with an Aliens RPG from Obsidian Entertainment that went on to be canceled. Colonial Marines was planned for release in late 2008 but it kept slipping further and further back. Its supposed 2010 release came and went; Rebellion ended up releasing Aliens vs. Predator in February 2010 instead. The development of Borderlands and its DLC got in the way of Colonial Marines, and Gearbox has also been finishing up Duke Nukem Forever, which will be coming out this month. With all of that out of the way, the developer will apparently now have the time and resources to finally finish up Colonial Marines. If Gearbox is capable of shipping Forever, it can make this happen.

Players will find themselves aboard the U.S.S. Sulaco as a member of the United States Colonial Marines, hence the name. It features authentic environments from the movies (LV-426 and Hadley's Hope are specified) as well as movie-inspired weapons. Gearbox's Randy Pitchford described the game in a press release as being "designed as an interactive successor to the landmark films."

Call of Duty Web Series Coming With Elite

Posted: 01 Jun 2011 02:59 PM PDT

Call of Duty Modern Warfare 3

The Call of Duty Elite announcement made this week was met with a great deal of anger and confusion from players. It is, in actuality, a free service that charges a monthly subscription for certain content. The confusion stems from a number of things, including the way the news was made public, but it hasn't helped that Activision is unwilling to specify the exact cost of the service or which of its components will be free and which will be premium extras.

Falling into the latter category is a new Call of Duty web series that is set to be produced. In an interview with The Guardian, Activision Publishing CEO Eric Hirshberg said, "We have engaged some top Hollywood talent to create linear video content that will be exclusive to Elite members. That content is inspired by Call of Duty." He didn't go on to specify if it would be directly connected to the Modern Warfare games in particular.

Saying it's working with Hollywood makes it sound as if the series will be live action, not animated. Specifics aren't being shared as of yet so that detail remains up in the air. "We're not going to give much more detail until we have something to show. That'll be later in the year," Hirshberg said.

Sony Website May Confirm PS Vita Name

Posted: 01 Jun 2011 02:54 PM PDT

Sony fans looking forward to the company's new handheld -- currently known as the NGP -- may soon be calling it by a different name altogether. Savvy explorers of Sony's E3 2011 website have found a few references to the title "PS Vita" in the source code, along with two subdirectories labeled "Games and Media" and "Features. Unfortunately, both of these links generate "page not found" errors, but they may shed more light on the NGP's final title come E3.

It's important to note that the code name "Vita" hasn't entirely been a secret; developers have used this title since the summer of 2010. Still, its inclusion on Sony's E3 2011 page may indicate something more permanent.

E3 2011's Most Popular Rumors -- Will They Happen?

Posted: 01 Jun 2011 02:46 PM PDT

E3 2011 kicks off in Los Angeles in a week's time and, as always, there is no shortage of rumors about what we'll see at the show. Last year we saw the announcement of a new Xbox 360 model, Valve's Gabe Newell shocked everyone by showing up at Sony's press conference, and the 3DS was officially unveiled.

This year we'll be seeing the reveal of another Nintendo platform, codenamed Project Cafe. There's been no shortage of rumors surrounding it, but which are true? Will it have a touchscreen-equipped, portable controller? Will it brew you a cup of coffee?

The scuttlebutt is hardly limited to Cafe, either. Listed below are many of the big rumors connected to this year's E3 along with some thoughts on whether or not we're likely to see them. We're bound to end up being wrong about something, so feel free to share your thoughts and make your own E3 predictions in the comments below. During E3 week, be sure to check back with 1UP for news, impressions, and videos of all the happenings in LA.

MMO updates

MMO updates


CJ Entertainment & Media - Top executive departs

Posted: 02 Jun 2011 02:26 AM PDT


It was announced earlier today that one of CJ Entertainment & Media top executives, Mr Whon Namkoong (below), had left the Korea's biggest media company. Mr Whon was the Head of Games Business for the past 17 months, spearheading much of the division's rapid progress in the industry. The main reason for leaving is due to the impending loss of the publishing rights for Sudden Attack Korea, one of the top games in the country. If you haven't read, Sudden Attack's developer GameHi was bought over by Nexon earlier. With Mr Whon's departure and admission, it seems that talks to extend the publishing deal has broken down with GameHi and Nexon. Nevertheless, CJ E&M still has many games lined up for the year and beyond which you can find out more here.

