General Gaming Article

General Gaming Article


Everything You Need to Know About Valve's Steam Machines

Posted: 23 Jan 2014 05:05 PM PST

A complete in-depth Q&A on Steam Machine pricing, specs, release dates, and more!

Final versions of Valve's highly anticipated Steam OS (officially written "SteamOS") and Steam Machines that run it aren't even out but the misinformation and the company's legendary opaqueness have created perhaps one of the most misunderstood tech projects in recent memory. There's simply been so much misinformation that even we can't keep up with what's actually fact and what's fiction at this point. So to help you keep up on current events, we've tried to cull all of the relevant SteamOS and Steam Machine information into one single in-depth FAQ.

alienware steam machine

Alienware's Steam Machine is one of 13 different Steam Machines

Question: Why is Valve making Steam OS?

Answer: You can actually hear Valve's CEO, Gabe Newell, layout the reasons here but it boils down to an increasingly closed and controlled world. Whether tablet, console, phone or—even the desktop, the open world of the PC is being stepped on by closed systems.

"Now, a couple of years ago, we started to get pretty worried that maybe that openness was going to be challenged—that there was success in proprietary platforms in the living room and in mobile, and that that was going to cause our entire industry to step away from the opportunity of openness," Newell says. "We started to think, "What can we do? There are lots of people who can take on this challenge, but what are some of the pieces that Valve could try to help with?"

Although this is conjecture, we'd also guess that the threat of Microsoft going full iOS and mandating app installations through only the Windows store was also a big motivator.

And don't think we're paranoid either. Why, for example, did Microsoft only release the Windows 8.1 update through its Windows store rather than a standard Windows update?

By making Steam OS and helping vendors make Steam Machines, We think Valve ensures that it has an escape hatch should Microsoft actually go full-closed and only allow applications to be installed through the Windows Store. By using its own Linux operating system, Valve ensures it has control of the OS and that Steam has a place to exist outside of Microsoft, Apple and other large companies.

Q: I thought Xi3's Piston was the SteamBox.

A: No. Absolutely not. You can forgive yourself for thinking that as a combination of bad reporting and rumor and innuendo on the Internet had us believing the Xi3 was Valve's "SteamBox." And why not? The Internet said Valve had sunk money into Xi3 so it could make The Piston "The Steam Box."

xi3 piston

Contrary to initial belief, Xi3's Piston PC is not an official Steam Machine.

It is true that the Xi3 Piston was indeed being shown in Valve's invite-only booth on the floor of CES 2013. But it's also a fact that other machines were there too. Valve had indeed talked to Xi3 about building a "Steam Box" sometime in 2012 but after the hype blew up and Xi3 didn't exactly dissuade the press from believing it, the relationship seems to have cooled off. Valve spokesman Doug Lombardi confirmed to Eurogamer that "Valve began some exploratory work with Xi3 last year, but currently has no involvement in any product of theirs."

How on the outs is Xi3? When Valve unveiled 13 hardware vendors—large and small—at its 2014 CES press conference, no Xi3 Piston was present.

It's all good, says Xi3 spokesman David Politis who told PC Gamer: "We believe, and I think the market's very clear about this, that the biggest concentration today is in the Windows marketplace," Politis dished to PCG. "So we've gone separate directions today—that doesn't mean we're not supporting Valve."

The Piston will, in fact, run where the games are—on Windows for now and also run Origin too.

Q: Is it called Steam Box or Steam Machine?

A: It is officially Steam Machine and, in fact, Valve told us at last year's CES that the whole Steam Box nomenclature wasn't even theirs but some creation of the media which in a New York Post-manner decided to name it Steam Box. It could have been worse. The mainstream tech media could have called it the Little Bellevue Lolita or Windows Slasher. So dude, please use the proper nomenclature.

Q: What is a Steam Machine?

A: It's basically a PC running a Linux-OS (based on the Debian distro) to let you run Steam games on your television or a monitor with an HDMI input.

Q: What are the specs of a Steam Machine?

A: There are none. Valve is trying to essentially replicate the openness of the PC but running SteamOS instead of Windows. Of the 13 Steam Machines shown at CES, they're varied in sizes from large to small. Powerful and not so powerful. Mobile and desktop parts. Discrete and higher-end integrated. Single GPU and multi-GPU. Intel and AMD. ATI and Nvidia. Basically there are no hard official specs but since the platform is meant for gaming, the GPU will be important in any Steam Machine, but Valve isn't setting, recommending or mandating any specs.

Q: What hardware vendors are making Steam Machines and what specs do they use?

A: At the moment, there are 13 official hardware partners which include: Alienware, Alternate, CyberPowerPC, Digital Storm (Bolt II), Falcon Northwest (Tiki), Gigabyte (Brix Pro), iBuyPower, Material.Net, Next Spa, Origins PC (Chronos), Scan (NC10), Webhallen, Zotac, and Maingear.

In terms of pricing, we're seeing systems that range from $500 (CyberPower, iBuyPower) to PCs that cost upwards of $6,000 (Falcon Northwest Tiki). For Steam Machine specs, see image below:

steam specs and pricing

Click the image above for a larger view of the Steam Machine specs and pricing

Q: Is Valve making its own Steam Machines that it will sell?

A: That is unclear at this point. It's a fact that Valve has made 300 prototype Steam Machines that it gave to 300 very lucky Steam users. The prototypes Valve sent came in a variety of different configurations that included everything from an Nvidia GTX 660 to a GeForce Titan. Will Valve sell the hardware eventually? Valve's CEO Gabe Newell said that's undecided at this point. "We're going to continue to make that decision as we go along. We've been happy with results during the hardware development. We have plans to build more machines as our customers demand. We also expect people to be really happy with the range of offerings coming from these hardware manufacturers," Newell said (thanks to youtube user Dietrich Ginocchio for transcribing our video of the press conference and Q&A.)

Our take is that Valve has the money and capability to contract out with vendors to build machines if it wanted to sell them but ultimately won't. Remember: Valve is trying to replicate the PC's openness. If it's trying to do that, why would it get into competition with its hardware partners? We saw how happy Microsoft made its hardware partners with Surface RT and Surface Pro so we believe Valve won't get into the hardware game unless it's forced to.

Click the next page to read more about the Steam Machine controller, to find out when SteamOS will release, and more.


Q: What would force Valve to sell the Steam Machine?

