General Gaming Article

General Gaming Article


Daily Deals 9/6/12: 65% off Lenovo Multimedia Remote, Ultra-thin Monitor and More

Posted: 06 Sep 2012 02:41 PM PDT

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Our sponsors over at LogicBuy have compiled a list of daily deals for the Maximum PC reader looking for great gadgets on a budget. This promotion will help you find that diamond-in-the-rough special you were looking for. Today's deals are as follows:

Lenovo Multimedia Remote

Top Deal

Today's top deal is the Lenovo Multimedia Remote with keyboard N5901 with mini keyboard & track ball, which is on sale for $21(normally $60) with free shipping. The device has an integrated keyboard and mouse design with dedicated multimedia keys, which is great for HTPC solutions. Furthermore, the N5901's micro-sized USB dongle will give you remote control access from up to 30 feet away. To get the discount, use 65% coupon code USP1SP26336

Laptops:

Toshiba Satellite C870-BT2N11 17.3" 2.4GHz Core i3 Laptop for $449.99 (normally $550).

15.6" Dell Inspiron 15 Core i5 Laptop w/6GB RAM, 1TB Hard Drive for $499.99 with free shipping (normally $848.99 - use $100 coupon code 4HJSP8ZT49TW4K).

Desktops:

Dell XPS 8500 Core i7-3770 3.4GHz Quad-core Ivy Bridge Desktop w/8GB RAM, 1TB HDD, GeForce GT 640 1GB Graphics & 24" Dell UltraSharp U2412M 1920 x 1200 IPS-panel LCD Monitor for $943.09 with free shipping(normally $1,318.99 - use $339 coupon code: V88TP1W6S1FPW7 and 10% off Coupon Code: 2F5ZZW0$R171CR).

Computing Hardware & Peripherals:

Asus VS247H-P 23.6-inch LED-Backlit Ultra-thin LCD Monitor for $179.00 with free shipping (normally $220).

Samsung E2420L 23.6" 5ms Full HD LCD Monitor for $159 with free shipping (normally $250).

Samsung 830 Series 256GB 2.5" SSD for $197 with free shipping (Normally $230).

WD My Passport 1TB USB 3.0 Portable Hard Drive for $99 with free shipping (normally $120).

Linksys Wireless-N Range Extender/Bridge for $78 with free shipping (normally $99.99).

Note: Due to the nature of deals & coupons, these deals could end suddenly because of coupon redemption caps or from being sold out.

Amazon Unveils Spiffy New Kindle Devices Starting at $69

Posted: 06 Sep 2012 12:01 PM PDT

We've known for some time that Amazon was going to announce a new family of Kindle devices, and company CEO Jeff Bezos didn't disappoint when he took to the stage today to introduce this year's models. On the less exciting side of the spectrum, this year's vanilla Kindle eReader is slimmer, lighter, and cheaper than last year's entry-level model, selling for $69 instead of $79. As you move up the chain of devices, however, things get exponentially more interesting.

The first thing Bezos unveiled is the new Kindle Paperwhite, a front-lit eBook reader that shares some DNA with the company's Kindle Fire tablet. It's 9.1mm thin, weighs 7.5 ounces (thinner than a magazine, lighter than a paperback), and sports a magnificent display with 62 percent more pixels (212 ppi) than before. It has 25 percent more contrast for whiter whites and blacker blacks, and according to Bezos, it's equally suitable for viewing in a dark bedroom as it is in direct sunlight, solving one of the fundamental problems that plagues many tablets and eReaders. It's the first-ever paperwhite display, and what's more, Amazon is claiming you can leave the light on and still enjoy eight weeks -- two months -- of battery life. That's pretty amazing.

Kindle Paperweight

You can order the new Kindle eBook readers today (ships October 1) for $69 for the vanilla version, and $119 (Wi-Fi) and $179 (Wi-Fi + 3G) for the Kindle Paperwhite models.

