General Gaming Article

General Gaming Article


LG Shows Off 3D Gaming Laptop

Posted: 23 Aug 2011 03:00 PM PDT

lgLG is not really a name associated with laptops, but that isn't stopping the Korean company from taking its new LG A530 15-inch gaming laptop on a worldwide tour. Why take it on tour? This device has a high-resolution HD 3D screen, and that just doesn't come across in pictures. So what can you expect?

The A530 will come with your choice of Core i3, i5, or i7 CPUs. A Nvidia GeForce GT 555 mobile GPU will be pushing pixels around that 3D screen. Buyers can add up to 8GB of RAM if they like. There is even an option for dual webcams for 3D video capture. Storage is handled with a fast hybrid drive with 4GB of NAND flash. 

The screen is of the usual glasses-required variety. It will come with one pair of active shutter shades. LG was not forthcoming with the price. The 3D-packing PC will be out in Europe, Africa and the Middle East this month. American consumers will see it sometime later. If you think 3D is a gimmick, this is not the laptop for you. A certain subset of gamers might take note, though. 

OWC Mercury Extreme Pro 6G 240GB Review

Posted: 23 Aug 2011 02:46 PM PDT

Any fears we had that the OCZ Vertex 3's speeds were due solely to some voodoo magic or secret deal with SandForce were unfounded. OWC's Mercury Extreme Pro 6G—a product name that contains three too many buzzwords—goes toe to toe with the Vertex 3 in nearly every benchmark, and exceeds it in some.

Like the Vertex 3, the Mercury Extreme Pro 6G (and why not tack on "Enhanced Premium Plus" while you're at it, OWC?) utilizes 256GB of synchronous, 25nm NAND (Micron, in our review unit). As with other SandForce drives, 16GB are reserved for redundancy and overprovisioning; the rated capacity of the drive is 240GB. Unlike the Vertex 3, the Mercury Extreme Pro comes in a sparkly blue chassis. And that's about the only difference.


OWC markets the Mercury Extreme Pro 6G to Mac users, but that doesn't mean we can't buy it.

In AS SSD's incompressible-data sequential read test, the Mercury averaged nearly 506MB/s—on par with the Vertex 3. Its sequential write speed, at 290MB/s, was 10MB/s higher than the Vertex's. In CrystalDiskMark, though the Mercury's sustained reads were 5MB/s slower than the Vertex 3's, both its sustained writes and 32QD 4KB read and write speeds exceeded the Vertex's. IOMeter's 32QD 4KB random-write test confirms it—the OWC drive is slightly faster at 4KB random writes.

Now, the Mercury's performance is not significantly higher than the Vertex's, and its street price is around $10 more at the 240GB capacity—again, not significant. The Mercury is just as good a drive as the Vertex 3, if not slightly better, and we don't hesitate to recommend it. Plus, it's blue.

$550, www.macsales.com

Hardware Hacks: 25 Awesome Console Mods

Posted: 23 Aug 2011 12:37 PM PDT

Let's face it, the reason we do what we do is that we're modders at heart. And though most of our time is taken up in the lab, finding ways to maximize PCs of all shapes and sizes, that doesn't mean we can't appreciate console mods too. To the contrary; after seeing what people have been able to fashion their trusty consoles into, we felt compelled to make a gallery featuring some of our favorite console mods of all time. We still think PC gaming is superior, but we respect a good hardware hack - and with these kick-ass mods, we're seeing a whole new side to consoles.

Fast Forward: Hybrid CrossFire for Fusion

Posted: 23 Aug 2011 11:42 AM PDT

Ever since multicore processors appeared a few years ago, programmers have been complaining about them. Distributing a software workload among multiple CPUs isn't as easy as running a single-threaded program on a single CPU. Now AMD is doing something even more difficult—but it's the future of computer science.