E3 2011 - Perfect World reveals sci-fi online shooter

Posted: 01 Jun 2011 10:10 PM PDT


It seems like Perfect World Entertainment is very successful in pulling off surprises recently, with the sudden purchase of Cryptic Studios from Atari as the opening sequence. In an email I received earlier, Perfect World revealed its first online shooter the company will be publishing for the English market, Blacklight: Retribution. It is a sci-fi online shooter developed by Zombie Studios and it will be released as a Free to Play (F2P) title by Perfect World. More information by IGN here.


(Excerpt from IGN) Blacklight: Retribution is set in the same sci-fi universe as the original, with the many of the core mechanics of Tango Down, but it builds them into something that borders on MMO territory without making the leap. Players get experience and a currency for scoring kills and during usual gameplay actions. As players level up, they can spend points on a skill tree reminiscent of the sort of thing you'd see in an RPG. The currency can be spent to buy new weapons, armor and weapon customizations.


Players can customize every aspect of every weapon they get -- the stock, the barrel, the scope, the clip, everything -- to tweak how it fires, aims and recoils. Players can even tweak their secondary weapons, typically some sort of pistol, to the point where it resembles another assault rifle.


Zombie says rather than have a class system they would like players to be able to customize their characters exactly how they would like to play them in the most situations. Stacking on some heavy armor and a powerful, rapid-fire weapon and you might lose some mobility, but they'll probably be able to provide a strong frontal assault. Or you could keep your gear light and equip some digi-grenades and other disabling weapons and act as a scout or assassin, keeping the enemy blind and only going in for a kill when it's safe. Or you can flip it around and be a fast-but-fragile machine gunner, or a lumbering, tanky sniper.


The flexibility of the customization even stretches to the mechs. Wait, I didn't mention the mechs? Oh, well, there are frickin' mechs. Technically they're called Hardsuits, and they're launched from a console for credits earned mid-match and fall from the sky to a location of your choosing. Then you can jump in and cause mayhem throughout the map. Even these Hardsuits can be tweaked with the ability to regenerate health or launch rockets. There are actually 12 different customizations that can be mixed and matched in five slots. (Full article here)

E3 2011 - New trailers for Rusty Hearts and RaiderZ

Posted: 01 Jun 2011 09:50 PM PDT


Perfect World Entertainment, the North American arm of Chinese MMO giant Perfect World, released the official E3 trailer for their upcoming games just recently. Rusty Hearts (2011) will be the first external title published by PWE which will soon be followed by RaiderZ (2012). Although both games are Korean-developed and action-based, the graphics and gameplay are totally different. At E3 2011, there will be many online game developers and publishers setting up booths, so stay tuned for more info I can find!



MMORPG News

MMORPG News


Lineage 2: Double XP & Drops Week Announced

Posted: 31 May 2011 05:11 PM PDT

Continuing the anniversary celebration, NCSoft and Lineage II devs have announced that June 8-15, 2011 is not only a double XP week but that drops will significantly increase as well. Developers are encouraging players to level up to be able to experience the high-level content that the Goddess of Destruction update will bring.

General: Federal Grants Available for Video Game Art

Posted: 01 Jun 2011 10:58 AM PDT

The National Endowment for the Arts (NEA) has announced a new federal grant program called "Arts in Media" that now contains a subsection specifically for video game art. According to the press release, this is the first time that a federal agency recognizes video games as art.

City of Heroes: Steampunk Pack Launches

Posted: 01 Jun 2011 10:31 AM PDT

Paragon Studios has announced that the City of Heroes Steampunk Pack officially launched today. The new pack contains lots of "gizmos, gadgets and gears for players including the steam jump travel option, costume pieces and more.

MMOGaming News

MMOGaming News


Everything Comes True in RF Online Dream Factory

Posted:

Starting from June 16th, popular SF MMORPG game RF Online offers many exciting and varied events. The upcoming event is called Dream Factory. The main purpose of this event is for both new and existing users to acquire game money or items easily and quickly.

Bloodline Champions: The Astronomer

Posted:

The learning curve was very steep and you could easily see a discrepancy between those with prior arena PvP experience and knowledge, and those new to this style.

Mysterious Giant Karok Will Arrive in Vindictus

Posted:

All Vindictus fans, keep your eyes peeled for the newest playable character, a mysterious race of nomadic giants from the south. He is coming! His name is Karok.

Silkroad Online Jumps into June with an Upgrade Bonanza

Posted:

Joymax, a developer and publisher of interactive entertainment for the global market, announced several new upgrades for Silkroad Online players. The upgrades include new Item Mall and In-game item updates including the addition of the Red Riding Hood Cloak, Awaken and Special Awaken Stones, new elaborate special effects on items and more.

