General Gaming Article

General Gaming Article


In Case of Emergency...20 Apps, Programs and Technologies for Disaster Preparedness

Posted: 09 Jun 2011 04:33 PM PDT

It's only a matter of time.

No matter whether we're talking about a natural disaster like the recent earthquake and consequent tsunami in Japan, or the epic man made idiocy associated with last year's Deepwater Horizon oil spill, disasters will strike, and when they do there's precious little any of us can do about it. All anyone can do—from individuals citizens right up the crisis management food chain to the very top levels of government—is to plan for the worst and hope for the best.  That said, when it comes to protecting your family and loved ones it's better to do a lot of planning so that you can afford to keep the hoping to a minimum. Not sure where to start? No worries. Maximum PC has put together a list of tips, technologies and gadgets to help to help you weather any storm—man made or otherwise—as stress-free and comfortably as possible.

Got some better ideas? Take 'em to the comments!

An Ounce of Prevention...

Mike Tyson said that everyone has a plan until they get punched in the mouth. When it comes to emergency preparation, that jab to the cake-hole can come in many forms. Your disaster preparedness plan won't be able to anticipate everything that could possibly happen in such a big, dangerous world but we all know the rule about the ounce of prevention, right?  It used to be that planning for an emergency situation and stockpiling supplies was the domain of government officials and conspiracy-crazed survivalists, with much of the information on continuity planning and disaster survival advice relegated to some of the seedier locales of the internet. 

Fortunately, since suffering the embarrassment and loss of human life that came from being underprepared for Hurricane Katrina, America's state and federal agencies have seriously upped their game, bringing disaster preparedness into the mainstream.  If you're new to emergency preparedness, Ready America is an excellent resource to start with. The website offers a wide range of resources for developing your own disaster preparedness plan including helpful tips, downloadable PDF checklists, and an Online Emergency Planning Tool that can be printed off and put to use as soon as you've completed it.

After you've created your emergency plan, you may still feel ill-equipped to deal with a disaster situation. If so, there's no better way to prepare to be prepared than by looking up the closest chapter of Citizen Corps. Conceptualized after the the terrorist attack on the World Trade Center on September 11, 2001, Citizen Corps was launched in 2002 as a community-centric resource for disaster response and provides educational materials, seminars and assistance to individual citizens and volunteer community groups who want to gain a better understanding of how to safeguard their homes, neighborhoods and communities in the face of a disaster.

Another essential site is 72hours.org which will help you make an emergency plan, put together a disaster kit and give you advice on what to do in a variety of situations from earthquakes and flooding to evacuation and contagiuos diseases.  The only thing they don't cover is the zombie apocalypse, and there are plenty of other resources for that. Yet another worthwhile site is StuffSafe which can help you inventory your home by storing photos, descriptions and information about your belongings. It's web-based, and free - as is the similar site Know Your Stuff from the Insurance Information Instititute. While an inventory of your gear isn't going to be essential to keeping you safe after a disaster, it is going to make it easier to put the pieces back together once everything starts to settle down.

Turning to your iOS or Android powered smartphone is also an option. On the Android side of things, iAppThat's Are You Ready application is a wealth of emergency planning information that fits in the palm of you hand.

It's worth noting that despite its rocking the FEMA logo, the application is not officially endorsed by FEMA. All the same, it allows for access to FEMA's YouTube channel videos, emergency planning checklists and a wide variety of disaster-specific information for everything from coping with the aftermath of tornadoes on through to nuclear blasts. For iPhone users, phoneflips' $1.99 Disaster Readiness app is a great option. While most of the information included in the application can be found through multiple sources online, phoneflips has gone through the trouble of compiling a treasure trove of disaster planning and mitigation information in one easy to browse, offline location.

In the event that you lose access to the internet or a cellular connection during the course of a prolonged emergency, this is one app you'll be thankful to have on your phone. Just remember to figure out how to charge your smartphone without any electricity. (More on that in a bit).

There are a slew of additional apps for disaster preparedness for both Android and iOS-based phones - Android users can check out Disaster Alert by PDC which gives real-time alerts on active hazards around the world, and Scanner Radio Pro which allows you to peruse the databases of police, fire, EMS and coast guard transit radio. iOS users can find a similar service in the Emergency Radio app, and everyone can grab the Pocket First Aid & CPR app.  

Communication is Key

As much as we'd like to think that disaster will strike with everyone we care about under one roof, it's not a realistic scenario. People go to work, they shop; they head out on a Friday night to dance the boogaloo (electric or otherwise). When an emergency situation occurs, your first priority after seeing your own way to safety will no doubt be to find out whether your family and loved ones are safe. Unfortunately, this will also be the first thought of every one else in the area effected by the emergency. This typically results in a massive flood of calls to and from cellular phones, often bringing the network to its knees. The same can be said for landlines. To accommodate for this, your disaster preparedness plan should include provisions for communicating with one another if you end up being separated when the going gets crazy.

Your first and most valuable communications option is as low tech as it gets: Sit down and make a plan with the folks you want to stay in touch with about how exactly you'll stay in touch should a disaster occur in your area. Cell phones and landlines should be considered a first, best option, provided you've got the power and network connections to use either one. For cell phone users this is as simple as making sure your battery is fully charged before leaving the house in the morning. If you're using a landline, things can be a little more complicated. The majority of landline telephones being used today—be it a multi-line Cisco-engineered monster at your office, or a cordless handset at home, or VOIP units—require electricity from a secondary power source in order to operate. That's bad news if the disaster you've just survived managed to knock out the electricity for your area. Fortunately, older style corded handsets aren't hampered by the same power requirements.

These landline handsets operate on a Plain Old Telephone Service (POTS) system, which sees them powers the telephone via a −48V Direct Current connection fed into to it by the telephone cord coming out of your wall. That means so long as the phone lines are up, you should be able to make and receive calls. Should you be lucky enough to have landline or cellular service, you still may not be able to make any local calls, due to system congestion. For this reason, many sources, including those cited earlier in this article, suggest pre-arranging an out of area number for you and all of your loved ones to contact in the event that you are separated. (You can also set up a Google Voice number to ring multiple family members at once).

