General Gaming Article

General Gaming Article


Hackstravaganza Pt. 234: Hackers Hit Bethesda, Take Personal Info

Posted: 13 Jun 2011 08:16 PM PDT

We'd say "this is getting ridiculous," but it passed ridiculous and rounded the corner into DownrightLoonyVille (copyright Zynga, all rights reserved) a long time ago. After Sony so kindly lowered its gates to kick off the trend, hackers stormed their way into SOE, Deus Ex, Nintendo of America, and Codemasters – to name a few. And now they've struck Skyrim and Fallout developer Bethesda, too – primarly, well, because they can.

"We were going to keep this little treasure chest to ourselves, but it appears the hand has been bitten. Say your prayers, Brink users," notorious hacking group Lulz Sec said on Twitter prior to launching a full-scale assault.

Having weathered the storm, Bethesda is asking users to give their usernames and passwords post-hackpocalypse makeovers. Thankfully, however, your credit card info is safe – having merely, you know, fallen into the hands of hundreds of other hackers during their raids on other game publishers.

"Over the past weekend, a hacker group attempted an unlawful intrusion of our websites to gain access to data. We believe we have taken appropriate action to protect our data against these attacks. While no personal financial information or credit card data was obtained, the hackers may have gained access to some user names, email addresses, and/or passwords. As a precaution, we recommend that all our fans immediately change passwords on all our sites," Bethesda wrote on its official site.

If nothing else, this whole fiasco has shown that Sony wasn't the only videogame company with a giant neon "Please, Take Everything Our Users Have Ever Known and Loved" sign where its security system should have been. And in that respect, we have to admit that these hackers – whether misunderstood vigilantes or full-on, punch-in-the-throat-deserving jerks – are doing the industry a favor. From now on, gaming companies will have to wise up and realize that hackers are going to huff, puff, and blow flimsy security systems down. Or at least, we really hope so.

Old School Monday: 3D Terminology

Posted: 13 Jun 2011 05:55 PM PDT

What do you know about 3D technology? Could you describe antialiasing? Can you define a Z-Buffer? How about a Phong shader? If you need a little refresher course on the ins and outs of 3d rendering, you're in luck* because we've got a a whitepaper for you!

*Note: If you're looking for information on bump maps, pixel shaders or tesselation, you are actually out of luck, because this whitepaper was written in 1997. Close enough!

wp

 

 

3d os two

 

EA’s Battlefield 3 Pre-order DLC has Gamers Rightfully Angry

Posted: 13 Jun 2011 05:28 PM PDT

I'm going to put this right up front: you're about to dive into my wholly biased opinion. I try to remain as open as I can when covering these types of news bits on a daily basis. This one, however, hits a little too close to home to slap a fair dose of discussion on and call it a day. EA has forced pre-order exclusive DLC on a franchise that's been widely known for fantastic customer service and satisfaction, DICE's Battlefield 3.

 

The story? Pre-order bonus DLC for Battlefield 3 has been announced for the UK's GAME and Gamestation stores. The offering comes as EA selected an in-game weapon, weapon modification and ammunition to be set aside as pre-order bonus content. If fans want these three items, they'll need to order the game exclusively from these retailers. Otherwise? Your game arrives incomplete. Here's the offer as described by EA:

Claim battlefield superiority this Autumn! The Battlefield 3 Limited Edition: Physical Warfare Pack is now available for pre-order exclusively at GAME and Gamestation in the UK.

Players can storm the battlefield armed with powerful weapons and items only available in the Physical Warfare Pack including the Type 88 light machine gun with bipod for superior firepower and total zone control, the SKS sniper rifle flash suppressor that provides increased stealth abilities for Recon soldiers, and the lethal armour-piercing flechette ammo for the DAO-12 semi-automatic shotgun that is sure to tear through anything in its path. Also included is day one access to the highly versatile DAO-12 semi-automatic shotgun itself.

Once news hit the net, angry fans mobbed the gaming section of Reddit with talk of boycotts and nerd rage. I'm with them.

The fact of the matter is this: making gamers select which DLC they want from a game by picking a specific retail location is awful for several reasons. First off, you're selling an incomplete product to everyone else. You're actually taking development work out of a game and making it exclusively available to a limited audience. Moreover, you're forcing gamers to pick on variety of DLC. When you spread this stuff across several stores, the only way for fans to get the full experience would be for them to buy the game everywhere. Are you kidding me?

Minecraft creator "Notch" summed it up perfectly on Twitter: "When I make a movie, it will have different exclusive scenes added to it depending on what cinema you go to. #subtle"

Credit is due to Reddit here for working to actually out this issue once and for all. They've boycotted EA for this one before. It came during Battlefield: Bad Company 1. Back then, EA decided to roll over on their decisions and move in favor of the fanbase. Hopefully the same will happen here.

These store exclusive pre-orders have to end.

Twitter Going After Domain Squatter

Posted: 13 Jun 2011 02:56 PM PDT

twitterEveryone's favorite short messaging service, Twitter has decided to squash a particularly bothersome cyber-squatter. The site in question is at Twiter.com. It's not just the name that looks suspiciously similar. The site at that domain leverages Twitter's UI aesthetic to essentially scam users out of cold hard cash. 

The real Twitter has filed a complaint with the World Intellectual Property Organization for trademark infringement. The complaint, which costs $1500 to file, allows the owners of notable brands the opportunity to claim domain names that infringe on their trademarks.The sticking point being that Twitter needs to prove that the other domain was registered in bad faith. Twiter.com was purchased in 2004, two years before Twitter existed.

However, Twitter's case might be easier to prove than one would expect. The domain has changed hands several times, and now hosts something of a scam. Visitors to Twiter.com see a page done up in Twitter's characteristic light blue. They are invited to participate in a survey for the chance to win a variety of prizes. But users are asked to pay to participate in the survey. Shady, absolutely, but should Twitter be allowed to take over the domain?

Chrome Web App of the Week: LucidChart

Posted: 13 Jun 2011 02:55 PM PDT

Even the most spontaneous of souls, needs to have the facts of a situation laid out for them now and again. No matter whether you're noodling out your annual road trip with the family or preparing a massive presentation of proposed personnel shuffle at the office, you'll want to have the right tools on hand to get the job done as quickly and easily as possible. Thanks to LucidChart, Chrome users can have access to a powerful set of free diagramming tools anywhere with an internet connection.

