General Gaming Article

General Gaming Article


No BS Podcast #186: The Second-Loneliest Number

Posted: 13 Jun 2012 06:36 PM PDT

If one is the loneliest number, two is the second-loneliest number. Right? Episode 186 of the No BS Podcast finds Deputy Editor Gordon Mah Ung and Senior Editor Nathan Edwards trapped together in the podcasting studio, trying not to freak out.

We couldn't avoid talking about the new MacsBook Pro and Air (just a little bit), but then get back to our roots with talk of three Z77 motherboards, some trouble in SSD-land, Origin vs Steam smack talk, and more Windows 8 thoughts. Baby Duck Syndrome! Design patents! "It's all, what do you call it, subjective."

Nathan reports back from his trip to the Palo Alto Microsoft Store, we wave goodbye to the old Lab, introduce our new benchmark suite, and give just a few hints about this year's Dream Machine.

Nathan rebuilds his home machine for no good reason, Gordon mixes up the Brat and the Rat Pack, and we argue about whether we even need optical drives anymore. 

Gordon rants about the internet dying, constant superhero movie reboots, and government-funded superhero teams. 

By the way, if you haven't picked up the Humble Bundle V, you have less than a day!

And, of course, much more. So much we should probably start keeping notes or something. Tune in next time; we'll have guests! Guests to fill the gaping hole in our hearts and podcasts.

Computer trouble? A secret to share? Opinions? Need advice? Just need to get something off your chest?  Email us at maximumpcpodcast@gmail.com or call our 24-hour No BS Podcast hotline at 877.404.1337 x1337--operators are not standing by.

 

Windows RT Tablet Licenses May Cost OEMs More Than $80 A Pop

Posted: 13 Jun 2012 10:55 AM PDT

It doesn't sound like Microsoft is interested in getting into a low-price slugfest with Amazon and Android for the bottom end of the tablet market. ARM processors are known for delivering good, energy efficient performance at low cost to OEMs, which would seem to make them a natural fit for decent, cheap Windows tablets when the next generation of Windows launches later this year. However, VR-Zone quizzed OEMs at Computex and found that Microsoft is charging $80 to $95 per device for Windows RT licenses, with $85 being the most common price point. Poof! Goodbye, dreams of low cost Windows tablets.

To be fair, VR-Zone's poll likely didn't include major manufacturers like HP, who probably wouldn't disclose licensing costs. Also, that price includes the licensing cost for Office 13 RT, which will come preloaded on all ARM-based Windows tablets.

Even still, if the numbers prove to be true, Windows RT tablets will likely be priced more in the iPad range than the Kindle Fire range. It's hard to imagine a $200 Windows RT tablet hitting the streets if the manufacturer has to spend almost half that on an operating system license alone. In fact, VR Zone's sources say that ARM tablets available at launch will likely sport starting costs north of $500. At that price, Microsoft will need to bring something big to the table to lure tablet shoppers away from the iPad and top-end Android tablets.

Remember, too, that ARM-based Windows RT tablets will only work with Metro apps, while x86-based slates will have access to the full range of legacy Windows apps. Plus, as Microsoft doesn't require Windows 8 devices to ship with Office, manufacturers of x86-based Windows 8 tablets are likely looking at lowering OS licensing costs, as well. The odds seem a bit stacked against ARM, here.

Maybe that explains why there were 20 Intel Atom-powered Windows 8 tablets on show at Computex as opposed to a single, solitary ARM-powered Asus slate running on Windows RT (pictured above), though to be fair, a couple of other companies were showing of Windows RT prototypes.

How well do you think Windows tablets will fare against Apple and Android?

Legislators Draft "Digital Bill Of Rights," Want Your Help Tweaking It

Posted: 13 Jun 2012 10:34 AM PDT

While the DoJ is apparently banging on cable company doors to ensure the Internet's pipes stay free of anticompetitive interests, a dynamic duo in Washington are doing their part to try and formalize what we should expect while virtually traversing said pipes. Senator Ron Wyden (D-OR) and Representative Darrell Issa (R-CA), two key Congressional members in the fight against SOPA, are back with a draft for a "Digital Bill of Rights" -- and they're asking for your help to finalize the document.

"Where can a digital citizen turn for protection against the powerful?" Issa ponders in his intro to the draft, which is up and open to comments on Issa's KeepTheWeb#Open website. "This question lay at the heart of the fight to stop SOPA and PIPA and keep the web open. While I do not have all the answers, the remarkable cooperation we witnessed in defense of an open Internet showed me three things. First, government is flying blind, interfering and regulating without understanding even the basics. Second, we have a rare opportunity to give government marching orders on how to treat the Internet, those who use it and the innovation it supports. And third, we must get to work immediately because our opponents are not giving up."

Rousing speech, general! Issa and Wyden's actual draft keeps things short and sweet, with just 10 basic principles that favor net neutrality and pro-privacy practices. Here's the list:

  1. Freedom - digital citizens have a right to a free, uncensored internet
  2. Openness - digital citizens have a right to an open, unobstructed internet
  3. Equality - all digital citizens are created equal on the internet
  4. Participation - digital citizens have a right to peaceably participate where and how they choose on the internet
  5. Creativity - digital citizens have a right to create, grow and collaborate on the internet, and be held accountable for what they create
  6. Sharing - digital citizens have a right to freely share their ideas, lawful discoveries and opinions on the internet
  7. Accessibility - digital citizens have a right to access the internet equally, regardless of who they are or where they are
  8. Association - digital citizens have a right to freely associate on the internet
  9. Privacy - digital citizens have a right to privacy on the internet
  10. Property - digital citizens have a right to benefit from what they create, and be secure in their intellectual property on the internet

Now, this is far, far away from actual legislation, but it seems like a decent starting point, if a bit pie-in-the-sky. What would you add? Tell us in the comments, then head over to the Digital Bill of Rights page and voice your concerns directly.