Your long distance contact can be used to relay important information to and from the other individuals participating in your disaster preparedness plan, such as letting you know they're safe or allowing you to plan for a secondary rendezvous point if returning home is not an option. Cellphone users may also want to consider sending SMS messages instead of calling, as a text message may be able to find its way past local congestion to its intended recipient where conventional voice calls fail. It's also probably worth noting where those few, lingering payphones are in your area.

In the event that you're unable to reconnect with your loved ones, you have a few avenues open to you. If your home internet connection or smartphone are up and running, you'll want to check out Google Person Finder. Most recently used in the aftermath of Japan's earthquake and tsunami this past April, Google People Finder provides a forum for individuals seeking out their lost loved ones in the wake of a disaster, as well as a message board for anyone that has come across information regarding the whereabouts of a missing or unknown person. The International Committee of the Red Cross has a similar service called FamilyLinks.

If your internet connection's stable enough to load Google People Finder, it'll also no doubt be able to load local news services, or the webpage for your regional or municipal government, to receive instructions on where to gather for assistance or shelter should you requite it. Additionally, your far-flung friends and family will no doubt appreciate it if you hopped on Facebook to let them know you're alive and well. Last but not least, let's not forget about Twitter—the current web-based King of up to the minute first hand crisis information, as we've seen during the uprisings in the Middle East in recent months and in the hours after this month's tornadoes in the midwest. 

If power and internet are a no-go, your best bet for staying on top of the situation in your area is to use an multi-band radio. Since our readers deserve only the very best, we recommend something among the lines of TK Eton's Solarlink FR600 TK, which can be powered by AAA batteries, and AC adapter, hand crank or solar power. If that's not enough for you, the FR600 also incorporates a flashlight and USB cellphone charging outlet.

 


 

Astronaut Food & MREs

According to the USDA, with no electricity to power it, your refrigerator will only be able to keep food inside of it chilled for between four to six hours, depending on how many times you open its door. If your freezer is full, the food inside of it should remain frozen for upwards of two days, provided you don't open the freezer door frequently. With that in mind, we'd like to throw another figure at you: Sources such as the Red Cross and FEMA suggest that as part of your emergency preparedness plan, you should maintain a 72 hour supply of food and water for every member of your household—pets and in-laws included. That's 24 more hours than your formerly frosty appliances can afford. Canned goods are an option, but in the event that you need to leave your home in the name of personal safety, a three-day supply of SPAM and creamed corn can really weigh you down. Fortunately, there are a number of lightweight, nutritious, tech-savvy alternatives available for your emergency noshing pleasure.

Let's start with dehydrated and freeze-dried foods. As the their names suggests, dehydrated foods are edibles that have had the moisture removed from them. By removing the moisture, the ability for micro organisms to grow on the foodstuffs is greatly reduced. When sealed in an air-tight container with oxygen absorbing materials, the shelf life of dehydrated products can be extended up to a maximum of 30 years, depending on storage conditions. More than this, the removal of a food's moisture content also drastically reduces it's carry weight. That sort of longevity and heft along with the fact that dehydrated good require no refrigeration makes dehydrated goods a perfect addition to anyone's emergency preparations plan.

When it comes to finding dehydrated or freeze dried goods online, consumers are spoiled for choice. Just enter either into Google as a search term, and you'll be shopping in no time. In most cases when dealing with dehydrated foods, you're going to need a method to heat it before serving. In an emergency situation where using your home's electric or gas range isn't a safe or available cooking option, it's a no-brainer for most of us to turn to using a BBQ or a propane camp stove if either are available.

If the nature of the disaster you're faced with calls for you to pick up and go as quickly as possible, however, it's unlikely that you'll be hauling your backyard grill along with you. Multi-fuel stoves, are a great lightweight alternative with some units weighing under 25 ounces, and capable of burning white gas, unleaded gasoline or kerosine.

Another awesome emergency dining option are MREs, which stands for Meal Ready to Eat. Designed by the United States military, MREs first made their way into general use back in the early 1990s and have been a staple of life in the field ever since. MREs are available for purchase by civilians across North America, online and in many serious outdoor lifestyle stores. MREs offer over 120 entrees to choose from as well as a wide variety of side dishes. They're even available in vegetarian, Halal and Kosher configurations.

Each MRE comes with with a Flameless Ration Heater, or FRH. The FRH is a plastic bag filled with a small amount of table salt, iron and magnesium powders, which when combined with a bit of water can act to heat an eight ounce MRE entree to 100 degrees Fahrenheit in 12 minutes.

Water World

In am emergency situation, nothing is more important to your well-being than clean drinking water. It's recommended that each adult included in your emergency preparedness plan drink a minimum of two litres of drinking water per day. If the disaster you're facing has polluted or nullified your areas water supply, you'll need to take matters into your own hands. One great option is water packets. Small, lightweight and packable, packaged water is an excellent solution to your emergency hydration needs. It's worth mentioning that while these airtight beauties work like a charm, they do have a shelf life, and will have to be replaced on occasion.

With this being the case, you may also want to consider a portable water filtration system for inclusion in your emergency kit. Buying a portable water filter effectively removes the issue of unportable water from the equation, meaning that even if your packaged H2O is well past it's expiration date, it can still be filtered and safely consumed until a clean water supply becomes available.

If only the highest of high-tech gadgets will do for you in your time of need, then we want to be in your emergency camp. Also, you'll want to consider picking up a SteriPEN, which instead of filtering your water, kills up to 99.9% of all waterborn bacteria making even the most questionable glass of water safe to drink.

No matter what options you choose to round out your emergency preparedness plans, you're making the right choice. After all, any planning that you do to mitigate the emotional or physical damage that a man made or natural catastrophy could have on you and your loved ones is worthwhile, and if nothing else, better than doing nothing while you hope for the best.

E3 2011: XCOM’s many changes

Posted: 09 Jun 2011 02:26 PM PDT

After last year's E3, XCOM went completely dark. Between then and last week, no trailers, screens or information for the game were released. Rumors began to fester earlier this year that the FPS reboot was undergoing a major rethink. Returning to 2K's booth a year later for a second look, I can report that that's absolutely the case. Thematically it's the same game, but mechanically, big changes – some worrying, some not – have been made to XCOM.