LucidChart offers users an easy to use drag-and-drop diagramming interface, well suited to designing even the most byzantine of organizational charts, mind maps or chapter breakouts. Design elements are easily created moved, resized and connected, mimicking many of the UI touches offered by high priced desktop applications such as Microsoft Visio or The Omni Group's Omnigraffle. Speaking of Visio, LucidChart allows for the import of your desktop-side created diagrams, allowing you to take your organizational show on the road.

Don't like an of the elements offered by the app? No problem--LucidChart provides the ability to work with user uploaded images, making it possible to create the custom look you're going for. For those that can't bear the thought of being along, the program also offers the ability to collaborate on a diagramming project with other users. With such a wealth of on screen functionality, off site saves, printing, download and upload capabilities and even HTML 5 support (with a number of features for the iPad and other tablets coming soon) LucidChart is a must-use web app for anyone that takes their diagramming duties seriously.

Be sure to check back every Monday for another edition of Maximum PC's Chrome Web App of the Week.

Anonymous Begins Attacks on Spanish Police Websites

Posted: 13 Jun 2011 02:16 PM PDT

anonYou didn't expect Anonymous to take the recent Spanish police action against them lying down, did you? The website for Spain's national police was knocked offline late Sunday night. While the authorities did not release any details, a site connected to Anonymous claimed responsibility. According to the site, #OpPolicia is on.

The posting (presumably from elements of Anonymous) said that a DDoS attack was carried out against the national police website was targeted as retaliation for recent arrests of alleged Anonymous members. Anonymous contends that DDoS attacks constitute legitimate and peaceful protest. The police likely disagree.

Additionally, the Anonymous statement makes it clear the individuals arrested were not part of the "core" of the group because there is no "core" in Anonymous. Do you think this was a one off, or will the policia continue to be targets?

The Hell Freezes Over Contest

Posted: 13 Jun 2011 01:55 PM PDT

Guess what just landed on my desk?

 

If you guessed Duke Nukem Forever, pat yourself on the back!

dkf

 

If you guessed a copy of Duke Nukem Forever that we're giving away, then ...well, that would be eerily on target.

Nonetheless! We have one copy of this highly-anticipated, fourteen-years-in-the-making game to give to one lucky winner! Just post a comment with your favorite piece of technology from 1997 (either in the comments section of this article, or on our Facebook page) and we'll pick a winner at random tomorrow, Tuesday June 14th at 3:00pm PST. Usual contest rules and regulations apply - you can check the small print below if you're unfamiliar - again, due to legal restrictions the contest is limited to U.S. residents. Good luck to all!

 

 

Rules

MaximumPC contest rules: Anyone who posts a comment listing a piece of technology from 1997 to this story on either MaximumPC.com or the MaximumPC Facebook page will be entered to win the one copy of Duke Nukem Forever described in this article--one entry per accepted comment. Prizes will be awarded by random drawing. Submissions will be accepted on our Facebook.com fanpage. Submissions will be accepted until Tuesday the 14th of June at 03:00 PM PST. By entering this contest, you agree that Future US, Inc. may use your name, likeness, website, and submission for promotional purposes without further payment. Employees of Sponsor, its respective parent, subsidiaries, affiliated companies, and agents, and foregoing employees¹ household or immediate family members (defined as parent, spouse, child, sibling, or grandparent) are NOT eligible to enter Contest. All prizes will be awarded, and no minimum number of entries is required. Prizes won by minors will be awarded to their parents or legal guardians. Future US, Inc. is not responsible for damages or expenses the winners might incur as a result of this contest or the receipt of a prize, and winners are responsible for income taxes based on the value of the prize received. A list of winners may also be obtained by sending a stamped, self-addressed envelope toFuture US, Inc. c/o MaximumPC Contest, 4000 Shoreline Court, Suite 400, South San Francisco, CA 94080. This contest is limited to residents of the United States. No purchase necessary; void in Arizona, Maryland, Vermont, Puerto Rico, and where prohibited by law.

Best Case for Your PC Build: 8 New Chassis Tested & Rated

Posted: 13 Jun 2011 12:12 PM PDT

When you're outfitting a new computer, it can be tempting to just buy the cheapest no-name case you can find, slap your new parts into it, and call it a day. While that might have been a valid choice in ye olde beige days—heck, early Dream Machine builds didn't even list the case—it's not one we'd recommend today. Enthusiast components today put out a lot of heat, and if that heat isn't dealt with, your rig's lifespan and performance will suffer.

That doesn't mean you have to spend an arm and a leg on your chassis, though you certainly can. This month, we round up eight cases, from the budget to the extreme, to see how they measure up to the task of holding your precious modern components.

How We Perform Thermal Testing

To ensure useful thermal test results, we have to use components that put out a lot of heat. Our case test system consists of a Core i5-750 CPU overclocked to 3.2GHz on an Asus P7P55D Premium motherboard, a dual-fan Prolimatech Armageddon cooler, and an Asus GTX 590—arguably the hottest GPU currently available. We use Intel's internal Lynnfield testing utility to stress all four CPU cores and loop Unigine's Heaven benchmark maxed out at 1920x1200 to put load on the GPU. Temperatures are measured with HWMonitor after an hour of activity, and then again after an hour of idling.

Our thermal test bed is designed to put out more heat than the majority of systems—the dual-GPU videocard expels air both fore and aft, and the overclocked processor would throttle on a less able cooler. We tested all cases with their stock complement of fans at their highest settings, so if your favorite case in our roundup has higher temperatures than you'd like, don't despair—a few judiciously placed extra fans and you'll be in business.


Big as it is, the Prolimatech Armageddon cooler fits into each case we tested—we worried that it wouldn't.

CM Storm Enforcer

GOOD LOOKS, LOTS O' FEATURES, LOW PRICE

Our initial impression of the Cooler Master Storm Enforcer wasn't great. Though the case is only $90, we can't help but feel wary running our hands over a lightweight plastic front panel. It's just instinct.

But after spending some time with the Enforcer, we actually came away impressed—mostly. The Enforcer comes with two USB 2.0 ports and two USB 3.0 ports—with an internal header, which is uncommon at this price point. Other welcome details: a removable dust filter, four toolless optical bays, six toolless hard drive bays, two 2.5-inch bays, seven standard PCI expansion slots plus an extra one suitable for a fan or light controller, and a large CPU-cooler backplane cutout.

The Enforcer looks a little bland until it powers up and the 20cm front fan lights up its red LED, which contrasts well with the case's black trim. The Enforcer also comes stock with a 12cm exhaust fan, and includes additional mounting holes up top. The inside of the chassis feels roomy enough, and you can remove the top hard drive cage to accommodate longer graphics cards. For $90 you get a solid mid-tower that's spacious and offers a broad range of cooling options, and looks good doing so.

