General Gaming Article

General Gaming Article


Gmail is First Android App to Boast 1 Billion Downloads

Posted: 16 May 2014 11:30 AM PDT

GmailNo other Android app has been downloaded more times than Gmail

High fives are in order for Google's Gmail team, as Gmail is the first Android application to notch 1 billion downloads in its belt. The feat, which actually occured a few days ago, was announced today by Google VP Sundar Pichai, who posted the achievement on his Google+ page. It was a succinct (albeit excited) recognition, though crossing 1 billion downloads doesn't mean there are a billion people using Gmail.

According to The Inquirer, the ticker on Gmail's Google Play page indicates the total number of installs instead of the total number of devices that have the app. That means a single person using Gmail on his or her Android phone, tablet, and perhaps even all-in-one gets counted as a separate download for each device.

The ticker also doesn't take into consideration inactive or duplicate accounts. This is important because Gmail comes preinstalled on almost all Android devices, so the download number is artificially inflated.

Nevertheless, reaching 1 billion downloads is still an impressive feat, even if the actual number of Gmail users isn't quite as high.

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Best Games to Play on a Deserted Island

Posted: 16 May 2014 11:15 AM PDT

Replayability is the name of the game hereDesert Island Games

Imagine you are stranded on a desolate island, isolated from the rest of humanity with only a PC for company and some games to choose from. What PC games would you choose? League of Legends? Dota 2? Well tough luck, because this island unfortunately does not have Internet (but somehow provides power via generators...or something). What now?...

How will you fill your time? What would be the games you pick to occupy the days, weeks, and possibly years before your rescue? To help you solve this conundrum in the unlikely event this sitution ever arises (hey, it's better to be prepared!), we came up with the following list of games to help you out. 

Which titles would you pick if you were stranded on an island? And yes, we'll allow you to update the game to the latest version or pack any mods on to it before you get shipwrecked. 

CyberPowerPC Turns Attention to Workstations, Unveils Power Mega Pro Series

Posted: 16 May 2014 11:06 AM PDT

CyberPowerPC Power Mega ProBoutique builder stretches beyond its gaming roots

CyberPowerPC is probably best known for its line of gaming systems comprised of off-the-shelf parts that you could otherwise buy yourself at places like Newegg and Amazon. However, don't cast the company as a one-trick pony. The boutique builder actually offers a variety of systems, and today CyberPowerPC introduced its new Power Mega Pro Series of workstation systems with professional graphics card options and choice of AMD or Intel inside.

Depending on your budget, you can configure a Power Mega Pro with anywhere from 8 processing threads all the way up to 40 threads (dual Intel Xeon E6-2690 v2 processors). While gaming isn't the goal here, a typical Power Mega Pro system should be adept at video editing and 3D design and rendering.

There are seven different baseline configurations to begin with, which start and end with the following configurations:

Power Mega Pro 2000
CPU: Intel Core i7-4770K
Cooling: Liquid cooled CPU
Memory: 16GB (2x8GB) DDR3 1866MHz
Graphics: NVIDIA Quadro K600
Motherboard: Intel Z97 Express Chipset
HDD: 128GB SSD +  2TB HDD
Chassis: NZXT H440
OS: Win 8.1 Pro 64-bit
Starting: $1,299

Power Mega Pro 3D Modeling
CPU: 2x Intel Xeon E5-2620 v2
Cooling: Liquid cooled CPUs
Memory: 32GB (4x8GB) DDR3 1866MHz
Graphics: Nvidia Quadro K5000
MB: ASUS Z9PE-D8
HDD: 500GB SSD + 2x 2TB 7200RPM HDD in RAID 1
Chassis: Corsair 900D
OS: Win 8.1 Pro 64-bit
Starting: $4,811

If you want to go with an AMD setup, pricing starts at $1,419 and includes an AMD FX-8320 processor, 16GB of DDR3-1866 RAM, AMD FirePro V5900 graphics card, Gigabyte 990FXA-UD3 motherboard, 128GB SSD, 2TB HDD, NZXT H440 case, and Windows 8.1 Pro.

All Power Mega Pro systems are available to configure and order now.

