General Gaming Article

General Gaming Article


OCZ Faces Question of Sale Versus Relaunch Following CEO's Resignation

Posted: 18 Sep 2012 12:28 PM PDT

OCZ HeadquartersThere's been quite the shakeup in Silicon Valley this week. After learning that AMD's CFO Thomas Seifert has resigned to pursue other opportunities, we now find out that OCZ Technology's head honcho and founder, Ryan Petersen, has stepped down as CEO, effective immediately. Executive Vice President and Chief Marketing Officer, Alex Mei, is taking Petersen's place on an interim basis, but the question OCZ faces is whether it would be better off finding new management or selling its operations.

OCZ's share price has fallen nearly 6 percent to around $4.16 following news of Petersen's departure, and 33 percent so far this year. There's been chatter that OCZ is having trouble securing enough NAND flash memory chips for its storage and memory products.

"Our sense is, given the numerous challenges still facing the company, that an organized sale would be an easier route for investors and employees alike," Sterne Agee analysts Alex Kurtz and Amelia Harris wrote in a note.

The circumstances of Petersen's departure aren't yet known at this time, though Kurtz and Harris believe it's likely due to to the recent revenue miss along with ongoing frustrations related to securing a NAND deal. Such things are now Mr. Mei's problem.

Alex Mei
Alex Mei, OCZ's interim CEO

"I'm honored that the Board has selected me to lead OCZ on an interim basis. We have dedicated and talented employees, extremely competitive technology, and product roadmaps that we believe will enable us to continue to provide industry-leading solid state storage solutions to our growing customer base," Mr. Mei said in a statement. "As one of the longest tenured employees, I've been fortunate to have had a front-row seat to what OCZ's amazing employees are capable of achieving for nearly a decade. I'm confident that our team will continue to execute the core strategies we've previously communicated to investors."

OCZ has been a long-time player in the component business. In the early days, OCZ made a name for itself selling enthusiast grade RAM. In 2011, OCZ ditched the DRAM market to focus on the more profitable solid state drive sector.

Follow Paul on Google+, Twitter, and Facebook

 

Daily Deals 9/17/12: 20% off Logitech G600, 20% off 120GB Intel 520 and More

Posted: 18 Sep 2012 12:00 PM PDT

Logitech G600 MMO Gaming Mouselogic buy

Top Deal

If you're still using the old PS2 mouse your dad gave you and are in need of an upgrade, check out today's daily deal: The Logitech G600 MMO Gaming Mouse. At $63.99 with free shipping (normally $79.99 - use 20% coupon code: BIGDEALS), Logitech's gaming mouse offers a whopping 20 buttons (because, you know, 19 buttons simply aren't enough). On your left thumbside alone, there are 12 buttons (which work great for spell casting in an MMO).

In terms of sensitivity, the G600 offers a range between 200 to 8,200 DPI that you can change on the fly. Allowing you to take advantage of your tweaked sensitvity settings is the mouse's low-friction feet. Tying everything together to your computer is a braided USB cable. 

For more information on our daily deal, check out our detailed writeup of the mouse here

Desktops:

Dell XPS 8500 Core i7 Ivy Bridge Desktop w/2TB hard drive, 8GB DDR3 RAM, Wireless-N, 1GB Radeon HD 7570 graphics for $749 with free shipping (normally $850 - use $100 coupon code: V48PR?HP99J3D?). 

Computing Hardware & Peripherals: 

120GB Intel 520 Series 2.5" SATA 6GB/s SSD (SSDSC2CW120A3K5) for $119.99 with free shipping (normally $149.99 - use 20% coupon code: BIGDEALS). 

180GB Intel 520 Series 2.5" SATA 6GB/S SSD for $167.99 with free shipping (normally $185 at Amazon.com). 

Logitech Wireless Wave Mouse & Keyboard MK550 for $47.99 with free shipping (normally $79.99). 

Amped Wireless AP20000G Wireless Router Promises Up to 7,500 Square Feet of Coverage

Posted: 18 Sep 2012 10:25 AM PDT

Amped Wireless AP20000GIs there anything more frustrating than dealing with a wireless dead zone in your home or office building? Sure there are, but no matter how it compares to other unfortunate events, dealing with weak Wi-Fi signals can be a maddening affair. Amped Wireless set about solving this problem with its new AP20000G dual-band Wi-Fi access point. According to Amped Wireless, this high power device will extend the range of your Wi-Fi coverage by up to 7,500 square feet.