As expected, Amazon also unveiled a brand new Kindle Fire tablet, undercutting the competition in the process. The new Kindle Fire, which is also available to order today and ships September 14, runs $159 and features several upgrades, including a faster processor, twice the amount of RAM, 40 percent better performance, a front-facing HD camera, and longer battery life. It bears repeating that this thing is $159, or $40 cheaper than Google's Nexus 7.

So that's Amazon's new entry-level tablet, but it's not the only new slate. It was rumored Amazon might unveil a larger size Kindle Fire, and the company didn't disappoint when Bezos pulled out 7-inch and 8.9-inch Kindle Fire HD models. The Kindle Fire HD takes on the iPad 3 and Nexus 7 with MIMO, dual-band (2.4GHz and 5GHz) technology, dual stereo speakers with Dolby Digital Plus, a TI OMAP 4470 processor, 1920x1200 screen resolution, 16GB (or more) of internal storage, and other upgrades.

The 7-inch Kindle Fire HD is priced at $199 and ships September 14, while the 8.9-inch model cost $299 and ships November 20. Both are available to pre-order starting today.

Kindle Fire HD

Finally, Amazon announced a Kindle Fire HD to compete in the $499 space that's occupied by the iPad and several other tablets. Amazon's $499 model ups the ante with 32GB of internal storage and 4G LTE, along with an optional $50/year data plan that allows 250MB per month, 20GB of cloud storage, and $10 Amazon Appstore credit. Like all the rest, you can pre-order the Kindle Fire HD 4G LTE today, and it will ship November 20.

New Kindle Press Release

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Intel Readying 10-watt Haswell Chip for Ultrabooks

Posted: 06 Sep 2012 11:15 AM PDT

Haswell Powered UltrabooksHaving debuted late last year with 2nd generation Intel Core processors, ultrabooks moved to 22nm Ivy Bridge chips back in June. But all along, it has been said that ultrabooks will truly come into their own when Intel launches Haswell, its first true system-on-a-chip (SoC). The launch of Ivy Bridge's successor is still far off, but we will soon have a fair idea of what Intel has in store for us.

With less than a week to go for its annual developer conference, Intel has begun clearing its throat. On Wednesday, the company touted the 22nm Haswell microarchitecture, promising improvements in everything from graphics to security. But where ultrabooks are concerned, what matters most is power efficiency.

Hitherto, most reports have hinted at a 15W TDP for Haswell chips. Now, though, a new report suggests that figure could be even lower. According to The Verge, Intel has revealed that it has a Haswell SoC with a 10W TDP in the pipeline. Not only does this mean that PC vendors will be able to make much more power-efficient ultrabooks in the future, but that these devices will also be thinner and lighter than the ones currently on the market.

We are likely to find out more about Haswell during next week's three-day Intel Developer Forum (IDF) convention in San Francisco, so stay tuned.

Samsung Galaxy S III Sales Skyrocket to 20 Million Sales in 100 Days

Posted: 06 Sep 2012 10:21 AM PDT

Samsung Galaxy S IIIIf Apple had its druthers, Samsung would go bankrupt and its uber popular Galaxy S III device would be banned from the Milky Way. Those scenarios haven't played out yet, and hopefully never will, but it's easy to see why Apple might be intimidated by Samsung's flagship device. The Korean smartphone maker announced today that it's sold a whopping 20 million Galaxy S III devices since it launched 100 days ago.

That works out to 200,000 devices sold every 24 hours, or nearly 139 every minute, if you want to break it down that far (or more than 2 every second!).

"The Galaxy S III has enjoyed tremendous attention and popularity since its launch in May, and we are thrilled with its success," said JK Shin, President and Head of IT & Mobile Communications Division at Samsung Electronics. "I would like to express my sincere appreciation to customers who have chosen the Galaxy S III. We will never stop providing the latest smart mobile technologies to help users live a life extraordinary."

It was recently reported that the Galaxy S III had become the top selling smartphone in the U.S. in August, which is the first time Apple's iPhone ever surrendered the crown. That will probably change when the iPhone 5 is released, but for right now, the Galaxy S III is on top of the world.