1. The enemy

Begone, blobs! The amorphous, wall-crawling oil splats shown at last year's E3 were nowhere to be seen in this demo. Most of the enemies were humanoid–two legs, and two arms with hands holding a laser rifle. On paper, humanoid enemies are an upgrade: these aren't the eggheaded, Roswellian Sectoids of the original X-COM, but they're a more readable, familiar enemy. 2K described one of these humanoid invaders as an "infiltrator class"–the one seen in the recent trailer impersonating a human, coveting some documents. After he died, his body sent up a spectral flash–an alarm to send in reinforcements.

Other than these ground troops, the player fought an alien turret (that he then captured), a terrifying geometric laser-ring, and a scripted, half-alien serpent, half ghost thing (also shown in last week's trailer) that snatched up the scientist that our XCOM agents were sent to rescue and hovered off. 2K also mentioned one of the aliens' (now known as The Outsiders) motivations: terraforming Earth.

2. Combat, cover

At least half of the focus of last year's XCOM demo was on suburban detective work–hunting an unknown enemy through the backyards and idyllic kitchens of an American town, creeping along at a modest pace until the black, liquid enemies revealed themselves. Today's demo was nothing like that.

As it was shown to me, XCOM's combat now deeply resembles Mass Effect 2 from a first-person perspective. Our first moment of a firefight against some of the humanoid aliens was a generous slide-lock into cover behind some sandbags, after which our demonstrator paused* the combat, which brought up arcs of buttons representing the abilities of our fellow, AI-controlled agents. We could also move a cursor to plot out potential positions for them to take cover. Returning fire from cover, the demonstrator activated an ability on his allies that distracted the aliens, allowing us to gun a few down from the side.

*Worth noting: XCOM's combat never seems to fully pause. Instead, it slows down significantly–bullets still streak through the air at a slow pace. I like this more than actual pausing–it doesn't let players fully mitigate any tension they're dealing with.

3. Incapacitation

It seems like a minor, familiar mechanic, but a striking aspect of last year's XCOM demo was the quick, harsh death of one of our comrades in the field. And of course, losing a character that you covet is fundamental straight of the original version of the game. Today, however, when a teammate took a hit from the floating alien laser ring (analogized as an "alien B-52" by 2K), he didn't die–he dropped to his back, and we had to run back to his body (the demonstrator used a shield ability to protect us while we helped him up) and get him back on his feet. Insta-death may still be present in the game–maybe it's an option in a "hardcore" mode, or maybe 2K simply scripted this situation to create the type of scenario they wanted to show. Unfortunately, I wasn't given an opportunity to follow-up and ask.

4. Mid-mission use of captured tech

One of our AI agents had an ability that allowed him to bottle up big pieces of alien weaponry into a metallic sphere, and bring 'em back home. Returning to base with each weapon would net us some kind of research reward, though 2K didn't reveal exactly how this operates. Alternately, we could spend the captured tech in the middle of the mission by redeploying it. When a squad of eight Outsiders spilled from around a corner and took cover behind some sandbags, the player threw out the metal sphere and popped out the turret we'd captured earlier, annihilating the enemies. 2K made it clear that redeploying captured tech wouldn't allow you to bring it back home. At the end of the mission, we snatched up the giant, laser-spitting metal donut and turned it against our enemy.

Want more XCOM? Go read Graham's first impressions and watch the latest trailer.

PCGamer.com is the global authority on PC games, with exclusive news, reviews, demos and updates.

30 Photos from E3: Day One

Posted: 09 Jun 2011 12:40 PM PDT

Our first day wandering the floor at this year's E3 was both exciting and dismaying. Exciting, because all of the game companies really brought their A-game when it came to their booths and presentations, and dismaying because it was one of the most console-centric shows yet. There are still some major PC Gaming stories out there (Skyrim, Battlefield 3, anyone?) and we're out at the show tracking down more information for you today. For now, enjoy these first 30 images of the spectacle that is E3.

Don't Even Think About It, Anonymous Warns NATO

Posted: 09 Jun 2011 12:34 PM PDT

Anybody who thinks that Anonymous is just a bunch of harmless script kiddies playing around on their mom's computer hasn't been following the news recently. The US recently said it would put a hurting on hackers that threatened the nation, and earlier this week, NATO published a special report on cybersecurity. A big chunk of it was spent describing the threat of everyone's favorite hacker collective. The longer Anonymous continues its hijinks, the more likely they'd be "infiltrated and perpetrators persecuted," the report warned. Anonymous' response showed its characteristic sense of style.

Calling itself "a threat to the established hierarchy," the legion spent several paragraphs outlining the supposed purity of its goals, saying that if governments have nothing to hide, governments have nothing to worry about from Anonymous and sites like Wikileaks. After the preamble, Anonymous got down to fighting words.

"Do not make the mistake of challenging Anonymous. Do not make the mistake of believing you can behead a headless snake. If you slice off one head of Hydra, ten more heads will grow in its place. If you cut down one Anon, ten more will join us purely out of anger at your trampling of dissent."

You can view the statement here, but it's getting hammered pretty hard. You might have better results checking out Google's cached version.

Tennessee To Jail Social Media Users For "Emotionally Offensive" Images

Posted: 09 Jun 2011 11:40 AM PDT

Unless you stick to nickjr.com or your ISP's content portal, the Internet can be a little rough around the edges. It is the fertile birthplace of classics like goatse.cx, furries and "Two Girls One Cup," after all. (If you don't know what those are, count yourself lucky and DO NOT Google them.) Now, thanks to the jackass lawmakers in Tennessee who already made it a crime to use your mom's Netflix account, anybody who posts an image on the Internet that's likely to "frighten, intimidate or cause emotional distress" can be criminally prosecuted.

Gym memberships use tighter wording than that. The legislation, which Gov. Bill Haslam already signed into law, turns everyone into a potential criminal. Want to put a picture of you and your new girlfriend up on your Facebook page? Don't be surprised when your bitter ex complains and the police come a' knocking. Even if you know someone might be offended by an image and take steps to make the picture unavailable to that person – say, by removing your ex as a Facebook friend – you can still be charged with a crime by one of her buddies if they see the "emotionally distressing" image. That's right, if your ex's mother accidentally stumbles across the photo of you and your new love, she can call the police because it makes her feel a little sad inside. You "should know" better, says Tennessee law makers. Possible sentences for the crime include a $2,500 fine and up to a year in the clink.