The AP20000G works its Wi-Fi extending mojo with a 620MHz processor, premium high power Wi-Fi 600mW 2.4GHz amplifiers, high power 5GHz amplifiers, and two detachable dual-band high gain antennas. Just connect it to your home router (wired or wirelessly) and the AP20000G will do the rest, Amped Wireless says.

Amped Wireless Graphic

In addition to improved Wi-Fi coverage, the AP20000G sports a USB 2.0 port for file sharing, support for advanced security protocols, up to eight Wi-Fi networks for guess access, plug-and-play setup, and four Gigabit wired ports.

Amped Wireless has the AP20000G up for pre-order for $170. Shipments will begin September 26, 2012.

Follow Paul on Google+, Twitter, and Facebook

 

Microsoft Reveals Pricing Info for Office 365 Subscriptions

Posted: 18 Sep 2012 09:26 AM PDT

Office 365 LogoWe finally have some pricing details to share regarding Microsoft's cloud-based Office 365 platform. In a recent blog post, the software giant laid out the details for both consumers and businesses. On the consumer side, an Office 365 Premium subscription will start at $8.33 per month, billed annually at $99.99, which covers up to five users. It will be available in both physical and online stores across 227 markets worldwide, Microsoft says. There will also be a free 30-day trial available.

"With this release, we're modernizing Office, and an important part of that is the introduction of new subscriptions," Microsoft said. "Subscriptions open a host of possibilities, and subscribing to Office 365 will be the best choice for many - especially families, people with multiple devices and small businesses."

The above mentioned Office 365 Premium subscription comes with Word, Excel, PowerPoint, OneNote, Outlook, Access, and Publisher. It can be installed on up to 5 PCs or Macs and shared among all users in the home. It will come with nearly three times the amount of SkyDrife storage with an additional 20GB over the 7GB you already get for free, as well as 60 minutes of Skype world calling per month.

Office 365

Office 365 Small Business Premium runs $12.50 per month ($149.99 billed annually) and adds a 25GB Outlook mailbox, 10GB of professional grade cloud storage for the organization plus 500MB per user, the ability to host online meetings in HD, and a public-facing website without any additional hosting fees.

If you're not feeling the cloud-subscription model, don't worry, Microsoft says you'll still be able to buy traditional Office suites. Prices will start at $139.99 for Office Home and Student 2013 editions, and go up from there. For those who purchase Office 2010 on or after October 19, they'll be eligible to download a year of Office 365 Home Premium or the equivalent Office 2013, for free.

Follow Paul on Google+, Twitter, and Facebook

 

AMD CFO Thomas Seifert Resigns, Company Stock Takes a Hit

Posted: 18 Sep 2012 08:11 AM PDT

Thomas SeifertAnother high profile executive has fled Advanced Micro Devices (AMD). Thomas Seifert, previously the Sunnyvale chip designer's Chief Financial Officer (CFO), has resigned "to pursue other opportunities." Taking his place is Devinder Kumar, senior vice president and corporate controller. Kumar assumes the position on an interim basis as AMD seeks a permanent replacement.

According to AMD, Seiftert's announced departure doesn't carry any unnecessary drama. It was not decided based on any disagreement with the company or over AMD's accounting principles or practice, the chip designer said. Simply put, Seifert felt it was time to move on.

"We thank Thomas for his many contributions to AMD and for serving as interim CEO in 2011," said Rory Read, AMD president and CEO. "Thomas' personal commitment to the highest standards of accountability and financial integrity has helped define how AMD does business today. Devinder is an experienced financial executive whose financial expertise and semiconductor experience developed during his 28 year tenure at AMD is an asset to the company."

As amicable as this departure seems to be, it's the latest in a long string of high profile resignations at AMD that spans the past few years. AMD lost Eric Demers, former graphics Chief Technology Officer, back in February of this year, Before that, high profile resignations include Dirk Meyer (former CEO), Rick Bergman (former Products Group GM), Nigel Dessau (former CMO), Emilio Ghilardi (former Senior VP and Chief Sales Officer), and Godfrey Cheng (former Director of Client Technologies and 12-year employee at AMD). All of these departures occured no earlier than 2011.

Whether the result of the cumulative effect of losing so many high-level executives or simply a reaction to Seifert specifically, investors hit the panic button after news hit the wire, sending AMD's share price down nearly 12 percent in extended trading hours.

