General Gaming Article

General Gaming Article


E3 2014: Interview with Star Citizen Creator Chris Roberts [Video]

Posted: 12 Jun 2014 06:12 PM PDT

Star Citizen LogoAn ambitious sci-fi MMO

Star Citizen has been making waves with the unprecedented amount of money it has made from crowdfunding which is currently around $46 million. Maximum PC editor Jimmy Thang was able to interview famed video game designer and Star Citizen creator Chris Roberts about his new IP.

Chris Roberts, known for creating Wing Commander, returned to developing games after a long hiatus. In 2011 he started a Kickstarter project for Star Citizen, a new sci-fi trading and combat  MMO game, that piqued the interest of gamers and garnered over $2.1 million in Kickstarter backing. From there, interested gamers were able to keep funding the game through the official website.

Describing Star Citizen Roberts said, "The game is about space and flying around and you can go anywhere. You can start on a planet, get a mission, buy or sell goods, and get in your ship. Then take off and fly around space."

The game will be a persistent MMO with an active AI population and dynamic economy. It will not be a subscription-based MMO, rather it will follow Guild War 2's model of purchasing the game and no other fees. Since the game will feature a lot of ship-to-ship combat Roberts pointed out the Arena Commander Module, a dogfighter simulation within the game, being shown in the background and explained its purpose, "The idea is when you want to test out your skills and everything, you would actually go into your hangar, get into your ship, and start up the simulation. It allows you to fly and test your combat skills without risk of losing your ship."

The reason for this simulation, Roberts went on to explain, is because of the nature of Star Citizen, "In the real, full game there's investment in your ship and the hull and the goods. If you lose it, you get tractored back to the nearest planet and then you have to start it again."

Star Citizen, which is being developed with high-end PC gaming in mind, is a big undertaking and Roberts is not expecting to fully release it anytime soon. When asked he replied, "It's kind of hard to give a specific date because there is so much stuff happening." 

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Teens Demonstrate Easiest Way to Hack an ATM is to RTFM

Posted: 12 Jun 2014 11:21 AM PDT

ATMThere's no excuse for this kind of lax security

You don't have to be a seasoned hacker to break into an ATM, nor do you need to play with explosives or take other extreme measures. In some cases, thwarting an ATM's security is as easy as reading the flipping manual. That's what a pair of 9th grade students in Canada did. Matthew Hewlett and Caleb Turon, both 14 years old, 'hacked' an ATM by looking up the unit's user manual online.

The ATM in question belongs to the Bank of Montreal. Instructions provided in the online manual showed how to access that model's operator mode, which the teens did. They then took a shot at randomly guessing the ATM's six-digit password and got it right on the first guess.

"We thought it would be fun to try, but we were not expecting it to work," Hewlett told Winnipeg Sun. "When it did, it asked for a password."

The boys then went to one of BMO's branches and notified them how easy it was to infiltrate the ATM. The person they spoke with shrugged them off at first, saying they'd never be able to get anything out of it. Faced with the challenge, the boys went back to the machine, fired up the operating mode, and printed off documentation showing how much money was in the machine, information regarding withdrawals, and more. They also found a setting to change the surcharge amount, so they changed it to a penny. Finally, the boys changed the greeting from "Welcome to the BMO ATM" to "Go away. This ATM has been hacked."

After all this time, the boys were late for school. BMO wrote them a letter on official letterhead that read, "Please excuse Mr. Caleb Turon and Matthew Hewlett for being late during lunch hour due to assisting BMO with security."

What this all boils down to is having an incredibly weak password. One could also argue that ATM operator manuals shouldn't be so easy to access online.

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Some Charter Customers in St. Louis Report Free Speed Bump to 100Mbps

Posted: 12 Jun 2014 10:53 AM PDT

Charter VanMore than three times faster Internet service for no additional cost? Yes, please!

Charter Communications is building up some good will for itself in the St. Louis area, or so it would seem. Several Charter customers report having their base broadband service increased from 30Mbps to 100Mbps this week for free. It's not clear if Charter intends to roll out the same speed upgrade to other parts of the country (a forum users says it's limited to St. Louis), but as far as St. Louis goes, this appears to be a planned speed bump.

"Asked an agent about the speed increase in my area from 30Mbps to 100Mbps -- this is only for St. Louis customers and it is happening on June 10th," a DSLReports forum user posted back in May. "I have confirmed the 100Mbps three times. They have been rolling these upgrades out on Tuesday I have seen, so this must be true. We will see in two and a half weeks. So excited."

