General Gaming Article

General Gaming Article


Alienware Alpha Console Invasion Scheduled for Holiday 2014

Posted: 09 Jun 2014 05:00 PM PDT

Alienware Alpha ConsoleDell isn't letting Valve's Steam Machine delay ruin its plans to invade the living room

By now you've likely heard that official Steam Machines won't launch until sometime next year when Valve is finished tweaking its Steam Controller prototype (and if you haven't heard, you should bookmark Maximum PC!). That's a bit of a pisser, though it isn't stopping OEM system builders from forging ahead with plans to release console-like PC systems. Case in point, Alienware just announced its Alpha Console starting at $549.

What the flip is an Alpha Console? Well, it's a cleverly named system that's essentially a Steam Machine running on Windows instead of the Linux-based Steam OS. Alienware tells Maximum PC that it designed its own 10-foot UI upon boot that will allow you to access your music and movies like a console. It will also be integrated with Steam's Big Picture mode and come with an Xbox 360 controller.

In addition to the controller, the $549 configuration includes an unspecified Intel Core i3 Haswell-based processor, 4GB of DDR3-1600 RAM, custom-built Nvidia GPU based on Maxwell and with 2GB of GDDR5 memory, 500GB hard drive, dual-band Wireless-AC 1x1 with Bluetooth 4.0, GbE, two USB 3.0 ports, two USB 2.0 ports, HDMI input (direct HDMI pass-through), HDMI output (uncompressed 8-channel audio and support for 4K content), and Windows 8.1 64-bit.

Users with a bigger budget can configure an Alpha Console with Intel Core i5 and i7 processor options, 8GB of DDR3-1600 RAM, 2x2 Wi-Fi, and 1TB or 2TB HDD options.

Valve undoubtedly caught its OEM hardware partners off-guard when it decided to continue tweaking its Steam Controller into next year, which therefore meant delaying official Steam Machine systems. Rather than let all that R&D into physical design and hardware go to waste, or be put on hold, it look likes Dell has chosen to launch what would have been its Steam Machine, but with a new name (Alpha Console) and with Windows running the show. It will be interesting to see what Alienware's custom UI looks like. Another question that comes to mind is how Alienware plans to differeniate next year's Steam Machine launch with these Alpha Consoles. Some interesting storylines are developing for sure.

Dell's Alienware Alpha Console will begin shipping in time for the 2014 holiday season. In the meantime, check out more pics of the system in our gallery below!

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Tropico 5 Review

Posted: 09 Jun 2014 02:07 PM PDT

Tropico 5 Review HeaderA familiar experience, but still fun

When it comes to creating the greatest island nation in the world, we will stop at nothing to achieve this. What we can't understand is why our denizens never seem to appreciate the measures we take to achieve this goal. Sure, child labor doesn't sound like the greatest thing in the world, but when jobs need filling, what are you going to do? After all, it is for the betterment and advancement of Tropico!

Despite our citizens' ire, we still found it satisfying to step into the shoes of El Presidente once again and experience the game's humorous approach to the simulation genre. Whether it was our advisors, well, advising us or foreign diplomats' various demands, all of it is wrapped up in a very humorous package.  

Tropico 5 001

The Crown doesn't give us much to work with.

Aside from the humor, the game looks great. It still features the bright, vibrant colors of previous installments and the graphics are a step up. The water affects are good and you can zoom in and view little details on the buildings. However, character creation is lacking and is a step back from the previous game. There are nowhere near as many aesthetic choices for creating our avatar as we remembered from Tropico 4 (pre-DLC). And the music? It is just as lively and energetic as the other games, and makes us went to get up and dance.

But while we are disappointed with character customization, the new Dynasty feature partially makes up for it. As we progressed, opportunities were provided to add new family members. However, because of the limited options, we were often dissatisfied with how our offspring looked (we blame it all on the other side of the family). Despite that, having family members means there are new quests to undertake. While the Quest system itself is unchanged, there are some new tasks that can be undertaken. For example, we had one family member successfully kidnap the Pope because he wasn't talking to us. And if there is one thing we don't like, it's being ignored. 

