MMORPG News

MMORPG News


Shroud of the Avatar: Latest Update Details First Player-Owned Town

Posted: 25 Apr 2015 05:33 AM PDT

Latest Update Details First Player-Owned Town

The Shroud of the Avatar update letter has arrived and it's packed with tons of interesting tidbits about the game. Of particular note is the arrival of the game's first player-controlled town. Called PaxLair, the town is serving as a 'sandbox' for developers to work out the specifics and mechanics of the system overall.

Final Fantasy XIV: A Realm Reborn: Heavensward Benchmark Trailer

Posted: 25 Apr 2015 01:44 AM PDT

Heavensward Benchmark Trailer

Square Enix has published a new benchmark trailer that actually gives quite a bit of information about the forthcoming expansion including new skills, monsters and individual limit breaks. The benchmark will be available for players to try out on Monday, April 27th.

EverQuest II: Daybreak Community Members Create Issue Tracker

Posted: 23 Apr 2015 05:03 PM PDT

Daybreak Community Members Create Issue Tracker

EverQuest II community members have created a new tool to assist the development team in tracking down annoying and persistent bugs in the game. Called the "Issue Tracker", players can use the tool to submit a bug report that will join a queue the team can assess to see which bugs are the most-reported and then work to fix them.

The Secret World: Been Waiting for Issue 11? Not Much Longer!

Posted: 24 Apr 2015 04:56 PM PDT

Been Waiting for Issue 11? Not Much Longer!

The Secret World players will be happy to hear that Issue 11, the conclusion of the Tokyo story line, is headed to live service on May 6th. The announcement was made on Lead Designer Romain Amiel's Twitter.

General: Steam Plagued with Problems for RPG Gamers

Posted: 23 Apr 2015 01:37 PM PDT

Steam Plagued with Problems for RPG Gamers

Sometimes, you just want a new game. You've made your way through your backlog or scrolled through and found nothing that strikes your fancy. So, you turn to Steam, hit that RPG button and hope to find the next undiscovered gem. Except, it almost never happens like that. You're hit with a wall of DLC; a torrent of 16-bit nightmares; and then you notice that even the featured games are mostly hybrids or completely misplaced in the genre. With an ecosystem so big, why is Steam so bad?

General: Five Overlooked Features that Every MMO Needs

Posted: 23 Apr 2015 01:29 PM PDT

Five Overlooked Features that Every MMO Needs

We've all got our must-have gameplay systems that absolutely need to be present to secure our patronage to a new MMO or RPG on the block. For some, it's an in-depth crafting system that allows players to create the most powerful items in the game and corner the market with their wares. For others, it's a fully realized PvP system that requires the use of different strategies and builds, with leaderboards and rewards to boot.

Crowfall: How Can It Succeed with Such a Small Budget?

Posted: 23 Apr 2015 01:17 PM PDT

How Can It Succeed with Such a Small Budget?

Crowfall may have been successfully funded on Kickstarter, but that $1.8 million raised is a drop in the bucket compared to what's needed to make a game these days. So what does ArtCraft have up its sleeve to still make a successful and polished MMO?

General: 7 Optional Goals to Reach Before Heavensward

Posted: 23 Apr 2015 01:09 PM PDT

7 Optional Goals to Reach Before Heavensward

Aside from prepping for Heavensward's release, here are 7 optional goals you can undertake while waiting for June. These goals are by no means required, but they'll keep you busy while waiting for the expansion.

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