A: This is conjecture, but we believe if PC OEMs decide that consumer demand for Steam Machines isn't there, the profit margins aren't enough or "intervention" by Microsoft forces them to abandon support for SteamOS, Valve would have an out by making and selling its own boxes. We think the company is pretty serious about that too because the prototype/beta machines it used to demonstrate SteamOS to the press all had full on FCC certifications (include pic). We're told while it's not too difficult to get FCC certs for hardware, why would Valve bother to get them certified if it didn't think it might have to sell them one day?

valve steam machine

Notice the FCC sticker on the back of Valve's official, internal Steam Machine.

Q: What do you mean by "intervention?"

A: Again, pure conjecture on our part but Microsoft didn't exactly get the full force of the Federal government to jump on its head by handing out fuzzy sweaters and hugs to everyone. Microsoft is unlikely to take yet another assault on its home turn without reacting. That reaction could be simple as talking to key players or even Valve and pledging to keep the PC the open paradise as it is right now. By the time SteamOS starts rolling out, the next version of Windows (possibly Windows 9) would address all the hate that Windows 8 recieved. While it may sound crazy, we did see that with Windows Vista to Windows 7. It's also quite possible Microsoft doesn't even care about SteamOS as it has other fires to put out with assaults from Apple and Google. A bunch of nerds trying to play PC games in the living room just may not bug the OS giant.

Q: I want that Steam Machine chassis (pictured). I heard Silverstone built it.

steam machine official prototype

Silverstone denies creating the chassis for Valve's official prototype Steam Machines.

A: Apparently not. Silverstone has denied to us that it is the company that built the beta/prototype Steam Machine chassis although its PSU does appear in it. We say apparently because for all we know, Silverstone is making them but is bound by Valve not to admit it. At this point, we'll take Silverstone at its word.  

Here's an excellent tear down of one of Valve's prototype Steam Machine from iFixit.

Q: When will Steam OS be available?

A: A beta of it is actually available now for free here. We've put together a how-to-install SteamOS guide here. It's not for the everybody to do and it's still very early but if you think of it as Valve's Big Picture mode running on Linux, you'd have a good idea of what it's capable of right now. As to when final software will be available? That's not really known exactly but sometime this year is the latest information known.

how to install steamos

Click here for our guide on how to install SteamOS.

Q: How beta is it?

A: Pretty beta. Initially, there was only support for Nvidia GPUs. AMD cards have since been added but a lot of things don't work. Audio, for example, is only through HDMI and not all USB devices work. Right now, it's practically a science experiment.

Q: When will Steam Machines be available? When is the official release date?

A: There's two things holding back sales of Steam Machines. The first is the fact that the OS still needs to be finished and the second is the Valve Controller. Assuming the OS is done this year, the Valve Controller will also have to come in and on budget for Steam Machines to happen. Interestingly, we asked multiple hardware partners of Valve when they expect to be able to sell Steam Machines and most of them gave us the we-have-no-idea shoulder shrug.  This is such a fast changing topic that we originally wrote here that Alienware was pretty sure it would have a box in the second quarter of 2014 last week. We saved the Word doc and woke up to find out that Dell/Alienware is now telling the press September is the target date for the Alienware Steam Machine.  

Q: Can I sell Steam Machine?

A: Apparently not. One of the things Valve wants to do is prevent joe blow from getting into Steam Machine business without some kind of minimal blessing. The company says it may be able to do that by controlling sales of the Valve controllers to only companies that it deems worthy of not screwing it all up.

Q: Will Valve controllers be sold at retail?

A: Valves says that yes, controllers will be sold but in a bit of new information at its press conference, Valve also said third party makers will also be able to sell Valve Controllers.  This raises a big question for us. If the controllers are sold retail and by third-parties, there's not much Valve can do to prevent people from selling "Steam Machines" by just buying the controllers. It's a bit like the motion picture studios trying to stop Netflix from renting DVDs and Blu-rays from day one because Netflix can buy the discs retail. There's still a lot of questions about this.

Q: How much will the Valve controllers cost?

A: That's unknown. We quizzed hardware partners and no one really knew. We heard guesses from as low as $30 to as high as $90. We do know cost is likely to be an issue with the controller. In fact, again, we went to sleep last night believing that there would be a touch-screen version of the controller (with rumors of one without the touch screen as an option.) Very recently, however, as developers started spilling details from its Valve's Steam Dev Days, it turns out Valve is pulling the plug on the touch screen in favor of one with console-like A/B/X/Y buttons.

steam controller

Check out our in-depth hands-on of Valve's Steam Controller here.

Q: How will the controller work with games?

A: We've used early prototypes of the controller and were surprised to learn that it works fairly well for first person shooters. You can read our in-depth hands-on experience with the controller here. In short, it's certainly better than any console controller for shooters.  We could, for example, actually circle strafe with the Valve Controller. It didn't work so great for RTS games for us but it's still early hardware. We do know that Valve plans to "crowd source" the mapping and setup of the profiles for certain games. Wireless is also a bit of an issue as the latency in a wireless controller isn't something Valve is quite happy with yet. In fact, the company had to tweak the existing Bluetooth stacks just to get it more acceptable as the wireless simply adds too much latency. Right now, the controllers are only wired but Valve knows it needs a wireless version for this machine to fly. 

Q: What's the deal with PC streaming through Steam Machines?

A: Valve knows that with its Linux library being really small, it'll need a way to let people play its Windows Steam games from the living room so it will let people stream games from their desktop machine that's hard wired to the router to the living room. It's not something we've experienced first hand ourselves nor are any hardware vendors commenting on the feature. One thing we do know is that it will be a challenge. Streaming Netflix is one thing but streaming a first person shooter without massive latency and lag hurting the game play is not an easy equation to solve. In fact, Nvidia's Shield ran into issues streaming games because most of the routers on the market couldn't handle the task very well. With interactive game streaming, latency is more of an issue rather than streaming video to distant parts of your house. Valve recently announced that it had added streaming support to its SteamOS beta. Reports are that it's still wonky, so try it at your own risk. 

Q: Can I run more than one OS on my Steam Machine?

A: Yes. Valve has even recently updated the beta version of SteamOS to include dual-booting support although it is reportedly still very wonky. Valve expects and hopes that hardware partners will go with just SteamOS, but it's not preventing companies from dual booting configurations. Several of the partners we spoke to expect to dual-boot the OS as the game library for SteamOS is still pretty small at 250 (with many of them being uninteresting titles). The Windows version has more than 3,000 as of October. This is probably the most pragmatic approach to getting Steam Machines to work in the living room with Windows Steam games at the moment. There's no network or latency issues and the power is right under the television. Initially, we'd expect this to be the most popular configuration for those who have massive Steam libraries. Interestingly, hardware partners we've spoken to said they don't believe their licenses with Microsoft prevent dual-booting the machines.