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Roccat Teases Tyon Tool for FPS Gamers

Posted: 16 May 2014 09:11 AM PDT

Roccat TyonTake a sneak peek of Roccat's Tyon ahead of its Computex 2014 unveiling

Fancy yourself a diehard FPS gamer? Gaming peripheral maker Roccat has something you might be interested in, but whatever it is, it won't be fully known until the full unveiling at Computex in Taipei this June 3-7, 2014. In the meantime, Roccat posted a teaser video of "Tyon," a new tool that's supposed to give FPS gamers more control and options in their FPS titles.

Here's Roccat's description:

"The Roccat Tyon, a new tool in the war for battlefield supremacy. An instrument custom designed to give FPS gamers more control, more options, and a dominant grip on every dimension of play. Land, sea, air -- the Tyon is engineered for complete command of the FPS world. Your opponents will know what hit them" Roccat says.

Your guess is as good as ours on this one -- Roccat's keeping tight-lipped on the details. It could be a software tool of some sort, or a new gaming peripheral.

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Far Cry 4 Will Transport PC and Console Gamers to the Himalayas on November 18

Posted: 16 May 2014 07:41 AM PDT

Far Cry 4A brand new Far Cry experience is coming this fall

Enjoy the warm summer, folks -- once it's over, you might find yourself dodging bullets and other dangers in Kyrat, a "perilous and wild region of the Himalayas" where the natives are struggling under the regime of a despotic self-appointed king. That's the setting for Far Cry 4, which Ubisoft announced will ship to PC and game consoles on November 18 in the U.S. and November 20 in the EMEA territories.

You'll have several different types of weapons, vehicles, and even animals to help you along the way. Though the setting is different than any previous Far Cry title, you'll be thrust into an open-world landscape where you can supposedly write your own story.

"Following the success of Far Cry 3, we wanted to take the franchise to the next level and create a game that will surprise players and exceed fans' expectations," said Dan Hay, Executive Producer. "Given the unique setting, we feel Far Cry 4 will stand out as a top first-person shooter and we're eager to reveal more about the game in the coming months."

Eager beavers who pre-order Far Cry 4 will receive a free upgrade to the Limited Edition -- it includes Hurk's Redemption, a series of three single-player missions featuring Hurk from Far Cry 3's DLC. It also includes Hurk's harpoon gun, "The Impaler."

You can pre-order Far Cry 4 now.

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Newegg Daily Deals: Seagate Barracuda 2TB HDD, Intel Core i7 4790, and More!

Posted: 16 May 2014 07:21 AM PDT

Seagate Barracuda 2TBnewegg logo

Top Deal:

When it comes to dynamic duos, several come to mind, such as Batman and Robin, peanut butter and jelly, Coke and rum, and SSDs and HDDs. Wait, what? Don't dismiss the latter -- a capacious HDD is still an inexpensive way to store a ton of data, freeing up the SSD for OS and game loading chores. If you're in need of one, check out today's top deal for a Seagate Barracuda 2TB 7200 RPM HDD for $80 with free shipping (normally $90 - use coupon code: [EMCPEWE23]). It has 64MB of cache and a SATA 6Gbps interface.

Other Deals:

Intel Core i7-4790 Haswell 3.6GHz LGA 1150 84W Desktop Processor for $315 with free shipping

G.Skill Ripjaws X Series 8GB (2 x 4GB) 240-Pin DDR3 1866 (PC3 14900) Desktop Memory for $73 with free shipping (normally $83 - use coupon code: [EMCPEWE26])

LG 25-inch 5ms (GTG) HDMI Ultra Wide screen 21:9 LED Backlight LCD Monitor IPS for $240 with free shipping (normally $260 - use coupon code: [EMCPEWG222])

Samsung 16GB microSDHC Flash Card for $6 (normally $8 - use coupon code: [EMCPEWG87])

MMO Updates

MMO Updates


Ask Massively: Misconceptions about new, old, and sunsetted MMOs

Posted: 16 May 2014 10:00 AM PDT

Filed under: , , , , ,

ESO
As the editor-in-chief of Massively, I make it a point to read as many of our comments as I can. We have some really smart people here chatting at the bottom of our posts, and I learn a lot from them. But I also see the same illogical statements and easily countered arguments being made independently by different commenters across many different threads and games. I'd like to address some of those misconceptions today in the first part of a new Ask Massively miniseries.