Constitutional scholars, freedom advocates, and reasonable people alike have already started foaming at the mouth and politely pointing out that the bill basically gives the First Amendment the middle finger. The way the legislation handles the issuing of court-ordered search warrants for social media accounts may also violate the Fourth Amendment and the "Warshak decision," privacy scholar Julian Sanchez told Ars Technica.

Expect plenty of court battles over this little nugget of totalitarian fun. We're just looking forward to the day that Tennessee lawmakers learn to embrace the Internet, rather than try to wrestle it to the ground and punch it in the crotch.

E3 2011: Mass Effect 3 live-action trailer starts the battle for Earth

Posted: 09 Jun 2011 11:39 AM PDT

In 1938, CBS Radio aired a radio adaptation of H.G. Wells' War of the Worlds. Among the gullible, there was panic: the broadcast had sounded so realistic that people genuinely believed an alien invasion was in process. Those idiots.

But wait! Here's a transmission we just received from E3 that says there IS a real-life alien invasion happening, and we ARE all going to die! And it's happening worldwide! The French are calling it an 'attaque globale'! I don't speak French, but I think that means a global attack! There's a race of sentient spaceships come back to kill us all! Why did no-one tell us about this before!

Oh no wait, it's just a mad live-action teaser trailer for Mass Effect 3. Phew, eh?

PCGamer.com is the global authority on PC games, with exclusive news, reviews, demos and updates.

E3 2011: Dead Island co-op screenshots show electric machetes

Posted: 09 Jun 2011 11:16 AM PDT

Personally, I wouldn't have booked a flight to a place called 'Dead Island' in the first place. At the very least, I wouldn't be surprised when a swarm of zombies turned up when I tried to check in at the hotel.

I jest, of course. The dead island of Dead Island's open-world world is the fictional Banoi, and I totally would've booked a holiday to a place called Dead Island. Imagine how cool it'd sound at work? "How was your time on DEAD ISLAND, Rich?" "Pretty good: I had to work together with three friends to hold off a horde of shambling corpses, and we jury-rigged weapons out of machinery and tools left around the Palms Resort." "Oh, cool! Can I see your photos?" "Sure, they're IN THIS VERY POST."

PCGamer.com is the global authority on PC games, with exclusive news, reviews, demos and updates.

Browser Extension of the Week: ReminderFox

Posted: 09 Jun 2011 11:13 AM PDT

Between looking up new remixes of the Nyan Cat song, reading your favorite blogs and occasionally doing a bit of work, your life has become a pretty complex affair. To keep track of the demands your job, friends and family make of you, you could--God forbid--write down a to-do list, or rely upon an application like Outlook or Google Calendar. If you're a Firefox user you might also want to consider checking out ReminderFox, our Browser Extension of the Week.

Once installed, ReminderFox lives in the bottom right hand corner of your browser window, providing one-click access to all of the task management power you'll ever need. Boasting a full blown calendar, to do list, reminders and a very respectable task filtering system, ReminderFox is powerful enough to go toe-to-toe with many of the better known, paid task management software solutions available today. Users of the extension will find that ReminderFox is highly customizable, with the developer having made allowances for changes to display preferences, tooltips, notifications, categories and even custom lists, which will show up in a separate tab of the ReminderFox interface, making for an orderly way to organize your day.

Be sure to check back with us every Thursday for another edition of Maximum PC's Browser Extension of the Week.

E3 2011: Batman: Arkham City screenshots show Riddler, Batman, blimps

Posted: 09 Jun 2011 10:45 AM PDT

Rocksteady have released some more superb screenshots of Batman: Arkham City, showing the Dark Knight taking on a wide variety of uglified goons. it's good to see Bats back in action after the recent rush of Catwoman information. In fact, Warner Brothers have told CVG that while Catwoman will be playable in Arkham City, it'll only be for about ten percent of the game. Her sections will pop up intermittently, and interweave with Batman's adventure.

The game will also have the Penguin, who is apparently a cockney geezer now. We'll have more on that when we see the game. Until then, 'ave a gander at the screens below, guv'nor. There's a piccy of The Riddler an' all.

PCGamer.com is the global authority on PC games, with exclusive news, reviews, demos and updates.

Samsung Offers 1TB Internal Hard Drive For Laptops

Posted: 09 Jun 2011 10:44 AM PDT

Laptops are catching up to traditional computers in a lot of ways, but they're still lagging a bit behind in terms of disk space. Terabyte hard drives aren't quite a dime a dozen on desktops, but you can still find a decent one for under $100, and we've seen several PCs sporting a TB drive with their basic configurations. Laptops haven't been so lucky, though – manufacturers simply aren't offering 1TB options. Samsung's coming to the rescue of storage-deprived portable PC owners with the announcement of a new 1TB internal hard drive designed for use with laptops.

The 9.5mm-slim Spinpoint M8 features two separate 500GB platters for a total storage size of 1TB, according to Samsung's press release. Samsung says they achieved the small size by using an advanced formatting technology that allows them to store more data per unit area, making the overall hard drive denser. The drive uses a 3 gigabits/second SATA interface and includes 8MB of buffer memory.

If you need to beef your portable storage, you can pick up the Spinpoint M8 soon for $129.99.

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E3 2011: DUST 514's realtime integration with EVE Online

Posted: 09 Jun 2011 10:45 AM PDT

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During Monday's Sony conference, EVE Online developer CCP Games made an appearance to announce that the company's upcoming MMOFPS DUST 514 will be exclusive to the PlayStation 3. The ambitious title aims to link the world of ground troops fighting over planets to EVE Online's universe of spaceborne conflict. EVE players will be able to hire DUST mercenaries as part of an ongoing territorial war, the concept for which we got a glimpse of in both the E3 DUST 514 trailer and the previous A Future Vision trailer in March.