Those who are familiar with the franchise shouldn't have too much trouble jumping right into the game. Construction is mostly the same as before, but thankfully it has been streamlined. We no longer found ourselves yelling at the construction workers to get back to work like we did in Tropico 4. For newcomers to the franchise, Tropico 5 is a simple game with a lot going in addition to construction, there is trading, politics both foreign and domestic, and the temptations of power you have as El Presidente. 

Don't like someone's opinion of you? For a price you can banish them, have them killed, discredit them, or have them jailed. 

Guess which option we kept using?

Tropico 5 002

Having gained our independence, Tropico is thriving!

A new feature of the game is the division of time into four different eras. Rather than start off during the Cold War era, we found ourselves in the colonial era as the governor of Tropico under the rule of the British crown. Unlike the following three eras, we were given a period of four years to gain our island's independence by either fending off a British invasion or simply buying our independence once we got popular support above 50 percent. When we finally freed ourselves from the British crown, we were able to do whatever we wanted so long as we didn't upset the superpowers throughout the rest of the eras. Suffice to say, we found ourselves doing a balancing act between the Axis and Allies during the World War II era, the United States and Russia during the Cold War era, and the Modern era saw us currying favors from the U.S., Russia, China, European Union, and the Middle East so that we could receive better financial aid, have access to more trading routes, and keep them happy enough so that we wouldn't be invaded.

As for the invasions themselves, while Tropico has combat, players are reduced to the role of an observer. Like previous installments, combat is directed by the AI. We faced attacks from pirates, foreign powers, and even rebels and all the time we wished we could control them and direct them towards the enemy. Still, it was fun to watch as our soldiers and tanks moved towards the threat as, simultaneously, our fighter jets bombarded the enemy. However, our jets bombardment did cause some minor collateral damage by destroying some buildings and killing off a few of our citizens.

But that is ok, because it was for the overall betterment of Tropico!

Tropico 5 003

Ouch! Our fighters' bombs took out a building and a few of our citizens and soldiers...

Aside from fighting our enemies, there was another use for our troops. For the price of $1,000 in-game currency, we could set a waypoint down almost anywhere on the map and the unit would march towards it and explore the island. Why do this? Because the game features a Fog of War system that forced us to use our troops to explore if we wanted to expand our city and have access to all of the island's resources. However, at times, the fog became an annoyance for us because there would be a sliver of fog that would prevent us from building a road or structure until we paid our troops to go "explore" that little section. Given that we were sometimes strapped for cash, dropping $1,000 to get rid of the tiny bit of fog wasn't worth it. But exploration became obsolete when we researched the compass ability which reveals the entire island.

Speaking of research, the researching of new technologies and buildings is the latest feature to be included in Tropico 5. By building a library, and certain buildings such as an observatory, research points are generated that goes towards discovering new tech for each era. For example, researching the constitution tech would allow us to draft our own constitution once we had gained independence. 

Personally, we think that there is too much importance being applied to such things. Why write a constitution when the will of El Presidente should be good enough for everyone?

Tropico 5 004

Ah, the modern era! The city's architecture is a mixture of modern and colonial with a dash of World War II and a pinch of the Cold War.

Multiplayer is also a new feature to the franchise and one that we like. In Tropico 5 we found ourselves playing with our fellow despots to see who could create the better city. Sometimes we would cooperate with our fellow dictators but, at other times, find ourselves at each other's throats for resources. However, on multiple occasions so far, the game inexplicably freezes and forces all the players to shut down the game. This results in having to start a new multiplayer game which is quite a hassle.

One of the drawbacks of the Tropico franchise is that, with each installment, it tends to be a refinement and fine-tuning of each game and Tropico 5 is no exception. It is a lot of fun to play and there is plenty of humor. But while the inclusion of eras and the multiplayer campaign are welcome additions, the gameplay is familiar territory. Gameplay, we might add, that is simplistic despite having many things to juggle in the game. 

The game's approach to resources, for example, is very simple. You build a structure like a farm, mine, or logging camp to collect resources and the excess is immediately sent off to the docks to be traded to other nations. However, we wish that there could be a stockpile option for some of these resources. So often we wished there was a warehouse that we could collect our excess resources.

Even the process of turning our raw resources into manufactured goods is automated. There is no indication of how much of each resource is needed to keep our factories producing these goods. All we can do is make sure that our farms, mines, and logging camps have workers to keep farming or mining them. 