Follow Paul on Google+, Twitter, and Facebook

 

Cooler Master TPC 812 Review

Posted: 18 Sep 2012 08:00 AM PDT

Vertical vapor chamber—blowing hot air?

We have been anxious to test Cooler Master's TPC 812 since we saw a prototype at this year's CES—or was it last year's? Regardless, the company piqued our interest with its talk of "vertical vapor chamber cooling," and we finally have our hands on the TPC 812, a massive air cooler with six heat pipes and two vertical vapor chambers.

The TPC 812 is 6.4 inches high, 4.1 inches deep (with fan), and 5.4 inches wide, and weighs over two pounds, four ounces. Unlike Cooler Master's wildly successful Hyper 212 coolers, the TPC 812 doesn't have direct-contact heat pipes. Or direct-contact vapor chambers. Instead, its six heat pipes are soldered to the (nickel-coated) copper heatsink, and the bottoms of the vapor chambers rest atop the heat pipes. The heat pipes and vapor chambers rise through a large stack of aluminum fins. The TPC 812 ships with one 12cm PWM fan with a set of plastic mounting clips, beefier versions of the ones that ship with the Hyper 212 Evo (April 2012), as well as a set of clips for attaching an additional fan. The cooler also ships with a resistor cable if you prefer to run your fan at lower rpms, which you might, given its noise at full throttle.

The TPC 812 mounts to the motherboard with the same sort of mounting bracket we've seen on the Hyper 212 series coolers: an X-shaped crossbar with spring-screws at the ends, which mounts to four posts in the motherboard's cooler mounting holes. The posts are either screwed directly into the integrated backplate (LGA2011) or into a universal backplate (all other sockets).

The TPC 812 cooled our overclocked i7-3960X to 71.2 C—47.2 C above the 24 C ambient temperature in the room. By contrast, the Xigmatek Aegir, our champion at this price/size range, got the CPU down to 69.2 C in a 25.6 C room (43.6 C difference), and the CM Hyper 212 Evo, our favorite budget cooler, got the CPU to 70.2 C while the room was 25.7 C (44.5 C difference). The TPC 812 isn't a bad cooler—its performance is still impressive. It's just not enough to dethrone the Hyper 212 Evo or the Xigmatek Aegir. Both, incidentally, are direct-contact coolers, and the Evo is half the price of the TPC 812.

Those massive heat pipes protruding from the top of the cooler? They're decorative caps, sitting on the real (and smaller) heat pipes.

We're not sure why Cooler Master chose to use vapor chambers at all on this cooler, given that a vapor chamber is essentially a wide, flat heat pipe. They're useful in space-constrained applications like videocards, but the TPC 812 hardly has that problem, and putting vapor chambers atop the six heat pipes the cooler already has feels like an afterthought, or a gimmick.

Given that this is the only vertical vapor chamber cooler we've tested, we're not ready to dismiss the technology outright, and the TPC 812 is a fine cooler, but compared to cheaper, lighter direct-contact coolers, the TPC 812 can't win.

Asustek's Windows 8 Tablets May Be Priced Out of Contention

Posted: 18 Sep 2012 05:56 AM PDT

During an investors conference last month, Asustek president Jerry Shen had said that if Microsoft launched its Surface tablet at the then much-rumored $199 price point, it would effectively jeopardize the survival of the Taiwanese PC vendor's own Windows 8-based tablets. Now, a new report suggests Asus may have found a rather ingenious way of preventing Microsoft from doing so.

ZDNet claims to have gotten its hands on a leaked roadmap document (below) that shows the tablets Asustek has lined up for the holidays. But the most interesting thing contained in this allegedly leaked document is the pricing of these tablets, which, if true, suggests that the Taiwanese company has decided if anyone is going to threaten Windows 8 tablets out of contention, it is going to be Asus itself.

The slide published by ZDNet lists three tablets: the Tegra 3-powered Vivo Tab RT, the Intel Atom Z2760-based Vivo Tab, and the dual-screen Taichi. If the document  is genuine, the 10.1-inch Vivo Tab RT and the 11.6-inch Vivo Tab will start at $599 and $799 respectively. As for the Taichi, it could end up costing as much as $1,299.