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Image courtesy CNET

As you've heard, AMD's new Fusion processors combine multiple CPUs and a GPU on one chip, like Intel's "Pineview" Atom processors. In some cases, programmers can distribute workloads across all the CPUs and the GPU, and those workloads needn't be graphics. This general technique is called asymmetric multiprocessing on a heterogeneous multicore processor.

No doubt you're familiar with AMD's CrossFire technology, which boosts performance by linking multiple graphics cards together. Usually, this is symmetric multiprocessing on homogeneous processors (identical GPUs). But AMD's Hybrid CrossFire works with different graphics cards or even with a graphics card and an integrated-graphics chipset. Before, adding a graphics card usually bypassed the weaker integrated graphics.

AMD derives Fusion graphics from ATI Radeon discrete graphics, so the latest integrated GPUs aren't the weaklings they used to be. Why waste the Fusion GPU if the user upgrades to a full-fledged graphics card? So AMD will allow Hybrid CrossFire configurations using Fusion graphics and discrete graphics.

radeon

Image courtesy Legit Reviews

It's logical but nontrivial. The graphics driver must balance the workload across an integrated GPU and a discrete GPU that are related like cousins but not identical like twins. The GPUs use different memory and different I/O buses. In addition, some programs will try to use the GPUs and the multiple CPUs!

If you just heard a scream, it was probably a programmer. Buy the poor soul a Jolt cola. Asymmetric multiprocessing on heterogeneous multicore processors is a tough challenge, but it's the future of computing. I'm confident the programmers are ready.

Tom Halfhill was formerly a senior editor for Byte magazine and is now an analyst for Microprocessor Report.

Chinese Documentary Proves State Military University Is Hacking US Targets

Posted: 23 Aug 2011 11:27 AM PDT

There's more news from the China front today, but this tidbit is a little more sinister than a dry piece on PC sales numbers. For a long time, the Chinese government has been rumored to be the hidden hand behind cyber attacks across the world. They've always denied any wrongdoing. But now, it appears that a Chinese military propaganda documentary has inadvertently (or not) tipped China's hand and shown proof of the nation's role in hack attacks.

The military documentary aired in mid-July, according to Geek.com and the Epoch Times. The footage in question lasts approximately six seconds. It seems to show a piece of custom software whipped up by the Electrical Engineering University of China's People's Liberation Army being used to conduct an attack against Minghui.org, a website maintained by the Falun Gong spiritual group. China's government has repeatedly cracked down on the organization in the past. Minghui.org was selected from a drop-down menu titled "Choose Attack Target" that contained a list called "Falun Gong website list."

As if that weren't damning enough, the attack is carried out against a US-based IP address, which is clearly visible in the video. The IP address, 138.26.72.17, belongs to the University of Alabama at Birmingham – a US school. After the IP address and attack target are entered, a big button labeled "Attack" is clicked before the screen fades away.

This seems to be direct evidence (or a well-placed, if odd, bluff) that a top Chinese military university is engaging in cyber warfare against political dissidents and US-based civil websites. You can check out a clip of the software in question on YouTube.

Google Fiber Delivering Face-Melting Speeds Near Stanford

Posted: 23 Aug 2011 10:49 AM PDT

The mythical speeds of Google Fiber have been just that until now – mythical. Like the leprechaun's fabled pot of gold, the service's high speed riches have existed only in lore, but as of late last week it now has a basis in reality. Even though the Goog's still busy laying the fiber groundwork in Kansas Cities, a limited Beta apparently launched in a Stanford residential neighborhood recently.

According to Reddit user "TheTeam," Google just rolled out the service in his neighborhood and its engineers even gave local residents free wireless N routers. TheTeam reports speeds of around 150 Mbps down and 90 Mbps up. So what did he/she do with all that speed?

"The first thing I did was download a movie. 10 minutes :D"

Not bad for a 1.6GB file, not bad at all. We can already see the hysterical "GOOGLE ENABLING MOVIE PIRACY!!!1!" headlines in our heads, especially when TheTeam told Reddit readers "I'm going to go on a movie downloading spree." There's no monthly bandwidth cap, either. That kind of free Internet has us seriously considering moving out to the old college town.