Tropico 5 is a game that newcomers should definitely pick up and play. For veterans, it is a familiar experience that is still enjoyable with just enough new things to make it interesting. However, the franchise needs its own revolution if it hopes to keep its citizens coming back for future installments rather than be a fine-tuning of the old regime. 

Now excuse us while we go back to our island and siphon off some more money into our Swiss bank account. 

What? A good dictator should always plan ahead!

Computer A.I. Simulating a 13-Year-Old Boy Fools Humans, First to Pass Turing Test

Posted: 09 Jun 2014 09:46 AM PDT

Eugene GoostmanA computer program passes for a real boy

It only took about 65 years, but a computer posing as a 13-year-old boy became the first to pass the Turing Test, which was designed to test a machine's ability to exhibit intelligent behavior that's equal to or indistinguishable from that of a real human. A supercomputer called Eugene Goostman accomplished the feat during Turing Test 2014 held at the Royal Society in London over the weekend.

A development team led by a Russian computer engineer Vladimir Veselov, who was born in Russia and now lives in the U.S., and Ukrainian born Eugene Demchenko, who now lives in Russia, developed Eugene Goostman in Saint Petersburg, Russia. Eugene was one of five supercomputers competing for the Turing Test 2014 prize.

The test is a question and answer game, "Can Machines Think?" This particular event took place on the 60th anniversary of Turing's death. To pass the test, a computer must be mistaken for a human by more than 30 percent of the time during a series of five minute keyboard conversations -- Eugene was able to convince 33 percent of the human judges that it too was human.

Eugene's accomplishment isn't without a bit of controversy.

"Some will claim that the Test has already been passed. The words Turing Test have been applied to similar competitions around the world. However this event involved the most simultaneous comparison tests than ever before, was independently verified and, crucially, the conversations were unrestricted," explains Professor Kevin Warwick, a Visiting Professor at the University of Reading and Deputy Vice-Chancellor for Research at Coventry University. "A true Turing Test does not set the questions or topics prior to the conversations. We are therefore proud to declare that Alan Turing's Test was passed for the first time on Saturday."

Posing as a 13-year-old may have helped Eugene pass the test. Due to his character's believed age, Eugene wouldn't necessarily need to get a question correct, but answer in a way that's believable for a boy his age.

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Xi3 Teams with Intel to Sell Line of Micro-Mini PCs and NUC Systems

Posted: 09 Jun 2014 08:34 AM PDT

Xi3 NUCXi3 may have found a willing partner in the SFF space

There was quite a bit of mystery and intrigue surrounding Xi3 Corporation's Piston PC at the Consumer Electronics Show (CES) two years ago, not to mention confusion over whether or not it would become Valve's rumored (at the time) Steam Box. It wasn't mean to be -- Valve has since launched a Steam Machine initiative, but Xi3 hasn't given up on SFF systems. Instead, Xi3 has partnered with Intel to build and sell next-generation "Micro-Mini PCs," which will include Intel's NUC line, the company announced today.

As Xi3 explains the game plan, it will initially work with Intel to further commercialize its NUC line to global enterprise and government customers. The two will also collaborate on ultra SFF products using Xi3's IP and Intel's low power processor technology.

"We are pleased to be working with a worldwide leader in low power x86 microprocessors," said Jason A. Sullivan, Founder, President and CEO of Xi3 Corporation. "This agreement will result in Xi3's first commercially available Micro-Mini computers powered by Intel processors. We see this relationship as the perfect marriage between processor and platform technologies. We are very excited about what the future may hold!"

Xi3 NUC Systems

Xi3 specializes in softball-sized systems that are modular, powerful, and energy efficient. The Xi3 NUC will deviate from the square look of the Piston and take on Intel's flattened NUC design. There are three systems being advertised at present -- NUC Leon ($539), NUC Lear ($679), and NUC Elli ($649). All three are available to customize and order now.

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CyberPowerPC's Fang Battlebox is Armed and Ready to Attack Your Next LAN Party

Posted: 09 Jun 2014 07:49 AM PDT

CyberPowerPC Fang BattleboxA suitcase-style system for LAN party goers

We've seen our share of suitcases over the years, but they're usually packed full of clothes and other essentials for travel. What if your destination is a LAN party in the next town over? If that's where you're traveling, it's not a traditional suitcase you need, but perhaps one that's filled with gaming hardware. Such a thing exists -- CyberPowerPC's Fang Battlebox is now available in a variety of configuration options.