Image Credit: ZDnet

MMO and SEO News from Gameforumer.com

MMO and SEO News from Gameforumer.com


Review: Thirty Flights of Loving

Posted: 18 Sep 2012 06:30 PM PDT

You won’t get very far on your escapades through the Internet without someone complaining about how much “games these days do nothing but hold your hand.” This phrase is most often used when referring to gameplay, but the same can easily be said about how stories are told throughout the medium. There has been a [...]

Transformers: Fall of Cybertron Review

Posted: 18 Sep 2012 02:20 AM PDT

Oh, we've got trouble, right here in Autobot city There's some magical quality about the Transformers brand, a wonderful beauty in the idea that giant, walking Rock 'Em Sock 'Em robots—who absolutely hate each other, we note—can transform into the coolest of cars, the heaviest of machinery, the biggest of guns… or even larger, walking [...]

Review: Astro A50

Posted: 17 Sep 2012 06:32 PM PDT

It doesn’t take much to really improve the gaming experience. Better seating, better lighting, better company, etc. are sometimes all it takes to go from an utterly insufferable trek through your simulated world of choice to a magical journey that will keep you coming back for hours on end. Upgrading your audio setup is often one of [...]

MMO Updates

MMO Updates


The Secret World's Digging Deeper update is now live!

Posted: 18 Sep 2012 10:30 AM PDT

Filed under: , , , , ,

The Secret World's Digging Deeper update is now live!
After a number of delays, first from company restructuring and then from a serious potential exploit, The Secret World's second update is finally live and ready for players to experience. Digging Deeper introduces TSW's first new weapon -- a rocket launcher -- as well as new missions and new nightmare modes for two dungeons, The Facility and Hell Eternal dungeons. Characters interested in a new look will also be able to change their 'do at Ockham's Razor in London and get a facelift from Dr. Anton Aldini in Brooklyn.

Another change includes new loot bags that will drop off of all region bosses. These include various goodies like blueprints to summon the boss, epic items, and unique raid puzzle pieces. More information about this update can be found in the official patch notes.

MassivelyThe Secret World's Digging Deeper update is now live! originally appeared on Massively on Tue, 18 Sep 2012 12:30:00 EST. Please see our terms for use of feeds.

Permalink | Email this | Comments

Massively Speaking Episode 216: The economy show

Posted: 18 Sep 2012 10:00 AM PDT

Filed under: , , , , , , , , , , ,

Massively Speaking Episode 216
The winds of change are blowing, and Justin and Bree have rushed outside to fly their kites because of it. In fact, change is coming not only to the Massively staff but to many of our favorite MMOs as well. Will we survive or throw a snit because we wish that life could've been frozen in time in 1999? You'll just have to listen and see whether any temper tantrums are thrown!

Have a comment for the podcasters? Shoot an email to podcast@massively.com. We may just read your email on the air!

Get the podcast:
[iTunes] Subscribe to Massively Speaking directly in iTunes.
[RSS] Add Massively Speaking to your RSS aggregator.
[MP3] Download the MP3 directly.
Listen here on the page:



Read below the cut for the full show notes.

Continue reading Massively Speaking Episode 216: The economy show

MassivelyMassively Speaking Episode 216: The economy show originally appeared on Massively on Tue, 18 Sep 2012 12:00:00 EST. Please see our terms for use of feeds.

Permalink | Email this | Comments

    This posting includes an audio/video/photo media file: Download Now

    LotRO treasure hunt event returns to Middle-earth

    Posted: 18 Sep 2012 09:00 AM PDT

    Filed under: , , , ,

    LotRO treasure hunt event returns to Middleearth
    Treasure hunters, prepare your picks! Folks who have been awaiting the return of Lord of the Rings Online's mini-game treasure hunt event should head to The Treasure Field in Ered Luin quickly. The event is now live on all servers, but will only last until September 23rd. According to Turbine's latest patch notes for the 7.4 update, there are also new rewards to be found buried deep in the ground.

    Players who don't want to take the time to ride out to the field on their own can travel via the special festival announcer NPCs located in West Bree, Michel Delving, Thorin's Hall, and Celondim. More information about the event can be found in the Road to Mordor's treasure hunting guide.

    MassivelyLotRO treasure hunt event returns to Middle-earth originally appeared on Massively on Tue, 18 Sep 2012 11:00:00 EST. Please see our terms for use of feeds.