Report: DOJ Investigating Whether Cable Companies Are Purposefully Keeping Streaming Media Down

Posted: 13 Jun 2012 10:03 AM PDT

Netflix honcho Reed Hastings became mighty upset when it was revealed that Comcast's Xfinity TV app for Xbox 360 doesn't count against subscribers' Internet bandwidth cap, and he took to the Net to voice his displeasure with a barrage of Tweets, comments, and diatribes. Apparently, someone listened to his ranting: a new report claims that the Justice Department is quizzing streaming media companies and cable providers alike to determine if the cable companies, who also control Internet access for many, are "acting improperly" to reduce the threat of Netflix and co.

The Wall Street Journal's sources
say that the DoJ has already spoken with Hulu, Netflix, Comcast and Time Warner about data caps imposed by cable providers. According to the sources, the DoJ is also asking whether or not requiring a user to be a paid cable subscriber in order to access streaming content -- such as the Xbox's ESPN app or Fox's streaming show delay -- is an acceptable practice, or an artificial, inappropriate barrier being put up by cable companies and content providers to bolster the lagging television business.

Apparently, several channels have "Most favored nation" clauses in their contracts with cable providers, which basically ensure they'll always be paid as much as the top-dollar contract in the industry. If another channel signs a bigger deal, channels with a MFN clause receive a similar pay bump. The Justice Department is said to be looking into these types of deals, as well; remember, MFN clauses are what landed Apple and the U.S. book publishers in legal hot waters a few months back.

Comcast itself is also reportedly under a direct microscope, as the DoJ is said to be pondering whether the company's no-limit Xfinity TV app is a violation of the agreement it made when merging with NBC Universal. As part of that deal, Comcast agreed not to give its Net traffic any special priority over other companies' traffic. For its part, Comcast says the Xfinity TV App traffic never touches the public web and instead travels solely on Comcast's private pipes.

For better or worse, it looks like the Justice Department is getting sick of old media flexing its muscle to keep new media down. Do you think cable ISPs are up to no-good, or is this much ado about nothing?

IHS iSuppli: High Prices Helped Hard Drive Makers Rake in Record Revenue

Posted: 13 Jun 2012 08:13 AM PDT

If you haven't already, you can officially stop feeling sorry for the hard drive industry, which took a tremendous hit to its collective operations from last year's floods in Thailand. Those floods contributed to a tight supply of HDDs and higher prices all around, but lest you offer any more sympathy, consider this. HDD makers generated record revenue in the first quarter of 2012, and they did it by raising prices.

That's according to IHS iSuppli, which says HDD revenue for Q1 was $9.6 billion, an industry high that bested the previous record of $9.3 billion set in the first quarter of 2010, even though the market saw 29 million less shipments this time around (149 million units in Q1 2012 versus 174 million units in Q1 2010).

"Revenue in the first quarter was up because of a rise in HDD average selling prices to approximately $66.28, compared to $51.49 in the third quarter before the flooding," said Fang Zhang, storage analyst at IHS. "The ASP will not return to pre-flood levels in the short term and will stay at elevated levels throughout 2012 and 2013, helping the HDD industry make up for some of the losses following the disaster."

Seagate enjoyed the lion's share of the record revenue at 46 percent, followed by Western Digital (32 percent), Hitachi GST (11 percent), and Toshiba (11 percent). These figures represent revenue in the period prior to Western Digital acquiring Hitachi GST.

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AMD Launches 28nm FirePro W600 Graphics Card

Posted: 13 Jun 2012 07:31 AM PDT

Graphics professionals waiting for Advanced Micro Devices (AMD) to port its Graphics Core Next (GCN) architecture over to its FirePro series need not wait any longer (sort of -- more on that in a moment). The Sunnyvale chip designer on Wednesday announced the immediate availability of its FirePro W600 graphics card, the company's first professional videocard to feature its GCN design and a 28nm production technology.

The FirePro W600 is a single-slot card that's able to drive up to six high-resolution displays or projectors via six mini DisplayPort connectors. It has 2GB of GDDR5 graphics memory, support for two HD video streams via AMD's Unified Video Decoder, and projection overlap capability to create a single seamless image (support for projection edge blending and image warping is coming in Q4 2012).

Interestingly, the W600 FirePro chases a different market segment compared to other FirePro cards. AMD is targeting customers in need of graphics hardware for digital signage and multi-screen display wall environments.

"Whether we are checking flight times at the airport or watching the latest ads on massive screens in city squares, digital signage has quickly become an important and ubiquitous part of our lives," said Matt Skynner, corporate vice president and general manager of AMD Graphics. "To enable these displays, the digital signage industry demands technology that can be regularly refreshed with new, feature-rich content. With the launch of the AMD FirePro W600 professional graphics card, AMD is helping advance the digital display wall industry by providing suppliers and developers with impressive display density, performance and exceptional value."

Clockspeeds are a mystery, though AMD did reveal that the W600 has a 128-bit memory interface and 75W maximum TDP.