Today's misconceptions are all about new, old, and sunsetted MMOs.

Continue reading Ask Massively: Misconceptions about new, old, and sunsetted MMOs

MassivelyAsk Massively: Misconceptions about new, old, and sunsetted MMOs originally appeared on Massively on Fri, 16 May 2014 12:00:00 EST. Please see our terms for use of feeds.

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    DayZ servers hacked, Bohemia says user data is safe

    Posted: 16 May 2014 09:00 AM PDT

    Filed under: , , , ,

    DayZ
    Bohemia recently confirmed Reddit rumors of an attack on its DayZ servers. Speaking with Rock, Paper Shotgun, the studio downplayed concerns about user data security.

    "We have recently detected an attack on some of our servers, the precise nature and scope of this attack is currently being extensively investigated. There were no user data on any of the servers. Current development goals and schedules for our games will not be affected by this attack. More information will follow as our investigation continues," the firm explained.

    Initial reports claimed that DayZ's source code was stolen, which could lead to all manner of future exploits in the post-apocalyptic zombie survival sandbox. Bohemia has neither confirmed nor denied the source code rumor.

    MassivelyDayZ servers hacked, Bohemia says user data is safe originally appeared on Massively on Fri, 16 May 2014 11:00:00 EST. Please see our terms for use of feeds.

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    Elite's Alpha 4 is here, beta starts May 30th

    Posted: 16 May 2014 08:00 AM PDT

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    Elite: Dangerous
    Development on Elite: Dangerous is moving right along, as evidenced by this week's release of the space sim sandbox's Alpha 4 client. The latest patch represents the final Alpha phase, and it "vastly expands scale, scope, and depth over previous alpha versions," according to a Frontier press release.

    Elite's already massive universe just got bigger, and the devs have released two additional travel methods to assist with traversing it. Hyperspace jumps are now a thing as is super-cruise for accelerated in-system jaunts. Alpha 4 also introduces inter-system trading via a dynamically evolving market.

    [Source: Frontier press release]

    Continue reading Elite's Alpha 4 is here, beta starts May 30th

    MassivelyElite's Alpha 4 is here, beta starts May 30th originally appeared on Massively on Fri, 16 May 2014 10:00:00 EST. Please see our terms for use of feeds.

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      TERA's remodeling system removal causing player unrest

      Posted: 16 May 2014 07:00 AM PDT

      Filed under: , , , , ,

      TERA armor
      Avatar customization is a big deal in MMOs, especially ones as gorgeous as TERA. It's such a big deal, in fact, that changes to TERA's system brought on by the recent Reaper patch have resulted in a titanic forum protest thread that's well over 30 pages long as of this writing.

      In a nutshell, TERA's dearly departed remodeling system allowed players to alter the look of individual gear pieces. It was similar to World of Warcraft's transmogrification mechanics, but it has now been replaced by a system that necessitates grinding for tickets which may be exchanged for whole armor sets.

      [Thanks everyone who tipped us!]

      MassivelyTERA's remodeling system removal causing player unrest originally appeared on Massively on Fri, 16 May 2014 09:00:00 EST. Please see our terms for use of feeds.

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      The Daily Grind: What are your four pillars of MMO gaming?

      Posted: 16 May 2014 06:00 AM PDT

      Filed under: , , , , , , , ,

      SWTOR
      A few weeks ago, Massively's Star Wars: The Old Republic expert Larry Everett proposed that "ownership" or perhaps the broader term "immersion" should be considered one of the real four pillars of MMO gaming instead of the four that BioWare picked (combat, exploration, progression, and story). This sounds like a fun mind-challenge to me too because I don't think combat is actually essential to MMOs, I couldn't care less about stock progression, and I don't think any MMO can run a good story from the top down unless it's run by gamemasters. Surely we can come up with some better pillars.

      Stickiness would be my first pick; games need to keep people coming back because they want to come back, not because they feel they must. Community would make my list as something developers should develop intentionally rather than hope it happens offscreen. Setting to me is far more important than story since how seriously a studio takes its setting determines how invested players will be in their own stories. Customization would round out my quartet; our ability to take charge of our character's development, appearance, home, and activities is crucial to keeping us around. Taken together, those four echo Larry's column -- they're all about ownership in a game, something BioWare's pillars just don't address.