    Permalink | Email this | Comments

    The Soapbox: The classic Dungeons & Dragons problem

    Posted: 18 Sep 2012 08:00 AM PDT

    Filed under: , , , , ,

    Not pictured: figuring out in older editions why ancient elves were unable to figure out how to be paladins.
    Disclaimer: The Soapbox column is entirely the opinion of this week's writer and does not necessarily reflect the views of Massively as a whole. If you're afraid of opinions other than your own, you might want to skip this column.

    Older tabletop roleplaying games are a mess.

    I realize that some our readers may not have had the unique pleasure of getting introduced to gaming via a handful of dice and a pencil, but let me give you the very short version. A long time ago, a game called Dungeons & Dragons was written, and it was the first roleplaying game. Since then, we've seen a lot of other roleplaying games come out with different ideas and different themes. We've also seen a lot of other roleplaying games meant to intentionally hearken back to the days when Dungeons & Dragons was the only game in town.

    This is almost never a good idea.

    Nor is the idea unique to tabletop games. In fact, we're seeing the same thing in the MMO space. There are games that market themselves by promising to be a return to the days of Ultima Online or points related, a throwback to the old school of gaming. I'm pretty sure Vanguard was the first of that movement. And while I understand the sentiment, it pretty much always ends in tears for some very good reasons.

    Continue reading The Soapbox: The classic Dungeons & Dragons problem

    MassivelyThe Soapbox: The classic Dungeons & Dragons problem originally appeared on Massively on Tue, 18 Sep 2012 10:00:00 EST. Please see our terms for use of feeds.

    Permalink | Email this | Comments

      Guild Wars 2 is now available for Mac

      Posted: 18 Sep 2012 07:15 AM PDT

      Filed under: , , , , ,

      Guild Wars 2
      Yes, you read that right. Guild Wars 2 is available for Mac -- now. ArenaNet just announced that Guild Wars 2 will be supported on Apple's Mac OS X moving forward. Anyone who's purchased Guild Wars 2 has both clients available to them. Players using a Mac client will have all the same features and access to the same servers as a PC client.

      The current client available for download is listed as a beta client, so keep in mind as you play that performance and system requirements haven't been finalized. Check out this nifty Mac FAQ if you want more information.

      MassivelyGuild Wars 2 is now available for Mac originally appeared on Massively on Tue, 18 Sep 2012 09:15:00 EST. Please see our terms for use of feeds.

      Permalink | Email this | Comments

      Flameseeker Chronicles: The long haul in Guild Wars 2

      Posted: 18 Sep 2012 07:00 AM PDT

      Filed under: , , , , , , , ,

      Guild Wars 2
      I hear a lot of Guild Wars 2 players talk about level 80. I hear, specifically, a lot of Guild Wars 2 doubters talking about level 80. Surely, surely, if the level cap could be hit in mere days (or for those of us well behind the vanguard, mere weeks), then the game must be content-light? Surely, surely, that would mean that the real game was "endgame"? Nope.

      Don't get me wrong; hitting the level cap is significant. It's cool. Your character strikes a pose (you know, the same one he has struck literally scores of times before at each and every level-up). Your character says a catch-phrase. You feel good. But in terms of actual gameplay, I can think of very little that is less significant.

      Continue reading Flameseeker Chronicles: The long haul in Guild Wars 2

      MassivelyFlameseeker Chronicles: The long haul in Guild Wars 2 originally appeared on Massively on Tue, 18 Sep 2012 09:00:00 EST. Please see our terms for use of feeds.

      Permalink | Email this | Comments

        The Daily Grind: Are lifetime passes worth it after F2P?

        Posted: 18 Sep 2012 06:00 AM PDT

        Filed under: , , , , , , , ,

        The Daily Grind - Are lifetime passes worth it after F2P?
        Our recent post on The Secret World's potential F2P conversion featured a sub-discussion about lifetime subscriptions, and it got me to thinking about how such deals are valued and whether they're ultimately worth it. Prior to TSW, the only lifetime purchase I'd made was a Lord of the Rings Online account way back in 2007. Since I played the game heavily for over two years, and since the free-to-play switch happened well after the 14 subscription months it took to recoup my initial investment, I got (and continue to get) a far better deal out of the lifetime than Turbine did.

        With TSW, Funcom would have to hold off on F2P for another year in order for me to get the full monthly sub value out of the $199 up-front charge. Even if it doesn't make it, though, I'm glad I supported the game out of the gate. The Secret World is that rare MMO with the courage to do things differently, and personally that's worth a whole lot more than 200 bucks.