CyberPowerPC gave us a glimpse of the Battlebox back at the Consumer Electronics Show (CES) earlier this year, saying it hoped to have it ready to order in the first quarter. The boutique builder obviously missed its projected time frame, though not by much -- we're now at the tail end of the second quarter.

Pricing starts at $619 for the Fang Battlebox I-100. For that you get an Intel Core i3 4150 processor, 8GB of DDR3-1600 RAM, Gigabyte Z97N-WiFi motherboard, integrated graphics, 1TB HDD, Office 365, and Windows 8.1. More powerful configurations are available, including the Fang Battlebox I-780 starting at $1,625. This model includes an Intel Core i7 4770K processor, 16GB of DDR3-1600 RAM, Nvidia GeForce GTX 780 graphics card, Gigabyte Z97N-Gaming 5 mITX motherboard, SanDisk 128GB SSD, 2TB hard drive, Office 365, and Windows 8.1.

There are several other configurations in between, plus you customize each build to your specifications. You can check them out here.

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SteelSeries Splashes E3 with Sentry Eye Tracker, Stratus XL Controller, and Sims 4 Peripherals

Posted: 09 Jun 2014 05:50 AM PDT

SteelSeries Sentry Eye TrackerSentry Eye Tracker is supposed to analyze your eyeball movements to make you a better gamer

The key to being a better gamer lies within the eyes, or so that's the basic premise behind a new eye tracking tool by SteelSeries. Developed with the help of Tobii Technology, a major player in eye tracking technology, SteelSeries introduced the Sentry Eye Tracker at E3, which the company describes as a virtual, visual coach that tracks and analyzes eye movement during game play.

"When you think about the concept of eye tracking, you immediately think of innovation and next generation technology; apply that to gaming and you have something truly unique for gamers," said Tino Soelberg, SteelSeries CTO. "At its core, the Sentry employs eye-tracking functionality from our partner, Tobii, who has been a pioneer in eye tracking across many industries. When you take that core functionality and apply the deep gaming expertise of SteelSeries, we think we are able to offer a product that is innovative and incredibly beneficial to gamers."

The Sentry Eye Tracker offers games a range of statistics (and new terms to learn) based on where and how longer he or she is focused or fixated on the screen, such as Fixations per Minute (FPM). In addition, the Sentry Eye Tracker can also be used to control in-game movements using eye movement.

Look for the Sentry Eye Tracker to be available sometime "later this year." No word yet on price.

In addition to eye tracking technology for PC gamers, SteelSeries used E3 as a springboard to launch a large format iOS controller and provide a glimpse of its Sims 4 peripherals.

SteelSeries Stratus XL

Starting with the former, the Stratus XL is a full-size console-style gaming controller that looks a lot like an Xbox 360 controller. It has a pressure-sensitive D-pad, four pressure-sensitive action buttons with a total of four shoulder buttons -- two pressure-sensitive top should and two analog trigger bottom shoulder buttons -- dual analog sticks, and a pairing button to connect with iOS devices. Like the Sentry Eye Tracker, the Stratus XL will ship sometime this year for an as-yet unannounced price.

SteelSeries Sims Headset

The Sims 4 peripherals consist of a gaming headset ($40 MSRP), and a gaming mouse and QCK mousepad combination ($30). These will be available at game launch this fall.

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Newegg Daily Deals: Asus GeForce GTX 770 Graphics Card, WD Black Series 3TB HDD, and More!

Posted: 09 Jun 2014 05:42 AM PDT

Asus GeForce GTX 770newegg logo

Top Deal:

Several generations from now, computer gamers will look back and giggle at how we once thought gaming on a graphics card with 1,536 CUDA cores and 2GB of GDDR5 memory a 256-bit bus was acceptable. While, snooty gamers from the future, we bite our thumbs at your general direction! Here in the present, those specs represent a capable card, one that's the topic of today's top deal -- an Asus GeForce GTX 770 for $310 with free shipping (normally $340 - use coupon code: [EMCPDPD27]; additional $10 mail-in-rebate). Making a great card even better, Asus swapped the reference cooler for its DireCU II cooling solution for 20 percent lower temps and 2X quieter operation. Snazzy!