      What about you? If you were tasked with coming up with the four pillars of MMO gaming, what would they be?

      Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

      MassivelyThe Daily Grind: What are your four pillars of MMO gaming? originally appeared on Massively on Fri, 16 May 2014 08:00:00 EST. Please see our terms for use of feeds.

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        EVE Fanfest 2015 dated, tix discounted for limited time

        Posted: 15 May 2014 07:00 PM PDT

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        EVE Fanfest
        EVE Fanfest 2014 is still a recent and warm (if scandal-ridden) memory, but CCP is already looking ahead to next year. The studio opened the doors today for fans to pick up tickets to next year's convention.

        EVE Fanfest 2015 is scheduled for March 19th through the 21st, 2015, at the same place it's been in Reykjavik, Iceland. The studio says that in keeping with the space-themed MMO, there will be an observable solar eclipse during the event.

        CCP is offering several tiers of early discounts, starting with the current early bird limited special offer. While the regular price for the tickets will be $200, players can pick theirs up right now for $125 or 13 PLEX apiece.

        MassivelyEVE Fanfest 2015 dated, tix discounted for limited time originally appeared on Massively on Thu, 15 May 2014 21:00:00 EST. Please see our terms for use of feeds.

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        The Think Tank: Listen to the music

        Posted: 15 May 2014 06:00 PM PDT

        Filed under: , , , , ,

        Jupiter
        When I logged into ultra-indie sandbox Villagers & Heroes a few weeks ago to explore its latest patch and arrival on Steam, the first thing that slammed into me was Jupiter. No, really: Holst's Jupiter, Bringer of Jollity, one of the iconic movements of The Planets suite that's been inspiring composers for a hundred years. I just wasn't expecting to hear it verbatim during character creation. It's... well, it's jolly and strangely annoying in a game context, even for someone who appreciates a good Holst-inspired game soundtrack.

        For this week's Think Tank, I polled the Massively writers about their in-game music preferences. Do they turn it off? Do they listen faithfully? Are they raiding to Bieber? I bet they are.

        Continue reading The Think Tank: Listen to the music

        MassivelyThe Think Tank: Listen to the music originally appeared on Massively on Thu, 15 May 2014 20:00:00 EST. Please see our terms for use of feeds.

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        Carbine spotlights WildStar's PvE raid design

        Posted: 15 May 2014 05:00 PM PDT

        Filed under: , , , , , , ,

        WildStar's raid team has just completed a Reddit ask-me-anything about -- you guessed it -- raids in the upcoming sci-fantasy themepark. Lead Dungeon and Raid Designer Brett Scheinert (aka CRB_Timetravel) was joined by an array of Carbine Studios developers to answer player questions about the large PvE encounters in the elder game. Here are a few highlights:
        • Which encounter will "cause the most tears"? That'd be Avatus, the last boss of Datascape, Scheinert says. "Because the pairs change every week (and there are 9 possibilities, each of which is almost an entirely new encounter), guilds will spend an entire week reaching then learning a pairing... then the instance will reset and they'll be back to ground zero."
        • At least at launch, raid tools will be "in the hands of the addon developers."
        • "Voice chat definitely helps but is not necessary."
        • Additional post-launch raid content is "in development," so raid tiers will be flexible.
        • The team won't "admit defeat that easily" should 40-man raids prove unpopular.
        • Enrage timers "just feel lame," so the devs are using them sparingly.
        • Casual players won't be able to extend lockout timers at launch.
        • Carbine is still sorting out how latency will affect Oceanic players in raids.
        There's plenty more to consume over on Reddit!

        MassivelyCarbine spotlights WildStar's PvE raid design originally appeared on Massively on Thu, 15 May 2014 19:00:00 EST. Please see our terms for use of feeds.

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        Forsaken World: Blood Harvest adding new class and region next week

        Posted: 15 May 2014 04:00 PM PDT

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        Forsaken World
        Forsaken World has a new content update coming out next week called Blood Harvest that looks to expand the title in several directions.

        Blood Harvest will introduce the Blood Reaper class, bump up the level cap to 90, and add in the Freedom Islands zone. As with the rest of this game, the update will be free for players to enjoy. Blood Harvest is scheduled to arrive on May 21st.