CoolerMaster Storm Enforcer
STORM TROOPERS

USB 3.0 with internal header; lots of cooling options, removable cages

STORM CHASERS

Plastic front panel; Very simple appearance

score:8

$90, www.cmstorm.com

BitFenix Shinobi Window

A RARITY: INEXPENSIVE AND ALSO GOOD LOOKING

BitFenix's Shinobi Window manages to pack a whole lotta class into its miniscule frame. At 8.1 inches wide, 18.1 inches high, and 19.3 inches deep, the Shinobi Window is firmly in mid-tower territory. It's made of steel and is painted matte black inside and out, with BitFenix's smooth, rubberized SofTouch coating running up the front and top panel. The left-side panel includes a dark plastic window with a 12cm fan mount (fan sold separately) and the case comes with one filtered 12cm front fan (another is optional) and one 12cm rear exhaust fan. The top panel can hold two 12cm or 14cm fans (not included).

The Shinobi accommodates ATX, microATX, and Mini-ITX mobos, and the tray has four cutouts for cable routing. It has seven PCI expansion slots and can take videocards up to 12.2 inches. It has three 5.25-inch bays, one of which includes an adapter for external 3.5- or internal 2.5-inch drive mounting.

The eight hard drive mounts are toolless. Due to the lack of stock fans and cramped inner quarters, the Shinobi's temperatures ran among the highest in our roundup in the thermal tests, but slapping a few more fans into it will improve that.

For $70, it's a classy-looking and surprisingly capacious case, and a hell of a deal.

BitFenix Shinobi Window
PHOENIX

Great looks; surprisingly capacious

PHONICS

Lack of fans mean high internal temps

score:8

$70, www.bitfenix.com


Silverstone Raven RV03

CAN WE SKIP THE GOLD TRIM NEXT YEAR?

Silverstone's latest Raven is the third in the series best known for its rotated- motherboard configuration, which puts the I/O backplane at the top of the chassis. The PSU mounts at the bottom-front of the case, and the entire mobo setup is cooled from below, using two upward-blowing 18cm fans.

The Raven tallies some impressive numbers: There's room for eight PCI slots, four 3.5-inch hard drive mounts, two 2.5-inch bays behind the motherboard tray, and eight 5.25-inch bays. The spacious interior can fit a 12.2-inch GPU with ease. Thanks to four cable-routing cutouts, a cleanly wired build is easy. And the two 18cm filtered intake fans gave the RV03 the best air-cooling temperatures of any case in our roundup, including the premium ones.

We're not sure how we feel about the RV03's exterior, though. Last year's Raven RV02 had a similar superhero-themed look, but was all black. This Raven has two gold stripes running up the front of the chassis, which strikes us as a bit tacky.

Overall, the Silverstone Raven RV03 is a solid case, and gets points for ingenuity. It may look a little garish and feel a little plasticky, but it's roomy, features a stunning amount of ports and slots, and offers a crazy-organized build and great cooling.

Silverstone Raven RV03
THE DARK KNIGHT

Stunningly organized build; tons of slots and ports; very roomy; good cooling

BATMAN AND ROBIN

Lots and lots of plastic; tacky color scheme

score:9

$140, www.silverstonetek.com

Antec Six Hundred V2

LOOKS AND FEELS LIKE IT SHOULD COST LESS

The Antec Six Hundred V2 retails for $80. At that price, it's competing with Bit- Fenix's Shinobi and CM's Storm Enforcer—and losing. The interior is unpainted and everything feels flimsy, from the just-pull-till-it-comes-loose optical drive bezels to the just-bend-till-it-snaps-off PCI slot covers, of which there are seven. Nothing, literally nothing, is toolless, either, so get that screwdriver handy.

The Six Hundred V2 comes with two fans: a 20cm top fan and a 12cm exhaust fan. The case has room for two front 12cm intakes. There is a window on the left-side panel, with a 12cm fan mounting, and also, curiously, a dark window above the optical drive bays so you can… well, look at your optical drive? These confusing cosmetic choices are all over the V2.

The Six Hundred V2 has room for six HDD and three ODD trays, and can accommodate GPUs up to 11.5 inches, so no dual-Radeon cards for you.

We were able to utilize the two cable-routing cutouts to tidy things up a bit. The front-loaded, hotswap 2.5-inch caddy is also kind of a cool addition. But ultimately, the cheap build quality, abundance of garish plastic trim, and lack of stock fans make this a hard sell.

Antec Six Hundred V2
V FOR VENDETTA

Inexpensive; decent stock cooling for the price range; 2.5" caddy

V FOR VEGAN

Nothing is toolless; curious design choices; cramped

score:6

$80, www.antec.com


Fractal Arc Midi

SUPER SIMPLE—AND THAT'S OK WITH US

The Fractal Arc Midi, part of Fractal's gaming-oriented Arc series, is a mid-tower steel chassis lined with mesh on the front and top panel. The surrounding front panel is made of matte plastic, though the plastic has a nice, brushed texture surface.

The Arc Midi has two standard USB 2.0 ports, a single USB 3.0 port (with an internal header), and standard power and audio jacks. Almost every aspect of the case, from the two optical drive bays to the hard drive cages to the seven PCI slots (plus one, for use with the included fan controller) is attached via thumbscrews. The Arc includes three fans: a 14cm front fan, a 14cm exhaust fan, and a 14cm top fan. Removing the top mesh panel (with removable dust filter) exposes two additional mounts for 12cm fans or a 240mm radiator.

Building into the Arc Midi is a cinch, thanks to plenty of room and three large, rubber-grommeted cutouts for cable organization, and two smaller cutouts in the top-left of the motherboard tray. Three 14cm fans rendered the Arc Midi's cooling performance among the best of the mid-towers we tested. This case might be simple, but simple can be good.

Fractal Arc Midi
ARC

Simple build; decent looking; organized

DARK

Plastic front panel; no toolless enclosures

score:8

$110, www.fractal-design.com

Corsair 650D

SLEEK, REFINED, BEAUTIFUL. STAY CLASSY, CORSAIR.

We don't like to make recommendations right off the bat—part of the fun of reading these reviews (we'd imagine) comes from the buildup (ha!). But the Corsair 650D blew us away in pretty much every category.