More recently, Nathan Kirsch over at Legit Reviews said he reset his modem on June 10th, and sure enough, his Internet service jumped from 30Mbps to 100Mbps (uploads stayed the same at 4Mbps).

"This is a pretty nice increase for free, so if you are in the St. Louis area you might want to power cycle your DOCSIS 3.0 cable model and see if you can get the new 100Mbps service with a speed test," Kirsch says.

According to Kirsch, Charter Ultra 100 customers are getting a speed increase to 120Mbps. That's not nearly as exciting as the more than three-times speed bump that base customers are getting, though he also claims that Charter Ultra 100 customers will see more speed improvements as time goes on.

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E3 2014: Check Out KOR FX's Haptic Feedback Suit for Gamers [Video]

Posted: 12 Jun 2014 09:47 AM PDT

KOR FX Gaming VestFeeling some good vibrations in the KOR FX booth at E3

A company out of Cambridge, Massachusetts is trying to raise $75,000 on Kickstarter to fund a gaming vest that offers haptic feedback. The company is KOR FX and its gaming vest uses "4DFX" technology to transform audio coming from your games or media into pinpointed high-definition haptic feedback so that you can feel movements, bullets, explosions, and more. Our tireless Online Managing Editor Jimmy Thang made his way over to KOR FX's booth at E3 to see the vest in person and learn about the technology behind it.

KOR FX explains that the vest processes audio into haptic feedback using a proprietary chipset and millions of lines of algorithm that in an instant can figure out what needs to be done and produces "haptic events."

All of this feedback occurs on just two spots on the chest. However, it's not a simple rumble pack, the company says. The way it's explained, your brain processes the haptic feedback in the chest internally to create a sense of immersion that goes beyond rumble packs. Have a look:

The project has raised a little over $45,000 so far on Kickstarter with 42 days still to do. If you'd like to back it, just go here and issue your pledge.

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E3 2014: Razer CEO Talks Project Christine, New Computer Case, and More [Video]

Posted: 12 Jun 2014 09:17 AM PDT

Razer Kraken at E3Razer's cutting it up at E3 with plenty of product announcements

You would expect a gaming peripheral maker like Razer to be hyper active during this time of year, and you'd be right. Razer announced a handful of new products during E3, including a new PC case design licensing program and the Nabu Smart Band, which is now shipping to developers. Maximum PC Online Editor Jimmy Thang met up with Razer CEO Min-Liang Tang to talk about these products and more.

Tang seemed particularly excited to talk about Nabu, which he points out is a not a fitness band, but a "Smart Band." The intention is to combine the best of a smart watch with a smart band into a single wearable device with a compact form factor. It's capable of streaming from both Android and iOS. You can track your steps, see how many calories you've burned, and more. One unique feature of the Nabu Smart Band is that if you shake hands with someone else that has one, you can both transfer data to each other.

As for Project Christine, this is something Razer is still pursuing. At present, the company is talking with major OEMs to try and make this happen. More info on that in the video below:

The discussion didn't stop there. Tang talked about getting its design team to work with case manufacturers to launch cases branded as "Designed by Razer." It's essentially a certification program in which Razer will work with case makers who are interested in building custom enclosures with Razer's branding. Have a look:

NZXT is first up to bat with the licensing program. Over time, expect other case makers to jump on board.

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E3 2014: A Close Encounter with Alienware's Alpha PC Gaming Console [Video]

Posted: 12 Jun 2014 08:47 AM PDT

Alienware Alpha Lights

It looks like a Steam Machine but runs Windows

Valve didn't do its hardware partners any favors by delaying the availability of its in-house developed Steam Controller, which by extension means everyone else has to push back the launch of their respective Steam Machine systems until next year. Bummer, right? Well, yes, but Alienware isn't letting the delay mess up its mojo. Instead, Alienware took its Steam Machine design and ran with a configuration that runs Windows, plus a custom 10-foot UI during boot for accessing music and movies. We took a closer look at the Alienware Alpha Console at E3.

The custom UI will also allow gamers to get directly into Steam Big Picture mode, a special mode in Steam that's intended for big screen HDTVs. So even though the Alpha Console is running Windows 8.1, Alienware's goal is to get gamers into Steam Big Picture mode and gaming as quickly as possible.