Time for Redefining Browser MMORPG

Posted:

Ever since there came the concept of browser game, editorialists have been exclaiming over the new dimension of computer gaming. But as for browser-based MMORPGs, most we get in past years are only disappointments that are more of a texting game with very limited, if none at all, visual or action elements. Good thing is we now see real progress.

COG Will Announce War of Glory at E3

Posted:

COG Publish Limited announced it will unveil its latest title War of Glory on E3. "It was developed for 3 years, we are looking forward to share it with you, now we think it's the right time", Angel Mo, The Deputy General Manager of COG said.

There's Way Too Much Stuff in the DFO Update to List Here

Posted:

Nexon is making the upcoming update for Dungeon Fighter Online the biggest one yet, and they've already been off to a good start by announcing the Thief class and the removal of fatigue points. Now they're taking things further with today's announcement regarding Act X: Rebirth.

Alt1 Announces First Beta Dates for Waren Story

Posted:

Alt1 announces the first beta dates for its super-scale MMORPG Waren Story. It is scheduled from June 16th to 19th. From now on, Alt1 will recruit beta players through official website.

Cross Fire Receives New Western Themed Patch

Posted:

G4Box Inc., a North American publisher and distributor of interactive entertainment media announced today it has launched its latest monthly content update for its online military shooter, Cross Fire. The new patch is Western themed and offers an all-new elimination mode map, new in-game messenger system, new weapons and character items and new Cross Fire ribbons.

Earthrise - Massive Discount(Digital Version) and Free Expansion

Posted:

The English-language digital version of Earthrise can be purchased digitally at various major direct download destinations at the price of ?29,99 (a massive 40% price-drop).

TERA Update Boasts New Zones, Level Cap Upgrade and More

Posted:

Just over 3 months after TERA, the action-MMO, launched in South Korea to record breaking numbers, publisher Frogster is pleased to announce a wide range of new updates players will be seeing when it launches in Europe.

E3 2011 - Perfect World's Trailers for Rusty Hearts and RaiderZ

Posted:

E3 2011 is just around the corner and there are MANY online gaming developers and publishers from all around the world setting up booths at the event. First up will be Perfect World Entertainment with their 2 games, Rusty Hearts (2011) and RaiderZ (2012).

Blackshot Europe: The Second World War Released

Posted:

eFusion MMOG has announced that their latest game update for BlackShot Europe "The Second World War" has been officially released.

[Part 2]ArcheAge: Highly Free Shipbuilding and Naval Battle

Posted:

Korea-based XL Games' ArcheAge performed its 3rd CBT from May 24th-29th, when the in-game naval battle system was fully revealed based on the theme "Freewill Naval Battle".

RIFT Crafting - Weaponsmith Guide

Posted:

As with most of the other professions, you can salvage some of the items you make. You get a chance on having some of the materials you used returned. Or you can get entirely new and different returned materials used in rarer recipes.

Skill Based or Level Based or Class Based?

Posted:

Hey, folks. Which kind of mmos do you prefer? Skill Based, Level Based, Class Based or Hybrid like Skill-Class Based? Im just curious to see how other people think bout it.

Rift - New Lesson: No Safe Spots?

Posted:

Hey peeps, do you see the picture above… Do you know what exactly that means…? It means trouble lol! Yesterday I was doing some stuff in stonefield like quests, closing a few random Rifts around the place and chatting with my new Rift guild...

WoW: Winged Guardian Available in Blizzard Pet Store

Posted:

It has been a while, since Blizzard has released a purchasable mount. The first attempt has been more than successful. Celestial Steed was the first mount to be introduced to the Blizzard Store. The price at which you could purchase the mount was 20EUR /25 USD.

G-star 2011 Schedule Confirmed with 30% Discount at Most for Exhibitors

Posted:

G-star 2011, the biggest game expo in South Korea, is scheduled to raise its curtain on Nov. 10, 2011. Busan will still be the lucky city to hold this game feast. Discounts that exhibitors will enjoy at G-star 2011 have also been unveiled for the first time.

Blood Rites Uncover Spirit Farm to Plant Your Own Spirit Tree

Posted:

This part of news from Blood Rites is for some body, but not for everybody. If you are a player like EDU games or a person willing to spend your time on pruning your plants, please go ahead and help yourself. If you're not, the following content may contain impropriate information which possibly leads to unknown headache, dejected, or speechless.

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