For the 650D, Corsair took the guts of its 600T mid-tower chassis and married them with the looks of its Obsidian-series full-towers, a move customers (and we) have been requesting for years. The steel chassis features a very pretty brushed-aluminum front panel with a removable mesh fan filter and a push-down rectangular panel giving you quick access to three USB 2.0 and two USB 3.0 ports, as well as the two standard audio jacks.


Brushed aluminum makes just about anything look sleeker.

The chassis, which is painted matte black throughout, comes stock with one 20cm top fan, a 20cm front fan, and a 14cm exhaust fan—though you aren't confined to that particular fan setup, as there are mounting holes up top for two 12cm or 14cm fans, or a 240mm radiator if liquid-cooling is your cup of tea (or liquid nitro, whatever). Also up top: a sliding panel revealing a drop-down SATA dock.

The 650D, like its spiritual antecedents the 800D and 700D, seems to go out of its way to remind you that simple is better. The four optical drive bays and the six 3.5-inch drive trays are toolless, and both three-tray hard drive bays are removable. The plastic latching mechanisms within the cages threw us off a little at first, though we found them to be easy to use once we started building. The hard drive trays, in particular, had the perfect amount of flexibility without feeling cheap.


The eight rubber-grommeted cutouts make clean case wiring a snap.

Our test build with the 650D was an absolute breeze. The steel side panels pop right off using a set of latches, and we had no problem comfortably seating 12.2-inch GPUs. The eight available PCI expansion slots are the only slots in the case that aren't toolless. Cable routing was a snap, utilizing the 650D's eight rubber-grommeted cutouts, including a handy cutout in the top-left of the case for 8-pin ATX power connecter cables (case manufacturers take note: This is rapidly becoming commonplace). And worry not, you'll be able to ogle your highly organized innards thanks to a nice, big window on the left panel.

The motherboard tray, which supports ATX and microATX, is plenty big, and features a huge backplate cutout. Corsair's 650D is an elegant, refined, and extremely accessible case that is easy on the eyes and the wallet. For $200, you get a case that's technologically up to snuff, while being classy and sleek, to boot. The only things we could ask for are side intake fans—our test build got a little warm inside.

Corsair 650D
CLASSY

She's a beaut; nice stock cooling; entertains lots of cooling options

ASSY

PCI slots aren't toolless; could use side fans

score:9ka

$200, www.corsair.com


Thermaltake Level 10 GT

UGLIER, BUT BETTER THAN THE ORIGINAL

Thermaltake's original Level 10 chassis was a remarkable collaboration with BMW DesignWorks in which the companies fundamentally restructured the PC chassis into a series of isolated compartments suspended from a central load-bearing wall. It was stunning, cost $800, and wasn't actually that practical to use. With the Level 10 GT, Thermaltake has taken the basic look of the Level 10, slapped it onto a more standard full-tower frame, and slashed $500 from the asking price. The end result isn't quite as sleek as its progenitor from an aesthetic perspective, but far outstrips the original in ease of use and practicality, and is not without a certain sci-fi flair of its own.

At 11.1 inches wide by 23 inches high and 23.2 inches deep, and weighing 28 pounds empty, the Level 10 GT is a hefty case. The case's frame and right-side panel are made of black-painted steel, and the right side has a ridge with a handle cribbed directly from the Level 10, although it's not part of the central pillar as on the Level 10. The front panel is made of plastic and contains four mesh 5.25-inch optical bezels and one 3.5-inch external-drive bay. The optical drive bays are toolless, with the latching mechanisms on the right side of the bays.


Like a skyscraper from a sci-fi flick, the Level 10 GT has a certain gaudy charm.

The left-side panel is where the action is. The rear two-thirds comprise a hinged-door panel that locks with a barrel lock, featuring a 20cm color-shifting fan (with directional shutters like a car's heating vents) on the bottom and a clear plastic window on top. The front third of the panel is devoted to drive trays: five slide-out plastic 3.5-inch trays (with 2.5-inch mounting holes, as well) mimic the solid-aluminum drive trays of the original Level 10, but feature hotswap SATA pass-throughs, prewired with a five-head SATA power cable.

The 20cm color-shift intake fan on the side panel is matched by another on the front panel, as well as a 20cm color-shift top exhaust fan (which can be replaced by a 240mm radiator) and a 12cm rear exhaust fan. All intake fans, as well as the PSU intake, feature slide-out dust filters.

The Level 10 GT includes two USB 2.0 ports and audio jacks on the front of the right pillar, with two USB 3.0 ports, fan controls, and one eSATA port above the optical bays.


Inside, the Level 10 GT is almost conventional, with plenty of routing options.

The Level 10 GT features a much easier install process than its predecessor—almost on par with the Corsair 800D. Its motherboard tray includes eight rubber-grommeted cable-routing cutouts, plus a large CPU backplane cutout. It has eight PCI expansion slots and supports ATX, microATX, and E-ATX motherboards. The motherboard compartment is sufficiently spacious to make installation of even the bulkiest systems a breeze, and the case easily accommodates 12.2-inch GPUs.

Thanks to its plethora of fans and capacious motherboard compartment, the Level 10 GT's thermal performance was the second-best of any case in this roundup, bested (only slightly) by the Silverstone TJ11, which retails at $600.

If you admired the original Level 10 but couldn't stomach its asking price or performance compromises, you'll find the Level 10 GT more to your liking. It's less sleek and, well, design-y, but in every other aspect it's the superior case.

Thermaltake Level 10 GT
GOES TO 11

Easy install; interesting design; great cooling

Plan 9

Still expensive; garish design isn't for everyone

score:9

$280, thermaltakeusa.com

Silverstone Temjin TJ11

THE LUXURY SPORTS CAR OF COMPUTER CHASSIS

From the moment you first see it, it's clear that the Temjin TJ11 is Silverstone's balls-to-the-wall attempt to create the best chassis money can buy. Silverstone packs in virtually every trick in its arsenal—from the mid-chassis air-intake duct found in previous Temjin cases to the unibody aluminum frame of the Fortress FT02 to the rotated motherboard tray first seen in the Raven RV01. The result is massive, possibly overengineered, and awesome.


At 2 feet, 1 inch tall, the Temjin TJ11 is a monster.

At 9 inches wide by 25 inches high and 25 inches deep, the TJ11 is a full inch deeper and higher than the Corsair 800D, itself one of the largest chassis we've ever tested. Like all recent Silverstone cases, the motherboard is rotated 90 degrees, so the I/O plate and PCI slots point up. Unlike the Raven RV03, though, the motherboard tray is along the left-side panel, with the case window on the right panel. The TJ11 has a "dual unibody" frame—the front, bottom, and top panels are all a single piece of aluminum, with the rest of the case also made of aluminum, except for the removable motherboard tray and the mid-case fan brackets, which are steel. There isn't a rivet to be found on the case; it's all screws all the way, to the delight of any modder.

