MMO Updates

MMO Updates


The Game Archaeologist: Is Turbine working on Asheron's Call 3?

Posted: 22 Feb 2014 09:00 AM PST

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Asheron's Call
If you look at the list of major MMO studios, it seems as though many of them have something new in the works or recently launched a title. Sequels and sandboxes are the trendy topics of the time, garnering attention and enthusiasm from the community.

And then there's Turbine. As a fan of the "powered by fans" studio and an avid player of Lord of the Rings Online, I have always kept my eye on these Bostonians. While Turbine helped lead the charge on free-to-play adaptations and has kept DDO and LotRO hopping with expansions, its last major MMO launch was 2008. The only known new game that's in the works over there is the Infinite Crisis MOBA.

Or is it? What if there's another project that's being kept on the down-low, one that could be a comeback attempt to propel Turbine back into the community spotlight? What if Turbine is working on Asheron's Call 3? I have scant proof that this is so but plenty of suspicion and speculation as to why it may be the case. Plus, the possibility stirs the imagination.

Continue reading The Game Archaeologist: Is Turbine working on Asheron's Call 3?

MassivelyThe Game Archaeologist: Is Turbine working on Asheron's Call 3? originally appeared on Massively on Sat, 22 Feb 2014 12:00:00 EST. Please see our terms for use of feeds.

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    The Stream Team: Returning to Vanguard's Thestran dungeons

    Posted: 22 Feb 2014 08:00 AM PST

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    The trek through all of Vanguard's dungeons is a long one that spans the vast terrain of multiple continents. Thankfully, Vault of Heroes near Helgarad in Thestra has two low-level dungeons close together for players to enjoy: Cave of the Urugog and Vault of the Heroes. During the next Dungeon Tours, Massively's MJ intends to show off both of these, if not a third; if things go really well, she might even make it to Rift Seekers Torrent. Join us live at 11:00 a.m. to be a part of this latest dungeon diving expedition in Telon.

    Game: Vanguard
    Host: MJ Guthrie
    Date: Saturday, February 22st, 2014
    Time: 11:00 a.m. EST

    Enjoy our Stream Team video below.

    Continue reading The Stream Team: Returning to Vanguard's Thestran dungeons

    MassivelyThe Stream Team: Returning to Vanguard's Thestran dungeons originally appeared on Massively on Sat, 22 Feb 2014 11:00:00 EST. Please see our terms for use of feeds.

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      WRUP: Collectible card job edition

      Posted: 22 Feb 2014 07:00 AM PST

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      Collect these and make it work, I guess.
      My wife has been getting super into collectible card games lately, so I've designed the world's first collectible card job. You perform thankless tasks that you hate for several hours, and then bad things happen if you don't have enough cards to avoid them. So after four hours of shuffling and meticulously cleaning off all your cards and aligning them in a perfect pile... oh, no. You didn't earn enough cards. Now you lose all of your cards and I take your television.

      I think it'll be a real winner.

      If you want to work another few rounds, you might be able to keep your pets. Or you could just skip on ahead to WRUP, which is the usual assortment of Massively staff members planning for the weekend. As always, let us know what you'll be up to down in the comments below.

      Continue reading WRUP: Collectible card job edition

      MassivelyWRUP: Collectible card job edition originally appeared on Massively on Sat, 22 Feb 2014 10:00:00 EST. Please see our terms for use of feeds.

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        The Daily Grind: What's the silliest thing you've witnessed in PvP?

        Posted: 22 Feb 2014 05:00 AM PST

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        Yes, I was a black mage in the Valentione's dress.  This made perfect sense at the time.
        PvP is not generally thought of as something that can be silly. It's serious. It's competitive. It's engaging. And sometimes, it's also something that involves a team running out on to the field wearing holiday equipment and hiding until the other team finds them. I've run several PvP nights with my current Final Fantasy XIV free company, and while some of them are serious matches, by the end of the night we're usually just having whatever fun we can think of.