Other Deals:

WD Black Series 3TB 7200 RPM 3.5-inch Internal Hard Drive for $175 with free shipping (normally $195 - use coupon code: [72HRCMP101])

Acer H6 H276HLbmid Black 27-inch 5ms HDMI IPS LED Backlight Monitor for $200 with free shipping (normally $210 - use coupon code: [EMCPDPD66])

NZXT Sentry-2 5.25-inch Touch Screen Fan Controller for $22 with $1 shipping (normally $28 - use coupon code: [EMCPDPD57])

Samsung 840 Pro Series 2.5-inch 512GB MLC Internal Solid State Drive (SSD) for $370 with free shipping (normally $380 - use coupon code: [EMCPDPD28])

HP’s Leap Motion Keyboard to be Offered as Standalone Product

Posted: 08 Jun 2014 11:56 PM PDT

HP Leap Motion Keyboard

Coming Later This Month

The Leap Motion Controller debuted to mixed reviews from the tech commentariat last year. In our own review, the small motion-sensing peripheral, despite all its promise, drew flak for its lack of precision and scored a middling 6/10. Nevertheless, that did not prevent the likes of Asus and HP from embedding the gesture control tech right into their PCs. The latter, in fact, is now said to be getting ready to sell a keyboard with Leap Motion's technology as a standalone product.

Actually the said keyboard has been available as part of some of the PC maker's all-in-one PCs for some time, but the company now wants to spin it off as a separate product. According to our friends over at Engadget, Leap Motion has told them that an HP-branded Leap Motion keyboard will be available later this month for $99.

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Gigabyte Unveils Aorus X3 and X3 Plus Gaming Laptops

Posted: 08 Jun 2014 10:50 PM PDT

Aorus X3 Gaming Laptop Line

X3 Plus sports a 3K display

Taiwanese PC vendor Gigabyte recently unveiled a brace of sub-14-inch gaming laptops under its gamer-focused Aorus brand. What's the most noteworthy thing about them, you ask? Well, the 13.3-inch X3 and 13.9-inch X3 Plus are, according to the company, the "most powerful and lightest" in their category.

Not only does the Gigabyte Aorus X3 Plus pack a bigger display, but it also offers a choice between a QHD 2560x1440 LCD and a QHD+ 3200x1800 LCD. However, there is no so choice when it comes to its smaller cousin, the Gigabyte Aorus X3, which is limited to a 13.3-inch panel with a 2560x1440 display resolution.

Display size and resolution aside, both the X3 and X3 Plus are virtually identically. They both have an Intel Core i7-4710HQ processor (2.5GHz-3.5GHz), 8GB of DDR3L-1600 RAM (expandable up to 16GB), NVIDIA GeForce GTX 870M GPU with 6GB GDDR5 VRAM and 256GB-1TB solid-state storage, HD Camera and 73.26Wh lithium-polymer battery. Other specs include 802.11ac, Bluetooth 4.0, three USB 3.0 ports, two USB 2.0 ports, HDMI, mini Display port, RJ45, Mic-in, Earphone-out (SPDIF), SD Card Reader and DC-in Jack.

Both the laptops, which weigh a shade over 4 pounds, are expected to make their retail debut sometime during the third quarter of 2014, with prices starting at $2,099.

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Google Play Movies & TV App Now Supports Offline Playback on Chrome OS

Posted: 08 Jun 2014 10:42 PM PDT

Google Play Movies & TV Chrome OS

Chromebooks continue to acquire new offline functionality

Adding to the still small, albeit growing, list of things that can be done on a Chromebook while it's offline, Google earlier this week updated the Google Play Movies & TV Chrome app with support for offline media playback.

"The new Google Play Movies & TV Chrome app makes your favorite movies and TV shows on your Chromebook available any time, anywhere - even without a WiFi connection," the company said in a Google Plus post announcing the new feature.

Coming at a time when Chromebook availability is being expanded to nine new countries, the ability to watch your favorite movies and TV shows when stuck with a Chromebook without internet access is definitely a positive development from both the standpoint of usability and marketability. But don't expect to store an awful lot of content locally, for Chromebooks generally tend to ship with fairly limited built-in storage.

