MMO Updates

MMO Updates


No Tokyo for TSW this week, but here's a cool teaser

Posted: 30 May 2014 12:00 PM PDT

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The Secret World
Hey, Funcom, how's that Secret World Tokyo stuff coming?

What's that? It's not quite ready? OK. Well, we understand. Surely it will be awesome when it gets here, so we're willing to wait. And we thank you for posting a pretty cool teaser vid on your o-boards. We liked it so much that we embedded it after the cut!

[Thanks all you crazy tipsters!]

Continue reading No Tokyo for TSW this week, but here's a cool teaser

MassivelyNo Tokyo for TSW this week, but here's a cool teaser originally appeared on Massively on Fri, 30 May 2014 14:00:00 EST. Please see our terms for use of feeds.

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Here's some odd art from Bluehole's TERA sequel

Posted: 30 May 2014 11:00 AM PDT

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TERA sequel
The TERA sequel is still a thing, as Bluehole Studio served up the game's first publicly revealed artwork at the Nexon Developers Conference 2014. MMO Culture has the image, and is that the white hand of Saruman on that dude's trenchcoat?

MassivelyHere's some odd art from Bluehole's TERA sequel originally appeared on Massively on Fri, 30 May 2014 13:00:00 EST. Please see our terms for use of feeds.

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Ask Massively: Misconceptions about jerk players, Kickstarters, and untrustworthy studios

Posted: 30 May 2014 10:00 AM PDT

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WoW
Continuing our miniseries theme from the last Ask Massively, today's edition will focus on a brand-new set of misconceptions commonly held by MMO gamers and participants in our comments section: jerk players in MMORPGs, the playerbase of one particular sci-fi sandbox, Kickstarters vs. investments, and learning to trust a studio that's done you wrong.

As always, if there's a misconception you want me to add to my list, let me know in the comments!

Continue reading Ask Massively: Misconceptions about jerk players, Kickstarters, and untrustworthy studios

MassivelyAsk Massively: Misconceptions about jerk players, Kickstarters, and untrustworthy studios originally appeared on Massively on Fri, 30 May 2014 12:00:00 EST. Please see our terms for use of feeds.

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    Elite's premium beta starts today

    Posted: 30 May 2014 09:00 AM PDT

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    Elite
    Frontier is adding more than 10,000 players to Elite: Dangerous today via the crowdfunded sci-fi sandbox's premium beta launch. The firm is also featuring three user-generated gameplay videos showing of ED's heat mechanics, super-cruise, and voice control. You can view those, as well as read the full press release, after the cut.

    [Source: Frontier press release]

    Continue reading Elite's premium beta starts today

    MassivelyElite's premium beta starts today originally appeared on Massively on Fri, 30 May 2014 11:00:00 EST. Please see our terms for use of feeds.

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      Star Trek Online shows off this year's summer festival

      Posted: 30 May 2014 08:00 AM PDT

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      Summer fest
      Star Trek Online's summer Lohlunat Festival is approaching and we're treated to some new screenshots and details on what to expect this year.

      Last year's inaugural event in the Risa System showed off new assignments, missions, NPCs, and accolades for all players to enjoy. These new screenshots, included in the gallery below, show off a few of the more light-hearted aspects of the event, including swimsuit outfits, floaters, sandcastles, powerboards, monkey pets, the Risan Luxury Cruiser, and more.

      The Lohlunat Festival will run from June 5th through July 17th this year.

      [Source: Perfect World press release]

      MassivelyStar Trek Online shows off this year's summer festival originally appeared on Massively on Fri, 30 May 2014 10:00:00 EST. Please see our terms for use of feeds.

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        Untold Universe heads to Steam Greenlight

        Posted: 30 May 2014 07:00 AM PDT

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        Untold Universe
        French indie studio Fenris Lair Studio has announced the Steam Greenlight campaign for its upcoming MMO, Untold Universe.