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Mobile Users Boast the Biggest Gaming Posse, NPD Group Says

Posted: 06 Sep 2012 09:38 AM PDT

Move over PC and console gamers, and make way for the mobile crowd. According to new data by NPD Group, mobile users are the new face of gaming and represent just one of two segments that saw growth in the games industry. The other, not surprisingly, is digital gaming. As a whole, the total number of gamers in the U.S. is down, declining 5 percent (since 2011) to 211.5 million people, NPD Group reports.

"While this study segments the gaming audience based on a number of key variables and attributes, looking across the total gaming audience we see a tremendous impact from mobile gaming, particularly on smartphones and tablets," said Anita Frazier, industry analyst for NPD Group. "Because of this, our next study, which will be released later this month, takes a deeper look into the area of mobile gaming."

So-called "Core Gamers" still spend more than any other category of gamer. On average, gamers spent $48 on physical games and $16 on digital games during the past three months, compared to Core Gamers, who spent $65 on physical games during the same time period.

Bejeweled Smartphone

"Given the long lifecycles of the current consoles and the increasing installed base of smartphones and tablets, it's not surprising to see a slight decline in the Core Gamer segment," said Frazier. "It's the revenue contribution of the Core Gamer segment that continues to outpace all other segments, and remains vital to the future of the industry."

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MMO and SEO News from Gameforumer.com

MMO and SEO News from Gameforumer.com


Watch The PAX Prime Demo Of The Last Of Us

Posted: 05 Sep 2012 10:10 PM PDT

This month at PAX Prime, Naughty Dog showed off the riveting, behind-closed-doors E3 trailer of The Last of Us. If you weren't at either event, you can now see the full 16-minute demo …

Latest Gaming and MMORPG Updates

Latest Gaming and MMORPG Updates


Watch The PAX Prime Demo Of The Last Of Us

Posted: 05 Sep 2012 10:10 PM PDT

This month at PAX Prime, Naughty Dog showed off the riveting, behind-closed-doors E3 trailer of The Last of Us. If you weren't at either event, you can now see the full 16-minute demo …

MMO Updates

MMO Updates


Senior Artist for Blizzard's next MMO sure likes dieselpunk

Posted: 06 Sep 2012 09:00 AM PDT

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Art from the dude working on Blizzard's next MMO
It's always a good thing to know the sort of hands in which the art of an upcoming MMO rests. One of Blizzard's senior artists, Nick Carver, has got quite the excellent collection of personal works. As a senior artist, Carver is busy with Blizzard's tremendously mysterious Project Titan, the company's MMO-in-the-making. While personal works may not be indicative of which way an MMO's art team is leaning, these are still well-worth an appreciative gander.There are occasional speed paintings and one-offs, but many of the pieces belong to the world of the dieselpunk or Decopunk city of Dustrum, Carver's personal project. Head over to Kotaku to check out a fine sampling of Carver's work, or hit up his blog to wade hip-deep in the original source.

MassivelySenior Artist for Blizzard's next MMO sure likes dieselpunk originally appeared on Massively on Thu, 06 Sep 2012 11:00:00 EST. Please see our terms for use of feeds.

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City of Steam closed beta coming in November

Posted: 06 Sep 2012 08:00 AM PDT

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City of Steam closed beta coming in November
Mechanist Games has announced a closed beta date for its upcoming City of Steam title. Well, sort of. A new post on the game's website spends three paragraphs leading up to the word November, but it doesn't mention a specific day.

The post also mentions that the devs are combing through reams of alpha feedback from the recently completed testing phase, and it suggests that you keep an eye on the CoS forums and your inbox if you're itching to get into beta.

City of Steam is a free-to-play browser-based MMO based on a series of steampunk-flavored RPG books.

MassivelyCity of Steam closed beta coming in November originally appeared on Massively on Thu, 06 Sep 2012 10:00:00 EST. Please see our terms for use of feeds.