Q: Why would I even want a Steam Machine or SteamOS PC in my living room - I'm a PC gamer.

A: That, frankly, can't be answered by us at this juncture. We'll have to wait until the OS and hardware are released before we can even attempt to answer that one for you.

Grand Theft Auto V for PC Pops Up for Pre-Order on Amazon in Germany

Posted: 23 Jan 2014 12:59 PM PST

GTA VPre-order pages suggest a GTA V release to PC is imminent

Rockstar Games has stubbornly kept any possible plans to release Grand Theft Auto V to the PC platform close to its vest, but if history tells us anything, a Windows port is coming. Need more proof? Just direct your browser to some overseas online retailer pages where GTA V for PC is being flaunted for pre-order. These aren't just sketchy vendors, either -- Amazon.de is currently accepting pre-orders for the unannounced port.

According to several reports, Amazon.fr was also taking pre-orders for GTA V for PC, though it's no longer listed. You can still find the title on Amazon.de, however, which is asking 59.99 euros (around $82 in U.S. currency). If you look around hard enough, you can find GTA V for PC at other places as well, such as GameHolds.com, which lists the release date as being March 31, 2014.

These listings are the latest indication that the title is destined for Windows. Last week, our sister site PC Gamer reported on the existence of a 150-page bug log detailing issues arising from hundreds of GTA V builds tested up through August 2013. A reference to a "PC version" dates back to June 2012, and there are over 170 references to PC development bugs in all, as well as notes on DirectX 11 support and a smog weather setting.

GTA V Amazon

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Column: I'm Going Green with My PC

Posted: 23 Jan 2014 12:27 PM PST

green pcWhy the PC is the greenest option out there

I recently became concerned with my technology carbon footprint. Fortunately,I've realized that I already use the most ecologically sound computing device available: the desktop tower PC.

It's already been acknowledged by the industry that the upgrade cycle for the PC is very long and getting longer. My mother-in-law, for example, replaced her Dell tower desktop after nearly nine years of service. Nine years. In that time, I added a second hard drive
and a bit of RAM but it was essentially unchanged from its original Pentium 4 state. We could have upgraded its internals but she instead decided to replace it with a brushed-aluminum all-in-one.

Now, I like all-in-ones but they are at a key disadvantage when it comes to carbon footprint. You can't upgrade them and usually when they go bust, the entire thing goes into landfill. The same can be said of the new generation of ultrathin notebooks. Often, the SSDs and RAM in these highly portable devices are soldered to the motherboard and the whole thing is then glued shut, so the only thing you can do when a part goes bad is landfi ll the entire unit. But I suppose they are still a far greener proposition than the tablet and smartphone movement.

Tablets have even worse serviceability than an ultrathin laptop, and they fall off the performance curve before you can unbox them. First-generation tablets from just two years ago are all but useless. If you don't replace your smartphone every 12 months, you're a loser or worse—not cool, the commercials say. It's easy too, with your carrier "subsidizing" a new phone for you every year. Even if you don't upgrade, the phone can't take the latest OS, which means it's riddled with security holes and won't even install the latest apps. Let's not forget the carbon footprint from sleeping in front of a store for five days to get the new thing.

And don't fool yourself into thinking that putting your old smartphone into the eWaste bin at Best Buy is helping— it's estimated that only 12.5 percent of eWaste is actually reclaimed.

Now, my desktop PC, I'm certain, will run the latest OS and it gets regular security updates. Even if I didn't upgrade my tower PC, I'm certain I could run it for the next nine years without issue. When I do get the itch for a new component— say, a future AMD or Intel 13- watt processor that's twice the speed of today's fastest CPU—I can replace that one specific component (with motherboard, of course) and reuse the rest of the parts for years on end.

Sure, analysts and the mainstream tech media might say that long upgrade cycle is bad, but that's because they want people to buy a new product every 12 months and throw away the old one. But I don't care; I'm trying to save the world with my desktop tower PC.

Column: Smartphones Get the Camera Love

Posted: 23 Jan 2014 12:20 PM PST

compact camera vs camera phoneHow compact cameras are getting the shaft

When new camera technology appears first in smartphones instead of in cameras, it's yet another sign that mobile computing is driving innovation. Development dollars tend to favor the most popular or most profitable products, and right now smartphones and tablets are getting beaucoups love.

The latest example is a new image sensor from Aptina Imaging, a Micron spinoff in Silicon Valley. Aptina has introduced its first CMOS sensor using the company's Clarity+ technology, which takes a different approach to digital imaging. Clarity+ sensors will most likely appear first in smartphones before trickling down to cameras and other devices.

Why smartphones first? Because phonecams have become the most popular cameras among amateurs and are even making inroads among professionals. IDC market analysts estimate that compact-digicam sales will tumble to 80 million units this year, from 132 million in 2010. It's so discouraging that Olympus killed its entire compact-camera product line. But my dayjob employer (The Linley Group) forecasts that 987 million smartphones will be sold this year. Which product would you target for a new technology?

Clarity+ changes the way an image sensor reproduces color. Digital sensors actually "see" in monochrome. Tiny red, green, and blue filters overlay the sensor sites that correspond to pixels, and these filters create the RGB primary colors from which billions of hues are derived. Since the 1970s, almost all sensors have used a color-filter pattern known as a Bayer matrix. Clarity+ uses a different pattern that doubles the sensor's effective sensitivity.

Bayer alternatives aren't new, and they often have drawbacks. Aptina claims to have overcome those fl aws and is showing sample photos to support its claims. But the significant news is that the new technology will appear in smartphones within a year or so, and only later may come to cameras. The stars have realigned.

Intel's Newest NUC Kit Includes a 2.5-inch Drive Bay

Posted: 23 Jan 2014 11:24 AM PST

Intel NUCNewest NUC boasts support for a single 2.5-inch drive

Intel has its eye on the mini PC market with the introduction of its Next Unit of Computing (NUC) systems, though a limitation of early run versions is that they all used mSATA solid state drives. That in itself isn't a deal killer (though mSATA may not be long for this world), but what did cause problems is having the Wi-Fi card plopped right on top of the mSATA SSD. There were several reports of Wi-Fi issues with first run models (which is something we observed ourselves), possibly as a result of overheating, but with the newest NUC kit, Intel added a 2.5-inch drive bay.