As we previously reported, the Alienware Alpha Console will ship with an Xbox 360 controller. The system will start at $549 and come with an Intel Core i3 processor, 4GB of RAM, 500GB hard drive, and a custom built Nvidia "Maxwell" graphics solution. For gamers with a bigger budget, they can upgrade parts for a higher end configuration.

Check out the video below for more information, including whether or not Alienware might make the Xbox 360 controller an optional add-on rather than a standard accessory:

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Newegg Daily Deals: Asus DirectCU II Radeon R9 270X Graphics Card, AMD FX-6300, and More!

Posted: 12 Jun 2014 08:28 AM PDT

Asus R270Xnewegg logo

Top Deal:

Bitcoin and other virual currency miners threw a wet blanket over the launch of AMD's R7 and R9 series cards by hording all the inventory in hopes of striking it rich, but that's fast becoming old news. AMD cards are back in stock. Looking to pick one up? Check out today's top deal for an Asus DirectCU II Radeon R9 270X Graphics Card for $179 with free shipping (normally $210 - use coupon code: [EMCPDWP223]; additional $10 mail-in-rebate). This card features 2GB of GDDR5 memory, a factory overclocked, and a custom cooling solution for lower temps and noise.

Other Deals:

Western Digital WD 500GB 7200 RPM 64MB Cache SATA 6.0Gb/s 3.5-inch Internal Hard Drive for $60 with free shipping (normally $70 - use coupon code: [EMCYTZG476])

Samsung ToC 23.6-inch 5ms (GTG) HDMI Widescreen LED Backlight LCD Monitor for $190 with free shipping (normally $200 - use coupon code: [EMCYTZG479])

AMD FX-6300 Vishera 3.5GHz (4.1GHz Turbo) Socket AM3+ 95W Desktop Processor for $110 with free shipping (normally $120 - use coupon code: [EMCPDWP28])

Adata DashDrive UV128 64GB Flash Drive for $25 with free shipping (normally $30 - use coupon code: [EMCPDWP59])

MMO Updates

MMO Updates


Marvel Heroes begins Mac open beta

Posted: 12 Jun 2014 10:00 AM PDT

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marvel heroes
The Mac open beta for Marvel Heroes started yesterday, welcoming a new community of wanna-be superheroes into the fold.

The open beta includes all of the content that PC players get, including the recent Battle of Muspelheim raid. Gazillion is selling two special packages to go with the beta that include heroes and costumes. The packs are available for purchase by both PC and Mac players.

Currently, Marvel Heroes is celebrating its first anniversary with a month-long in-game celebration.

MassivelyMarvel Heroes begins Mac open beta originally appeared on Massively on Thu, 12 Jun 2014 12:00:00 EST. Please see our terms for use of feeds.

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E3 2014: Hands-on with Black Gold's PvP

Posted: 12 Jun 2014 09:00 AM PDT

Filed under: , , , , , , , , , , , , , ,

It can be hard to demo an MMO at E3. Some studios stick a bunch of journalists together and have us try an instance, which can be fun or, if the worst of us ends up taking a key position, it can be rather frustrating. Other studios let you into a questing area but, to be brutally honest, these usually feel pretty stale compared to the nearby console games that let you do more than kill 10 goblins.

Snail Games broke from the mold by letting us PvP in its upcoming Black Gold Online MMO, and while there were some issues, I felt a bit more confident about the title than I did last year.

Continue reading E3 2014: Hands-on with Black Gold's PvP

MassivelyE3 2014: Hands-on with Black Gold's PvP originally appeared on Massively on Thu, 12 Jun 2014 11:00:00 EST. Please see our terms for use of feeds.

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    E3 2014: Hands-on with Star Citizen and a chat with Chris Roberts

    Posted: 12 Jun 2014 08:00 AM PDT

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    Chris Roberts prefers a joystick or controller to the mouse and keyboard. This came up immediately upon meeting him for our Star Citizen demo/interview at this year's E3. As someone who's mainly watched news on the game from the sidelines, sitting in awe of what looks like a terribly complex title with tons of gameplay options, I was a bit intimidated going into this sit-down. But I came out of it feeling, well, relaxed.

    Continue reading E3 2014: Hands-on with Star Citizen and a chat with Chris Roberts

    MassivelyE3 2014: Hands-on with Star Citizen and a chat with Chris Roberts originally appeared on Massively on Thu, 12 Jun 2014 10:00:00 EST. Please see our terms for use of feeds.