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Guild Wars 2 boots up support and help forums

Posted: 06 Sep 2012 07:00 AM PDT

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Guild Wars 2 boots up partial forum access
Those seeking help from the Guild Wars 2 pantheon of gods (and developers) now have an official source of help and information. ArenaNet brought online a portion of its forums for the game to deliver news and support from a centralized location.

The new Guild Wars 2 forums include a place for official announcements, the dev tracker, account issues, technical support, and reporting game bugs. For those looking to talk about the game, ask questions, and share tips, ArenaNet's also opened a Players Helping Players forum to facilitate that discussion.

[Thanks to Cecil for the tip!]

MassivelyGuild Wars 2 boots up support and help forums originally appeared on Massively on Thu, 06 Sep 2012 09:00:00 EST. Please see our terms for use of feeds.

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The Daily Grind: Does new content bring you back to an older game?

Posted: 06 Sep 2012 06:00 AM PDT

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Age of Conan - Dragon's Spine concept art
My Age of Conan playtime has dropped considerably in recent weeks. The blame falls squarely on The Secret World and a spate of single-player games, though Guild Wars 2 is nudging into the picture as well.

News of AoC's Secrets of the Dragon's Spine updates was both interesting and a little bit irritating, then, as there's only so much time in my MMO day. While I'd love to come back and check out the new dungeons, mounts, and an outdoor playfield that is reportedly as expansive as Turan, I'm loathe to trade the fun I'm having in TSW for the old, familiar confines of Hyboria.

What about you, dear readers? Do new content updates compel you to leave your current flame for an older MMORPG?

Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

MassivelyThe Daily Grind: Does new content bring you back to an older game? originally appeared on Massively on Thu, 06 Sep 2012 08:00:00 EST. Please see our terms for use of feeds.

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    MMO Family: Lessons from an MMO-light summer

    Posted: 05 Sep 2012 08:00 PM PDT

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    MMO Family
    Ever find yourself telling your kids to log off while you're holding your smartphone in one hand and have one eye on your email/Facebook/Twitter/browser/game of Angry Birds or Plants vs. Zombies? I admit it, I caught myself doing that back at the beginning of summer, and it happened to be around the time I stumbled on an article from David Gelernter titled Make it a Summer Without iStuff. Around the house, we stay on top of gaming time and try to stick to hard limits so that it doesn't dominate the day. But summers in New England are fleeting, and having been inspired by Gelernter's article, we decided to cut back on gaming even more.

    What I noticed during our dialed-down summer is that there's a lot more to it than just shutting off the iStuff and that MMOs might not be the "mental purgatory" that Gelernter says is created by iToys. Let's take a look in this week's MMO Family!

    Continue reading MMO Family: Lessons from an MMO-light summer

    MassivelyMMO Family: Lessons from an MMO-light summer originally appeared on Massively on Wed, 05 Sep 2012 22:00:00 EST. Please see our terms for use of feeds.

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      Free for All: Xulu Universe is more than Second Life-lite

      Posted: 05 Sep 2012 07:00 PM PDT

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      Xulu Universe screenshot
      Xulu Universe is a new world built with far-reaching horizons. In reality, those horizons are within reach for anyone who wants to take the time to travel. If you see it, you can go to it. Xulu Universe is also a world of endless building opportunities as in Second Life, although comparing it to Second Life wouldn't quite be accurate. Where Second Life is a sandbox with no set boundaries, Xulu Universe is more of a standardized experience. Sure, there are plans to allow players to add unique touches to creations, but initially, creators will have access to a limited toolset. Don't let that fool you; the tools are quite robust and easy to use.

      Last week I joined Xulu Entertainment's co-founders, CEO Nanci Solomon and CTO Joe Santos, for a tour around the new building MMO. We drove, flew, ran, shot, stacked, and jumped through the physics-based world thanks to a new peer-to-peer-styled server plan. What does all of this mean? Click past the cut and I'll do my best to explain what Xulu Universe is all about.

