MMORPG News |
- WildStar: Creating Lore with Moore Part 2
- World of Speed: Moscow: Game vs Reality Trailer
- Marvel Heroes: What Can It Mean?
- General: Sacred 3 to Launch August 5th
- Firefall: Path to Launch Hinted in New Tweet
- Swordsman: Closed Beta to Kick Off June 16th
- Destiny: See the Hunter in Action
- Strife: Ranged Hero, Trixie, Joins Up
- General: Recapturing that Old MUD Feeling
- The Mighty Quest for Epic Loot: Watch Dogs Invade
- WildStar: Creating Lore with Moore Part 1
- Lego Minifigures Online: Latest Video Explores the Medieval World
- Wasteland 2: Bringing Back the Old School RPG
WildStar: Creating Lore with Moore Part 2 Posted: 26 May 2014 06:06 PM PDT |
World of Speed: Moscow: Game vs Reality Trailer Posted: 26 May 2014 06:22 PM PDT |
Marvel Heroes: What Can It Mean? Posted: 26 May 2014 08:18 PM PDT |
General: Sacred 3 to Launch August 5th Posted: 27 May 2014 01:48 PM PDT |
Firefall: Path to Launch Hinted in New Tweet Posted: 27 May 2014 01:41 PM PDT |
Swordsman: Closed Beta to Kick Off June 16th Posted: 27 May 2014 01:38 PM PDT |
Destiny: See the Hunter in Action Posted: 27 May 2014 01:32 PM PDT |
Strife: Ranged Hero, Trixie, Joins Up Posted: 27 May 2014 01:29 PM PDT |
General: Recapturing that Old MUD Feeling Posted: 26 May 2014 03:11 PM PDT Before there was Ultima Online and Everquest, or even Meridian 59, there were MUDs. Standing for "Multi User Dungeon," MUDs were the original MMOs. Played on mainframes with text descriptions and a simple command line, with no sound, no graphics, not even a map, you typed out your movements and actions in the game and waited to see the server's response. You connected via your dial-up modem at 300 baud, and there were perhaps 20-30 players online at any given time. |
The Mighty Quest for Epic Loot: Watch Dogs Invade Posted: 27 May 2014 11:41 AM PDT |
WildStar: Creating Lore with Moore Part 1 Posted: 27 May 2014 04:56 AM PDT |
Lego Minifigures Online: Latest Video Explores the Medieval World Posted: 27 May 2014 09:41 AM PDT |
Wasteland 2: Bringing Back the Old School RPG Posted: 25 May 2014 05:09 PM PDT One of Wasteland's original developers, Brian Fargo, left Interplay to form inXile Entertainment in 2003 but it wasn't until 2012 that the KickStarter initiative for Wasteland 2 was announced along with the news that many of the original development team would also be working on the sequel. Wasteland 2 became one of the earliest and most quickly funded KickStarter projects ever proving that the 'old school RPG' is still fashionable and desired. |
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