The new NUC (D54250WYKH) is a tad bigger than earlier models, though it's still compact at just 4.59 inches by 4.41 inches by 1.95 inches (the actual PCB still measures 4 inches by 4 inches). It's also fairly well equipped with an Intel Core i5 4250U dual-core processor (1.3GHz base, 2.6GHz Turbo; 3MB smart cache) and two DDR3L slots supporting up to 16GB of 1600MHz memory.

It also features Intel HD 5000 graphics, HDMI (1.4a) output, a mini DisplayPort supporting 4K displays, mini HDMI, onboard audio, four USB 3.0 ports, two USB 2.0 ports, GbE LAN port, integrated Wi-Fi, a full-height slot for a mSATA drive with Intel Rapid Start technology, and a few other odds and ends.

Could you see yourself owning one of these, or are you only interested in larger size PCs?

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Careful What You Say Around Chrome, Someone Might be Eavesdropping

Posted: 23 Jan 2014 09:25 AM PST

Chrome ListeningVoice recognition gone wrong

Regular citizens are getting a taste of what it's like to be a celebrity, in that the concept of privacy gets whittled away at every turn. Is the government spying on you? That probably depends on what you're doing in your spare time. Are you being watched? Better cover that webcam just to play it safe. Might someone on the opposite side of the world be listening to your conversation? It's possible, especially if you use Google's Chrome browser to surf the web.

According to Gizmodo, there's a security flaw in Chrome that could allow a nosy hacker to access your computer's microphone and keep it hot. For this to work, a malicious website has to get you to enable voice control, which it might attempt for any number of seemingly legitimate purposes, such as dictating text to a web app.

From there, the site fires off a pop-under window under the veil of a regular ad (or something else that may seem benign) to keep your microphone turned on. As long as the pop-under remains open, everything you say could be picked up by your PC's mic and transmitted over the web.

Gizmodo says there are a number of exploits at work here, and though you may feel safe knowing that Chrome's tabs now indicate when your microphone is running, a smaller banner window can listen without revealing itself.

As far as Google is concerned, this capability is a feature of Chrome, not a security hole.

"The security of our users is a top priority, and this feature was designed with security and privacy in mind. We've re-investigated and this is not eligible for a reward, since a user must first enable speech recognition for each site that requests it," Google explains. "The feature is in compliance with the current W3C specification, and we continue to work on improvements."

Should you be worried? Probably not, though you should be careful. Given that this requires the user to initiate Chrome's voice recognition feature and be fooled by a pop-under, this isn't cause for panic. However, it's yet another way your privacy is at risk.

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Valve Updates SteamOS Beta to Support Dual-Booting

Posted: 23 Jan 2014 08:52 AM PST

Linux Dual BootsUse the "Expert Install" option

We have some good news if you've been wanting to experiment with Valve's SteamOS but have been reluctant to install it on a dedicated machine. Valve engineer John Vert has made available to download a new SteamOS beta build that supports dual-booting. The updated SteamOS ISO can be used to install Valve's Linux-based OS on non-UEFI systems, though keep in mind there could be issues with the build.

"PLEASE note there has been very little testing on this, especially any kind of dual-boot setup," Vert warns. "So don't install it on any machine you are not prepared to lose."

You can download the ISO here. To take advantage of the dual-booting feature, you need to select the "Expert Install" option, which allows for custom partitioning.

Results have been mixed so far. One user on Steam's forums commented that he was able to install the updated build in VirtualBox and that it "works perfectly," while another user said his system simply boots to a black screen when selecting the SteamOS option from his dual-boot environment.

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Newegg Daily Deals: Corsair Hydro Series H90, Asus RT-AC56U Wireless Router, and More!

Posted: 23 Jan 2014 06:25 AM PST

Corsair Hydro Series H90newegg logo

Top Deal:

All-in-one cooling solutions have brought liquid cooling into the mainstream, both by reducing the cost of entry and making it altogether safer. It's also far less complicated to install a self-contained liquid cooler versus rolling your own. If you've always wanted to deviate from air and give one of these solutions a spin, then have a look at today's top deal for a Corsair Hydro Series H90 Liquid CPU Cooler for $75 with free shipping (normally $90 -- use coupon code: [EMCPWHW82]). This high performance cooler is armed with a 140mm radiator, easy-bend tubing that Corsair guarantees won't leak, and a simple mounting bracket.

Other Deals:

AOC E2260SWDN Black 21.5-inch 5ms LED Monitor for $100 with free shipping (normally $110 - use coupon code: [EMCPWHW56])

Acer G6 G276HLGbd Black 27-inch 6ms LED Monitor for $190 with free shipping (normally $200 - use coupon code: [EMCPWHW57])

Linksys EA3500-NP Gigabit Dual-Band Wireless N750 Router for $78 with free shipping (normally $93 - use coupon code: [EMCPWHW222])

Asus RT-AC56U Dual-Band Wireless-AC1200 Gigabit Router for $100 with free shipping (normally $120 - use coupon code: [EMCPWHW223])

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The Think Tank: What past or future MMO do you wish you could play right now?

Posted: 23 Jan 2014 09:00 AM PST

Filed under: , , ,

SWG
If you listen to our podcast at all, you probably know that Bree and Jef miss Star Wars Galaxies. If you've read anything by me in the past five years, you probably know that I miss Tabula Rasa. Nostalgia is a powerful thing, and many of us spend a lot of time reminiscing about the good old games. But there's also the other side of that coin. The yet-to-be-launched games we're looking forward to seem as if they could be the greatest thing ever.

So I asked the Massively team members to tell us what currently unplayable games they want to play the most. Be it closed down or upcoming, there's bound to be something. Read along after the jump for our thoughts!

Continue reading The Think Tank: What past or future MMO do you wish you could play right now?

MassivelyThe Think Tank: What past or future MMO do you wish you could play right now? originally appeared on Massively on Thu, 23 Jan 2014 12:00:00 EST. Please see our terms for use of feeds.

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    Uncharted Waters Online launches 2nd Age expansion

    Posted: 23 Jan 2014 08:30 AM PST

    Filed under: , , , , , , ,

    Uncharted Waters Online relaunched under a new publisher a scant two months ago, and now the historically based sea-faring game has a new expansion. OGPlanet announced the release of 2nd Age, which adds plenty of new content for virtual sailors to enjoy.