The TJ11 is separated into two main compartments. The lower compartment contains two three-bay hard drive cages. Each bay has its own 12cm fan, so the hard drives are thermally isolated from the rest of the case, and each HDD tray has its own hotswap backplate. The case can also accommodate two power supplies or one redundant server PSU.

The drive trays remove to accommodate a radiator up to 480mm. Between the bottom and top compartments are two mid-case air ducts that feed cool air to the two filtered 18cm intake fans at the bottom of the motherboard compartment.

The motherboard compartment is generously apportioned, with room for ATX, microATX, SSI CEB server boards, and even XL ATX boards like the Gigabyte G1.Assassin. The case has nine 5.25-inch drive bays—plenty of room for multiple water-cooling reservoirs, fan controllers, and more. Three optional SSD mounting brackets attach to the left side of the optical drive bays.


We've chided Silverstone for taking few risks with its Temjin lineup. Never again.

The I/O backplate contains nine PCI expansion slots and can accommodate quad-SLI or CrossFireX setups with the removal of a bracket. All the front-panel cables (two USB 3.0 via a pass-through, two USB 2.0, two audio cables, and two power buttons—one on top and one on the front) and connectors are routed to the bottom of the motherboard for easy cable management. Plenty of cable-routing cutouts mean that it's easy to construct a beautiful rig in the TJ11.

The case's two 18cm fans are quite loud at full bore, but the TJ11's thermal performance was the best of any case in our roundup. This is an all-around fantastic case, with superb performance, plenty of features, and beautiful attention to detail. It's obvious Silverstone has spared no expense in crafting the ultimate premium chassis. It's easy to spend more money on less case (see: Thermaltake Level 10, ABS Canyon 695), but it's also easy to spend less than half of the price on a case that's more than half as good, if you follow us. Nobody needs a $600 case. But if you're made of money and want to spend it on a great case, the TJ11 is our choice.

Silverstone Temjin TJ11
ADAMANTINE

Incredible build quality and attention to detail; great thermal performance; jaw-dropping looks; highly moddable

UNOBTANIUM

Ungodly expensive; fans loud at full blast.

score:9ka

$600, www.silverstonetek.com


Making A Positive ID

A Prime Suspect Emerges In Each Price Category

For a lineup like this one, which features cases of all shapes, sizes, and prices, there's no sense in declaring a single standout. How can a $70 budget mid-tower ever hope to compete with a $600 machined-aluminum behemoth, and vice versa? Thus, we evaluated each case on its own merits to see how it stacked up at its own price point and niche. With that in mind, here are our conclusions.

Budget Badass

Four of the eight cases in our lineup are mid-tower cases between $70 and $110—enough for a mini-roundup of their own. But despite their similar sizes and prices, there's enough variety to distinguish each of them. The Fractal Arc Midi's less-is-more interior impressed us with its cooling prowess, ease of installation, and good looks. Both the CM Storm Enforcer and the Antec Six Hundred V2 offered decent cooling performance, as well, though, between the two, we much prefer the Cooler Master for its superior build quality. We liked the build quality and soft-touch exterior of the BitFenix Shinobi quite a bit, but its dearth of stock fans meant it ran hotter than the others. At $70, though, it's a good choice for less-demanding hardware.

Midrange Master

The battle between our two midrange cases was tough. Corsair's 650D is everything we've come to expect from that company's cases—stylish, simple-looking, and a joy to build into. Yes, it was trounced in our thermal test by the Silverstone Raven RV03, which takes full advantage of Silverstone's rotated motherboard configuration and the ease of cooling that allows, but we still have to give the nod to Corsair. After all, it offers plenty of options for more fans.

The Kingpin

We'll close with our ultra-luxe cases. Both Thermaltake's Level 10 GT and Silverstone's TJ11 performed well in our thermal testing, though for their asking prices they'd better. Thermaltake's Level 10 GT isn't exactly the soul of minimalist design, but if that sort of chunky sci-fi motif is your thing, you'll appreciate its cooling prowess, ease of building, and Level 10 styling. Silverstone's TJ11, on the other hand, strikes a balance between restrained minimalism and extreme overengineering. If you need 30 pounds of aluminum that stand over 2 feet high, and you want a case that unquestionably looks and feels luxurious while having plenty of room for as many top-tier parts as you can fit into your shopping cart, and you have $600 to spend, you'll like the TJ11. It's overkill for the vast majority of people. But so's an Aston Martin.

Benchmarks

CM Storm Enforcer
BitFenix Shinobi
Silverstone RV03Antec Six Hundred V2
CPU Burn (C)60.5
64.25
56.7560.25
CPU Idle (C)35.25
36.5
33.75*35.75
GPU Burn (C) 84.5
85
83.5*85
GPU Idle (C) 44.5* 50
46.546.5
System Burn (C)63675762
System Idle (C)353633*36


Benchmarks (Cont.)

Fractal Arc Midi
Corsair 650D
Thermaltake Level 10 GTSilverstone Temjin TJ11
CPU Burn (C)
58.25
62.75
55.7555*
CPU Idle (C)
34.25
37.25
34.7535.25
GPU Burn (C) 85
85.5
84.584
GPU Idle (C)
49 50.5
48.547.5
System Burn (C) 62 65 59* 59*
System Idle (C) 34 37 34 35

Best scores are marked with an asterisk*. CPU temperatures are averages of four cores; GPU temperatures are averages of two cores. Our test bed consists of an Intel Core i5-750 overclocked to 3.2GHz on an Asus P7P55D Premium board with a two-fan Prolimatech Armageddon CPU cooler, GTX 590 dual-GPU videocard, 300GB Western Digital VelociRaptor hard drive, and 850W Thermaltake Toughpower PSU.

Mozilla Outlines Plans For Firefox's Memory Leak Woes

Posted: 13 Jun 2011 11:57 AM PDT

Mozilla's Firefox started out as the little browser that could and has since grown into a full-fledged market force in its own right. But behind Mozilla's pretty little Persona-sporting smile lies a terrible secret – a secret that's been there almost from the beginning. A secret that can sometimes cripple the otherwise spunky browser. You see, just like poor old confused Aunt Dorothy, Firefox has a memory leak. That's not news. What is news is the fact that Mozilla might finally be stepping up to the plate to fix the problem.