      Continue reading Free for All: Xulu Universe is more than Second Life-lite

      MassivelyFree for All: Xulu Universe is more than Second Life-lite originally appeared on Massively on Wed, 05 Sep 2012 21:00:00 EST. Please see our terms for use of feeds.

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        City of Heroes fans rally to try to save the game

        Posted: 05 Sep 2012 06:00 PM PDT

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        Do not go gentle into that good night; rage, rage against the dying of the light.
        It goes without saying that City of Heroes fans are no strangers to the idea of a heroic effort. Now they face the greatest possible challenge of the game's existence: try to prevent the impending shutdown. A petition has been formed asking for a stay of execution, and fans are convening at a message board dedicated to averting the closure of the industry's first superheroic MMO. The boards contain a number of suggestions and calls for respectful action to make it clear to NCsoft's management how much the game has meant to the players.

        The staff of Paragon Studios is just as invested, however. A recent message in-game has confirmed that management is in talks with both NCsoft and investors. Community manager Andy Belford has stressed that these are just talks at the moment and that players shouldn't jump to conclusions. Regardless of the final outcome, it's clear that the game's fanbase will not let the game go quietly, which might be a more earnest show of what the game has meant to players than anything else.

        MassivelyCity of Heroes fans rally to try to save the game originally appeared on Massively on Wed, 05 Sep 2012 20:00:00 EST. Please see our terms for use of feeds.

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        DC Universe Online's update 18 goes live

        Posted: 05 Sep 2012 05:30 PM PDT

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        In this issue, our heroes forget how to play the hard mode of this instance and die like fifteen times.
        If you're hoping for a bunch of new content with the latest update to DC Universe Online, you'll be disappointed. If you're hoping for a better system of player rewards and more challenging encounters, you'll be quite pleased. Game Update 18 ushers in several changes to the game's challenges, alerts, and duos, providing players with both a smoother set of progression content and a more unified system of rewards.

        Aside from reorganizing several pieces of group content into clearer progression tiers, the update unifies reward currencies into Marks of Triumph. Reward items are all purchased via Marks of Triumph, with higher-tier items requiring a correspondingly larger number of Marks. Players will also receive a weekly award box the first time they clear a Tier 1 through 3 challenge within a week; these award boxes contain both Marks of Triumph and a random level-appropriate item. For more details on the particulars of these revisions, take a look at the full update list, or just log in and start playing.

        MassivelyDC Universe Online's update 18 goes live originally appeared on Massively on Wed, 05 Sep 2012 19:30:00 EST. Please see our terms for use of feeds.

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        Choose My Adventure: Beware the Bard edition

        Posted: 05 Sep 2012 05:00 PM PDT

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        Choose My Adventure  Beware the Bard edition
        All the world's a game, and all the men and women are merely players.

        Shakespeare was really onto something there, even if he flubbed a word a bit. Folks who try to deny their participation in games are just fooling themselves! What are games, after all, but progression in a given world? Some people are just so boring that they stick to only one world. We know better, though, don't we? We choose ours from a myriad of options! Or, as in this case, you Choose My Adventure.

        I will admit, I have been in the wings, eagerly awaiting my next casting call. Twice now you've sent me on amazing adventures, and I've had a blast! And finally, it's my turn to take the stage again. So what will I star in this time? Will it be a military epic, a space adventure, or a flight of fantasy? My big comeback is in your hands!

        Peruse the list below and follow your muse to choose which world I will spotlight for the next six weeks. Just be sure to have your vote in by 11:59 p.m. EDT on Sunday the 9th. And don't forget to stay tuned to the MV Guide over the coming weeks to watch the adventures unfold on Massively TV!

        Continue reading Choose My Adventure: Beware the Bard edition

        MassivelyChoose My Adventure: Beware the Bard edition originally appeared on Massively on Wed, 05 Sep 2012 19:00:00 EST. Please see our terms for use of feeds.