    In UWO: 2nd Age, players can manipulate the flow of time and trigger different historical events with the new World Clock, take on new missions and adventures, embark on treasure hunts for rare relics, and combine forces to take on the new boss Ganador, Ruler of the Sea. New ships, modeled off of historical vessels, were also added: England's Privateer 'Sir Francis Drake'; the French Royal family's 'Crown'; and the Lubeck Merchant's Guardian ship 'Eagle'. Additionally, players can influence who wins the election for the next Roman Emperor. Before setting sail, get in the mood of 2nd Age with the official cinematic trailer below.

    [Source: OGPlanet press release]

    Continue reading Uncharted Waters Online launches 2nd Age expansion

    MassivelyUncharted Waters Online launches 2nd Age expansion originally appeared on Massively on Thu, 23 Jan 2014 11:30:00 EST. Please see our terms for use of feeds.

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      World of Tanks lets you roll out national forces in a new game mode

      Posted: 23 Jan 2014 08:00 AM PST

      Filed under: , , , , , ,

      Tanking intensifies.
      Have you ever rolled around in World of Tanks and thought that it was fun, but what you really wanted was to be rolling your Soviet tank alongside a group of fellow Soviet tanks? Then you'll be happy to know that the game's newest update is letting you do precisely that. A new game mode is being added in which tanks will be grouped up with other tanks from the same nation, allowing you to replicate the feel of British tanks moving into battle against American tanks in World War II!

      Wait. Something's wrong with that idea.

      Aside from this new mode, dubbed Confrontation, the update will also add in a new map and revamped "winter" versions of two existing maps, giving players even more battlefields to roll across whilst spreading destruction. You can check out screenshots for the update in the slideshow just below.

      [Source: Wargaming.net press release]

      MassivelyWorld of Tanks lets you roll out national forces in a new game mode originally appeared on Massively on Thu, 23 Jan 2014 11:00:00 EST. Please see our terms for use of feeds.

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        Meet the voice cast for The Elder Scrolls Online

        Posted: 23 Jan 2014 07:30 AM PST

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        Voice-overs can really bring MMOs to life, and Bethesda has just unveiled the star-studded cast that will bring depth to and immerse players in The Elder Scrolls Online. Game director Matt Firor stated, "This extraordinary group of actors helps bring the distinctive characters in The Elder Scrolls Online to life."

        John Cleese, known for his work in Monty Python and the Holy Grail, plays a cheerful and endearingly mad lost soul named Cadwell who is not afraid of anyone. Bill Nighy, who was in Pirates of the Caribbean, is the merchant prince High King Emeric. Kate Beckinsale, of The Aviator and Pearl Harbor fame, is leader of the Aldmeri Dominion and Queen of the High Elves, Queen Ayrenn. And Linda Carter, best known as Wonder Woman, returns to the Elder Scrolls series to reprise her role from The Elder Scrolls V: Skyrim.

        Other cast members include Alfred Molina (Spider-Man 2), Michael Gambon (Harry Potter), Malcolm McDowell (Clockwork Orange), Peter Stormare (Fargo), Jim Ward (WALL·E, Despicable Me 2), Jennifer Hale, and Kevin Michael Richardson. Learn more about each actor's part in the official announcement.

        [Source: Bethesda press release]

        MassivelyMeet the voice cast for The Elder Scrolls Online originally appeared on Massively on Thu, 23 Jan 2014 10:30:00 EST. Please see our terms for use of feeds.

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          Playwith Interactive announces Eclipse War Online

          Posted: 23 Jan 2014 07:00 AM PST

          Filed under: , , , ,

          Maybe one of these guys is a player character?  Hard to be sure.
          Playwith Interactive's upcoming new title, Eclipse War Online, is all about change. Specifically, about your character changing. Even more specifically, about your character changing into a monster. Yes, that's the big gimmick of the game. When you kill a monster, it can drop a transformation card, which your character can subsequently use to take the form of a monster with according stat boosts, abilities, and similar improvements. Don't just kill ten rats, become the rat! Or something like that.

          Transformations also play into the game's environmental systems, with climate and time of day both changing the overall efficiency of your transformed abilities. You can also take part in several different forms of PvP, including open world PvP as well as special instanced maps. The game is planning on hitting beta early this year, so keep your eyes peeled for more information if you just can't wait to turn into a spider after killing one.

          [Source: Playwith Interactive press release]

          MassivelyPlaywith Interactive announces Eclipse War Online originally appeared on Massively on Thu, 23 Jan 2014 10:00:00 EST. Please see our terms for use of feeds.

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            Ask Massively: You get a gold star

            Posted: 23 Jan 2014 06:00 AM PST

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            re Firefly Online
            Since the introduction of the new "featured comments" highlighting in Massively comments section, several community members have inquired about how it works, who selects the comments, and what the point is other than to give seemingly random people a mild internet ego boost. These are excellent questions whose answers do affect our community, and I posed several of them myself in a meeting with a Livefyre rep just a few weeks ago. Let's talk about how it all works in today's Ask Massively and create a convenient link to add to our growing site FAQ.

            Continue reading Ask Massively: You get a gold star

            MassivelyAsk Massively: You get a gold star originally appeared on Massively on Thu, 23 Jan 2014 09:00:00 EST. Please see our terms for use of feeds.

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              The Daily Grind: How much thought do you put into guild creation?

              Posted: 23 Jan 2014 05:00 AM PST

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              Star Citizen organization ranks
              Star Citizen's Organizations rollout caught me a bit unprepared this week. I knew it was coming, but I hadn't set aside any time to come up with a guild concept, a set of goals, or even a name. Heck, I don't even know if I want to lead a guild when Cloud Imperium's sci-fi spacesim sandbox launches, but it's nonetheless neat to get in on the ground floor and play around with some of the Organization admin tools.

              What about you, Massively readers? Assuming you lead MMO guilds, how much thought goes into your guild creation process? Do you make the same guild in every MMO? Do you come up with different concepts for different games, or are you just looking for people to help you clear content?

              Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

              MassivelyThe Daily Grind: How much thought do you put into guild creation? originally appeared on Massively on Thu, 23 Jan 2014 08:00:00 EST. Please see our terms for use of feeds.