Image Credit: AMD

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ASRock Ready to Roll with Windows 8, First to Receive Official Certification

Posted: 13 Jun 2012 06:37 AM PDT

Have you ever seen a peacock spread its feathers for all to see as it struts casually and confidently with its head held high? That's ASRock, the spunky company spun-off by Asus a decade ago and owned by Asus subsidiary Pegatron Corporation, which gleefully claims it's the first motherboard manufacturer in the world to pass Windows 8 hardware certification.

"ASRock is the real winner in Windows 8 competition," ASRock said in a statement. Added James Lee, ASRock Vice President of Sales and Marketing, "As a leader in mobo industry, it's our mission to bring the most fresh tech kit to users. Starting at ASRock motherboard, any ignoramus was able to reach every aspect of hardware. Users were able to select the right motherboard for their requirements."

Something was obviously lost in translation, but clearly the company is stoked about its Windows 8 stamp of approval as it looks to "bring the top class tech stuffs." ASRock didn't say which specific motherboard models are ready to go Metro, other than the H61M-HVS, which appears in one of a handful of pictures accompanying the announcement. The H61M-HVS is an entry-level socket 1155 motherboard with two dual-channel DDR3 memory slots, a single PCI-E x16 slot, a PCI-E x1 slot, four SATA 3Gbps ports, and various other odds and ends.

Windows 8 is currently available to download in Release Preview form. No official release date has been set, though it's widely believed the final version will ship in October.

Image Credit: ASRock

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Acer Introduces Iconia Tab A700 with 1920 x 1200 Display, Tegra 3

Posted: 13 Jun 2012 06:06 AM PDT

On paper, Acer's newly unveiled Iconia Tab A700 appears full of win. It has a premium 10.1-inch Full HD 1080p touchscreen display, but not one of those panels sporting a 1920x1080 resolution. No, this one boasts 1200 horizontal lines across the screen (16:10 ratio), which helps add up to a 55 percent higher pixel density compared to 1280x800 displays. It also packs an Nvidia Tegra 3 quad-core processor underneath the hood and 32GB of onboard storage.

This is the part where Billy Mays, if he were still around and pitching the Iconia Tab A700 at four in the morning, would excitedly talk about the tablet's Dolby Mobile 3 with 5.1 channel home theater surround sound capabilities when piped through HDMI to your big screen TV.

Rounding out the feature-set is 1GB of RAM, a microSD card slot with support for up to 64GB microSD cards, micro USB 2.0 port, 1MP fixed-focus front-facing camera, 5MP rear-facing camera with auto-fucos and HD recording, 802.11b/g/n Wi-Fi and Bluetooth 2.1 connectivity, and a 9800 mAh battery good for up to 10.5 hours of video playback or nearly 8 hours of surfing the Web.

All this comes wrapped in Ice Cream Sandwich (Android 4.0) with a $450 price tag on top. The A700 is available for pre-sale in silver (A700-10s32u) or black (A700-10k32u).

Image Credit: Acer

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Sony Offering Free PS3 or PS Vita with Select VAIO PCs

Posted: 13 Jun 2012 06:05 AM PDT

In a repeat of last year's back-to-school promotion, Microsoft last month began offering a free Xbox 360 to U.S. and Canadian students buying a new Windows PC. But what about those students whose allegiances lie elsewhere in the HD video game console wars? They need not worry, for there's a deal for them too.

Taking a leaf out of Microsoft's book, Sony is offering eligible students a free Playstation 3 (160GB) or PS Vita (Wi-Fi only) with select VAIO computers as part of "our best back-to-school deal ever." Alternatively, students can also opt for a $200 discount on their choice of PlayStation gear. For those not interested in any of the PlayStation-related offers, Sony is offering an 8% discount on the eligible S, T, Z or L Series PCs themselves. The PCs eligible for this offer include ultrabooks, laptops and desktops priced between $769.99 and $1,699.99.

Dell Announces Ivy Bridge-powered Vostro 3000 Series Notebooks

Posted: 13 Jun 2012 05:35 AM PDT

Dell on Tuesday announced the launch of the first Ivy Bridge-powered Vostro business notebooks: the 13-inch Vostro 3360, 14-inch Vostro 3460, and 15-inch Vostro 3560. While the Vostro 3560 is available now on Dell.com, its smaller siblings will be available starting June 21.

The prices are $649 for the Vostro 3360, $599 for the 3460, and $599 for the 3560. However, please note that not all models come with Ivy Bridge processors and the base models are all still limited to Sandy Bridge parts. Here's a quick rundown of the specs of these new Vostro 3000 Series notebooks:

  • Processor: Sandy Bridge (standard) and Ivy Bridge processor options
  • Graphics: Intel HD Graphics with the option of AMD and NVIDIA graphics
  • Display: 13.3-inch, 14.0-inch and 15.6-inch HD (1366x768) WLED Anti-Glare Displays; optional Full HD (1920x1080) display available on Vostro 3560
  • Memory: Configurable with up to 8GB DD3 memory (4GB standard); 2 DIMM slots
  • Storage:  Vostro 3360: 320GB 7200RPM HDD (standard); optional 500GB 5400RPM HDD, optional 32GB mSATA SSD Vostro 3460 and 3560: 320GB 7200RPM HDD (standard), optional 500GB and 750GB 7200RPM HDD, optional 32GB mSATA SSD
  • Optical Drive: DVDRW drive
  • Keyboard: Standard full size, spill resistant keyboard; optional backlit keyboard on Vostro 3460 and 3560
  • Camera: HD Webcam with integrated dual digital array microphone and Waves MaxxVoice Pro
  • Security: Standard fingerprint reader with Digital Persona Software for added security
  • OS: Microsoft Windows 7 Home Premium, Professional options
  • Connectivity: Integrated 10/100/1000 Gigabit Ethernet LAN, Wireless LAN: 802.11a/b/g/n and Bluetooth Combo(BT V4.0+HS), Wireless WAN: HSPA 2.0 and EVDO-HSPA mini-card (Vostro 3360 and 3460 only)
  • Ports and Connectors: VGA, HDMI, LAN RJ-45, headphone/ headset /speaker out, 8-in-1 card reader. 34mm  Express Card slot available on 3460 and 3560.                                                                                                                                                          Vostro 3360 - USB 3.0 (2), USB 3.0 with Power Share (1)                                                                                   Vostro 3460 and 3560 - USB 3.0 (3), USB 3.0 with Power Share (1)

MMO News

MMO News


Age of Wushu E3 Gameplay and Interview

Posted: 13 Jun 2012 02:54 PM PDT

Age of Wushu certainly has a lot of hype behind it. The game has been in development for over 5 years and was voted the most anticipated MMORPG in China. To say that Age of Wushu has a lot to live up to would be an understatement. At E3 we got our first look at some actual AoW gameplay. Its quite surprising how many innovations this game has included since Eastern MMOs haven’t been known for originality. Check out the gameplay and interview below and judge for yourself.

 

 

TERA Introduces Free Trial

Posted: 13 Jun 2012 02:42 PM PDT

En Masse Entertainment has announced the launch of a free, 7-day trial for TERA today.  Players can level up to eight characters on a server to level 23 in the trial version of the game.  While some restrictions apply — trial characters can not vote in elections, for instance — the game world is open and fully explorable to anyone interested.

The trial starts as soon as you’ve created your account, and is based on calendar days, not played time.  TERA is an action MMORPG that has received many accolades already, including “Best MMO” and “Best PC Game” since its release.  Combat is fast-paced and dynamic, allowing players to dodge and move away from enemy attacks to avoid damage.  The game also features a unique political climate, where players can also hold positions of power within the game world.

52108  420x310 tera trial

TERA Gameplay Screenshot

Source:

En Masse Entertainment opens the world of TERA with free trial of innovative action MMO

Play TERA for 7 days absolutely freeexperience true action combat

SEATTLE – 13 June 2012 – En Masse Entertainment™, a player-driven publisher focused on delivering fun and innovative online games, celebrates the launch success of its award-winning action MMO, TERA™, by offering a free seven-day trial to new players. TERA sets a new standard for MMOs by delivering true action combat for players who want a more exciting, skill-based alternative to conventional online RPGs. Newly revealed game data shows that players are averaging more than four hours of play on a daily basis. Their enthusiasm makes this the perfect time to expand the game's audience with a downloadable trial for new players to sample the game with no financial commitment.

"We are thrilled that the unique experience of TERA's true action MMO gameplay is resonating so strongly with our players," said Chris Lee, vice president of publishing at En Masse Entertainment. "Now we want to open up to new players curious about the game with a free one-week TERA trial, as we're confident if you play, you will stay."

Some facts and figures from the first weeks of play since TERA's launch:

  • Players have killed nearly 22 million (21,986,108 to be exact) of the game's signature BAMs (big-ass monsters).
  • TERA players have traveled a total distance of more than 227,328,053 miles in the game. That's far enough to walk to Mars.
  • Players stick around to savor their action experience, averaging nearly 4.5 hours daily per player. That's more time than the average American spends watching TV each day.

The recipient of multiple industry honors and accolades, including "Best PC Game" and "Best MMO," TERA is a new breed of online game. For the first time, players can get the best of both worlds: the depth of a traditional MMO combined with the visceral gratification of an action game. In TERA, players actively aim, dodge, and block, as the game's real-time combat system takes into account player skill and position as well as stats. After creating a character, players will join in an alliance to save the world from ravaging armies who threaten to destroy the very gods who hold the world together. TERA also introduces a revolutionary political system in which players wield power in their province based on their in-game political prowess or player-versus-player combat skill.

The TERA trial is good for seven calendar days from the time a player enters the trial code. Players can level up to eight characters to level 23 on one server during the trial. There are some additional restrictions—trial players cannot vote in TERA elections, for instance—but for the most part, players can enjoy the full benefits of the game during their week of free play. All players need to join the world of TERA is an En Masse account. Then they can enter the code "TERATRIAL" to download and play TERA.

To get ready to play in the free trial, gamers should visit https://tera-support.enmasse.com/ for valuable information including tutorials, system requirements, and how to customize the game for their play style. For more information on TERA, please visit TERA-online.com, and for more information on the free trial, visit http://tera.enmasse.com/try-tera

Elsword Introduces A New Continent

Posted: 13 Jun 2012 12:08 PM PDT

Kill3rCombo has released a new update for Elsword, introducing new areas for high level players.

Natural disasters have split the continent of Elrios in half, forming northern Rulensia and southern Fluone. Players above level 45 may now venture to the City of Water, named Hamel, and experience new enemies and two new dungeons. Players will be introduced to the Shadow Monster, which can control their actions, and the Sunken Resiam area, where they will meet new underwater gameplay mechanics.