Keep in mind that this lone Reddit user and his SpeedTest.net results are the only murmurs we've heard that the Google Fiber Beta is live; Google itself has been mum on the topic.

Thanks to Anandtech for pointing this out!

Federal Judge Rules in Favor of Cloud Music Lockers

Posted: 23 Aug 2011 10:33 AM PDT

Both EMI and MP3tunes are claiming victory in a court case brought on by the former against the latter over claims that MP3tunes ran afoul of copyright law by failing to remove illegally obtained songs from its storage lockers. A federal judge in New York partially agreed with EMI and found MP3tunes liable for infringing on roughly 350 songs, which is 99 percent less than EMI claimed the service was responsible for, but there's another reason why MP3tunes came out ahead.

U.S. District Judge William Pauley III granted MP3tunes safe haven under the Digital Millennium Copyright Act (DMCA), ultimately ruling that record labels will have to accept that cloud music lockers are on the right side of the law.

"If enabling a party to download infringing material was sufficient to create liability, then even search engines like Google or Yahoo! would be without DMCA protection," the judge wrote in his ruling. "In that case, the DMCA's purpose -- innovation and growth of Internet services -- would be undermined."

The judge further ruled that "the DMCA does not place the burden of investigation on the Internet service provider," essentially granting MP3tunes the same protection as an ISP, and by extension, other cloud music locker services like the ones offered by Amazon and Google.

You can read the full ruling here.

Image Credit: hitechanalogy.com

China Overtakes US In PC Sales And Shipments

Posted: 23 Aug 2011 10:21 AM PDT

For as long as PCs have been around, Americans have been the ones buying them. It shouldn't come as a surprise that the old Stars n' Stripes dominated the PC salescape when you remember that the field was pioneered by US-based companies like Apple and IBM. Now, that streak has come to an end; a new report says that China surpassed the US in both PC shipments and sales in the second quarter of 2011.

While American PC sales languish, the Chinese market is booming. The IDC research group says Chinese PC shipments increased by 14.3 percent to 18.5 million units, while a 4.8 percent slump in the US brought shipment totals to just 17.7 million. That shipment shift corresponded with sales numbers, Computerworld reports. China's PC sales topped $11.9 billion; the US clocked in just under that number at $11.7 billion.

China's unexpected rise came from a surprising number of enterprise purchases, whereas the poor American PC sales are being blamed on a strong showing by tablets.

Corsair Announces DDR3 Upgrade for Macs, Doesn't Assume Apple Users Know How to Upgrade

Posted: 23 Aug 2011 09:22 AM PDT

Corsair today introduced a couple of DDR3 SODIMM kits for Apple Mac desktop and laptop PCs, serving as further proof that you can actually upgrade an Apple computer, or at least parts of it. The new kits are guaranteed to work with any Mac desktop or notebook PC that supports 4GB DDR3 SODIMMs, which covers just about every model in the past two years.

The new RAM is available in 4GB (1x4GB) and 8GB (2x4GB) capacities. They're clocked at 1066MHz with 7-7-7-20 latencies and rated at 1.5V. In other words, nothing glamorous like you might find on the Windows PC side.

For Mac users frightened at the prospect of cracking open their MacBook Pro and swapping out the RAM, Corsair has put together a step-by-step guide on the process in a blog post here.

The 4GB (CMSA4GX3M1A1066C7) and 8GB (CMSA8GX3M2A1066C7) kits are available now for $45 and $85, respectively. What's interesting about the price points is that they're less than half the price of Corsair's 4GB (CM3X4GSDKIT1066) and 8GB (CM3X8GSDKIT1066) kits designed for all Intel and AMD SODIMM platforms, which run $95 and $190, respectively. What a topsy turvy world we live in...

Image Credit: Corsair

Hewlett Packard's Market Value Plummets, Oracle in for the Kill?