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      E3 2014: FFXIV's Yoshida on 2.4, 3.0, new classes, and more

      Posted: 12 Jun 2014 07:00 AM PDT

      Filed under: , , , ,

      After the recent E3 2014 announcement that Final Fantasy XIV was getting a new class and a marriage system, fans have been understandably eager to learn more. And the best way to do that is go to the source! We sat down with producer Naoki Yoshida to discuss the content slated for upcoming patches and expansions.

      Before delving into the new, Yoshida spoke about the old. He noted that since last year's expo, FFXIV has enjoyed a successful relaunch, added a couple of major updates, and given millions of gamers around the world the opportunity to play. He then led into the new by saying, "We want to continue to grow the game from here. We have a lot of exciting content building up to 3.0." Part of said growing includes expanding the availability of the game by getting it into even more regions; this summer, for example, FFXIV will launch in China. Another part of the growth process is expanding the content and introducing new features, which is where patch 2.4 and the 3.0 expansion come in.

      Continue reading E3 2014: FFXIV's Yoshida on 2.4, 3.0, new classes, and more

      MassivelyE3 2014: FFXIV's Yoshida on 2.4, 3.0, new classes, and more originally appeared on Massively on Thu, 12 Jun 2014 09:00:00 EST. Please see our terms for use of feeds.

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        The Daily Grind: Are you in tune with your MMO's latest update?

        Posted: 12 Jun 2014 06:00 AM PDT

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        I've been slowly working my way through a couple of Star Wars: The Old Republic class stories in recent weeks, and while I'll occasionally duo or pop into a Flashpoint PUG to close an XP gap, I haven't really been paying attention to what else is going on with the game.

        Case in point is this week's 2.8 update. I guess the main feature is the new stupid tax (a.k.a. gambling) along with increased rewards for Galactic Starfighter matches. Neither of these activities appeals to me in the slightest, so while I'm kinda pleased to see SWTOR getting any sort of update, this particular one rates somewhere between meh and huh-they-actually-spent-dev-time-on-that?

        What about you, Massively readers? Are you in tune with the latest updates in your MMO of choice, or are you doing your own thing?

        Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

        MassivelyThe Daily Grind: Are you in tune with your MMO's latest update? originally appeared on Massively on Thu, 12 Jun 2014 08:00:00 EST. Please see our terms for use of feeds.

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          World of Tanks Blitz coming to iOS on June 26th

          Posted: 11 Jun 2014 07:00 PM PDT

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          World of Tanks
          World of Tanks Blitz, the mobile version of the popular online tank title, will be hitting the Apple app store on June 26th.

          Wargaming said that World of Tanks Blitz will be exclusive to newer iPad and iPhone owners. The game's been in a closed beta and soft launch in various regions, but will officially release later this month. In it, players will choose from 90 armored vehicles from USA, Germany, and USSR to fight in 7v7 matches.

          MassivelyWorld of Tanks Blitz coming to iOS on June 26th originally appeared on Massively on Wed, 11 Jun 2014 21:00:00 EST. Please see our terms for use of feeds.

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          Mortal Online upgrades its graphics engine

          Posted: 11 Jun 2014 06:00 PM PDT

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          Mortal Online
          If you log into Mortal Online today, you'll be treated to a vastly upgraded game. The team switched the game's visuals to an updated Unreal graphics engine, including new lighting, better grass, Oculus Rift support, and "countless gameplay improvements."

          "Myrland has been remade, from the ground up, in a new modern terrain system," Star Vault wrote in a newsletter. "This means not only does the terrain look much better and less jagged, but also performs loads better."

          Today's changes mean that players should start seeing faster updates in the future. The patch notes for V1.80.00.03 are up for your perusal.

          [Thanks to Dengar for the tip!]

          MassivelyMortal Online upgrades its graphics engine originally appeared on Massively on Wed, 11 Jun 2014 20:00:00 EST. Please see our terms for use of feeds.

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          Guild Wars 2 announces its second Tournament of Legends

          Posted: 11 Jun 2014 05:00 PM PDT

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          GW2
          ArenaNet has just announced Guild Wars 2's Tournament of Legends 2, the prelim matches for which are scheduled to begin in July for European and American participants. PvP-inclined players can sign up as early as this Friday. Says the studio,
          The sign-ups for Tournament of Legends 2 will be handled on a first-come, first-served basis and will accommodate up to 128 teams. Participating teams will be evenly divided between four qualifier tournaments, and the top two teams from each qualifier will move on to the Tournament of Legends Championships. All matches will be hosted on the weekends, with qualifying matches beginning in July. You can expect a full schedule of dates and times to be released later this week.
          Prizes for the top-finishing team include legendary weapons; other competitors are eligible to win precursors, Black Lion Weapon Tickets, and an exclusive llama minipet.