Elsword: Hamel Arrival Trailer

Source:

Online Game Elsword Unlocks Brand-New Continent and Unleashes a Whole New World

IRVINE, Calif. – June 13, 2012 – Unveiling new content, award-winning manga-inspired massively multiplayer online role-playing game (MMORPG), Elsword is now offering players the chance to explore an entirely new continent, gear up with enviable new weapons and face the most challenging foes to date. Starting off in Hamel, The City of Water, gamers can explore two new dungeons, combat fearsome bosses at the end of each stage and hone their melee combat proficiency to achieve the increased level cap and claim the newest titles.

A series of natural disasters has split the continent of Elrios in half, resulting in the formation of two distinct areas: northern Rulensia and southern Fluone. Players levels 45 and above can travel to the city of Hamel and discover the area's lush landscapes and abundant resources, but they will soon learn that all is not right in the territory. Devastated by spirits of darkness, the outskirts dungeon will challenge players to overcome the manipulative Shadow Monster, a fiend capable of controlling their actions. In the Sunken Resiam dungeon, players must plan their attacks strategically, employing new underwater gameplay mechanics while battling the undersea denizens.

In Elsword, gamers can choose from five specialized and customizable characters as they explore an immersive world and battle rivals to complete dynamic quests. As players progress through the game, they can evolve their fighting styles by upgrading to new job classes, learn deadly new abilities and master combo attacks. With intuitive and straightforward controls, Elsword offers players of all skill levels the chance to experience the thrill of victory in combat, either on solo missions or cooperatively in a party of up to four players. For those who welcome a challenge, Elsword also delivers action-packed PvP combat.

MMO Updates

MMO Updates


A Mild-Mannered Reporter: Praetoria's invasion in review

Posted: 13 Jun 2012 10:00 AM PDT

Filed under: , , , , , , , , ,

A Mild-Mannered Reporter header by A. Fienemann
It's all over and done for Praetoria now. Well, not all done; as long as new characters can start in City of Heroes as Praetorians and later run through the relevant Incarnate Trials, it'll never really be done. And we'll have more stuff in the postscript, of course, because there's always a postscript. But this big overarching story arc that the game has been running since the launch of Going Rogue almost two years ago is finally finished. And that prompts an obvious question: How did the whole arc look in retrospect?

Let's face it: This whole arc has been something new for City of Heroes, an attempt to replicate the huge multi-comic crossovers that are really fun until they make up all the comics ever. You know, like what happened to Marvel comics from the late '90s until the early '00s or what's currently happening at DC. And just like those big crossovers, this one had some big flashes of brilliance and some moments that seemed like a letdown.

Continue reading A Mild-Mannered Reporter: Praetoria's invasion in review

MassivelyA Mild-Mannered Reporter: Praetoria's invasion in review originally appeared on Massively on Wed, 13 Jun 2012 12:00:00 EST. Please see our terms for use of feeds.

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    Elsword update offers new continent, dungeons

    Posted: 13 Jun 2012 09:00 AM PDT

    Filed under: , , , , ,

    Elsword update offers new continent, dungeons
    How does a new continent sound, Elsword fans? If it sounds pretty cool, you're in luck because Kill3rCombo is offering that and more in its latest manga MMO update.

    Players may explore two new dungeons, fight challenging end bosses, and work towards a new level cap as well as several new titles in the game's Rulensia and Fluone areas. The new locales are designed for players of level 45 or above, and Kill3rCombo says that players can even battle their way through underwater gameplay courtesy of the Sunken Resiam dungeon.

    Elsword offers five customizable characters, evolutionary fighting skills and job classes, and plenty of action-packed combo abilities. Check out the official site for more details.

    [Source: Kill3rCombo press release]

    MassivelyElsword update offers new continent, dungeons originally appeared on Massively on Wed, 13 Jun 2012 11:00:00 EST. Please see our terms for use of feeds.

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      Choose My Adventure: The first week of TERA

      Posted: 13 Jun 2012 08:00 AM PDT

      Filed under: , , , , , ,

      I thought it made for a clever header, anyway.
      I wouldn't be very good at handling Choose My Adventure if I didn't do my homework, and that's without even taking into account that playing a game kind of falls under the header of "homework" in this situation. So I knew full well what I was getting into in TERA when I saw that first a Castanic Warrior was winning the class and race polls, followed by an Elin Lancer.

      This intrigued me because this meant that the two tanks classes were first in everyone's mind. And I knew enough about the game from external research to know that these two classes are as different as can be, not to mention that the two races winning the poll are probably the two races most noted for the controversies mentioned in the first column.

      So I had an idea. If I couldn't get a clear picture of the game from just one selection, I'd get it from two. And thus were Higiri and Rielene created on Celestial Hills, an Elin Lancer and a Castanic Warrior, the top two results. And they really couldn't be more different.

      Continue reading Choose My Adventure: The first week of TERA

      MassivelyChoose My Adventure: The first week of TERA originally appeared on Massively on Wed, 13 Jun 2012 10:00:00 EST. Please see our terms for use of feeds.

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        City of Steam dev diary embraces Goblins

        Posted: 13 Jun 2012 07:30 AM PDT

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        City of Steam dev diary embraces Goblins
        City of Steam is a strange world indeed, filled with the bizarre as well as unexpected twists on familiar fantasy tropes. The team penned a dev diary to talk about why City of Steam's Goblins are far more interesting than the cannon fodder you dispatch in other MMOs.