When DUST 514 is released in Spring 2012, PC-based ship pilots will be fighting for control of industrial infrastructure, planets, star systems and whole regions of space alongside console-based ground troops. CCP's future vision for the virtual universe of New Eden is slowly starting to become a reality, and we can only hope that both games live up to their sizable potential. We caught up with CCP at E3 to find out the details on DUST 514's gameplay and how the DUST-EVE link will work.

Skip past the cut for the incredibly juicy details on DUST 514's gameplay and how DUST mercenaries will interact with the EVE universe. Before reading on, be warned that a change of underwear may be required.

Massively's on the ground in Los Angeles during the week of June 6-9, bringing you all the best news from E3 2011. Whether you're dying to know more about Star Wars: The Old Republic, RIFT, or any MMO in between, you can bet we'll have it covered!

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E3 2011: GamersFirst talks Fallen Earth and F2P

Posted: 09 Jun 2011 10:30 AM PDT

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Last week the devs at Icarus Studios dropped the first hints of their collaboration with noted free-to-play developer GamersFirst. Despite a lot of speculation and anticipation (fueled in part by the fact that the Fallen Earth website went offline for a few hours for updates), no free-to-play announcement was forthcoming.

Yesterday at the annual E3 convention in Los Angeles, our own Rubi Bayer managed to corner GamersFirst's Darek Connole to ask him what the heck is going on in terms of wasteland business models and future development considerations.

Is Fallen Earth's cash shop expanding? Is the game going free-to-play? GamersFirst remains coy on both subjects, and you can check out the full interview after the cut for more details.

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Captain's Log: Missed dev transmissions

Posted: 09 Jun 2011 10:00 AM PDT

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Captain's Log, Stardate 64940.2...

Hello, computer (and players)! As we have explored in past logs, the developers working on Star Trek Online are extremely transparent with the community, and this, surprising to some, is actually by design. Since Dan Stahl took over as Executive Producer a year ago come July, he made it his personal mission to make sure that fans of the game knew where the game was heading at all times and what was currently being developed. Due to the success of this open communication, Cryptic as a whole has made a shift to this philosophy for its other announced projects. New details often emerge through several different official sources: the monthly Ask Cryptic and Engineering Report as well as a plethora of interviews.

While the previously listed outlets are often marketed and widely known about, there are several channels that I would like to bring to light, ones that seem to fall under the radar. As Twitter is one of the biggest social media crazes, developers are using it to get information and work-in-progress screenshots out to the public. Also, some devs seem to be sacrificing sleep, as we will often wake up to posts in the STO forums that were posted near the midnight hour of Cryptic's time zone. Many feel that the most interesting and drool-worthy information is found in these "leaks," so I would like to share some of them with you.

Ensign, warp 10! You might want to grab a towel to wipe up your mouth...

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Massively Speaking Episode 151: Live(ish) from E3 2011

Posted: 09 Jun 2011 09:30 AM PDT

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Massively Speaking Episode 151 returns this week straight from E3 2011. Shawn, Rubi and WoW Insider's Editor-in-Chief Dan O'Halloran team up to talk about their impressions of the first 2 days of the gigantic expo. Topics include SOE, Trion's Defiance, TERA's political system, World of Tanks' growth, our SWTOR hands-on impressions and much more!

If you're in the Los Angeles area and would like to come hang out with us (and grab some free swag!), head on over to our Joystiq/Massively fan meet-up on Friday night. Everyone's invited, 21 years or older.

Have a comment for the podcasters? Shoot an email to shawn@massively.com. We may just read your email on the air!

Get the podcast:
[iTunes] Subscribe to Massively Speaking directly in iTunes.
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[MP3] Download the MP3 directly.
Listen here on the page:



Read below the cut for the full show notes.

Massively Speaking is the official podcast of Massively.com. Hosted by Editor-in-Chief Shawn Schuster and Community Manager Rubi Bayer, Massively Speaking takes on the week's biggest news and dev interviews with plenty of opinion, rants, and laughs thrown in for good measure. Join us every Wednesday afternoon to listen in and see what we'll say next!

Continue reading Massively Speaking Episode 151: Live(ish) from E3 2011

MassivelyMassively Speaking Episode 151: Live(ish) from E3 2011 originally appeared on Massively on Thu, 09 Jun 2011 11:30:00 EST. Please see our terms for use of feeds.

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E3 2011: Dragon Nest is not a cartoony Vindictus

Posted: 09 Jun 2011 09:00 AM PDT

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If you've played Nexon's action- and physics-based MMO Vindictus, you have experienced Dragon Nest. Well, somewhat. Both of the games feature over-the-top graphics and combat, but Dragon Nest is definitely a separate product. You know it when you hit your first mob, and it just feels different. At this year's E3, we were invited to try the game out while tethered to another player in an instanced group.

Unfortunately for us, our partner didn't seem to have ever played a video game in her life, but luckily we were able to press random buttons and try out different menus while we waited for her to catch up. We fought our way through an instanced dungeon, one that felt similar to Vindictus' dungeons in its mechanics. We killed some monsters, avoided some kind of gassy traps, and waited for our partner at the familiar red portals that would bring us to the next stage in the dungeon. The experience was much too short, but it did provide a good look into this newest Nexon title.

Click past the cut for more details!

Continue reading E3 2011: Dragon Nest is not a cartoony Vindictus

MassivelyE3 2011: Dragon Nest is not a cartoony Vindictus originally appeared on Massively on Thu, 09 Jun 2011 11:00:00 EST. Please see our terms for use of feeds.

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Eden Eternal turns the spotlight on the Cleric

Posted: 09 Jun 2011 08:30 AM PDT

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Despite being deep in the beta process -- or perhaps because of it -- Eden Eternal has emerged to highlight another one of its 15 classes: the Cleric. Master of buffing and heals, the Cleric promises to be a welcome addition to any team (not to mention a very solo-capable class).

Clerics are unlocked at level five, and are the first characters to be capable of healing and supporting others. The class has access to seven Cleric-only skills as well as five skills available to all support classes. And while Clerics -- like all classes in the game -- can wield any weapon, they do the best when equipped with a mace.

You can check out the class trailer for the Cleric after the jump, and make sure to check out our first impressions of Eden Eternal if you haven't done so already!