Posted: 23 Aug 2011 08:45 AM PDT

There's a whirlwind of uncertainty surrounding Hewlett Packard right now. Still the largest PC firm in the world, HP's inadvertently drove its market value down by billions of dollars when it opened its mouth last week and didn't stop talking until it announced plans to spin off its PC business, abandon webOS hardware, and spend over $10 billion on an enterprise software firm. Now HP could be ripe for a full takeover.

According to Bloomberg's number crunching, HP's market value went into a downward skid of epic proportions following the flurry of restructuring announcements and is now worth $10 billion less than what it was the moment before it revealed its future direction. That amounts to a 20 percent nosedive, and HP's valuation is now five times its estimated profit, which is 70 percent below the industry average for technology firms, Bloomberg says.

"The value right now looks extremely attractive," Michael Mullaney, vice president of Fiduciary Trust, told Bloomberg during a telephone interview. "For the right company, it probably would make sense for someone to come in and scoop it up. Someone could come and at least buy pieces of the firm."

HP has said it's only interested in selling off its PC division, but that was before it's market value fell like a skydiver without a parachute. One of the rumors out there is that Oracle could end up buying HP. Citing a "source close to the situation," the New York Post says Oracle's Larry Ellison is ready to make a move. It's not unfathomable, especially with former HP CEO Mark Hurd now with Oracle.

Even if HP doesn't sell its entire operations to Oracle, the source believes the OEM could be in for a hostile takeover.

"Perhaps in three years [the Autonomy acquisition] will turn out to be a smart acquisition. But the reality is in nine months HP will likely be defending itself in an Oracle fight," the source said.

MMO News

MMO News


Grand Fantasia launches third server and world PvP

Posted: 23 Aug 2011 04:30 PM PDT

Aeria Games has launched a new, large update for Grand Fantasia today, complete with a brand new third server (with two regular channels and a PvP channel).

The update adds world PvP, where players can earn “PK Club” fame points exchangeable for PvP rewards; a new 2-player dungeon, Nightmare Corridors, featuring over 30 floors; adds a new “Looking for Party” and “Auto Party” in-game function; introduces a new Ultimate System to help players upgrade their stats; and raises the level cap to 85.

Grand Fantasia is published by Aeria Games, which also publishes Eden Eternal and Golden Age.

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Grand Fantasia Gameplay Screenshot

Source:

Grand Fantasia Opens New Server and Adds New Content

The Introduction of World Player vs. Player (PvP), Level Cap Raise and Additional Features

Grand Fantasia Opens New Server and Adds New Content

The Introduction of World Player vs. Player (PvP), Level Cap Raise and Additional Features

SANTA CLARA, Calif.  – Aug. 23, 2011 – Aeria Games, a leading global publisher of free-to-play online games, has just opened a new server along with releasing one of the biggest content patches for one of its popular MMORPG's, Grand Fantasia.

The third server includes two regular channels and one PvP channel that will give players the option of starting fresh. With the launch of the new server also comes a massive content patch that introduces World PvP to Grand Fantasia.

New content included in this patch:
·        Introduction of World PvP – Players now have the option to duke it out amongst each other with the introduction of World PvP. Gain exclusive "PK Club" fame points that are redeemable for "PvP rewards."
·        Additional Maps, Dungeons and Instances – Visit the "Nightmare Corridors," a 2-player instanced dungeon with over 30 floors that will keep players on their feet.
·        Level Cap Raise –Players now have the ability to achieve up to level 85 especially with the help of additional dungeons and instances in game.
·        New "Looking for Party" Function – If players had trouble finding partners to complete quests there is now an option to "Auto Party" in-game that will allow players an easier method to team play.
·        New Ultimate System – The new Ultimate System allows players to upgrade their stats with the help of the Guardians of Saphael.

Just like any other Aeria Games title, Grand Fantasia is free to play. For more information regarding Grant Fantasia, please visit http://grandfantasia.aeriagames.com.