        As one of the nine playable races in this upcoming game, Goblins are attempting to make their way in the civilized world, but suffer from discrimination by those who hate all greenskin races. They are, however, far more refined and savvy than their Orc relatives, and have garnered a positive reputation for being able to repair almost anything.

        Goblins have large families, are almost fatally curious about the world, and can eat almost anything. Goblins are best wielded as either Arcanists or Gunners, and have the manic energy to back either of those professions.

        Because their families are so important, the devs have put a large emphasis on family in the race's questline. Players will begin their experience as Goblins by traveling to the city to help their recently widowed uncle in a variety of tasks.

        MassivelyCity of Steam dev diary embraces Goblins originally appeared on Massively on Wed, 13 Jun 2012 09:30:00 EST. Please see our terms for use of feeds.

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        Embers of Caerus death system revealed in video blog

        Posted: 13 Jun 2012 07:00 AM PDT

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        Embers of Caerus
        With a plan of cranking out as many features as possible during this final week of its Kickstarter campaign, Forsaken Studios has released a video blog with over 17 minutes of video detailing the planned death system in Embers of Caerus. Technical Director Dave Belcher explains how Embers of Caerus is going well beyond death as a slight inconvenience.

        Death in EoC is actually a three-stage process: First, incapacitation (health bar drops to 0); second, a restricted state with its own health bar (10% of your main health pool); and third, body destruction (no resurrection, only respawn). Your body can also be looted at each stage of death. If your body is destroyed, you will drop gear which can be picked up for up short time or become buried in the world.

        Embers of Caerus is also implementing two types of stat penalties upon death, one temporary and the other permanent (along with a system to counter the permanent loss). Dave continues on to discuss the karma system, body mutilation, and the chance of repentance.

        With so much important information, don't miss the video after the break.

        [Thanks to all who sent in the tip!]

        Continue reading Embers of Caerus death system revealed in video blog

        MassivelyEmbers of Caerus death system revealed in video blog originally appeared on Massively on Wed, 13 Jun 2012 09:00:00 EST. Please see our terms for use of feeds.

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        The Daily Grind: Who is your main character?

        Posted: 13 Jun 2012 06:00 AM PDT

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        The Daily Grind Who is your main character
        This morning's topic should be applicable to everyone: Who is your main character?

        No, no, you misunderstand me. I'm not asking what your main character is. I don't want to hear that he, she, or it is some level 59 Froggington Bladespitter with a minor in Interpretive Dance. That's what the character is. I'm asking who your main character is.

        My main character in Lord of the Rings Online grew up on the outskirts of the Shire in Bree, having more in common with the introspective Hobbits than the brash Men around her. Her armor and sword were bequeathed to her by her Uncle Malcolm, who was a drunken failure of a guard but a kind enough soul otherwise.

        She is a cheerful if sardonic adventurer who doesn't have anything better to do than to run the errands of others -- and make a profit on it. While the weight of the world presses on the shoulders of those she meets, she feels carefree knowing that what will happen, will happen. So she does what is right (mostly) but avoids being saddled with a legacy. And, oh, she likes roast rabbit but detests fish.

        Who is your main character?

        Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

        MassivelyThe Daily Grind: Who is your main character? originally appeared on Massively on Wed, 13 Jun 2012 08:00:00 EST. Please see our terms for use of feeds.

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          Diablo III pulls trigger on NA real-money auction house

          Posted: 12 Jun 2012 07:00 PM PDT

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          Diablo III pulls trigger on North America RMT auction house
          While Diablo III released weeks ago, Blizzard's held off from launching the game's controversial real-money auction house in North America for its own reasons. All must be good on the studio's end, however, because the auction house has gone live in the game as of today.

          Unlike the traditional in-game auction house, the real-money variant deals in actual currency (such as USD). Players can sell their hard-won goods for cash, which can then be either spent on the auction house, sent to their own personal PayPal accounts, or converted to Battle.net Balance credit.

          The real-money auction house requires additional setup if the players have not attached a PayPal or authenticator to the account. Blizzard does take its cut, and business must be good: There are reports of items going for over $200 already.

          MassivelyDiablo III pulls trigger on NA real-money auction house originally appeared on Massively on Tue, 12 Jun 2012 21:00:00 EST. Please see our terms for use of feeds.

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          Hyperspace Beacon: Holocron Files -- Cathar

          Posted: 12 Jun 2012 06:00 PM PDT

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          Hyperspace Beacon: Holocron Files -- Cathar
          It's probably a bit predictable that this Holocron File would be about the Cathar. But I'm not above being predictable when it's important or timely. In this case, the Cathar were announced to be the next playable species in Star Wars: The Old Republic. Hopefully, it is just one of the next playable species. I know many people are looking forward to playing Nautolans or Togrutas, which are a bit more iconic if you consider the popularity of Kit Fisto and Ahsoka Tano. But the Cathar are not without iconic figures. Knights of the Old Republic fans will remember Juhani as one of your possible companions, and serious Star Wars fans will remember Sylvar and Crado from the Tales of the Jedi comic book.

          Personally, I have yet to create a Jedi Knight character (yeah, I know, call me what you will), so I think the Cathar look to be a good species for that class. However, given the history and overall disposition of the Cathar species, I think it could easily fall into any class story. Maybe that is why it was chosen as the next species over the aforementioned Nautolans and Togrutas. As with any species I play, I like to learn as much about it as I can. Thankfully, the Cathar are a pretty easy species for gathering this information, not that Wookieepedia is a great source on the topic.

          So what are Cathar all about? Where do they come from? We'll find out in this week's Holocron Files.