        [Source: Perfect World press release]

        MassivelyForsaken World: Blood Harvest adding new class and region next week originally appeared on Massively on Thu, 15 May 2014 18:00:00 EST. Please see our terms for use of feeds.

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          Albion introduces player-driven cities

          Posted: 15 May 2014 03:00 PM PDT

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          Albion Online city
          Albion's latest press release talks up the fantasy sandbox's new player-driven cities. Initially said cities will be empty and will provide players with the opportunity to both claim them and "create whole new societies from the ground up."

          "These new cities will be strewn throughout the world, including deep inside PvP territory; these cities will be places where all players, regardless of their guild affiliations, can build houses and storage for themselves, utilize crafting stations and trade at an auction house, access their vaults, and otherwise prepare themselves for venturing back out into danger," explains lead game designer Robin Henkys.

          Cities will be owned by a single controlling guild, which will reap various benefits including market and property taxes. Click past the cut for more details.

          [Source: Sandbox Interactive press release]

          Continue reading Albion introduces player-driven cities

          MassivelyAlbion introduces player-driven cities originally appeared on Massively on Thu, 15 May 2014 17:00:00 EST. Please see our terms for use of feeds.

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            RIFT opens up new raids and improves ascend-a-friend program

            Posted: 15 May 2014 02:30 PM PDT

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            RIFT
            RIFT's Update 2.7 wasn't released in one giant package; Trion Worlds held some of it back to deliver piece-meal to the community. As such, today we've been treated to the second pair of new tier 3 raids with the Binding of Laethys.

            Trion also announced that it's improved its ascend-a-friend program with even more goodies than before. Players will earn referral coins when their recruit makes a purchase in the game, while recruits can teleport to their mentor, earn a 25% XP bonus when grouped up with their friend, and pick up several freebie items. These items are a 16-slot bag, a weapon-glowing rune, a cloak, and a title.

            MassivelyRIFT opens up new raids and improves ascend-a-friend program originally appeared on Massively on Thu, 15 May 2014 16:30:00 EST. Please see our terms for use of feeds.

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            Origins of Malu will offer F2P with limited lives and permadeath

            Posted: 15 May 2014 02:00 PM PDT

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            Origins of Malu
            Origins of Malu has a few interesting ideas regarding its business model that Burning Dog laid out today in a post. The studio prefaced the plan by assuring fans that the title will have "no pay-to-win, no matter what."

            The game will offer a hybrid business model, with both subscription and free-to-play options. Sub fees will be "low" and come with bonuses and store currency. If you opt for the free-to-play angle, you'll only have a certain number of lives per day. Spend all of your lives, and you'll either need to stop playing for the day, buy more, or play with the risk of facing permadeath. Free-to-play won't be restricted otherwise, but may contain ads on the loading screen.

            Burning Dog said that some of the items that it will sell in its cash shop are housing items, vanity gear, lives, and pets.

            MassivelyOrigins of Malu will offer F2P with limited lives and permadeath originally appeared on Massively on Thu, 15 May 2014 16:00:00 EST. Please see our terms for use of feeds.

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            Age of Conan kicks off the Festival of Bloodshed for its anniversary

            Posted: 15 May 2014 01:30 PM PDT

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            It's the most wonderful time of the year, unless you'd prefer to not have a battle-axe lodged in your trachea.
            What's the best way to celebrate six years for Age of Conan? Obviously, by encouraging the players to kill each other! In the game, we mean. Put down that hammer. The Festival of Bloodshed is a new event that will be running for one week every month, offering players a chance to take part in all-new PvP modes and events while earning fantastic prizes.

            On PvP servers, the zone flagged for the Festival will rotate from place to place, while on the game's dedicated PvE server the festival will take place in the Border Kingdoms to ensure all PvP remains consensual. While in these regions, players can take part in the new Fields of Slaughter events (teams holding a designated region against all comers) as well as the Arena of Death. This comes along with new PvP daily quests, improved PvP gear, bonus experience for alternate advancement, and other rewards. So to celebrate six years of the game, read up on how you can reach out and touch someone. With a pointy bit of metal.

            [Thanks to Anders for the tip!]