        Untold Universe is described as a cube-based sandbox MMO that lets players "shape and colonize a huge and uncharted universe." While the game is still in its alpha stage, Fenris Lair Studio is looking for more player feedback to help mold the MMO's direction. Planned features include the ability to build and trade designs, an infinite universe to explore, jobs created by player-run corporations, and more.

        You can check out early alpha footage from the game just after the cut.

        [Source: Fenris Lair Studio press release]

        Continue reading Untold Universe heads to Steam Greenlight

        MassivelyUntold Universe heads to Steam Greenlight originally appeared on Massively on Fri, 30 May 2014 09:00:00 EST. Please see our terms for use of feeds.

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          The Daily Grind: What does your Steam library say about you?

          Posted: 30 May 2014 06:00 AM PDT

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          Steam
          A weekend or two ago, I was paging listlessly through my Steam account, looking for something to grab me. Like a lot of Steam's members, I've got dozens of games I've purchased cheaply or been gifted but never got around to playing, so you'd think finding something would be easy! As I poked around, I wondered just how much my library reflected my actually gaming interests. I have a lot of MMOs, obviously, but just as many deep RPGs, clicky action-RPGs, sandboxes, and puzzlers. Oddly, I have a bunch of hardcore roguelikes even though I'm terrible at them and rarely play them, but for some reason, I can't stop buying them just to see if maybe this one will satisfy that itch.

          What about you, Massively folks? What does your Steam library say about you? Bonus question: How many games do you own through Steam and other digital distributors?

          Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

          MassivelyThe Daily Grind: What does your Steam library say about you? originally appeared on Massively on Fri, 30 May 2014 08:00:00 EST. Please see our terms for use of feeds.

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            Full CryEngine now available through Steam

            Posted: 29 May 2014 06:00 PM PDT

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            CryEngine logo
            Did you know that Crytek has launched a CryEngine subscription service on Steam? Yup, it's true. So if you're a budding game developer, a modder, or someone who is curious about game dev tools, you can now play around with the tech behind MMOs like Aion, ArcheAge, and Star Citizen as well as a boatload of popular single-player games.

            Steam customers get full use of the engine for a $9.90 monthly fee. The "announcement means we are adding the first complete game development engine to Steam, with access to enough source code to allow the creation of any kind of PC game," Crytek director of business development Carl Jones explained. "We're also giving indie developers state-of-the-art tools that live within the same eco-system that they can choose to publish their games."

            MassivelyFull CryEngine now available through Steam originally appeared on Massively on Thu, 29 May 2014 20:00:00 EST. Please see our terms for use of feeds.

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            War Thunder coming to PS4 on June 3

            Posted: 29 May 2014 05:00 PM PDT

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            Here are some badass Hellcats
            War Thunder is bringing its brand of World War II plane and tank mayhem to the PlayStation 4 on June 3rd. That date also "signals the global release of [the] Ground Forces" expansion, according to a Gaijin press release. "Cross-platform compatibility is coming very, very soon," the company says.

            Click past the cut to read the full blurb.

            Continue reading War Thunder coming to PS4 on June 3

            MassivelyWar Thunder coming to PS4 on June 3 originally appeared on Massively on Thu, 29 May 2014 19:00:00 EST. Please see our terms for use of feeds.

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              Secure both your WildStar account and cool bonuses with Google Authenticator

              Posted: 29 May 2014 04:00 PM PDT

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              WildStar
              WildStar players making plans to jump into this weekend's headstart now have one more thing on their preparation list: to connect their accounts with Google Authenticator.

              Carbine Studios is offering several goodies for players that make their account extra-secure with Google's two-step authentication. These bonuses include a cybernetic eyepatch, an in-game title, and a 2% bonus to XP, renown, and prestige.

              You'll need to download the Google Authenticator app and connect it to your NCsoft account to secure these bonuses. WildStar Report has the step-by-step directions for those interested.