        What about you, dear readers? Are lifetime passes worth it even if the game goes F2P?

        Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

        MassivelyThe Daily Grind: Are lifetime passes worth it after F2P? originally appeared on Massively on Tue, 18 Sep 2012 08:00:00 EST. Please see our terms for use of feeds.

        Permalink | Email this | Comments

          Not So Massively: Updates ahead for Firefall, Diablo III and more

          Posted: 17 Sep 2012 07:00 PM PDT

          Filed under: , , , , , , , , , , , ,

          Not So Massively title image
          This week Firefall gave fans an inside look at what each of its development teams is up to for the next development cycle, revealing a strong focus on PvE content. Path of Exile ran another public stress test this weekend to see how the servers would cope with a full-scale deployment, and Blacklight: Retribution's $30,000 US 30 days of fight contest has officially ended.

          Diablo III developers gave a sneak peek of the upcoming patch 1.0.5 update, which aims to reduce monster damage, rebalance defensive abilities, and introduce "uber" versions of several bosses. Players also found a way to farm treasure goblins this week with an odd quirk of the Puzzle Ring legendary.

          Upcoming MOBA SMITE revealed details of Thor, god of thunder, in a new video. League of Legends officially released its devestating new dark mage Syndra this week and started a new video series that asks professional players about their favourite champions. Finally, Wrath of Heroes introduced new Dark Elf assassin Zathis and detailed its new Alchemy system, which lets players convert their old tactics and masteries into something useful.

          Continue reading Not So Massively: Updates ahead for Firefall, Diablo III and more

          MassivelyNot So Massively: Updates ahead for Firefall, Diablo III and more originally appeared on Massively on Mon, 17 Sep 2012 21:00:00 EST. Please see our terms for use of feeds.

          Permalink | Email this | Comments

            TERA on sale again, merge details revealed

            Posted: 17 Sep 2012 06:00 PM PDT

            Filed under: , , ,

            Or you could just play TERA twice as much.  I guess.
            Yo dawg, Amazon heard you might like TERA, so it's giving you TERA when you buy TERA so you'll have two copies of TERA. Bizarre though it might sound, it's the truth. Purchase a digital download version of TERA on Amazon right now for $9.99 and you'll receive a second key for the game as well at no additional charge.

            It's worth noting that this deal is valid for only the downloaded version; the retail version does not have the same price discount or special offer. The deal doesn't technically reward you with an immediate copy, instead providing a $9.99 promotional credit that can be redeemed only on a second copy of TERA. This credit is valid until October 15th, but the promotion ends on September 22nd.

            If you and a friend have been tempted to give TERA a shot, now is obviously the time to jump in, although you may want to wait for a day as the game is merging down to three servers tomorrow. In fact, En Masse has just officially announced the names of the new servers and revealed additional details about the merges on the TERA website.

            [Thanks to potatochobit for the tip!]

            MassivelyTERA on sale again, merge details revealed originally appeared on Massively on Mon, 17 Sep 2012 20:00:00 EST. Please see our terms for use of feeds.

            Permalink | Email this | Comments

            Captain's Log: Star Trek Online's skill points and expertise

            Posted: 17 Sep 2012 05:00 PM PDT

            Filed under: , , , , ,

            STO KDF Starbase
            It's time to ramp up the efforts to help out Star Trek Online newbies -- not just experienced MMO players new to Star Trek Online but new MMO players in general. Since STO went free-to-play late last year, the game has seen an influx of new players, many of whom have discovered and have become a part of the game's wonderful community. To date, there are still many people who are making STO their first MMO and are looking for helpful hints.

            With the kind assitance and input of many members of the STO and Massively communities, I'm continuing a series of columns devoted to helpful hints for the new player. This week we'll be taking a look at the game's skill trees for playable characters and their bridge officers.

            Continue reading Captain's Log: Star Trek Online's skill points and expertise

            MassivelyCaptain's Log: Star Trek Online's skill points and expertise originally appeared on Massively on Mon, 17 Sep 2012 19:00:00 EST. Please see our terms for use of feeds.