Anyway, offline playback isn't the only new feature introduced as part of this app update: "In addition to offline mode on Chrome OS, it also brings Info Cards and an improved Chromecast and local playback experience to anyone watching movies through the Chrome browser."

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MMO Updates

MMO Updates


The Nexus Telegraph: The first week in WildStar

Posted: 09 Jun 2014 10:00 AM PDT

Filed under: , , , , , , , ,

Come on baby, don't fear the reaper.
Full launch for WildStar has come and gone, the servers have been up and running for a week, and I've been hacking away at various enemies of the Dominion like a good soldier. As I write this, my main is 23, although I'd probably be a fair bit higher by now if I hadn't stopped quite so many times for roleplaying and to decorate my house. (Not too much of that, though, I need to afford that spacious house once I get to a valid level.)

It's safe to say that I'm enjoying the game a whole lot. Server loads seem to have largely stabilized, at least from my end, and the fullness of time has given me more opportunities to run more stuff and really enjoy a wider variety of what's in the game. There's some good stuff, some annoying stuff, and some things that kind of cut both ways at the same time. So let's just dive in, shall we?

Continue reading The Nexus Telegraph: The first week in WildStar

MassivelyThe Nexus Telegraph: The first week in WildStar originally appeared on Massively on Mon, 09 Jun 2014 12:00:00 EST. Please see our terms for use of feeds.

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    E3 2014: Elder Scrolls releases 'live another life' video

    Posted: 09 Jun 2014 09:00 AM PDT

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    ZeniMax has released an E3 teaser vid for Elder Scrolls Online. It's titled "live another life," and it's a three-minute cross-section of all there is to see and do in the game's version of Tamriel.

    If you've played the game already there's not much in here that's new. If you're on the fence, though, or if you're just a fan, it's probably worth watching simply for the game's production values. Click past the cut to check it out for yourself.

    Continue reading E3 2014: Elder Scrolls releases 'live another life' video

    MassivelyE3 2014: Elder Scrolls releases 'live another life' video originally appeared on Massively on Mon, 09 Jun 2014 11:00:00 EST. Please see our terms for use of feeds.

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    SMITE patch introduces Footballer skins and Hercules revamp

    Posted: 09 Jun 2014 07:00 AM PDT

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    SMITE
    In honor of the upcoming FIFA World Cup, this week's SMITE patch will feature two new football- (soccer-) themed skins for X'balanque: the Jaguar Footballer and Football Star 2014. If you buy the Jaguar Footballer skin before July 12, you get the Football Star 2014 skin for free.

    In addition, a makeover is in store for Hercules, Champion of Rome. A new official video showcases Hercules' lore, abilities, and gameplay strategies. Check it out, along with one showing off the new X'balanque skins, just after the cut below.

    [Thanks to Soren for the tip!]

    Continue reading SMITE patch introduces Footballer skins and Hercules revamp

    MassivelySMITE patch introduces Footballer skins and Hercules revamp originally appeared on Massively on Mon, 09 Jun 2014 09:00:00 EST. Please see our terms for use of feeds.

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      The Daily Grind: Should I start fresh in EVE or use my old character?

      Posted: 09 Jun 2014 06:00 AM PDT

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      EVE battlecruiser
      I'm thinking of returning to EVE Online. It's been a couple of years for me, and even though ArcheAge and The Repopulation are on the near horizon, I've got a serious sandbox itch right now that just isn't getting scratched.

      My question for you is this: Should I dust off my old character, who if I remember correctly has around 10 million combat-focused skill points? Or should I start fresh as I relearn the game?

      Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

      MassivelyThe Daily Grind: Should I start fresh in EVE or use my old character? originally appeared on Massively on Mon, 09 Jun 2014 08:00:00 EST. Please see our terms for use of feeds.

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        Week in Review: CCP rides the emotional roller coaster

        Posted: 08 Jun 2014 06:00 PM PDT

        Filed under: , , ,

        EVE Online
        At the end of every week, we round up the best and most popular news stories, exclusive features, and insightful columns published on Massively and then present them all in one convenient place. If you missed a big MMO or WoW Insider story last week, you've come to the right post.

        CCP and its supporters took a roller coaster ride this week, from the high of EVE Online's Kronos expansion release to the low of the company's latest brush with layoffs. As if that wasn't enough, a former World of Darkness dev spilled his guts to The Guardian, calling into question CCP's executive decision-making as well as the company's ability to make a successful title after EVE.