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                The Stream Team: Curing the SWTOR Rakghoul plague

                Posted: 22 Jan 2014 06:00 PM PST

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                The Stream Team: Curing the Rakghoul plague
                The image above isn't an advertisement for Star Wars: The Old Republic Raid Night. Instead, it's a wanted poster for the Eyeless, who is wanted for crimes against Massively's Larry Everett and the guild Nefarious Intent, not to mention the Rakghoul plague of Alderaan. Join us at 9:00 p.m. EST tonight as the raid team attempts to up its coordination and take down the Eyeless then continue to Hard-Mode Dread Fortress.

                Game: Star Wars: The Old Republic
                Host: Larry Everett
                Date: Wednesday, January 22nd, 2014
                Time: 9:00 p.m. EST

                Enjoy our Stream Team video below.

                Continue reading The Stream Team: Curing the SWTOR Rakghoul plague

                MassivelyThe Stream Team: Curing the SWTOR Rakghoul plague originally appeared on Massively on Wed, 22 Jan 2014 21:00:00 EST. Please see our terms for use of feeds.

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                  PlanetSide 2 gets an updated development roadmap

                  Posted: 22 Jan 2014 05:30 PM PST

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                  PlanetSide 2 bomb girl
                  SOE has updated PlanetSide 2's roadmap website. What does that mean for you? It means that you can get an idea of what the devs are planning to push live between now and June.

                  New stuff in the works includes the continent of Hossin as well as continent locking, which "will hopefully enhance the feel and depth of PlanetSide 2's overall metagame significantly." Outfit recruiting functionality is also getting a revamp, and top contributor outfits will also get some recognition in the form of "belonging" labels on captured bases.

                  [Source: SOE press release]

                  MassivelyPlanetSide 2 gets an updated development roadmap originally appeared on Massively on Wed, 22 Jan 2014 20:30:00 EST. Please see our terms for use of feeds.

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                    Sneak a peek at Warhammer 40K: Eternal Crusade's early prototype

                    Posted: 22 Jan 2014 05:00 PM PST

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                    Warhammer 40k: Eternal Crusade
                    Behaviour Interactive's upcoming Warhammer 40,000: Eternal Crusade is currently in extremely early alpha and scheduled for a 2015 launch. However, footage has snuck out revealing the game's "proof of concept" demo. The video, while brief, gives us the first real glimpse at what Behaviour has planned for this next entry in the Warhammer franchise.

                    Check out the prototype after the break.

                    Continue reading Sneak a peek at Warhammer 40K: Eternal Crusade's early prototype

                    MassivelySneak a peek at Warhammer 40K: Eternal Crusade's early prototype originally appeared on Massively on Wed, 22 Jan 2014 20:00:00 EST. Please see our terms for use of feeds.

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                    Pathfinder's on track for an April alpha

                    Posted: 22 Jan 2014 04:30 PM PST

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                    Pathfinder goblinses
                    Heyo, it's time for the latest Pathfinder Online dev blog. GoblinWorks bigwig Ryan Dancey says that last Monday marked the end of the firm's Q4 2013 development period. The milestone was capped by an internal team playtest today, with another scheduled for Paizo luminaries this Friday.

                    Dancey lists each of the team's Q4 goals -- including Wizard, Rogue, Cleric, and Fighter classes, all at fourth level and all with "at least one weapon with a full set of attacks -- before stating that "we met the experience goals we set for ourselves."

                    There are some qualifying statements in terms of "moving pieces [that] still have to fit together," but Dancey concludes with optimism and mentions that alpha testing will likely start in April. "It is increasingly likely that this crazy plan to make an MMO on a fraction of the budget and a sliver of the timeline that has become the norm is going to work," he says.

                    [Thanks Chrysillis!]

                    MassivelyPathfinder's on track for an April alpha originally appeared on Massively on Wed, 22 Jan 2014 19:30:00 EST. Please see our terms for use of feeds.

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                    The Stream Team: Facing the lair bosses of The Secret World

                    Posted: 22 Jan 2014 04:00 PM PST

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                    From the bright sands of the desert to the smokey skies of the coast, Massively's MJ has shown off two of the The Secret World's lairs. But each time she fell short of summoning the final bosses by just a few body parts. That's changed now; She has a bag full of parts and is ready to summon up some trouble! What's a little ritual summoning among friends anyways? Join us live at 7:00 p.m. as MJ and the gang face the final fights from Scorched Desert's The Summits and Savage Coast's The Overlooked.

                    Game: The Secret World
                    Host: MJ Guthrie
                    Date: Wednesday, January 22nd, 2014
                    Time: 7:00 p.m. EST

                    Enjoy our Steam Team video below.

                    Continue reading The Stream Team: Facing the lair bosses of The Secret World

                    MassivelyThe Stream Team: Facing the lair bosses of The Secret World originally appeared on Massively on Wed, 22 Jan 2014 19:00:00 EST. Please see our terms for use of feeds.

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                      MMO Family: How to encourage reading through video games

                      Posted: 22 Jan 2014 03:00 PM PST

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                      In a recent Wall Street Journal article, author Christopher John Farley posited that literature can learn from the rise and success of video games. Polls reveal that families are increasingly concerned that their children aren't reading as much as they should. And they're right to be concerned because studies have shown that good reading habits are forged during childhood, and after age 12, it's extremely hard to get kids to read if they aren't big readers already.

                      Video games and literature seem an unlikely duo, but there some important ways that gaming can encourage reading. Let's explore this topic in this week's MMO Family.

                      Continue reading MMO Family: How to encourage reading through video games

                      MassivelyMMO Family: How to encourage reading through video games originally appeared on Massively on Wed, 22 Jan 2014 18:00:00 EST. Please see our terms for use of feeds.

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                        Star Trek Online adds small craft arena PvP

                        Posted: 22 Jan 2014 02:30 PM PST

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                        Star Trek Online
                        Fans of flying around in small spaceships and shooting at other, equally small spaceships are due for a treat in Star Trek Online. Cryptic Studios has just unveiled a new PvP arena mode for the game that focuses on pitched small craft combat. Due to the popularity of small craft PvP via community events and Star Trek Online's private PvP queue, the development team designed to go ahead and implement an official queue into the game.

                        The arena is available to level 50 players and takes place in the Cracked Planetoid map. Each match lasts until one team earns 15 kills. Expertise and energy credits will be awarded to all teams, as will credit toward daily arena missions. To be eligible, you must select a default small craft at the nearest shipyard.

                        Small craft PvP is set to launch with Season 8.5 on January 30th, 2014. You can check it out now on the STO test server.