          MassivelyGuild Wars 2 announces its second Tournament of Legends originally appeared on Massively on Wed, 11 Jun 2014 19:00:00 EST. Please see our terms for use of feeds.

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          Lord of the Rings Online's Weatherstock returns this weekend

          Posted: 11 Jun 2014 04:00 PM PDT

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          lotro
          Weatherstock, the annual player-run music festival in Lord of the Rings Online, will be returning for its sixth appearance this weekend.

          This year there will be two elements of the festival. The first is the Weatherstock Concert Series, which features longer sets leading up to the battle of the bands, i.e., Weatherstock itself. Ten player groups will perform for the crowd and compete against each other at the summit of Weathertop. Last year there were over 700 players in attendance.

          Weatherstock VI will take place on the Landroval server this Saturday afternoon, June 14th. The Weatherstock schedule is up, as is a FAQ and a Twitter feed for important updates.

          MassivelyLord of the Rings Online's Weatherstock returns this weekend originally appeared on Massively on Wed, 11 Jun 2014 18:00:00 EST. Please see our terms for use of feeds.

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          Leaderboard: Should MMOs include player-run servers?

          Posted: 11 Jun 2014 03:00 PM PDT

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          Shards Online
          This week's Massively Speaking briefly touched on the trend of player-run MMO servers. Games including H1Z1, Star Citizen, and Shards Online are toying with the concept, and while it's yet to take off in a big way, it could play into the future of the genre.

          What say you, Leaderboard readers? Is there room in your definition of MMO for player-run servers, or does a game/shard need to be dev-run to qualify?

          Ever wish that you could put to rest a long-standing MMO debate once and for all? Then welcome to the battle royal of Massively's Leaderboard, where two sides enter the pit o' judgment -- and only one leaves. Vote to make your opinion known, and see whether your choice tops the Leaderboard!

          Continue reading Leaderboard: Should MMOs include player-run servers?

          MassivelyLeaderboard: Should MMOs include player-run servers? originally appeared on Massively on Wed, 11 Jun 2014 17:00:00 EST. Please see our terms for use of feeds.

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            Dungeons & Dragons Online launches Update 22

            Posted: 11 Jun 2014 02:00 PM PDT

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            Can't I even glance at the explosion?  I'll still be a cool guy!
            Are you ready to buckle your swash? Has your swash been buckled in anticipation? Do you own a variety of buckles and swashes? Because Dungeons & Dragons Online has just released Update 22 onto the live servers, and that means that Bards will have plenty of buckleswashing to do with the addition of the Swashbuckler enhancement line! Dance, parry, crack horrible puns, and stab at people while still retaining all of the usual song-based mechanics of Bards. It's free for everyone!

            Update 22 also includes an epic-level upgrade to Three Barrel Cove, perfectly complementing the newly swacklebushing methods of Bards. There are also major improvements to guild levels and guild airships, allowing guilds to hit level 200 while sporting new and improved facilities on new and improved airships. And there's new stuff in the cash shop, too, giving DDO players plenty to do if they ever tire of the interactions of swashes and buckles.

            MassivelyDungeons & Dragons Online launches Update 22 originally appeared on Massively on Wed, 11 Jun 2014 16:00:00 EST. Please see our terms for use of feeds.

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            Shards Online opens website with 24 hours left on Kickstarter

            Posted: 11 Jun 2014 01:30 PM PDT

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            Reminiscent, yes.
            As of this writing, Shards Online has 24 hours remaining on its Kickstarter program and has yet to break a quarter of its funding goal. Odds are that it's not going to hit that marker, although fans are encouraged to jump in and donate while the campaign is still running. But the team at Citadel Studios isn't giving up on the project and has launched a website for the game devoted to all things related to Shards Online.

            Despite what you may have suspected from the last paragraph, the page is not currently fishing for donations. The team will be holding the game's first community roundtable discussion on June 13th, starting at 8 p.m. EDT, when the developers will discuss what comes after Kickstarter and why there are no plans to ask for funding on the site directly. It'll be worth watching if you're a fan of the game -- and if you're a fan and still haven't donated, now is the time to do so.