Tower-based battles coming to Atlantica Online

Posted: 23 Aug 2011 04:10 PM PDT

The upcoming expansion for Atlantica Online, dubbed “Spelltower Siege,” will reveal a new tower-based battle zone. The update is expected to launch September 7.

The “Spelltower Control” battles take place on the Africa Content, and are available for players on all servers through Titan above level 100. Battles, which will last up to 50 minutes, can feature up to 50 players from each side from multiple servers, each of which may bring one mercenary. A controlling team from a single server will defend against the attacking armies from other servers, whose goal is to destroy and take over the tower. Winners of the battle gain possession of the towers for a week, plus loot, buffs, and other rewards for the entire server.

Atlantica Online is published by Nexon, which also publishes Vindictus and Combat Arms.

atlantica-online-formation.jpg

Atlantica Online Gameplay Screenshot

Source:

All Along the Spelltower

Atlantica Online reveals new tower defense battles in turn-based war system

Nexon America's strategic turn-based massively multiplayer online game, Atlantica Online, is introducing a tower-based battle zone in its upcoming content expansion, "Spelltower Siege," that will pit populations of game servers against each other.  Players will be able to access this content starting September 7.

The new Spelltower Control battles allow for all-out-war between armies of 100 in turn-based strategy style combat. Up to 50 players on each side will compete, with each player armed with one mercenary. In this battle, a controlling team will fend off an attacking army, whose goal is to destroy and take over the tower while obliterating the defending army.

The attacking army is a combination of players from the remaining five servers.  The server members who contribute to the battle the most will be declared the winning server and possess control of the towers for that week. The winning server will also receive loot, buffs and other rewards that will be shared through the entire server.

The towers, located on the Africa continent, are accessible to players level 100 and above on all servers through the Titan server. Each Spelltower Control conflict will last up to 50 minutes and players with high "Might" will have a higher chance to reserve a spot in the battle.

Participating players will be allowed to take their main character and one mercenary of their own choosing into the battle.

For more information on Atlantica Online and its upcoming content expansion, visit: http://atlantica.nexon.net/

Dragon Nest PvP Gameplay HD

Posted: 23 Aug 2011 12:59 PM PDT

To Learn More About the Game Check out our Dragon Nest Page.

Dragon Nest is a 3D brightly themed anime MMORPG published by Nexon – the same company behind MapleStory, Vindictus, Mabinogi, Combat Arms, and a few other titles. Like other action MMORPGs – areas outside town are instanced while town areas are not. The video above is a quick look at the PvP options available in Dragon Nest. To learn more about Dragon Nest check out the official MMOHut Dragon Nest page which includes a detailed review, tons of screenshots, and additional videos.

Heroes of Neverwinter

Posted: 23 Aug 2011 11:00 AM PDT

Heroes of Neverwinter  is a fantasy themed browser Dungeons and Dragon style MMORPG. It uses the 4th generation Dungeons and Dragons ruleset and allows players to create a custom charecter and explore over 45 unique dungeons with friends.

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Publisher: Atari
Playerbase: N/A
Graphics: Medium Quality
Type: Web RPG
EXP Rate: Low
PvP:
Filesize: Browser/Facebook

Pros: +Comic-style art. +Multi-player adds depth. +High energy regeneration

Cons: -Reliance on cash shop to unlock some adventures. -Gold per account, not character.

Overview

Heroes of Neverwinter Overview

Heroes of Neverwinter, published by Atari, is designed to draw people to their upcoming MMO, Neverwinter, similar to how Bioware used Dragon Age: Journeys to promote Dragon Age: Origins.   This slick Facebook app has all the trappings of a decent Dungeons and Dragons campaign, with some interesting twists to make it a unique experience.  Similar in nature to Sacred Seasons 2 and PoxNora, Heroes of Neverwinter offers a fun entry into a turn-based grid system RPG.