          Continue reading Hyperspace Beacon: Holocron Files -- Cathar

          MassivelyHyperspace Beacon: Holocron Files -- Cathar originally appeared on Massively on Tue, 12 Jun 2012 20:00:00 EST. Please see our terms for use of feeds.

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            TERA patch opens up GvG on PvE servers and improves daily quests

            Posted: 12 Jun 2012 05:00 PM PDT

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            The world is full of new friends and enemies.  Mostly enemies.
            TERA has been out on American shores for just about a month now, and that means the game is due for a patch. While the latest update isn't a huge patch, it certainly does bring some big changes, starting with the addition of the guild vs. guild system to PvE servers. Guild masters will be able to toggle their guilds as pacifistic or battle-ready, and new players joining a guild will be informed if the guild is embroiled in war.

            Not up for the PvP road? That's all right -- there are a lot of other little additions in this patch. Daily quests for Hands of Velika have undergone some revisions, with slightly higher numbers required to clear but a greater individual reward. High-end BAMs now also drop Tier 13 crafting materials, with named monsters having a higher chance at drops. The patch also adds the ability to type custom emotes and several bug fixes, both of which should improve the quality of play in TERA.

            MassivelyTERA patch opens up GvG on PvE servers and improves daily quests originally appeared on Massively on Tue, 12 Jun 2012 19:00:00 EST. Please see our terms for use of feeds.

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            Lord of the Rings Online provides guide to legendary items

            Posted: 12 Jun 2012 04:30 PM PDT

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            Screenshot -- Lord of the Rings Online
            Lord of the Rings Online's legendary item system is not a terribly simple one, and Turbine apparently knows it. The studio has released a new guide called Legendary Items 101. As the name would imply, the guide is more or less a crash course on legendary items, but for those who are just now delving into the depths of the legendary item system's nuances, it could certainly be useful.

            The guide covers the entire process, beginning with the acquisition of a player's first legendary item in Volume II, Book 1 of the epic questline. It moves on to cover more advanced topics such as the identification, comparison, and slotting of legendary items. Legacies are detailed, as is the method of leveling up legendary items. If you're in the market for a quick-and-simple introduction to Middle-earth's legendary items, check out the full guide on the LotRO official site.

            MassivelyLord of the Rings Online provides guide to legendary items originally appeared on Massively on Tue, 12 Jun 2012 18:30:00 EST. Please see our terms for use of feeds.

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            City of Heroes unveils fan-created Retro Sci-fi costume set

            Posted: 12 Jun 2012 04:00 PM PDT

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            Screenshot -- City of Heroes
            City of Heroes players, we hope you're ready for a flashback because the game's new Retro Sci-fi costume pieces are full of old-school goodness right out of yesteryear's sci-fi classics. Ray-guns, jetpacks, and shiny suits with rings on them are all present in the new costume pieces that were initially conceived with fan input at last year's City of Heroes fan summit.

            The folks at PC Gamer had the chance to sit down with Paragon Studios' Eric Johnsen to talk a bit about the new additions. Johnsen talks briefly about the creation of the costume set's conception at the fan summit and the process of taking those ideas and turning them into full, in-game costume pieces. If you want to know anything about the design process of the Retro Sci-fi set or about the most recent fan-designed costume set and its release, head on over to the full article and give it a read.

            MassivelyCity of Heroes unveils fan-created Retro Sci-fi costume set originally appeared on Massively on Tue, 12 Jun 2012 18:00:00 EST. Please see our terms for use of feeds.

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            Flameseeker Chronicles: Professions are like onions

            Posted: 12 Jun 2012 03:00 PM PDT

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            Guild Wars 2
            We've previously talked about the fun results of interaction between Guild Wars 2's relatively simple elements. Emergent complexity is a driving force behind a lot of the depth in Guild Wars 2, as we examined in both the skill and dynamic event systems. This layered complexity also works to benefit professions: There are enough options and tools for fine-tuning your character that incredibly divergent uses of the same profession are possible.

            Professions have layers. The farther you progress with a given character, the more layers get added and the more you can do to specialize and fine-tune your style of play.

            Continue reading Flameseeker Chronicles: Professions are like onions

            MassivelyFlameseeker Chronicles: Professions are like onions originally appeared on Massively on Tue, 12 Jun 2012 17:00:00 EST. Please see our terms for use of feeds.

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              Habbo accused of harboring predators, CEO fights back

              Posted: 12 Jun 2012 02:00 PM PDT

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              Habbo accused of harboring predators, CEO fights back
              Habbo, a popular children's virtual world, is under fire today by UK's Channel 4 News. The station aired a special report suggesting that the social network as a haven for pedophiles and child predators and promising to expose "the extent of sexually explicit material on the social network."

              Habbo (formerly Habbo Hotel) is shedding investors with the news; Habbo's parent company Sulake lost its second largest shareholder, Balderton Capital. The former shareholder released a statement saying, "We were given some information a week ago that profoundly shocked us. We had to ask ourselves whether we were comfortable being investors in a business where children were not being adequately protected."

              Habbo CEO Paul LaFontaine fought back against the accusations by saying that Habbo is "one of the safest online communities" and has a large team of moderators that tracks the millions of messages sent between the network's users

              "To keep users safe, we filter content and block inappropriate users," LaFontaine said. "We work with child safety organisations and local police forces to address inappropriate behaviour. Habbo's leading safety systems were recognised as making the service one of the safest social networks in a 2011 European Commission report."