        Oh yeah, and WildStar launched.

        Click past the cut for the rest of this week's top MMO stories.

        Continue reading Week in Review: CCP rides the emotional roller coaster

        MassivelyWeek in Review: CCP rides the emotional roller coaster originally appeared on Massively on Sun, 08 Jun 2014 20:00:00 EST. Please see our terms for use of feeds.

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          EVE Evolved: Growing the EVE Universe

          Posted: 08 Jun 2014 04:00 PM PDT

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          EVE Evolved title image
          For much of EVE Online's early history, the playerbase saw consistent organic growth with no end in sight and developer CCP Games was able to stay laser-focused on its single game. The EVE universe has even had to grow several times to accomodate the increase in players, most notably with the opening of the drone nullsec regions and Apocrypha's addition of 2,499 hidden wormhole systems. EVE has survived the launch of countless high-profile MMOs in its lifetime and even weathered the monumental industry shift toward free-to-play business models, but it hasn't been plain sailing. While subscriptions have reportedly grown year-on-year, EVE's average concurrent player numbers haven't really increased since 2009.

          The active EVE playerbase isn't really growing, so it should come as no surprise that CCP has been trying to expand the EVE universe on other fronts. Though the first attempt with console FPS DUST 514 was an unmitigated disaster, EVE players still seem quietly optimistic about its PC reboot as EVE: Legion. Dogfighter EVE: Valkyrie has also piqued the interest of the emerging virtual reality community and has the potential to introduce EVE to thousands of fresh faces. EVE's Creative Director Torfi Frans Olafsson even hinted during Fanfest 2014 that EVE Online, Valkyrie and Legion might all share a single login and that characters may eventually be able to switch between games at will.

          In this edition of EVE Evolved, I look at why I think a shared login could be a stroke a genius, and interview EVE's Creative Director and Valkyrie's Executive Producer to find out what the future holds for the EVE universe.

          Continue reading EVE Evolved: Growing the EVE Universe

          MassivelyEVE Evolved: Growing the EVE Universe originally appeared on Massively on Sun, 08 Jun 2014 18:00:00 EST. Please see our terms for use of feeds.

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            Graphical upgrades en route for Age of Wushu

            Posted: 08 Jun 2014 02:00 PM PDT

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            I can't believe I'm not really running the risk of being struck by lightning!  Also, I should get inside.
            How do you feel about Age of Wushu's graphics? Do you think that they could really use an upgrade? It seems that they'll be getting one. Shi Hai, CEO of Snail Games, was recently interviewed in China, and a translation of that interview reveals that graphical upgrades are definitely in the works. While he declined to specify exactly what sort of upgrades would be coming, he did joke that the rumors about the Unreal 3 engine might well be true.

            Shi Hai also commented on the potential of a subscription server for Age of Wushu, noting that while several free-to-play games have dabbled with the idea, they seem to inevitably wind up going back to the free-to-play model in time. He stated that the company is currently focusing on porting the game to home consoles rather than exploring the possibility of any sort of subscription server. You can read a few more translated statements at MMOCulture.

            MassivelyGraphical upgrades en route for Age of Wushu originally appeared on Massively on Sun, 08 Jun 2014 16:00:00 EST. Please see our terms for use of feeds.

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            Shroud of the Avatar sells player-owned towns for a steep price

            Posted: 08 Jun 2014 12:00 PM PDT

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            sota
            An "epic" Shroud of the Avatar update this week revealed that Portalarium is making significant changes to its pledge tiers and store offerings. These changes include the ability to obtain more than one character per account, two additional pledge tiers, and a stretch goal store with horse mounts.

            Portalarium also showed off the new row house, concept art for the city of Ardoris, and announced the ability to purchase player-owned towns. These towns won't come cheap, however: Prices start at $750 and go up to $4000 for the privilege.

            Shroud of the Avatar will be re-opening Release 6 for play from June 9th through June 13th.

            MassivelyShroud of the Avatar sells player-owned towns for a steep price originally appeared on Massively on Sun, 08 Jun 2014 14:00:00 EST. Please see our terms for use of feeds.