Firefox's memory leak has been one of the major knocks against the browser for years, but the release of Firefox 4 brought the issue to a head, ComputerWorld reports. Apparently, as bad as the leak was in past versions, it's even worse in the newest iteration of the browser, and the site quotes a Mozilla developer as calling a solution to the problem a "pretty pressing need."

To that end, Mozilla started the "MemShrink" program. The program entails weekly meetings to discuss Firefox's memory issues. Coming out of each meeting, Mozilla plans on doling out specific bug fixes problems to assigned personnel, giving one person or group the lead role as the troubleshooter for a particular issue.

That's all well and good, and we really hope it works, but don't expect the leaks to disappear overnight. This isn't the first time Mozilla engineers have targeted the problem (a really quick Google search shows memory leak complaints way back in 2006) and it's still with us – and getting worse. At this point, eliminating the bugs must be a massive undertaking.

Silverstone Temjin TJ11 Review

Posted: 13 Jun 2011 11:44 AM PDT

The Luxury Sports Car of Computer Chassis

From the moment you first see it, it's clear that the Temjin TJ11 is Silverstone's balls-to-the-wall attempt to create the best chassis money can buy. Silverstone packs in virtually every trick in its arsenal—from the mid-chassis air-intake duct found in previous Temjin cases to the unibody aluminum frame of the Fortress FT02 to the rotated motherboard tray first seen in the Raven RV01. The result is massive, possibly overengineered, and awesome.


At 2 feet, 1 inch tall, the Temjin TJ11 is a monster.

At 9 inches wide by 25 inches high and 25 inches deep, the TJ11 is a full inch deeper and higher than the Corsair 800D, itself one of the largest chassis we've ever tested. Like all recent Silverstone cases, the motherboard is rotated 90 degrees, so the I/O plate and PCI slots point up. Unlike the Raven RV03, though, the motherboard tray is along the left-side panel, with the case window on the right panel. The TJ11 has a "dual unibody" frame—the front, bottom, and top panels are all a single piece of aluminum, with the rest of the case also made of aluminum, except for the removable motherboard tray and the mid-case fan brackets, which are steel. There isn't a rivet to be found on the case; it's all screws all the way, to the delight of any modder.

The TJ11 is separated into two main compartments. The lower compartment contains two three-bay hard drive cages. Each bay has its own 12cm fan, so the hard drives are thermally isolated from the rest of the case, and each HDD tray has its own hotswap backplate. The case can also accommodate two power supplies or one redundant server PSU.

The drive trays remove to accommodate a radiator up to 480mm. Between the bottom and top compartments are two mid-case air ducts that feed cool air to the two filtered 18cm intake fans at the bottom of the motherboard compartment.

The motherboard compartment is generously apportioned, with room for ATX, microATX, SSI CEB server boards, and even XL ATX boards like the Gigabyte G1.Assassin. The case has nine 5.25-inch drive bays—plenty of room for multiple water-cooling reservoirs, fan controllers, and more. Three optional SSD mounting brackets attach to the left side of the optical drive bays.


We've chided Silverstone for taking few risks with its Temjin lineup. Never again.

The I/O backplate contains nine PCI expansion slots and can accommodate quad-SLI or CrossFireX setups with the removal of a bracket. All the front-panel cables (two USB 3.0 via a pass-through, two USB 2.0, two audio cables, and two power buttons—one on top and one on the front) and connectors are routed to the bottom of the motherboard for easy cable management. Plenty of cable-routing cutouts mean that it's easy to construct a beautiful rig in the TJ11.

The case's two 18cm fans are quite loud at full bore, but the TJ11's thermal performance was the best of any case in our roundup. This is an all-around fantastic case, with superb performance, plenty of features, and beautiful attention to detail. It's obvious Silverstone has spared no expense in crafting the ultimate premium chassis. It's easy to spend more money on less case (see: Thermaltake Level 10, ABS Canyon 695), but it's also easy to spend less than half of the price on a case that's more than half as good, if you follow us. Nobody needs a $600 case. But if you're made of money and want to spend it on a great case, the TJ11 is our choice.

$600, www.silverstonetek.com

MMO News

MMO News


Wizardry Online to come to North America

Posted: 13 Jun 2011 11:00 AM PDT

Gamepot – publisher of Mir2 (and previously Bright Shadow) – has announced that it will be bringing Wizardry Online to North America and Europe in 2012. The game will launch in Japan later this year.

Based on the Wizardry RPG titles, Wizardry Online will offer a Dungeons and Dragons style gameplay, and will include groups, player versus player, complex dungeons, and more interestingly, permanent death. It will be free-to-play, and 3D. Little more has been revealed yet about the game’s details.

Source:

Gamepot Brings Back the Magic with Wizardry Online

Japanese MMO Publisher Delivers Next Iteration of Popular Wizardry Series to Gamers Worldwide

Los Angeles – June 13, 2011 - Leading Japanese massively multiplayer online (MMO) game publisher Gamepot Inc. is bringing Wizardry Online to gamers around the world. Currently the Japanese language version of the game is in the testing phase of development, with an exclusive private beta planned for June 2011. Wizardry Online is expected to launch this summer in Japan, and will be published, distributed and operated by Gamepot with additional content periodically provided by Headlock, the game’s developer. The game also will be launched in Europe and North America in 2012.

A revival of the legendary Wizardry titles, Wizardry Online is the next-generation incarnation of a series that has been called the godfather of the role-playing game (RPG) genre. Wizardry first came to computers in the early 1980s, and the popularity of its “Dungeons & Dragons”-style gameplay led to the creation of countless sequels, spin-offs and collections across multiple platforms.

Wizardry Online hearkens back to the original allure of the groundbreaking Wizardry RPG series, but brings an updated flare for modern gamers,” said Shuhei Ueda, president of Gamepot. “Now, for the first time ever, players around the world can step into the impressive action and captivating lore of this world in a free-to-play, online format. We’re confident the return to hardcore role-playing elements will be a shot in the arm for gamers looking for a new challenge in the genre.”

Developed in conjunction with Japanese game studio Headlock Inc., Wizardry Online will offer multiplayer features new to the Wizardry series such as party play and player versus player (PvP) combat, while maintaining the classic style that the series is known for. Hardcore gamers will revel in the return of the complex dungeons that punctuated earlier iterations, and soon will find that the game is fraught ­with significant peril: Wizardry Online features permanent death, in which player characters can be removed from the game upon dying, creating a more immersive experience.