              MassivelySecure both your WildStar account and cool bonuses with Google Authenticator originally appeared on Massively on Thu, 29 May 2014 18:00:00 EST. Please see our terms for use of feeds.

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              Here's what else is coming in EVE's Kronos

              Posted: 29 May 2014 03:00 PM PDT

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              EVE
              Last week CCP shared what EVE Online players can expect with June 3rd's Kronos release. Today, the firm has published another lengthy dev blog with even more internet spaceship goodness.

              There's an improved Typhoon model, new low-sec contraband sites, low slots on freighters and jump freighters, and improved visuals on EVE's Mac client (as well as improved Mac-specific customer service).

              MassivelyHere's what else is coming in EVE's Kronos originally appeared on Massively on Thu, 29 May 2014 17:00:00 EST. Please see our terms for use of feeds.

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              Caves won't bring universal claim wipe in Landmark

              Posted: 29 May 2014 02:00 PM PDT

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              If you've been holding back from building in Landmark because of the impending claim wipe when caves are introduced, feel free to dig in now.

              There's no universal wipe!

              Director of Development Dave Georgeson expounded on the change in plans during last night's Landmark Live. "We found a way by which we do not have to wipe all the claims when we put up the cave entrances," he said. If you have a claim placed where the caverns end up, it will be packed in a template for you to use elsewhere. Georgeson went on to assure players that there are only a few entrances to these caves on each island, so very few players will be displaced.

              To hear more about next week's Landmark patch (including smoothing tool upgrades and more metal textures) as well as see the first 19 winners of the Landmarks of Landmark contest, you can watch the full recorded stream after the break.

              Continue reading Caves won't bring universal claim wipe in Landmark

              MassivelyCaves won't bring universal claim wipe in Landmark originally appeared on Massively on Thu, 29 May 2014 16:00:00 EST. Please see our terms for use of feeds.

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              Mythic closes, 'end of an era' for former MMO studio

              Posted: 29 May 2014 01:30 PM PDT

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              Mythic
              We saw this coming, but it doesn't make it any less regrettable: Long-time MMO studio Mythic Entertainment has been shut down by EA.

              "We are closing the EA Mythic location in Fairfax, Virginia, as we concentrate mobile development in our other studio locations. We are working with all impacted employees to provide assistance in finding new opportunities, either within EA or with other companies via an upcoming job fair," EA told Kotaku.

              Former Mythic lead Josh Drescher tweeted his reaction to the news: "Condolences to everyone at Mythic today. It's the end of an era, but you were all part of something amazing."

              Mythic shuttered Warhammer Online last December, while Ultima Online, Dark Age of Camelot, and many Mythic developers moved over to Broadsword Online Games this past February.

              MassivelyMythic closes, 'end of an era' for former MMO studio originally appeared on Massively on Thu, 29 May 2014 15:30:00 EST. Please see our terms for use of feeds.

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              ArcheAge alpha popularity forces Trion to upgrade hardware

              Posted: 29 May 2014 01:00 PM PDT

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              ArcheAge
              One of our awesome Massively readers forwarded to us an email from Trion Worlds CEO Scott Hartsman to ArcheAge's alpha testers. In it, Hartsman thanked the players and noted how their numbers had helped to stress test the studio's hardware.

              "The massive number of Archeum Founders has really helped us stress test the way we do things: We've already had to expand the capacity of the server to three times the number of characters that one world is expected to have," Hartsman wrote. "That you've propelled ArcheAge as high up as the #2 game on all of Twitch.tv has really been humbling for all of us. It makes us want to work even harder to deliver the best release that we possibly can."

              Hartman reported that the studio had doubled the amount of server hardware twice since the alpha started. He also indicated that the team is preparing for a new alpha build, beta testing, and launch day.

              [Thanks to Paragonlostinspace for the tip!]

              MassivelyArcheAge alpha popularity forces Trion to upgrade hardware originally appeared on Massively on Thu, 29 May 2014 15:00:00 EST. Please see our terms for use of feeds.

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