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          Mists of Pandaria approved for operation in China

          Posted: 05 Sep 2012 04:00 PM PDT

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          Screenshot -- World of Warcraft: Mists of Pandaria
          We're sure you're all familiar with the rumors that Blizzard's latest World of Warcraft expansion, Mists of Pandaria, had been seeing some trouble in China due to its depictions of pandas having the stuffing beaten out of them. Well, it looks like we can finally put those rumors to rest because the Chinese Ministry of Culture has approved Chinese web operator NetEase to operate the game (humorously Google-translated as World of Warcraft: Panda Man of Mystery; can we get a title change?) in the territory.

          This is a stark contrast to previous expansions Wrath of the Lich King, which was delayed in China for two years, and Cataclysm, which didn't hit the People's Republic until July of this year. The game's Chinese approval is good news for Blizzard considering the recent loss of around a million WoW subscribers. There doesn't seem to be an official Chinese release date for Panda Man of Mystery yet, but North American and European players will get their hands on it later this month on September 25th.

          MassivelyMists of Pandaria approved for operation in China originally appeared on Massively on Wed, 05 Sep 2012 18:00:00 EST. Please see our terms for use of feeds.

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          Marvel Heroes releases new heroes, closed beta details

          Posted: 05 Sep 2012 03:00 PM PDT

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          Marvel Heroes releases new heroes, closed beta details
          PAX Prime might be over, but the good news isn't! The Marvel Heroes team made use of the convention to announce three new heroes: Punisher, Daredevil, and Squirrel Girl. Yes, Squirrel Girl. If you're eager to run around with a prehensile tail and an ability to communicate with small forest rodents, a dose of closed beta testing information might be just what you're looking for. Marvel Heroes' CBT begins October 1st, 2012. On that date you'll be able to create a free account and have a chance to join the beta. New testers will be added over time, so fear not if you're not selected to join right away.

          Interested in a glimpse of what's to come? Check out Marvel Heroes' newest trailer.

          MassivelyMarvel Heroes releases new heroes, closed beta details originally appeared on Massively on Wed, 05 Sep 2012 17:00:00 EST. Please see our terms for use of feeds.

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          Diablo III tries a new approach to crowd control

          Posted: 05 Sep 2012 02:00 PM PDT

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          Blizzard reapproaches Diablo III's crowd control
          If you've been playing Diablo III and thought that its crowd control mechanics felt, well, weak, then Blizzard agrees with you. In a new post on the official site, Senior Technical Game Designer Wyatt Cheng explains the original reasoning behind Diablo III's crowd control, brainstorming sessions that the devs had to fix it, and the team's final decision. Coming soon to the game will be a buff for CC that creates new rules for how mobs process these abilities when used against them.

          Cheng explains it thusly: "Monsters have a 'CC resistance' that is stored on a per-monster basis. The CC resistance starts at 0%. For every one second CC that is applied to the monster, the monster receives 10% CC resistance. Monsters lose 10% of their CC resistance every second that they are not CC'd. Elite monster CC resistance is capped at the current reduction values already active for Elites."

          He says that after the change, "near-infinite CC strategies will work," making the player feel powerful while not unbalancing the game.

          MassivelyDiablo III tries a new approach to crowd control originally appeared on Massively on Wed, 05 Sep 2012 16:00:00 EST. Please see our terms for use of feeds.

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          Peek inside your (least) favorite game company at Glassdoor.com

          Posted: 05 Sep 2012 01:00 PM PDT

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          Cubicles
          Have you heard of Glassdoor.com? It's worth a look if you're career-minded and itching to get some inside info on game development firms. The catch is that the info isn't fool-proof. Posters are largely anonymous and therefore the company ratings and reviews should be taken with a grain of salt. Still, the site requires registration and purports to review every post.