        That's not even counting unintentional hilarity, like avoiding death by running in circles around a column for a minute (that happened) or watching a healer in high-end PvP gear do nothing for most of the match before soloing an entire enemy team (also happened). And sometimes it's even in your favor, like when you're running a battleground in World of Warcraft and the other team barely even manages to capture one objective. So what's the silliest thing you've witnessed in PvP?

        Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

        MassivelyThe Daily Grind: What's the silliest thing you've witnessed in PvP? originally appeared on Massively on Sat, 22 Feb 2014 08:00:00 EST. Please see our terms for use of feeds.

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          Betawatch: February 15 - 21, 2014

          Posted: 21 Feb 2014 05:00 PM PST

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          Audio: Taps.
          After an NDA that lasted so long it seemed poised to continue until a month after launch, The Elder Scrolls Online has finally dropped its NDA for testers, giving everyone who's played in a previous test a chance to sound off about the game. If you'd like to figure out the overall feel for the game based on that aggregate, enjoy wading through comments.

          Elsewhere in the MMO testing space, Holy Blade Online entered open beta (with what appears to be a cash shop); Therian Saga did likewise. Eclipse War Online hasn't actually opened up its beta yet, but the first round of closed testing is slated to start next week.

          What else? Oh, right, there's also the usual list of games in testing past the break. As always, let us know if there's a game whose testing phase (or the shift of same) has slipped past our notice somehow.

          Continue reading Betawatch: February 15 - 21, 2014

          MassivelyBetawatch: February 15 - 21, 2014 originally appeared on Massively on Fri, 21 Feb 2014 20:00:00 EST. Please see our terms for use of feeds.

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            RIFT announces account-wide premium mounts

            Posted: 21 Feb 2014 04:30 PM PST

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            Screenshot -- RIFT
            Mount aficionados of Telara have reason to celebrate, as Trion Worlds has announced that RIFT's premium mounts are available account-wide. Now, all of a player's premium mounts will be available to every character on his account, regardless of which character acquired the mount in the first place.

            Trion has also announced that all premium mounts will be 25 percent off in the game's shop from today, February 21st, until February 23rd. For the full list of account-wide mounts, plus some notes on other features introduced in the game's latest patch, check out the full post on RIFT's official site.

            MassivelyRIFT announces account-wide premium mounts originally appeared on Massively on Fri, 21 Feb 2014 19:30:00 EST. Please see our terms for use of feeds.

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            The Stream Team: The Secret World's First Nightmare (dungeon)

            Posted: 21 Feb 2014 04:00 PM PST

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            The time has come for Massively's MJ to face the nightmares... dungeons that is! After dispatching the Gatekeeper, she's all set to delve into the hardest Secret World dungeons. Luckily for her, she has an experienced team dragging... er, leading her in. Just how different is Nightmare mode compared to Elite? Join us live at 7:00 p.m. to see as MJ visits her first ever Nightmare dungeon, Polaris.

            Game: The Secret World
            Host: MJ Guthrie
            Date: Friday, February 21st, 2014
            Time: 7:00 p.m. EST

            Enjoy our Stream Team video below.

            Continue reading The Stream Team: The Secret World's First Nightmare (dungeon)

            MassivelyThe Stream Team: The Secret World's First Nightmare (dungeon) originally appeared on Massively on Fri, 21 Feb 2014 19:00:00 EST. Please see our terms for use of feeds.

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              Here's an Elite: Dangerous alpha preview

              Posted: 21 Feb 2014 03:30 PM PST

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              Elite: Dangerous alpha
              If you're curious about the Elite: Dangerous alpha but don't have an extra £200 lying about, Rock, Paper Shotgun's preview article is likely the next best thing. The first impressions are largely positive, though they're gleaned from a tiny slice of Frontier's sprawling procedurally generated space sandbox.