Heroes of Neverwinter Screenshots

Full Review

Heroes of Neverwinter Full Review

By Jaime Skelton

Of Dragonborn and Halflings

Heroes of Neverwinter presents itself with cartoon-like graphics, which works in its favor.  The lines are crisp and detailed, almost like a comic book in nature.  The first thing you’ll do is create an adventurer.  You have your choice between four preset character types: Dragonborn Fighter, Eladrin Wizard, Human Cleric, or Halfling Rogue.  Each of these four options have their stats maximized for the class.  Additionally, you can choose to create a custom character using the four races and classes and assign stats yourself.

If you’ve never played Dungeons and Dragons, you have six stats to look at – Strength, Dexterity, Wisdom, Constitution, Intelligence, and Charisma.  The game offers detailed information on which each stat does and how it affects the different classes. Once you’ve selected either a preset character, or created your own, you can customize the character by choosing between three skin tones, three face types, three hair styles, and five hair colors.  If this is your first character, you will then be placed into a short tutorial that gives you some story background, as well as teaching you basic concepts such as movement, combat, skill and item use, and how to deal with traps.

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Neverwinter Afternoons

Once you’ve completed the tutorial, you’re deposited into the town of Neverwinter.  A gruff guard named Jerith is there to introduce you to the various buildings in town and what they can do for you.  The tavern is where you recruit additional party members.  You can also buy food and drink, which have various effects for the adventure.  The arms depot and trade house allow you to buy weapons, armor, potions and other pieces of equipment, which all show up on the character.  Your house allows you to view your achievements and receive a free daily random item from your Chest of Wonder. Like most loot in game, it’s handled through the draw system; you have 10 cards laying face down, and you receive the item revealed on the card you choose to flip. Finally, once you reach level 10, you can use the dungeon workshop, which allows players to create dungeons for other players to attempt, and earn gold in the process.

Not That Kind of Party

The game is designed for a party of four, either through the tavern, or characters from your Facebook friends who also play the game.  Once you’ve assembled your party, you use the adventure board to bring up a map of the area around Neverwinter.

In the beginning, there’s only one job you can take. As you gain levels and certain quest items, more tasks unlock.  Doing a job takes a certain amount of energy; you start with 20 energy, and regain one point every three minutes.  Additionally, there are three difficulties per task to accomplish, and leader boards for each to see how you compare to others once you’ve successfully completed the task.

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Dragons and Undead and Kobolds, Oh My!

When you enter an area, you’re presented with a grid-based layout.  Characters and enemies can move a certain number of spaces each turn.  Combat is as simple as clicking on an enemy.  Your character will move to them and use their default attack.  You can see the order characters will act near the bottom right of the screen, allowing you a measure of strategy on which targets to focus on.  Additionally, you have various skills you can activate to help your allies or hinder your opponents, and as you level up, you unlock additional abilities to use.  Every job area also has monsters and chests to plunder, using the same card-based loot system.

When you’ve completed the objectives, you’re rewarded with experience, gold, and often times other useful rewards.  Your main character must survive until the end to complete the mission; however, should he or she perish halfway, the game offers a couple of means to revive characters.

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Final Verdict: Great

Heroes of Neverwinter is an interesting take on classic Dungeons and Dragons.  The major social aspect comes in the observation mode.  If your character is selected by either a friend or someone in the tavern, you can watch their adventure, and offer certain buffs at opportune moments.  Additionally, observation allows the character being used to gain experience for the encounter, where they normally would not.

There are some small errors here and there, most notably an occasional bug in which you can’t change rooms in a dungeon without refreshing the game.  There is also some reliance on Astral Diamonds – the game’s equivalent of cash shop currency – for certain things like energy regeneration and unlocking some adventures.  The game, however, can certainly be enjoyed without this.  Additionally, if none of your friends want to join, you’re not out of luck, thanks to the tavern recruitment.

Screenshots

Heroes of Neverwinter Screenshots

Links

Heroes of Neverwinter Links

Heroes of Neverwinter Official Page

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