              MassivelyHabbo accused of harboring predators, CEO fights back originally appeared on Massively on Tue, 12 Jun 2012 16:00:00 EST. Please see our terms for use of feeds.

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              Steve Danuser weighs in on the 38 Studios debacle

              Posted: 12 Jun 2012 01:30 PM PDT

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              Concept Art -- Project Copernicus
              It's been one hell of a month for the folks at the now-bankrupt 38 Studios, but so far we've heard precious little from anyone directly involved with the Project Copernicus developer. Today, 38 Studios' former Creative Director, Steve Danuser, has broken that silence with a post about the matter on his personal blog.

              The post doesn't really do much to shed any light on the events that led to the studio's fall, but it does provide one thing that has been lacking: A look at the people affected by the debacle. Danuser takes the time to talk about the rollercoaster of emotions that he and other 38 Studios employees have been riding for the better part of the last month, stating that "the only people who really understand are the ones who make up this now fractured fraternity that was once a great team." It really is a very personal read, but it adds a fresh, human perspective to a story that has, until now, been addressed only from the angles of finance and industry. To read it all for yourself, head on over to Danuser's blog. Oh, and if you're the emotional sort, it may help to have some tissues handy.

              MassivelySteve Danuser weighs in on the 38 Studios debacle originally appeared on Massively on Tue, 12 Jun 2012 15:30:00 EST. Please see our terms for use of feeds.

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              Leveling to 80 through pure crafting possible in Guild Wars 2

              Posted: 12 Jun 2012 01:00 PM PDT

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              Screenshot -- Guild Wars 2
              Combat has long been the focal point of most MMOs' progression systems, and in most games it's borderline impossible to get to max level without spilling some blood. Pacifistic Guild Wars 2 fans seem to be in luck, however, as ArenaNet designer Linsey Murdock has revealed on the forums that, with some hard work and perseverance, players will be able to level all the way to level 80 by doing nothing but crafting.

              According to Murdock's post (viewable only if you have access to GW2's beta forums), it works something like this: Leveling a single crafting profession to level 400 will grant enough XP to gain 10 character levels. As a result, by maxing out all eight crafting professions, a player can go all the way to the level cap without ever laying hand on a weapon. A few players on the forums have expressed concern that this will lead to a "pay-to-win" style of play, since players can pay money for gems, exchange those gems for gold, and then use that gold to buy crafting materials for a (relatively) quick level boost. Others point out that while this method may increase a character's leveling speed, it offers no statistical benefit and therefore is not pay-to-win in the truest sense of the word. So what do y'all think, kind readers? Is this treading dangerous pay-to-win territory or not? Give us your tuppence in the comments.

              MassivelyLeveling to 80 through pure crafting possible in Guild Wars 2 originally appeared on Massively on Tue, 12 Jun 2012 15:00:00 EST. Please see our terms for use of feeds.

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              The Soapbox: This fantasy is far from fantastic

              Posted: 12 Jun 2012 12:00 PM PDT

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              The Soapbox This fantasy is far from fantastic
              Disclaimer: The Soapbox column is entirely the opinion of this week's writer and does not necessarily reflect the views of Massively as a whole. If you're afraid of opinions other than your own, you might want to skip this column.

              "More innovation!" is the common rallying cry of the disgruntled MMO player. Push forward the genre, build awe-inspiring giant statues instead of sixth grade art projects, do that one magic thing that nobody can agree on to make this genre as fresh and great and interesting as it was. You know, as it was when you first got into these games, that is.

              For all of the "more innovation!" speeches that I've seen, I never see the one that touches on the most irksome areas of stagnation in the industry, and that is how incredibly lame most MMO fantasy worlds are. Cut 'n' paste, mix and match elements between any two fantasy MMOs, and I guarantee you that nobody would really notice. The truth is that for all their desire to be seen as unique and special, most of these games feature a world carbon copied from each other with minor Mad Lib deviations.

              Case in point: Have you ever realized just how many of these MMO worlds share almost the same name? Start with T, usually end with A, there you go. Telara. Telon. Tyria. Atreia. Taborea. It doesn't stop there, but it really should. MMO designers need to realize that fantasy is more than just D&D and Tolkien derivations and explore the unlimited scope of what the genre could be.

              Continue reading The Soapbox: This fantasy is far from fantastic

              MassivelyThe Soapbox: This fantasy is far from fantastic originally appeared on Massively on Tue, 12 Jun 2012 14:00:00 EST. Please see our terms for use of feeds.

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                Massively Speaking Episode 204: Power creep

                Posted: 12 Jun 2012 11:00 AM PDT

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                Massively Speaking Episode 204 Power creep
                Massively Speaking Episode 204 seeks to put a cap on the whole E3 2012 experience. It was a wild week full of news and reveals both big and small, and Massively was on hand for it all. To help us conduct a proper post-mortem, we brought back Jef to give us his first-hand analysis of the entire experience.

                Have a comment for the podcasters? Shoot an email to podcast@massively.com. We may just read your email on the air!

                Get the podcast:
                [iTunes] Subscribe to Massively Speaking directly in iTunes.
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                [MP3] Download the MP3 directly.
                Listen here on the page:



                Read below the cut for the full show notes.

                Continue reading Massively Speaking Episode 204: Power creep

                MassivelyMassively Speaking Episode 204: Power creep originally appeared on Massively on Tue, 12 Jun 2012 13:00:00 EST. Please see our terms for use of feeds.

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