              The alpha is basically a linear series of combat missions, see. So you'll have to content yourself with voluminous amounts of prose devoted largely to the game's aesthetic. That said, the article does conclude that "sci-fi dogfighting this good is a rare treat."

              MassivelyHere's an Elite: Dangerous alpha preview originally appeared on Massively on Fri, 21 Feb 2014 18:30:00 EST. Please see our terms for use of feeds.

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              Looking for Guild: In preparation for Wildstar

              Posted: 21 Feb 2014 03:00 PM PST

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              Wildstar
              So I guess people are pretty excited about WildStar. Once again, all entries for this LFG column consist entirely of players looking for a guild in the upcoming WildStar, and they may just have the right idea.

              If you're a guild leader looking to populate your guild with the smartest and possibly best-looking readers of the best MMO blogsite in the universe, you've come to the right place. Follow along after the jump for the complete list of players looking to catch the early guild train in WildStar.

              Continue reading Looking for Guild: In preparation for Wildstar

              MassivelyLooking for Guild: In preparation for Wildstar originally appeared on Massively on Fri, 21 Feb 2014 18:00:00 EST. Please see our terms for use of feeds.

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                Star Citizen tops $39 million, eyes procedural planets and atmospheric combat

                Posted: 21 Feb 2014 02:30 PM PST

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                Star Citizen planetary concept art
                Star Citizen's no longer hitting million-dollar crowdfunding milestones every other day, but the fledgling space sim sandbox is still making quite a lot of money. Creator Chris Roberts took to the game's official website to celebrate its $39 million take earlier today.

                This latest stretch goal achievement unlocks a new user-chosen star system. More importantly, Roberts announced that the next stretch goal will allow Cloud Imperium to expand the game's vision to include procedurally generated planets, ground exploration, and atmospheric combat. It's worth noting that these are far-future initiatives, though, and that the next immediate stretch goal is to fund a procedural R&D team as opposed to a concrete system.

                MassivelyStar Citizen tops $39 million, eyes procedural planets and atmospheric combat originally appeared on Massively on Fri, 21 Feb 2014 17:30:00 EST. Please see our terms for use of feeds.

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                Camelot Unchained's internal testing 'successful' so far

                Posted: 21 Feb 2014 02:00 PM PST

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                CU
                Camelot Unchained Producer Tyler Rockwell wrote a letter to the community today saying that internal testing on the MMO is going well and that the team is ready to work toward its second milestone.

                "We had a very successful start to internal testing," Rockwell reported. He mentioned that while Camelot Unchained's internal testing has taken place with small groups in limited environments, at one point the team had worked up to 286 players fighting in an area.

                With the game's first development milestone reached, Rockwell said that the team is now focused on hitting the second one. This includes work on the Depths dungeon and the Giants race. The project will also continue to refine the technical aspect: "Moving forward over the next month we'll be focusing on continued server and client performance and stability. We hope to continue adding art to the client and recently added some simple combat. The big goal is even larger numbers of people in testing with a continued frame rate of 60fps."

                MassivelyCamelot Unchained's internal testing 'successful' so far originally appeared on Massively on Fri, 21 Feb 2014 17:00:00 EST. Please see our terms for use of feeds.

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                Tamriel Infinium: Roleplaying in spite of The Elder Scrolls Online

                Posted: 21 Feb 2014 01:00 PM PST

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                Tamriel Infinium: Roleplaying in spite of The Elder Scrolls Online
                From the moment I stepped into my first MMORPG ever, I was interested in playing a character, not just some avatar of myself on the screen. I followed the Ultima universe enough to create a believable character in that world, though I didn't play as long as I would have liked. However, my second MMO, Star Wars Galaxies, made roleplay really easy. With a bushel of emotes, character animations, and activities not directly based on combat, Sony's Star Wars MMO solidified my definition of what it meant to play an MMO. Of course, after that, the new MMOs -- with too few exceptions -- stopped lending themselves to quality roleplay thanks to the World of Warcraft design model.

