MMO updates

MMO updates


CJ Entertainment & Media - Top executive departs

Posted: 02 Jun 2011 02:26 AM PDT


It was announced earlier today that one of CJ Entertainment & Media top executives, Mr Whon Namkoong (below), had left the Korea's biggest media company. Mr Whon was the Head of Games Business for the past 17 months, spearheading much of the division's rapid progress in the industry. The main reason for leaving is due to the impending loss of the publishing rights for Sudden Attack Korea, one of the top games in the country. If you haven't read, Sudden Attack's developer GameHi was bought over by Nexon earlier. With Mr Whon's departure and admission, it seems that talks to extend the publishing deal has broken down with GameHi and Nexon. Nevertheless, CJ E&M still has many games lined up for the year and beyond which you can find out more here.

E3 2011 - Perfect World reveals sci-fi online shooter

Posted: 01 Jun 2011 10:10 PM PDT


It seems like Perfect World Entertainment is very successful in pulling off surprises recently, with the sudden purchase of Cryptic Studios from Atari as the opening sequence. In an email I received earlier, Perfect World revealed its first online shooter the company will be publishing for the English market, Blacklight: Retribution. It is a sci-fi online shooter developed by Zombie Studios and it will be released as a Free to Play (F2P) title by Perfect World. More information by IGN here.


(Excerpt from IGN) Blacklight: Retribution is set in the same sci-fi universe as the original, with the many of the core mechanics of Tango Down, but it builds them into something that borders on MMO territory without making the leap. Players get experience and a currency for scoring kills and during usual gameplay actions. As players level up, they can spend points on a skill tree reminiscent of the sort of thing you'd see in an RPG. The currency can be spent to buy new weapons, armor and weapon customizations.


Players can customize every aspect of every weapon they get -- the stock, the barrel, the scope, the clip, everything -- to tweak how it fires, aims and recoils. Players can even tweak their secondary weapons, typically some sort of pistol, to the point where it resembles another assault rifle.


Zombie says rather than have a class system they would like players to be able to customize their characters exactly how they would like to play them in the most situations. Stacking on some heavy armor and a powerful, rapid-fire weapon and you might lose some mobility, but they'll probably be able to provide a strong frontal assault. Or you could keep your gear light and equip some digi-grenades and other disabling weapons and act as a scout or assassin, keeping the enemy blind and only going in for a kill when it's safe. Or you can flip it around and be a fast-but-fragile machine gunner, or a lumbering, tanky sniper.


The flexibility of the customization even stretches to the mechs. Wait, I didn't mention the mechs? Oh, well, there are frickin' mechs. Technically they're called Hardsuits, and they're launched from a console for credits earned mid-match and fall from the sky to a location of your choosing. Then you can jump in and cause mayhem throughout the map. Even these Hardsuits can be tweaked with the ability to regenerate health or launch rockets. There are actually 12 different customizations that can be mixed and matched in five slots. (Full article here)

E3 2011 - New trailers for Rusty Hearts and RaiderZ

Posted: 01 Jun 2011 09:50 PM PDT


Perfect World Entertainment, the North American arm of Chinese MMO giant Perfect World, released the official E3 trailer for their upcoming games just recently. Rusty Hearts (2011) will be the first external title published by PWE which will soon be followed by RaiderZ (2012). Although both games are Korean-developed and action-based, the graphics and gameplay are totally different. At E3 2011, there will be many online game developers and publishers setting up booths, so stay tuned for more info I can find!



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