                        MassivelyStar Trek Online adds small craft arena PvP originally appeared on Massively on Wed, 22 Jan 2014 17:30:00 EST. Please see our terms for use of feeds.

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                        Free for All: My three favorite MMOFPS games have a shoot-out

                        Posted: 22 Jan 2014 02:00 PM PST

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                        MMOFPS screenshots
                        I love a good MMOFPS or MMOTPS. A good one. Currently, I have three favorites: PlanetSide 2, Defiance, and Firefall. I have enjoyed other shooters in the past, games like Mechwarrior Online and APB: Reloaded and even a handful of standalone titles. There's something in a shooter that satisfies on a primitive level, some sort of textural quality that when done right can generate a good gaming session of zoned-out, open-mouthed pleasure. There's something even cooler about a multiplayer version of the same genre. I don't mind killing baddies alone, but blasting the face off of a monster is a lot more fun with dozens of other players around.

                        As you can see, I have a problem. Let's forget the fact that I play way too many MMOs as it is because between these three games I can easily kill a weekend and leave no room for games that I need to write about. That means I need to pick a favorite. Let this be a shootout to determine which MMOFPS will be my home. My awesome, loud, deadly home.

                        I've nominated three categories and will pick a winner for each. May the best shooter win!

                        Continue reading Free for All: My three favorite MMOFPS games have a shoot-out

                        MassivelyFree for All: My three favorite MMOFPS games have a shoot-out originally appeared on Massively on Wed, 22 Jan 2014 17:00:00 EST. Please see our terms for use of feeds.

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                          Forces of Nature crash into Asheron's Call

                          Posted: 22 Jan 2014 01:30 PM PST

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                          Asheron's Call
                          Asheron's Call's January update is live, pitting player versus the wild in an event called Forces of Nature.

                          The storyline surrounds a great magical tree that is under attack by darkness. Players will be able to help out through various tasks and three quests of the month. Other changes that came in yesterday's patch include tweaks to the Baishi Arena, a buff to the healing skill, a nerf to recall gems, and several player-killing adjustments.

                          MassivelyForces of Nature crash into Asheron's Call originally appeared on Massively on Wed, 22 Jan 2014 16:30:00 EST. Please see our terms for use of feeds.

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                          Choose My Adventure: Back in the saddle again edition

                          Posted: 22 Jan 2014 01:00 PM PST

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                          Yeeehaw! Now that Mike has finished his ride, they're lettin' me back in the saddle for another round of rootin' tootin' Choose My Adventure fun! And the opportunity has come not a moment too soon: I've had my spurs on and been raring to go for weeks now. As you know, this ain't my first CMA rodeo, and I'm sure as shootin' excited for this next wild romp through a new world.

                          Of course, I won't be doing this alone. This ain't a one-woman show, and you ain't just spectators. I'm the rider all right, but y'all actually have a hold of the reins and will be leading me through the adventures. I'll wrangle up some options each week, and y'all will make the choices for what we do, where we go, and how we get there. Our first choice: which game we're going to tame!

                          I've corralled a herd of titles that ain't seen their time in the spotlight yet (or at least, not for a long, long time). We've got an assortment of breeds to choose from -- some I've the barest hint of experience with; with others, I've none at all. Look 'em over, size 'em up, and then tag the one you want us to spend our next six weeks in. Y'all have until 11:59 p.m. EST on Saturday, January 25th, to make your selection. Then we rope the winner and get this ride started.

                          Continue reading Choose My Adventure: Back in the saddle again edition

                          MassivelyChoose My Adventure: Back in the saddle again edition originally appeared on Massively on Wed, 22 Jan 2014 16:00:00 EST. Please see our terms for use of feeds.

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                            The Elder Scrolls Online receives Mature rating

                            Posted: 22 Jan 2014 12:45 PM PST

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                            ESO
                            The Entertainment Software Rating Board has given Elder Scrolls Online a Mature rating for "Blood and Gore, Sexual Themes, Use of Alcohol, and Violence," ZeniMax posted on its Facebook page.

                            The studio is none too happy about the decision, stating, "The ESRB advised us that it has given The Elder Scrolls Online a Mature rating. While we may disagree with the ESRB's determination, we do not plan to challenge the rating, and we are unwilling to change the game's content to achieve a different rating. The game we have created is the one we want our fans to be able to play."

                            ZeniMax said that the ruling has forced the studio to put the Mature rating and age gates on the ESO site, trailers, and ads.

                            MassivelyThe Elder Scrolls Online receives Mature rating originally appeared on Massively on Wed, 22 Jan 2014 15:45:00 EST. Please see our terms for use of feeds.

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                            The Repopulation details transportation options

                            Posted: 22 Jan 2014 12:30 PM PST

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                            How do you like to move it, move it? The Repopulation is offering a variety of transportation methods for traversing its vast world to fit most any style and circumstance. Players can always hoof it to their destination, either by walking or running indefinitely, or sprinting until their endurance is depleted. If that seems too slow, there will also be pets for mounts and customizable vehicles. An even quicker method will involve underground stations that will let players take a subway train to specific locations; even large enough player cities can develop a connection to this system.

                            If all that is still just too slow for your liking, there's the instant travel option that lets players teleport back to their faction's capital city once every 30 minutes. Some players might even opt for the death express: Players can bind themselves to different cloning facilities and respawn at one after a death.

                            MassivelyThe Repopulation details transportation options originally appeared on Massively on Wed, 22 Jan 2014 15:30:00 EST. Please see our terms for use of feeds.

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                            MMO Mechanics: Balancing game economies

                            Posted: 22 Jan 2014 12:00 PM PST

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                            MMO Mechanics title image
                            Most players won't need an economics degree to play an MMO, but strong mechanical forces under the bonnet still guide our actions in our favourite titles. Virtually every financial exchange can be broken down into an effort equals economic gain equation: We put in our hours, and the game economy churns out new gear or money.

                            Since so many in-game actions financially reward players, MMOs have developed mechanics that attempt to curtail the inflation game economies usually see. Charging your character for goods and services, bind-on-pickup gear, regular destruction of valuable goods, and player-controlled auction house and farming systems all combine to keep the spiralling amount of coppers falling into player hands in check.

                            In this week's MMO Mechanics, I'm going to look at some ways both sandbox and themepark MMOs automatically rebalance weighted economies by exploring the systems that restrict the free trade of goods and curb players' constant accrual of money. I'll look at how each system functions and how player manipulation adds a new layer of realism to game economies.