Continue reading Eden Eternal turns the spotlight on the Cleric

MassivelyEden Eternal turns the spotlight on the Cleric originally appeared on Massively on Thu, 09 Jun 2011 10:30:00 EST. Please see our terms for use of feeds.

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E3 2011: A ride through LotRO's Rise of Isengard

Posted: 09 Jun 2011 08:00 AM PDT

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With the news that Lord of the Rings Online's third expansion, Rise of Isengard, was finally given a release date, it became our quest to hunt Turbine down at E3 and make the team give up the One Ring of Info. We spoke with a couple of the devs about the lands and wonders that we'll get to experience come this fall.

We began our journey at a village in one of the starting destinations in Dunland. It's there, Turbine told us, that an army had recently pulled out to fight the Rohirrim, leaving so-called "Oathbreakers" behind for you to handle. Players are tasked with figuring out what's going on and how these left-behind invaders will fit in with the local populace.

The devs told us that one of the recurring themes of LotRO's latest expansion is the influence of others on the Dunlendings. With the war stirring across the world, suddenly this isolated area has become a major thoroughfare for enemies and good guys alike, and both sides are seeking to woo the Dunlending tribes. If you're thinking "tug o' war," you're not far off.

Continue reading E3 2011: A ride through LotRO's Rise of Isengard

MassivelyE3 2011: A ride through LotRO's Rise of Isengard originally appeared on Massively on Thu, 09 Jun 2011 10:00:00 EST. Please see our terms for use of feeds.

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E3 2011: Gamigo goes turn-based with UFO Online and Jagged Alliance Online

Posted: 09 Jun 2011 07:00 AM PDT

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Free-to-play developer gamigo, known best for titles like the up-and-coming Black Prophecy, wants to get further into the browser market... and in a big way. Later this year, the company will be releasing two new titles, both tactical, squad-based, turn-based, and browser-based and both in the Unity engine. And while both games do have some similarities, they feel very different from each other.

UFO Online is set in a gloomy future of alien invasion, but players will also have to contend with defeating their fellow humans in an effort for world domination. If you like to take your turn-based gaming with a cold shot of stat- and skill-management, then you'll love UFO Online. Jagged Alliance Online plays in similar ways but is more straightforward.

We sat down with gamigo at E3 for an exclusive look at the two titles, so click past the cut to read more!

Continue reading E3 2011: Gamigo goes turn-based with UFO Online and Jagged Alliance Online

MassivelyE3 2011: Gamigo goes turn-based with UFO Online and Jagged Alliance Online originally appeared on Massively on Thu, 09 Jun 2011 09:00:00 EST. Please see our terms for use of feeds.

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The Daily Grind: Are you protective of your alts?

Posted: 09 Jun 2011 06:00 AM PDT

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The other day I realized that EverQuest II's website makes my alternate characters viewable to anyone who knows the name of my main. SOE theoretically gives me the option to toggle the public access functionality on each of my characters, but they're viewable by default (and there's currently a website bug that prevents my profile from being edited).

Character lookups aren't unique to EQII of course. Titles as diverse as Lord of the Rings Online, World of Warcraft, and EVE Online pipe in-game information to external websites all the time. What is unique, though, is forcing players to divulge the names of their alts -- even though in this case it's unintended. Though SOE has been polite enough in support ticket communications, its insistence that it can't fix its own website (and thus allow me the option of turning off the public profiles), leaves a bit of a sour taste in my mouth.

For today's Daily Grind, tell us about your feelings on alt anonymity. Did you know (and do you care) that SOE broadcasts your alts for the world to see? What are your feelings on the practice as it relates to other MMORPGs?

Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

MassivelyThe Daily Grind: Are you protective of your alts? originally appeared on Massively on Thu, 09 Jun 2011 08:00:00 EST. Please see our terms for use of feeds.

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E3 2011: Conquering the world with World of Tanks

Posted: 08 Jun 2011 08:00 PM PDT

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The free-to-play MMO is making great strides across the world. And if you were to ask the CEO of WarGaming.net, Viktor Kislyi, he'd tell you his F2P game World of Tanks is bigger in some countries than World of Warcraft, particularly his home nation of Russia. As he told us when we talked to him at E3, "[It] beat the crap out of WoW in Russia." He backed that statement up by saying there are over 155,000 concurrent players in Russia daily for his MMO.

With the introduction of Clan Wars earlier this year, World of Tanks appears to be quite literally conquering the world. Kislyi boasts that the Russian server has over 6,000 active clans, and over three million players are actively playing world-wide, which he claims is better than the stats of most of our favorite MMOs. He says if you combine the peak hours of all the servers across the globe, World of Tanks hosts 300,000 concurrent players. That's a staggering number. Pop past the break as we dig deeper into the discussion with Kislyi and find out why this game is storming the world.

Continue reading E3 2011: Conquering the world with World of Tanks

MassivelyE3 2011: Conquering the world with World of Tanks originally appeared on Massively on Wed, 08 Jun 2011 22:00:00 EST. Please see our terms for use of feeds.

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Champions Online comic series Issue 2 now live

Posted: 08 Jun 2011 07:00 PM PDT

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In Issue 1 of Champions Online's Comic Series 1, Aftershock, heroes were called to North Africa, where something had gone HORRIBLY WRONG. UNTIL's Camp Lantern base at the wreckage of the Temple of Nama had fallen off the grid, and it was up to the Champions to investigate. Finding the camp in a state of disarray and infiltrated by VIPER agents, our heroes barely escaped certain death at the hands of a large sortie of VIPER forces. Whatever's at work here, it's more powerful than even VIPER can trust, as VIPER's commander has ordered all his troops to be sealed into the fort's bunker to prevent its release. What is this arcane power? Will our heroes make it out alive? Or is this the end of our valiant Champions?

Well, it's time to find out! Cryptic Studios announced today that Issue 2 of its weekly Aftershock comic series has gone live. Issue 2 sends the heroes into the bunker in which UNTIL's Major Okonkwo and a handful of UNTIL soldiers are fighting for their very lives against VIPER and UNTIL troops possessed by some dark force. Their chances of survival are looking grimmer by the second. Will our heroes be able to rescue them in time, or will they too fall prey to the eldritch evil that inhabits the bodies of their enemies and former allies alike? Find out in Champions Online's Aftershock, Issue 2, Hang on!