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            MMORPG News

            MMORPG News


            Destiny: New Screens Show Off Diverse Locations

            Posted: 09 Jun 2014 07:56 AM PDT

            New Screens Show Off Diverse Locations

            As E3 gets underway, Bungie is one of the first out of the gate with some brand new screenshots from Destiny. The screens show off several locations as Earth and the Moon. Check them out in our Destiny screenshots folder and let us know what you think!

            General: The Top 5 Hardcore MMORPGs

            Posted: 07 Jun 2014 05:19 PM PDT

            The Top 5 Hardcore MMORPGs

            Last week I covered the best casual MMORPGs, so it was only fitting that we shift our gaze this week towards the most hardcore games the genre has to offer. I define hardcore to mean games that are inherently designed to be difficult, unforgiving, and intense by design. By this definition, they just don't make MMOs like they used to.

            MMOGaming News

            MMOGaming News


            MMO Show Episode 26 "Week 6/8/2014"

            Posted:

            MMO Show Episode 26


            Another great week in MMO. Welcome to the MMO show where I talk about my views and news of the week. The following is links to what was discussed in the video in order.

            Gameloft Releases New Modern Combat 5 Blackout Teaser Trailer Ahead of E3

            Posted:

            Gameloft Releases New Modern Combat 5 Blackout Teaser Trailer Ahead of E3


            The hype train for Gameloft's upcoming Modern Combat 5: Blackout continues to chug along as E3 is set to begin next week and I'd imagine the game's release isn't too far off from that. This morning, Gameloft released a new teaser trailer showcasing a bit of new footage from the game. I say bit because… it's pretty brief, but it looks awesome nonetheless. Check it out.

            Forsaken World 2 – Perfect World Teases Mega Expansion for China

            Posted:

            Forsaken World 2 – Perfect World Teases Mega Expansion for China


            As with most online games in China, a big content update will propel a certain game to "2″ or "3″, instead of being a totally new game.

            Perfect World Released New Official Announcement Trailer for Swordsman

            Posted:

            Perfect World Released New Official Announcement Trailer for Swordsman


            Perfect World Entertainment has released a brand new announcement trailer for Swordsman Online, which is their major mmo title in this year. The Closed Beta will begin on 16th June. Check out the trailer below:

            Graphical Upgrades are in the Work for Age of Wushu

            Posted:

            Graphical Upgrades are in the Work for Age of Wushu


            Shi Hai, who is the CEO of Snail Games, was recently interviewed in China, and he announced that graphical upgrades were definitely in the works. However, he declined to specify exactly what sort of upgrades would be coming. Besides, rumors about the Unreal 3 engine might well be true since he did joke on that.

            Guild Wars 2: So We Are 80 What Now? - Ep.52 "DVR'ing The Living Story"

            Posted:

            Guild Wars 2: So We Are 80 What Now? - Ep.52


            So with the new update to the Guild Wars 2 site. We found that Living Story will get a bit of an upgrade. You will be able to play it on command. And go back to previous story's. Of course you will need to gem pay for that option. But it's still available to do to all. It seems story telling will be more of a focus this season as well.

            Legend Of The Condor Heroes-Ultimate Skills&(CN)Beta Gameplay Preview

            Posted:

            Legend Of The Condor Heroes-Ultimate Skills&(CN)Beta Gameplay Preview


            "Legend of the Condor Heroes" will run on the new "ARK" game engine, and introduce innovations in graphics, action, and gameplay designs. Perfect World's extensive experience and technological expertise in developing 3D online games will provide players with a riveting and enjoyable gaming experience.

            Nosgoth New 3rd-person PvP Game

            Posted:

            Nosgoth New 3rd-person PvP Game


            Nosgoth™ is a unique team-based, 3rd-person PvP title pitting a variety of brutal Human and Vampire characters in a fight for survival.

            WoW: Warlords of Draenor: Bank Tab & Void Storage Improvements

            Posted:

            WoW: Warlords of Draenor: Bank Tab & Void Storage Improvements


            In Warlords of Draenor, Blizzard is improving bank tabs as well as Void Storage.

            Wildstar Walatiki Temple PVP

            Posted:

            Wildstar Walatiki Temple PVP


            This was my very first time in. I had a blast, it was the first time in a long time I could say that. PVP is fast paced and not quite as mindless as people say. In fact playing smart gets you a lot of damage. This is just a quick look of my game.

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