                            Continue reading MMO Mechanics: Balancing game economies

                            MassivelyMMO Mechanics: Balancing game economies originally appeared on Massively on Wed, 22 Jan 2014 15:00:00 EST. Please see our terms for use of feeds.

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                              Pantheon adds two pledge tiers and shows off its day/night cycle

                              Posted: 22 Jan 2014 11:30 AM PST

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                              Pantheon
                              A couple of small updates to the Pantheon: Rise of the Fallen crowdfunding campaign were pushed out today. First up is the addition of two new pledge tiers: the cartographer tier for $125 (which includes alpha and beta access, name reservation, a limited-edition cloth map, and other goodies) and a journeyman's pledge tier for $375 (which is geared toward folks looking to do serious testing of the game).

                              Visionary Realms also released a pair of screenshots to show the difference between its day and night cycle. As of the writing of this article, Pantheon has reached 23% of its $800,000 goal with 31 days remaining in the campaign.

                              MassivelyPantheon adds two pledge tiers and shows off its day/night cycle originally appeared on Massively on Wed, 22 Jan 2014 14:30:00 EST. Please see our terms for use of feeds.

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                              Aethertechs arrive in Aion January 29th

                              Posted: 22 Jan 2014 11:00 AM PST

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                              If you thought you'd have to wait until the end of Q1 for Aion's Steel Cavalry expansion, NCsoft has a surprise for you! Once dubbed patch 4.5, Steel Cavalry -- with its new Aethertech class, two new instances, and all-new skills -- is launching next week. As of January 29th, players can slip into the long-awaited final new class that uses a mechanized suit as a weapon. Daevas can also adventure through The Illuminary Obelisk and Iron Wall Warfront, the two newest instances to open in Atreia. Want a taste of what awaits you next week? Check out the trailer below.

                              [Source: NCsoft press release]

                              Continue reading Aethertechs arrive in Aion January 29th

                              MassivelyAethertechs arrive in Aion January 29th originally appeared on Massively on Wed, 22 Jan 2014 14:00:00 EST. Please see our terms for use of feeds.

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                                Star Trek Online beams aboard Voyager actor Tim Russ

                                Posted: 22 Jan 2014 10:45 AM PST

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                                The big secret surrounding Star Trek Online's mystery guest in the upcoming Season 8.5 featured episode is out: Tim Russ, who played security officer Tuvok on Star Trek Voyager, will be lending his voice talents to reprise the role.

                                Russ' Tuvok is now an admiral and will be encountered by players in the episode A Step Between Stars. He said he's thrilled to see where the franchise has taken the character: "I like the fact that it's a future story, that it's picked up from where we left off."

                                Tim Russ is the latest of many Star Trek alumni who have provided voice-overs for the game, including Denise Crosby, Michael Dorn, and Leonard Nimoy. You can check out an interview with Russ about his recording session after the break.

                                Continue reading Star Trek Online beams aboard Voyager actor Tim Russ

                                MassivelyStar Trek Online beams aboard Voyager actor Tim Russ originally appeared on Massively on Wed, 22 Jan 2014 13:45:00 EST. Please see our terms for use of feeds.

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                                EQ, EQII, and EQN devs dish on new game content for The Year of EverQuest

                                Posted: 22 Jan 2014 10:30 AM PST

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                                With EverQuest Next Landmark on the horizon, EverQuest Next in the wings, and EverQuest and EverQuest II going strong, this truly is the year of EverQuest. There's simply no denying that 2014 will be pretty significant for the franchise; one game turns 15, another turns 10, and the newest turns 0. To help kick of this monumental year, I got to talk shop with producers Thom Terrazas (EQ), Holly Longdale (EQII), Terry Michaels (EQN/EQNL), and Franchise Director Dave Georgeson and hear about upcoming content slated for each of these different projects. As Georgeson put it, "It's going to be a fun month!"

                                As a bonus, we've also added a video that shows off some of that very content.

                                Continue reading EQ, EQII, and EQN devs dish on new game content for The Year of EverQuest

                                MassivelyEQ, EQII, and EQN devs dish on new game content for The Year of EverQuest originally appeared on Massively on Wed, 22 Jan 2014 13:30:00 EST. Please see our terms for use of feeds.

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                                  The waiting game: Hands-on with Clash of Clans

                                  Posted: 22 Jan 2014 10:00 AM PST

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                                  Clash of Clans
                                  Before November 2013, I had never heard of Supercell's Clash of Clans. I'm not much of a mobile gamer, choosing mostly to use my iPad as a machine through which to stream Firefly episodes while I do the dishes or sweep up the immense piles of dog fur created by my ancient German shepherd. But a Thanksgiving holiday spent with friends obsessed with the game piqued my curiosity, as did the fact that Clash of Clans had helped Supercell earn roughly $2.4 million per day through most of 2013.

                                  So, a bit begrudgingly, I joined my friends in a clan. And raided goblin villages. And built myself a nice little town. But mostly what I did was wait.

                                  Continue reading The waiting game: Hands-on with Clash of Clans

                                  MassivelyThe waiting game: Hands-on with Clash of Clans originally appeared on Massively on Wed, 22 Jan 2014 13:00:00 EST. Please see our terms for use of feeds.

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                                    WildStar offers straight talk on its guild mechanics

                                    Posted: 22 Jan 2014 09:30 AM PST

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                                    We want YOU!  To tank for us.  Seriously.  No tanks in this guild somehow.
                                    So it's come to this. Your adventures in WildStar have left your character backed into a cave with a broken weapon and a desperate urge to escape from the monsters prowling outside but no means to do so. What do you do? Well, hopefully you already made some friends and can put a call in to your guild because the monsters outside probably won't decide to let you go. So it's a good thing that guilds in WildStar offer a variety of benefits, as detailed in the latest development blog.

                                    Aside from a customizable holo-display for guild insignias that can go wherever you'd like and access to guild vaults, guilds also provide a variety of perks and abilities. These perks are purchased with Influence, which is earned just by grouping up with your guildmates and doing pretty much whatever. The idea is that a small guild that plays together will always be more effective than a big guild formed from people shouting in general chat. Take a look at the full article for more details about guilding up in the game, hopefully when you aren't tucked away in Monster Cave.

                                    MassivelyWildStar offers straight talk on its guild mechanics originally appeared on Massively on Wed, 22 Jan 2014 12:30:00 EST. Please see our terms for use of feeds.

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