MassivelyChampions Online comic series Issue 2 now live originally appeared on Massively on Wed, 08 Jun 2011 21:00:00 EST. Please see our terms for use of feeds.

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E3 2011: En Masse interview delves into TERA's political system

Posted: 08 Jun 2011 06:30 PM PDT

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Let's get political! Today at E3, our very own Shawn Schuster got the chance to talk to the fine folks at En Masse and about their upcoming action MMORPG TERA and its groundbreaking new political system. En Masse's Associate Producer Stefan Ramirez said of the political system, "If TERA's action makes the combat fun and engaging, then the political system brings a whole new depth to player engagement." How exactly are the folks at En Masse going to accomplish this new level of engagement? Well, follow along with us and we'll tell you.

First and foremost, it's important to note that TERA's political system is entirely player-driven. There is no script and no plan, and it's entirely up to the game's populace to decide how the politics on each server will play out. The player's overarching goal within the political system is to become a Vanarch, the leader of a province. The benefits of becoming a Vanarch are many, and in the words of Mr. Ramirez, Vanarchs "have a shit-ton of power, a shit-ton of money, and a shit-ton of fame."

Continue reading E3 2011: En Masse interview delves into TERA's political system

MassivelyE3 2011: En Masse interview delves into TERA's political system originally appeared on Massively on Wed, 08 Jun 2011 20:30:00 EST. Please see our terms for use of feeds.

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A Mild-Mannered Reporter: In the case of Blasters

Posted: 08 Jun 2011 06:00 PM PDT

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In a way, there's a unique glory to unrepentant damage-dealing classes. Let the other characters focus on having unique and subtle hybrid style, through which every movement builds into some arcane methodology. That's all well and good, but you need to have a character option whose sole purpose in life is destruction. The sort of class whose idea of subtlety is shooting the target, shooting it again, and setting it on fire, and if there's anything left after all of that, maybe you'll ask it a question or two.

A hammer is an excellent tool when you just want something smashed, after all.

Blasters fill the role of unmitigated damage dealer in City of Heroes, and that makes them a joy to write about because they are focused without being monodimensional. Whether you're new to the game as a whole or just new to playing a ranged damage machine, read on for a discussion of the archetype, its abilities, and what can be expected when you decide to just blast everything into oblivion.

Continue reading A Mild-Mannered Reporter: In the case of Blasters

MassivelyA Mild-Mannered Reporter: In the case of Blasters originally appeared on Massively on Wed, 08 Jun 2011 20:00:00 EST. Please see our terms for use of feeds.

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Free for All: A small case of burnout

Posted: 08 Jun 2011 05:00 PM PDT

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Last week, we asked you fair readers what you thought about the sheer number of free-to-play titles out there. Could there be too many? we asked. I read the comments; I even posted one myself. Oh, sure, free choice is always a good thing, but let's be sure to understand what we were asking. The question was not only are there too many titles? or could there be too many titles? but also will quality go down as the number of titles goes up?

Or in my particular case on this particular day, is burnout inevitable when we're faced with so many choices?

I only ask because I have suffered from a slight case of burnout myself recently. Now, I need to explain. I can already hear the tick-tacking of the keyboards as free-to-play "opponents" rush to say, "AH HA! See? We told you!" in the comments section, without bothering to read the rest of the article. Let me explain, if you don't mind. Then you can make your comments.

Click past the cut.

Continue reading Free for All: A small case of burnout

MassivelyFree for All: A small case of burnout originally appeared on Massively on Wed, 08 Jun 2011 19:00:00 EST. Please see our terms for use of feeds.

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Sony Online Entertainment dropping the price for Station Access

Posted: 08 Jun 2011 04:30 PM PDT

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Whether or not you're a fan of Sony Online Entertainment, it's hard to deny that the company's Station Pass is a pretty good value for the money. For the price of two monthly subscriptions, you get access to everything from the original EverQuest to the recently launched DC Universe Online. But if the deal isn't quite good enough for you yet, SOE has just announced that the access price is dropping once again to $19.99 a month.

Needless to say, the chance to get nine games at once for only slightly more than the normal subscription fee is a pretty enticing deal for any gamer. While the announcement is not yet reflected in the official site, which is still advertising the previous price, the update will be coming "soon" according to the company's representatives at E3. Keep your eyes peeled for more information about precise dates for the change, which should be a boon to current and potential future customers.

MassivelySony Online Entertainment dropping the price for Station Access originally appeared on Massively on Wed, 08 Jun 2011 18:30:00 EST. Please see our terms for use of feeds.

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Nab your very own Gods & Heroes beta key!

Posted: 08 Jun 2011 04:00 PM PDT

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Heatwave Interactive's mythology-driven MMO Gods & Heroes: Rome Rising is cresting toward its official launch on June 21st, but there's still time for you to dive in early!

Until June 12th, curious would-be players can sign up on the official Gods & Heroes site for an open beta key, free and clear. During this final open beta phase, testers will romp through the early levels of gameplay, boss their minions, and preview the estate system that impressed even our own Beau Hindman.

If you like what you see, then you'll want to preorder the game to access the Gods & Heroes head-start program, which will allow gamers to sail past the competition and enter the game officially a full week early. Have fun!

GET YOUR KEY

MassivelyNab your very own Gods & Heroes beta key! originally appeared on Massively on Wed, 08 Jun 2011 18:00:00 EST. Please see our terms for use of feeds.

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E3 2011: Frogster releases new TERA screenshots, trailers

Posted: 08 Jun 2011 03:00 PM PDT

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We've got a bucketload of new TERA screenshots as well as two new trailers, hot off the press from E3. The first trailer is a cinematic, and it's really quite lovely. It gives a bit of exposition on the story of TERA before showing off an action-packed battle between the playable classes of TERA and a veritable army of foul creatures. Next up is a trailer that shows off a bit of in-game footage as a whole raid's worth of characters face off against some sort of leviathan... dragon... scorpion... thing. Yeah.

So what are you waiting for? Check out the gallery below for the new screenshots, and jump on past the cut for these two brand-spankin'-new trailers. And don't wander too far from us because we're gonna have some first-hand impressions of TERA straight from E3. Check back later this week!