            [Source: Citadel Studios press release]

            MassivelyShards Online opens website with 24 hours left on Kickstarter originally appeared on Massively on Wed, 11 Jun 2014 15:30:00 EST. Please see our terms for use of feeds.

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            E3 2014: Destiny gameplay trailer sells you on the experience

            Posted: 11 Jun 2014 01:00 PM PDT

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            destiny
            Bungie might have your attention with its upcoming Destiny shooter, but what is it really? For those still a little unclear what this title will have to offer, the team's put together a seven-minute trailer for E3 that covers the gamut of story, features, and sweet hoverbike action. It's not just eye candy (ooh, reflective water puddles!); it's informative as well.

            We've got the full trailer after the break, so what are you waiting for?

            Continue reading E3 2014: Destiny gameplay trailer sells you on the experience

            MassivelyE3 2014: Destiny gameplay trailer sells you on the experience originally appeared on Massively on Wed, 11 Jun 2014 15:00:00 EST. Please see our terms for use of feeds.

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            Player-driven development at 'core' of SOE's philosophy

            Posted: 11 Jun 2014 12:00 PM PDT

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            landmark
            SOE President John Smedley is preaching the gospel of player-created content to any and all who will hear, saying, "Our player-driven development process is really at the core of who we are and who we've evolved into."

            In a new interview with Fortune, Smedley talked about the approach that SOE is taking with its open development, player-created content, and community monetization opportunities. "What we're trying to do is to expose the development process to our players and get them excited, let them see the stuff we're making as early as possible and get their opinions on shaping our games," he said.

            Smedley praised the "revolution" of Twitch streaming as a communication pathway, saying that it's helped players to truly understand what goes into making MMOs. He also pointed out how free-to-play has finally been embraced by the console crowd: "There's evidence now. It's fair to say that consoles took longer to get to free-to-play simply because the business model has been the same way for quite a while now. But they're seeing this amazing revenue generator from micro-transactions in free-to-play games."

            MassivelyPlayer-driven development at 'core' of SOE's philosophy originally appeared on Massively on Wed, 11 Jun 2014 14:00:00 EST. Please see our terms for use of feeds.

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            MMORPG News


            Kingdom Under Fire II: E3 Preview: Epic Battles are Epic

            Posted: 12 Jun 2014 04:48 AM PDT

            E3 Preview: Epic Battles are Epic

            There's something undeniably epic about commanding several squads of troops into battle and running pell-mell after them with reckless abandon. Blueside's new MMORPG, Kingdom Under Fire II (KUF2), somehow manages to give you an RTS-style feel of tactically directing groups of minions around the battlefield, while retaining the single-character progression and combat that have become hallmarks of modern action MMOs.

            World of Warcraft: Warforged Nightmare Wings Its Way into the Shop

            Posted: 10 Jun 2014 06:31 PM PDT

            Warforged Nightmare Wings Its Way into the Shop

            World of Warcraft players can now purchase the Warforged Nightmare from the in-game shop. For $30, players get the steed itself and the Nightmareish Hitching Post that allows an entire party or raid to transform their mounts into Warforged Steeds for a limited period of time.

            The Incredible Adventures of Van Helsing 2: The Monster Hunter Returns

            Posted: 10 Jun 2014 04:46 PM PDT

            The Monster Hunter Returns

            The Incredible Adventures of Van Helsing II begins where its predecessor, the unsurprisingly named "Incredible Adventures of Van Helsing", left off. Van Helsing and his sidekick, Katarina, are off on another adventure to rid Borgovia of its evil overlords. The second of its name brings as much to the table as the first and much, much more. The charm, humor and wit has carried over into this latest steampunk adventure by Neocore Games.

            Destiny: Everything You Need to Know

            Posted: 11 Jun 2014 11:11 AM PDT

            Everything You Need to Know

            Bungie has released a new trailer straight from the show floor at this year's E3. Co-Founder Jason Jones gives players and fans an inside look at everything one needs to know about the forthcoming game slated to hit public beta on July 17th.

            General: My Best and Worst of E3 2014

            Posted: 11 Jun 2014 12:46 AM PDT

            My Best and Worst of E3 2014

            Another year, another E3, but this time I'm not at the show. Like the rest of you, I've been fixated on every stream and piece of information I can find. Overall, I can say this year's E3 is turning out to be an OK show, but nothing altogether spectacular.

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