            MassivelyAge of Conan kicks off the Festival of Bloodshed for its anniversary originally appeared on Massively on Thu, 15 May 2014 15:30:00 EST. Please see our terms for use of feeds.

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            The Division delayed to 2015

            Posted: 15 May 2014 01:00 PM PDT

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            The Division
            Remember that rumor where an Ubisoft employee used the word "laughable" to describe the 2014 launch window for The Division?

            As it turns out, it was pretty much spot on.

            "As you have noticed, The Division is not included into our full-year guidance," Ubisoft CEO Yves Guillemot said during today's financial call. "It will now be released in calendar 2015. We will provide more information on this highly anticipated new brand at E3."

            MassivelyThe Division delayed to 2015 originally appeared on Massively on Thu, 15 May 2014 15:00:00 EST. Please see our terms for use of feeds.

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            The Stream Team: Whiling away the work hours in WildStar

            Posted: 15 May 2014 12:00 PM PDT

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            Stuck at work and unable to play some WildStar? Frustrated by not being able to reserve the name you desired and want to see multiple pixeled mobs pay for the injustice? Let Massively's MJ oblige you on both counts! You can play vicariously through her adventures and watch as she blasts her way across the landscape. She promises plenty of death and destruction to satisfy all appetites for vengeance. Join us live at 2:00 pm for what could be her last beta adventures.

            Game: WildStar
            Host: MJ Guthrie
            Date: Thursday, May 15th, 2014
            Time: 2:00 p.m. EDT

            Enjoy our Stream Team video below.

            Continue reading The Stream Team: Whiling away the work hours in WildStar

            MassivelyThe Stream Team: Whiling away the work hours in WildStar originally appeared on Massively on Thu, 15 May 2014 14:00:00 EST. Please see our terms for use of feeds.

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              Special H1Z1 livestream event going on right now

              Posted: 15 May 2014 11:45 AM PDT

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              H1Z1
              SOE is planning a special livestream event covering H1Z1 starting at 2:00 p.m. EST today. President John Smedley tweeted, "It's a surprise. It's entirely live. Its either going to be epic awesome or epic fail. Either way it will be worth tuning into. Either way, it's not going to bore you."

              You can watch it on H1Z1's Twitch channel or after the jump.

              Continue reading Special H1Z1 livestream event going on right now

              MassivelySpecial H1Z1 livestream event going on right now originally appeared on Massively on Thu, 15 May 2014 13:45:00 EST. Please see our terms for use of feeds.

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              WildStar compensating players with bonus loot

              Posted: 15 May 2014 11:30 AM PDT

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              Well, I'd still rather not have to be named Toiletpants, but I guess it's all right.
              The saga of WildStar's name reservation system appears to have come to a close. According to a forum post today from community manager Tony Rey, the system should be working properly now with no further issues. And while Carbine Studios can't turn back time, the studio is at least trying to offer up an olive branch to players and fans affected by the system's instabilities.

              Players who have pre-ordered will automatically be granted five Boom Boxes, little bonus packs of items being awarded for logging into beta that contain mounts, mount customizations, costumes, and so forth. (There's a short video past the break showing these off.) These boxes will also be awarded to any players who pre-order before 8 p.m. EDT on Friday. There's also a full technical breakdown of the issues encountered on the way for those curious about what went wrong from a technical standpoint. So you might not have gotten your first name choice reserved, but you do get an apology.

              Continue reading WildStar compensating players with bonus loot

              MassivelyWildStar compensating players with bonus loot originally appeared on Massively on Thu, 15 May 2014 13:30:00 EST. Please see our terms for use of feeds.

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              Valve adding Stanley Parable announcer pack to Dota 2 store

              Posted: 15 May 2014 11:00 AM PDT

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              Dota 2
              Valve wants you to know that it's adding a Stanley Parable Announcer Pack to its Dota 2 cash shop this afternoon. The content inserts a narrator with a "particular blend of sardonic meta-commentary" into the MOBA, "rendering the game not only understandable but even downright accessible to the common layperson."

              The pack costs $10, though it will be 10 percent off this weekend.

              [Source: Valve press release]

              MassivelyValve adding Stanley Parable announcer pack to Dota 2 store originally appeared on Massively on Thu, 15 May 2014 13:00:00 EST. Please see our terms for use of feeds.