            Permalink | Email this | Comments

              Star Wars: The Old Republic rolls out consolidation of locked servers [Updated]

              Posted: 17 Sep 2012 04:30 PM PDT

              Filed under: , ,

              Remember when your mother told you that if you didn't clean up your room she'd do it her way whether you liked it or not?  Same principle.
              Star Wars: The Old Republic has been making a move toward fewer servers with higher populations for a while, but tomorrow's maintenance is the final step. After character transfers earlier in the year and the higher-population technology rollout, the server lists are being fully merged as of tomorrow. If you still have characters on a locked server, they will be transferred over to their new home tomorrow whether you like it or not.

              For those players curious about their new destination or the ever-present naming issue, the team has created an FAQ to answer any obvious questions. The character limit on the destination servers has also been raised to 12. Players who have more than 12 total characters after consolidation will still have access to all of their characters but cannot create any new characters until they delete a few (although all of the characters will be available for play). As with any sort of transfer, there's still some ambiguity about how smoothly everything will run, so players will have to keep their eyes peeled, log in tomorrow, and see what happens after the dust settles.

              [Update: The team also just released a miniature dev blog that explains how shadows will soon be prettified.]

              MassivelyStar Wars: The Old Republic rolls out consolidation of locked servers [Updated] originally appeared on Massively on Mon, 17 Sep 2012 18:30:00 EST. Please see our terms for use of feeds.

              Permalink | Email this | Comments

              Leaderboard: Complexity vs. simplicity

              Posted: 17 Sep 2012 04:00 PM PDT

              Filed under: , , ,

              Leaderboard Complexity vs simplicity
              A wise man once said to me, "Now, the world of MMOs don't move to the beat of just one drum, what might be right for you, may not be right for some." That may have also been '80s TV talking, but the point is still valid. When it comes to the wide range of our gaming buffet, we have everything from incredibly complex games that require a Masters-level course to Fisher-Price games with condescending colors and icons just in case we can't read.

              I appreciate both and everything in between on that spectrum. Complexity certainly does drive people away and present a real obstacle to growing a playerbase, but it also asks folks to step up and learn something instead of be handed welfare epics. Simplicity is relaxing as well because life is complicated enough. Sometimes you just want to see big numbers and things going poof.

              So take out your imaginary crayons today and draw a line. To the left are complex MMOs and to the right is simplicity in its finest. Don't levy judgment on which is better overall; just tell us where your preferences lie -- to the complex or to the simple? Vote after the jump!

              Continue reading Leaderboard: Complexity vs. simplicity

              MassivelyLeaderboard: Complexity vs. simplicity originally appeared on Massively on Mon, 17 Sep 2012 18:00:00 EST. Please see our terms for use of feeds.

              Permalink | Email this | Comments

                Team Fortress 2 helped Valve survive without an MMO

                Posted: 17 Sep 2012 03:00 PM PDT

                Filed under: , , , , ,

                Team Fortress 2 helped Valve survive without an MMO
                Gamasutra is running an interesting interview with Team Fortress 2 lead designer Robin Walker. While the whimsical shooter offers plenty of engaging gameplay, it's most notable accomplishment may be that it serves as a testbed for Valve's future livelihood.

                "[When TF2 shipped], MMOs were the dominant story in the industry, and one concern we had was that we might not be able to survive if we didn't build one," Walker told the website.

                "We didn't think we were ready to undertake that, but we did think that we might be able to build some pieces of one, learning enough so that if or when we did need to build one, we had less risk on the table. We decided that persistent item design and storage seemed like a reasonable amount of risk for us to bite off, and could be made to fit into TF2's gameplay," Walker explained.

                MassivelyTeam Fortress 2 helped Valve survive without an MMO originally appeared on Massively on Mon, 17 Sep 2012 17:00:00 EST. Please see our terms for use of feeds.

                Permalink | Email this | Comments

                RIFT adds pumpkin patch lootables to mobile app

                Posted: 17 Sep 2012 02:00 PM PDT

                Filed under: , , ,

                RIFT adds pumpkin patch lootables to mobile app
                RIFT's recent 1.10 patch triggered the start of a brand-new festival for the game, the Autumn Harvest, and now Trion Worlds' mobile app is getting in on the fun. The team has added a Pumpkin Patch scratcher to its lootables section, giving users a chance to win festival loot for their in-game characters.

                The new lootable is available for a limited time only, presumably until the end of the game's festival. Lucky winners can nab currency for the event or a goodie bag containing special food.

                Lootables are free lottery-type scratchers that are granted once every hour on the mobile app, with a maximum of six kept in reserve at any one time.