For more information about Wizardry Online, please visit:

http://www.gamepot.co.jp/wiz_en/.

MMOHut Weekly Recap #38 June 12 – LOTRO, Black Prophecy, & More

Posted: 12 Jun 2011 02:06 PM PDT

MMO Weekly News #38 – LOTRO, Black Prophecy, & More

Weekly MMO News summary for the week ended June 12 (June 6 – June 12). A quick look and discussion for every major announcement and update during the week! This week we discussed updates from the following games: The Lord of the Rings Online, Eudemons Online, Alganon, APB Reloaded, Grand Chase, MicroVolts, and Black Prophecy. You can view all the individual news articles mention over at the MMOHut.com News section.

MMO Updates

MMO Updates


Lost Pages of Taborea: Is the guild lock-out good or bad?

Posted: 13 Jun 2011 10:00 AM PDT

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I want to talk about Runes of Magic's lock-out that prevents anyone from forming a guild or inviting players to a guild between set hours each night. The lock-out takes place between the hours of 7 and 11 p.m. EDT every night. That's a four-hour window each evening that is within the only hours some people can play. It prevents players from forming or getting into guilds, which are standard features expected of MMOs these days. Forming communities and playing with others is one of the biggest reasons to play an MMO. This week on Lost Pages of Taborea, I want to discuss the allure of this feature, why I think it's bad that players have to work around it, the pros and cons of why it's in RoM, and why it's not being discussed.

Continue reading Lost Pages of Taborea: Is the guild lock-out good or bad?

MassivelyLost Pages of Taborea: Is the guild lock-out good or bad? originally appeared on Massively on Mon, 13 Jun 2011 12:00:00 EST. Please see our terms for use of feeds.

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ArcheAge caster class detailed

Posted: 13 Jun 2011 09:00 AM PDT

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AAportal has published another review of the recently concluded ArcheAge CBT3 event, this time focusing on the game's mage class. The reviewer leveled his mage to 21 and came away with a better understanding of the pre-defined spell schools (in this case illusion, death, and magic) as well as the corresponding special abilities.

While most MMO mages are on the squishy side, it appears that ArcheAge will buck that trend a bit given the reviewer's observations that his mage had a lot of hit points as well as a significant shield buff. Offense is of course the mage's raison d'etre, and ArcheAge casters apparently pack a wallop (as well as two- to three- second cast times).

It's not all wham-spam-thank-you-ma'am, though, as there is some strategy involved. Read all about it at AAportal, and check out the gameplay video after the cut.

Continue reading ArcheAge caster class detailed

MassivelyArcheAge caster class detailed originally appeared on Massively on Mon, 13 Jun 2011 11:00:00 EST. Please see our terms for use of feeds.

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KingsIsle brings Wizard101 goodies to Canada

Posted: 13 Jun 2011 08:00 AM PDT

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KingsIsle Entertainment, maker of the very popular card-based freemium title Wizard101, announced today that it will be releasing a brand-new mega-bundle pre-paid card to stores across the country. Here's how the cards work: Players pay a set amount and receive a card with a code that, once redeemed in-game, can add all sorts of gold, goodies, and other options. The new card features a new flying carpet mount, a massive sultan's palace complete with a mirage, 5000 crowns to be used in the cash shop, and several other fun items. It's no wonder the cards have become one of the best-selling cards at Gamestop -- they offer an all-in-one package that is easy to pick up.

Canadians worried about getting their hands on these cards can rest easy -- KingsIsle is pushing the cards into major Canadian retailers this fall. Concerned players who have been "surprisingly vocal" about the lack of card access will also get the chance to own exclusive pets available only in their area. This move will bring Wizard101's combined retail presence to over 50,000 stores. Not bad -- not bad at all.

So, what's next for the freemium giant? Well, KingsIsle just partnered with Gameforge to bring the game overseas. Interesting things happen when you have to port a fully voice-acted game like Wizard101 to a place like Germany. The UI and map has to be tweaked to allow room for the longer written language, and everything needs to be localized. There are also cultural differences to consider, and the cash shop can be received differently than here in the U.S.

The new game cards will be offered for $39, but the items included are valued at over $100.

MassivelyKingsIsle brings Wizard101 goodies to Canada originally appeared on Massively on Mon, 13 Jun 2011 10:00:00 EST. Please see our terms for use of feeds.

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MV Guide: June 13 - 20, 2011

Posted: 13 Jun 2011 07:00 AM PDT

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MV Guide is a weekly rundown of the MMO gaming events planned on Massively's Livestream channel.

Every week, the Massively staff logs in to play various MMOs live and in person, and we'd love for you to drop by the channel and visit. We have a combination of regular weekly games and new surprises, so you'll find a variety of games to take a look at. During Livestream events, you can participate in the live chat to learn about the game, ask questions, and spend some time with Massively staff and readers. (Of course, Livestream events are subject to the whims of outside forces like server-side gremlins once in a while.)

This week's schedule is on the light side as we're all still reeling from E3, but since good things come in small packages, follow along after the jump to see what's scheduled for this week!

Continue reading MV Guide: June 13 - 20, 2011

MassivelyMV Guide: June 13 - 20, 2011 originally appeared on Massively on Mon, 13 Jun 2011 09:00:00 EST. Please see our terms for use of feeds.

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The Daily Grind: Would you like more exploration options?

Posted: 13 Jun 2011 06:00 AM PDT

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Let's not mince words -- when you hear about a new location in any MMOs, you know it's being added so you can go in and kill its inhabitants. There's nothing inherently wrong with that, especially seeing as every new level brings MMO characters new ways to dice, filet, and otherwise demolish said inhabitants. But as many players have noted, it would be nice if there were occasionally other options, such as the puzzles and traps that Dungeons and Dragons Online places in some of its adventures.

So would you like to see more exploration options in MMOs? Would you enjoy the chance to have a new location where you had to puzzle your way past traps and not draw your sword (or gun or electrical magic or whatever)? How about exploring a landscape without certain knowledge about what was on the other side? Or do you feel that's a thing of the past and so long as answers and guides are freely available online that exploration can't quite be replicated?

Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

MassivelyThe Daily Grind: Would you like more exploration options? originally appeared on Massively on Mon, 13 Jun 2011 08:00:00 EST. Please see our terms for use of feeds.

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Week in Review: No release date for you

Posted: 12 Jun 2011 06:00 PM PDT

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At the end of every week, we round up the best and most popular news stories, exclusive features, and insightful columns published on Massively and then present them all in one convenient place. Miss a big MMO or WoW Insider story last week? You've come to the right post.