Massively's on the ground in Los Angeles during the week of June 6-9, bringing you all the best news from E3 2011. Whether you're dying to know more about Star Wars: The Old Republic, RIFT, or any MMO in between, you can bet we'll have it covered!


Continue reading E3 2011: Frogster releases new TERA screenshots, trailers

MassivelyE3 2011: Frogster releases new TERA screenshots, trailers originally appeared on Massively on Wed, 08 Jun 2011 17:00:00 EST. Please see our terms for use of feeds.

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One Shots: Going berserk

Posted: 08 Jun 2011 02:00 PM PDT

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Today's One Shots screenshot comes to us from EverQuest, complete with a great story about the battle with this foe. Massively reader Kevan had a pretty interesting tangle:
The Ireblind Imp encounter in the Plane of Fear spawns randomly from a Scareling. I took with me my main toon and a Monk friend (both max level and mostly equipped with raid gear) and my brand-new Berserker (not well-equipped at all). We zoned in, and the Ireblind Imp spawned after a few kills. He had an AoE that caused you to spin for six seconds; while spinning, you couldn't cast, attack, or move -- all you could do was spin and get hit with whatever was attacking you. I had no idea before starting the fight what was going to happen! After a long fight, we did end up winning and taking with us the essence of rage, one small part in the Berserker epic weapon quest chain.
Send a pic of the funniest, most strangely designed, or scariest enemy you've taken on in an MMO to oneshots@massively.com along with your name and the name of the game. Tell us a little about the foe and we'll share it here on One Shots!

Next week on One Shots is guild week. It's time to show off your best group shot of you and your guildmates. Whether you're hanging out, enjoying guild housing, taking out a huge enemy, or throwing a party, grab a screenshot, send it in, and tell us about your guild!

MassivelyOne Shots: Going berserk originally appeared on Massively on Wed, 08 Jun 2011 16:00:00 EST. Please see our terms for use of feeds.

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E3 2011: Trion Worlds talks Defiance

Posted: 08 Jun 2011 01:30 PM PDT

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Straight from E3, we have some brand-new information on the upcoming project Defiance from Trion Worlds and Syfy. Three members of Trion Worlds got up on stage to demo the game and answer questions from the audience (which included our own Rubi Bayer), and there's a wealth of new information to cover, so let's dive in, shall we? Follow on past the cut for all the Defiance goodness you could ask for.

Continue reading E3 2011: Trion Worlds talks Defiance

MassivelyE3 2011: Trion Worlds talks Defiance originally appeared on Massively on Wed, 08 Jun 2011 15:30:00 EST. Please see our terms for use of feeds.

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Choose My Adventure: Sailing to port

Posted: 08 Jun 2011 01:00 PM PDT

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This week is my last entry in Choose My Adventure. After sailing the high seas for the past few weeks, my ship is returning to port, and I'll be turning the column over to our own Eliot Lefebvre. But even though I won't be writing about Pirates of the Burning Sea, I will continue to play it. There's a lot that I didn't get to see, and I'm particularly curious about the endgame, which seems to be where PotBS really shines.

It was a bit of a bumpy ride due to the downtime from the attacks on Sony Online Entertainment, but as I wrap up my column, I'll give a rundown of my impressions of PotBS and touch on a few of my future plans in the game.

Continue reading Choose My Adventure: Sailing to port

MassivelyChoose My Adventure: Sailing to port originally appeared on Massively on Wed, 08 Jun 2011 15:00:00 EST. Please see our terms for use of feeds.

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E3 2011: A look at Star Trek: Infinite Space

Posted: 08 Jun 2011 12:00 PM PDT

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Engagieren! At this year's E3, German game developer Keen Games (under the production of Gameforge) brought us to warp speed and gave us a first look at the upcoming browser-based MMO Star Trek: Infinite Space. Powered by the Unity 3D engine, the latest game in the Trek franchise will be free-to-play by the end of 2011. The devs are calling it an "action-tactic" MMO, and it title will hopefully give players just what they have been asking for in a Trek MMO.

Set in the Deep Space Nine timeline, the game allows players to create custom characters and immediately begin to pilot their own ships. Right from the beginning, a player can start as either a Starfleet or a Klingon officer. To our surprise, the game's development is being fully supervised by Mike and Denise Okuda, Star Trek experts who have been involved in the franchise's many movies and television shows.

Star Trek: Infinite Space is currently in closed beta but has a cinematic trailer that is sure to give any Trekker or Trekkie goosebumps. Check it out after the break!

Massively's on the ground in Los Angeles during the week of June 6-9, bringing you all the best news from E3 2011. Whether you're dying to know more about Star Wars: The Old Republic, RIFT, or any MMO in between, you can bet we'll have it covered!


Continue reading E3 2011: A look at Star Trek: Infinite Space

MassivelyE3 2011: A look at Star Trek: Infinite Space originally appeared on Massively on Wed, 08 Jun 2011 14:00:00 EST. Please see our terms for use of feeds.

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E3 2011: Lucent Heart's charming social experimentation

Posted: 08 Jun 2011 11:30 AM PDT

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Recently, we took a look at Lucent Heart and found a game that was interesting but slightly confusing. Sure, the game offered some standard questing and interesting systems, but overall our experience barely scraped the surface. Described as a "social MMO," Lucent Heart features some very different systems that are normally only found in other community-heavy games like Nexon's Mabinogi. If someone plays it expecting only kill-10-rats-style gameplay, he will easily miss half of the appeal of the title.

At this year's E3, we sat down with Gamania, publisher and developer of Lucent Heart, to clear up the details behind some of these... different systems. The publisher has 1,500 employees world-wide and is headquartered in Taiwan, with branch offices in Hong Kong, China, and Korea. The Japanese U.S. office started in 2009 and previously published a game called Hero 108, which is currently on hold pending a revamp.

Click past the cut and see what we talked about!

Continue reading E3 2011: Lucent Heart's charming social experimentation

MassivelyE3 2011: Lucent Heart's charming social experimentation originally appeared on Massively on Wed, 08 Jun 2011 13:30:00 EST. Please see our terms for use of feeds.

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