                The change in scenery didn't stop roleplayers from forming amazing communities. In spite of mechanical issues and linear questlines, the Lord of the Rings Online roleplay community thrives. Rumor has it that WoW's roleplay community actually does something besides dancing on mailboxes in Goldshire. I don't think I have to tell you how difficult it is to roleplay in Star Wars: The Old Republic, but I do it anyway. My friends and I are considering jumping into The Elder Scrolls Online not just to play the game but to attempt to roleplay in it as well. It makes us wonder whether we'll be encouraged by the game to roleplay the way we like to or will have to roleplay in spite of the game.

                Continue reading Tamriel Infinium: Roleplaying in spite of The Elder Scrolls Online

                MassivelyTamriel Infinium: Roleplaying in spite of The Elder Scrolls Online originally appeared on Massively on Fri, 21 Feb 2014 16:00:00 EST. Please see our terms for use of feeds.

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                  See World of Warcraft: Warlords of Draenor in action

                  Posted: 21 Feb 2014 12:00 PM PST

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                  WoW
                  We've got not one, not two, but three preview videos of World of Warcraft's upcoming expansion, Warlords of Draenor, for you Azeroth fanatics to watch today.

                  MMO-Champion posted the videos today from a Blizzard press tour in Korea. The three videos take you on a journey with an Orc Warrior being boosted to level 90 on the Timeless Isle and a tour through several different zones in the expansion including Shadowmoon Valley. The videos have a few interesting details to gleam, including new talents, new grass animations, a toggle for the new character models, and improved map navigation.

                  Give them a watch after the break and let us know what you think!

                  Continue reading See World of Warcraft: Warlords of Draenor in action

                  MassivelySee World of Warcraft: Warlords of Draenor in action originally appeared on Massively on Fri, 21 Feb 2014 15:00:00 EST. Please see our terms for use of feeds.

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                  Storyboard: Manipulative tricks

                  Posted: 21 Feb 2014 11:00 AM PST

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                  Look out for the things.
                  Playing a manipulative character is kind of a minefield because you wind up falling into one of two traps. The first possibility is that you wind up not being very good at it because you aren't very manipulative. This isn't a mark against you, as none of the hallmarks of manipulation is thought of as a positive trait, but it does make your portrayal somewhat suspect.

                  On the other hand, maybe you're great at manipulating the people around you, which starts to blur the lines between players and characters and raises some uncomfortable questions all around. So that's not fun either.

                  Not that any of this tends to dissuade people; we love watching manipulative people, and the idea of playing one is appealing. It's a chance to make everyone dance to your tune, after all, even if it's just for a little while. So let's take a look at how you can play a manipulative character to the fullest without hurt feelings or informed traits.

                  Continue reading Storyboard: Manipulative tricks

                  MassivelyStoryboard: Manipulative tricks originally appeared on Massively on Fri, 21 Feb 2014 14:00:00 EST. Please see our terms for use of feeds.

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                    MMObility: A newbie's look at the fantastic Therian Saga

                    Posted: 21 Feb 2014 10:00 AM PST

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                    The Therian Saga screenshot
                    I'm tired today. I was up too late playing The Therian Saga, a new browser-based MMO by Studio Virtus. It's a seemingly simple game and might even appear to be easier than it is, but I have found these last several hours of play to be more immersive and satisfying than much of what I have played over the last several months. Essentially, the game is an in-depth representational game, meaning that most of the time you will spend your time giving commands and watching -- or waiting for long periods -- for the commands to work out. Think of the gameplay sort of like Words With Friends with some real-time combat. No, you won't be spelling against your enemies, but the pace is definitely casual with optional, faster combat.

                    Continue reading MMObility: A newbie's look at the fantastic Therian Saga

                    MassivelyMMObility: A newbie's look at the fantastic Therian Saga originally appeared on Massively on Fri, 21 Feb 2014 13:00:00 EST. Please see our terms for use of feeds.

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