Release date please. Release date please. Release date please. You can keep asking for Star Wars: The Old Republic's release date, but it won't make a difference. You won't get it until Electronic Arts is ready. And even when you get it, what will you do with it? Complain that it's too soon? Too far away? Your wait's going to be the same regardless. So during that wait, you're just going to have to be content with walkthroughs of iconic planets like Tatooine and Alderaan, previews of raids, teaser trailers of Smugglers in very fine hats, and hands-on impressions of new class specs. I know. Life's rough.

Join me past the break for a look at this week's other top MMO stories, unsurprisingly dominated by E3 goodness!

Continue reading Week in Review: No release date for you

MassivelyWeek in Review: No release date for you originally appeared on Massively on Sun, 12 Jun 2011 20:00:00 EST. Please see our terms for use of feeds.

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EVE Evolved: Predictions for DUST 514

Posted: 12 Jun 2011 04:00 PM PDT

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When CCP first announced development on its upcoming free-to-play PlayStation 3 MMOFPS DUST 514, speculation ran wild as we thought of exactly how the game could be integrated with EVE Online. The plan to link the two games through EVE's sovereignty system seemed almost too ambitious, but the gaming world waited for more information with a quiet optimism. Most of us cautiously imagined the most basic of interactions between the two games, almost afraid to get our hopes up or express optimism for the project; after all, this is something that has never been done before.

I think most EVE players imagined a vague web-based communication between EVE pilots and DUST mercenaries and little or no control over the outcome of a fight. We justly worried that our system sovereignty would be decided by the outcome of random matchmaking-style FPS battles or that DUST would only affect worthless planet-based industrial networks. At this year's E3, even our most optimistic expectations were completely blown away. DUST will be fully integrated into the EVE servers, with DUST players able to join EVE corporations and EVE players able to supply ground troops with equipment. We'll deliver decisive air strikes in realtime from ships in orbit, and DUST players will even be able to fire back.

In this week's EVE Evolved, I re-examine the link between EVE Online and DUST 514 in light of the new information from E3 to make some predictions about what the battle for a planet might be like.

Continue reading EVE Evolved: Predictions for DUST 514

MassivelyEVE Evolved: Predictions for DUST 514 originally appeared on Massively on Sun, 12 Jun 2011 18:00:00 EST. Please see our terms for use of feeds.

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The Anvil of Crom: Recessions, appearance tabs, and PvP for the returning player

Posted: 12 Jun 2011 03:00 PM PDT

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Welcome to the Anvil of Crom, Conan fans. It's been a whirlwind couple of weeks, and all of the announcements, new content, business model changes, and general gameplay shenanigans are only going to generate more Age of Conan discussion as the summer wears on.

This week I'd like to take a brief time out to highlight some worthwhile (and ongoing) community discussions. Every so often it's good to take a bit of a break from my rantings and ravings and hand the microphone to you guys, and what better way to do that than by examining a few of the more interesting forum discussions to be found on both the U.S. and EU boards.

Without further ado, join me after the cut and add your two copper to the comment section.

Continue reading The Anvil of Crom: Recessions, appearance tabs, and PvP for the returning player

MassivelyThe Anvil of Crom: Recessions, appearance tabs, and PvP for the returning player originally appeared on Massively on Sun, 12 Jun 2011 17:00:00 EST. Please see our terms for use of feeds.

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One Shots: The non-elder dragon

Posted: 12 Jun 2011 02:00 PM PDT

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We end foe week on One Shots the same way we began it: in Guild Wars. Massively reader Kirana gives us this screenshot from Factions:
Kuunavang is the first dragon you fight in the Guild Wars games. She's corrupted in the the Unwaking Waters mission, but after you free her (defeat her), she's an ally for the rest of the game, offering special skills in certain missions to help you out.
Next week on One Shots is guild week. It's time to show off your best group shot of you and your guildmates. Whether you're hanging out, enjoying guild housing, taking out a huge enemy, or throwing a party, grab a screenshot, send it to oneshots@massively.com along with your name and the name of the game, and tell us about your guild!

MassivelyOne Shots: The non-elder dragon originally appeared on Massively on Sun, 12 Jun 2011 16:00:00 EST. Please see our terms for use of feeds.

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E3 2011: Perfect World shows off three killer new titles

Posted: 12 Jun 2011 12:00 PM PDT

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We recently learned that Perfect World Entertainment bought Cryptic Studios, the maker of Champions Online and Star Trek Online. While it was a surprise, it shouldn't have been. PWE has been successfully growing and publishing games for a long time. I caught up with PWE at E3 to take a look at three brand-new titles that will be coming out later this year. I approached the decked-out booth cautiously just in case the company had plans to buy me as well!

I was ushered into a dark cave-like structure built just for showing off three new titles. I shook hands, made introductions, placed faces with names that I normally knew only through email or social media, and sat down in front of a screen with a glowing image of a man in a bear suit -- a bear suit with giant claws. It reminded me of Frank from Donnie Darko.

The PR team started to give me the details of the new titles I was about to play, and then I turned around and logged in. Join me past the cut to hear what I thought!

Continue reading E3 2011: Perfect World shows off three killer new titles

MassivelyE3 2011: Perfect World shows off three killer new titles originally appeared on Massively on Sun, 12 Jun 2011 14:00:00 EST. Please see our terms for use of feeds.

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Allods Online previews the new Reincarnation system

Posted: 12 Jun 2011 10:00 AM PDT

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Remember Tabula Rasa's system for letting players save characters and later play a copy of a different class? It was a good system, but it sadly vanished along with the rest of the game, and the upcoming Allods Online patch won't bring it back. But it will bring something very similar in the form of reincarnation, which has just been previewed on the official site. Players at level 46 or higher will be able to create a new character that's linked to the original -- and as a result, learn abilities that would otherwise be unavailable.

Characters who complete the trials necessary for reincarnation will be able to create a special Incarnation character, who shares most of a character's resources such as bag size and mounts. Incarnations are less powerful than the original while leveling, but the bonus is that both the original character and the incarnation may learn abilities from the other's class, allowing more freedom in creating a unique character. Allods Online players interested in this system can find more information on the official preview page -- it should be an interesting way to explore a different character type and earn some extra character abilities in the process.

MassivelyAllods Online previews the new Reincarnation system originally appeared on Massively on Sun, 12 Jun 2011 12:00:00 EST. Please see our terms for use of feeds.

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