          What do anonymous insiders have to say about MMO companies? Plenty, as it turns out. Kotaku has collated a list that includes BioWare, Blizzard, CCP, NCsoft, Sony Online Entertainment, and others. None of the firms escape unscathed, and Glassdoor users are particularly hard on CCP and NCsoft. "Too much kool-aid, not enough substance," writes one former employee of CCP's Atlanta studio.

          NCsoft doesn't fare much better. "No leadership, complete chaos caused by the HQ and the lack of professionalism in the Seattle office. I could not wish this company to my enemy," says one disgruntled employee.

          MassivelyPeek inside your (least) favorite game company at Glassdoor.com originally appeared on Massively on Wed, 05 Sep 2012 15:00:00 EST. Please see our terms for use of feeds.

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          Battle of the Immortals trumpets Shifting Tides expansion

          Posted: 05 Sep 2012 12:30 PM PDT

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          Battle of the Immortals trumpets Shifting Tides expansion
          Battle of the Immortals hasn't been making waves this past year, but that looks to change: Perfect World Entertainment announced that the free-to-play title is on the verge of releasing an expansion called Shifting Tides.

          The expansion pits players in a quest to protect the world and avoid a coming apocalypse. But the story is always second to features, so what does Shifting Tides have to offer? Perfect World is adding new zones, new instances such as the Radiant Temple, a high-level character customization system that unlocks perks, a PvP arena, and a stunning 100-level solo dungeon.

          Shifting Tides will release on September 19th, but in the meantime you can watch the official expansion trailer after the jump.

          Continue reading Battle of the Immortals trumpets Shifting Tides expansion

          MassivelyBattle of the Immortals trumpets Shifting Tides expansion originally appeared on Massively on Wed, 05 Sep 2012 14:30:00 EST. Please see our terms for use of feeds.

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          Enter at Your Own Rift: Is the subscription justified?

          Posted: 05 Sep 2012 12:00 PM PDT

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          Enter at Your Own Rift Is the subscription justified
          I wonder whether the folks at Trion Worlds feel as if they're on an ever-shrinking island, holding fast to the subscription-only model while the world erodes into the sea of free-to-play. It's got to be an unsettling feeling, particularly as the competition continues to press in from all sides.

          Is clinging to RIFT's subscription worth it? When even Star Wars: The Old Republic flinched and buckled to F2P, what chance does RIFT have to stay its course? Is Trion hurting or helping this game by holding fast to the business model?

          It's a tricky question that's made trickier by the scarcity of facts. Trion's expressed strong confidence in the way it's steered RIFT so far, and I wonder whether that's a genuine confidence based on numbers that I don't see or a brave front for a duck that's paddling furiously under the calm pond surface.

          So is RIFT really so good that it justifies a monthly subscription, and if so, what makes it OK to stay above the F2P waters on that tiny island?

          Continue reading Enter at Your Own Rift: Is the subscription justified?

          MassivelyEnter at Your Own Rift: Is the subscription justified? originally appeared on Massively on Wed, 05 Sep 2012 14:00:00 EST. Please see our terms for use of feeds.

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            NPD report: America's gamer population is shrinking, mobile overtakes consoles

            Posted: 05 Sep 2012 11:00 AM PDT

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            NPD report America's gamer population is shrinking, mobile overtakes consoles
            Is the video game industry finally returning to earth after years of sustained growth? Possibly, although a new market research report that suggests a shrinking gamer population comes with some rather significant caveats.

            First off, the report by the NPD Group claims that 211.5 million people are playing video games in the U.S. this year, which is approximately a third of the country's total population. That number is 12 million less than in 2011, though (a five percent drop).

            Console gamers, light PC gamers, avid PC gamers, and family/kid gamers saw the biggest drop, but the downloadable/online and mobile gamer segments experienced substantial growth. According to NPD, mobile gamers now constitute the largest market share, edging out core console gamers at 22 percent of the total.

            MassivelyNPD report: America's gamer population is shrinking, mobile overtakes consoles originally appeared on Massively on Wed, 05 Sep 2012 13:00:00 EST. Please see our terms for use of feeds.

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