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              MMORPG News

              MMORPG News


              War Thunder: Ground Forces Expansion Launches

              Posted: 16 May 2014 08:17 AM PDT

              Ground Forces Expansion Launches

              Gaijin Entertainment has announced that the War Thunder Ground Forces expansion is now live in open beta. Players can now participate in both air and ground battles via aircraft and armored terrain vehicles. Both Soviet and German vehicles are currently available in Ground Forces with other nations to join the fray soon.

              Landmark: Water and Steam

              Posted: 14 May 2014 08:31 PM PDT

              Water and Steam

              Hi folks! I was down last week with an illness so I couldn't get to making a column for last week, and it seems this week the folks at Sony Online Entertainment have wildfires and safety issues they need to contend with. Let's wish them all well and hope they get through this time without any trouble.

              Origins Of Malu: Both F2P & Subscription to Be Added

              Posted: 14 May 2014 05:38 PM PDT

              Both F2P & Subscription to Be Added

              The Origins of Malu site has been updated with the news that both subscriptions and free to play options will be offered to players. The subscription amount has yet to be determined but, in an interesting twist, any F2P player purchasing something from the item mall will also be given a limited amount of subscription time as a bonus.

              General: World War Machine Begins Indiegogo Campaign

              Posted: 15 May 2014 04:04 PM PDT

              World War Machine Begins Indiegogo Campaign

              Square Enix and Tuque Games have started an Indiegogo campaign to raise development funds for the "first ever post-human action RPG" called World War Machine. World War Machine was one of three titles shown to the Square Enix community to assess interest. It scored 90% positive ratings from voters. The team hopes to raise $50,000 over forty days in order to finish the development process.

              General: Fearless Fantasy Arrives on Steam

              Posted: 15 May 2014 03:55 PM PDT

              Fearless Fantasy Arrives on Steam

              Fearless Fantasy, developer-described as the "weirdest RPG you'll play this year", has now arrived on Steam. Players use gestures of all sorts to score critical hits and progress the turn-based game.

              World of Warcraft: Azeroth Choppers #5 Arrives

              Posted: 15 May 2014 01:33 PM PDT

              Azeroth Choppers #5 Arrives

              The saga of building a Horde or Alliance bike continues in this week's installment of the World of Warcraft - based Azeroth Choppers. This week, the teams begin to show off progress on their projects and even a bit of sabotage sneaks in. Check it out!

              Runescape: Who is the "Average Gamer"?

              Posted: 15 May 2014 01:36 PM PDT

              Who is the "Average Gamer"?

              During the recent Runescape fan gathering, a London photographer took pictures of players and fans to create a composite "face of UK gaming". In addition, Jagex surveyed over a thousand attendees and created a profile of the "average gamer".

              Forsaken World: Blood Harvest to Launch May 21st

              Posted: 15 May 2014 01:17 PM PDT

              Blood Harvest to Launch May 21st

              Perfect World Entertainment has announced that the next content expansion for Forsaken World will launch on May 21st. Called "Blood Harvest", the expansion will feature a level cap increase, the new Blood Reaper class and a significant change to the game world including a new zone in which to adventure.

              H1Z1: Tune In to Hear the Truth

              Posted: 15 May 2014 01:11 PM PDT

              Tune In to Hear the Truth

              The H1Z1 team is on Twitch as of this writing revealing "the truth" behind the game. Not sure what that means? Head to Twitch to find out!

              Black Gold Online: Closed Beta Kicks Off

              Posted: 15 May 2014 10:55 AM PDT

              Closed Beta Kicks Off

              Snail Games has announced the commencement of the first round of closed beta testing for Black Gold Online. Over the course of the closed beta, more and more players will be invited in to help the development team. Interested players are invited to head to the official site to sign up.

              General: Some Notes on Crowdfunding

              Posted: 15 May 2014 02:58 AM PDT

              Some Notes on Crowdfunding

              Last week in this space I talked about a project that failed to get funded on KickStarter and has since had a weird journey. In the comments on that article and the comments of a news post we had on MMORPG.com yesterday about Origins of Malu one thing became painfully clear, there are still a lot of questions and misinformation about crowdfunding and how some of these sites work. Hopefully I can help answer some of those questions for you this week and maybe get you thinking about some new ones.

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