                MassivelyRIFT adds pumpkin patch lootables to mobile app originally appeared on Massively on Mon, 17 Sep 2012 16:00:00 EST. Please see our terms for use of feeds.

                Permalink | Email this | Comments

                Pirate101 launching in 'early October'

                Posted: 17 Sep 2012 01:00 PM PDT

                Filed under: , , , , , , , , , , ,

                Pirate101 launching in 'early October'
                KingsIsle's Pirate101 has a launch date, sorta. It's actually more like a launch window, as the followup to Wizard101 is slated for an "early October" release.

                Forbes says the free-to-play kid-friendly title will go on sale just in time for International Talk Like a Pirate Day (that's September 19th if you're curious). Pre-sale purchasers will get access to the game a week prior to its actual launch, and they'll also score a range of in-game pets, mounts, weapons, and homes.

                If you're willing to fork over 89 bucks for the Boochbeard bundle, you'll get automatic beta access which will enable you play this week.

                MassivelyPirate101 launching in 'early October' originally appeared on Massively on Mon, 17 Sep 2012 15:00:00 EST. Please see our terms for use of feeds.

                Permalink | Email this | Comments

                Xsyon creature migration system unveiled

                Posted: 17 Sep 2012 12:00 PM PDT

                Filed under: , , , , ,

                Xsyon creature migration system unveiled
                As part of making a dynamic, living world, Notorious Games unveiled Xsyon's unique new creature migration system. Unlike worlds where mobs are static, this sandbox will ensure that animals don't just hang around one place. Instead, as animals breed and the populations expand, they will move from regions with higher populations to areas with lower ones.

                Different species will also exhibit different tendencies when migrating. Smaller, tamer critters will congregate toward the shores of Lake Tahoe and civilization, whereas the more dangerous creatures will migrate toward the mountains away from people. The wild animals that venture too close or into the toxic mist will mutate and return to wreak havoc upon the denizens of the land.

                [Source: Notorious Games press release]

                MassivelyXsyon creature migration system unveiled originally appeared on Massively on Mon, 17 Sep 2012 14:00:00 EST. Please see our terms for use of feeds.

                Permalink | Email this | Comments

                  Wings Over Atreia: Aion 3.5 comes alive this October!

                  Posted: 17 Sep 2012 11:00 AM PDT

                  Filed under: , , , , , , , , , ,

                  Wings Over Atreia  embargo interview
                  I'd promised a continuation of my report on the goodies headed our way in the upcoming Aion 3.5 patch, but fortunately, I've got something even better! Instead of just delving into the new features today, I get to inform you all that 3.5 will go live in October! That's right: The next Aion update is coming to North America a lot sooner than anyone had thought.

                  Not only that, but I was able to sit down with Associate Producer Sean Orlikowski to talk about some of these great new features, like housing changes, legion quests, and Dimensional Vortexes. We discussed the epic conclusion of the Dragon Lord's saga, the underlying story that has been playing out since the game launched. Then he shared some details about the Anniversary events starting on September 19th. Trust me -- a lot of stuff is coming our way.

                  So what do Daevas have to look forward to next month? Where to begin...

                  Gallery: Aion 3.5

                  Continue reading Wings Over Atreia: Aion 3.5 comes alive this October!

                  MassivelyWings Over Atreia: Aion 3.5 comes alive this October! originally appeared on Massively on Mon, 17 Sep 2012 13:00:00 EST. Please see our terms for use of feeds.

                  Permalink | Email this | Comments

                    Lengthy Blade & Soul review finds a lot to love

                    Posted: 17 Sep 2012 10:30 AM PDT

                    Filed under: , , , , , ,

                    Lengthy Blade & Soul review finds a lot to love
                    So Blade & Soul is headed west, and you're kind of interested but also kind of wary because, well, Aion and TERA. Fortunately for you, Steparu.com has a pretty lengthy review of Blade & Soul's Korean client.

                    The piece delves into everything from the game's unique movement and travel systems to its combat, clothing, and skill mechanics. There are quite a few embedded gameplay videos as well. So what's the author's verdict? "I played this game hardcore for two months straight with ten-hour long gaming sessions each day," he writes.

                    MassivelyLengthy Blade & Soul review finds a lot to love originally appeared on Massively on Mon, 17 Sep 2012 12:30:00 EST. Please see our terms for use of feeds.

                    Permalink | Email this | Comments

                    Total Pageviews

                    statcounter

                    View My Stats