MMO Updates

MMO Updates


Choose My Adventure: Elder Scrolls Online welcomes another Khajiit

Posted: 09 Apr 2014 10:00 AM PDT

Filed under: , , , , ,

The Elder Scrolls Online
I'd like you all to welcome your new character in The Elder Scrolls Online: Fa'saad! Get it? Fa'saad...like façade because he's a sneaky Nightblade ... oh nevermind.

The character you created for me is a male Khajiit Nightblade from the Ebonheart Pact. I will be playing him for the rest of the month from the perspective of a veteran MMO gamer who is excited to see what this year's triple-A MMO can bring to the table not only for MMO fans but for fans of the Elder Scrolls series. This week's article will be an introduction to the character and more polls for you to vote on to help this character progress in the early game.

Continue reading Choose My Adventure: Elder Scrolls Online welcomes another Khajiit

MassivelyChoose My Adventure: Elder Scrolls Online welcomes another Khajiit originally appeared on Massively on Wed, 09 Apr 2014 12:00:00 EST. Please see our terms for use of feeds.

Permalink | Email this | Comments

    WildStar devs need your help building an in-game weapon

    Posted: 09 Apr 2014 09:30 AM PDT

    Filed under: , , , , , , ,

    WildStar beer cannon
    Carbine is partnering with PC Gamer to give players a chance to build one of WildStar's weapons. Actually, let me back up. You're not really building a weapon as much as you're voting for one of four pre-existing Carbine designs.

    The first is an Esper multitool, the second is some sort of toaster, the third one is a beer cannon, and the fourth one is a "mystical pointy uprooted tombstone with a handle," according to producer Stephan Frost. You can see all the choices in the video after the cut.

    Continue reading WildStar devs need your help building an in-game weapon

    MassivelyWildStar devs need your help building an in-game weapon originally appeared on Massively on Wed, 09 Apr 2014 11:30:00 EST. Please see our terms for use of feeds.

    Permalink | Email this | Comments

    The Inochi Project offers adorable robot-animals in exchange for Kickstarter money

    Posted: 09 Apr 2014 09:00 AM PDT

    Filed under: , , , , , , , , , , ,

    Inochi
    If you've got some money burning a hole in your pocket and a love for all things robot and cute, then Forwardfor's Inochi Project Kickstarter campaign would like to have a chat with you.

    Launching today, the campaign seeks £30,000 (about $50,000 US) to help accelerate further development on the MMO. The game will allow players to create their own robot animals (ani-mechs), customize homes, participate in battle arenas, explore cities, and fight against the rust plague that is turning ani-mechs into rust-covered villains.

    Stretch goals climb upward to £350,000 (about $586,000 US), but pledges begin at $1.60 US. If you want to play the beta, $16 is your buy-in. We've got the trailer after the cut!

    Continue reading The Inochi Project offers adorable robot-animals in exchange for Kickstarter money

    MassivelyThe Inochi Project offers adorable robot-animals in exchange for Kickstarter money originally appeared on Massively on Wed, 09 Apr 2014 11:00:00 EST. Please see our terms for use of feeds.

    Permalink | Email this | Comments

    ANet answers community questions on GW2 Feature Pack livestream

    Posted: 09 Apr 2014 08:30 AM PDT

    Filed under: , , , , , ,

    GW2 livestream
    If you've got questions about Guild Wars 2's April Feature Pack, ArenaNet has answers. In fact, it's already published a few of them via a livestream that happened yesterday and is now archived on YouTube for your viewing pleasure.

    Associate game director John Corpening, gameplay programmer Ryan Diederich, and UI designer Kate Welch are your hosts, and they spend about 17 minutes powering through community-generated queries collected from forums and social media.

    See for yourself after the break!

    Continue reading ANet answers community questions on GW2 Feature Pack livestream

    MassivelyANet answers community questions on GW2 Feature Pack livestream originally appeared on Massively on Wed, 09 Apr 2014 10:30:00 EST. Please see our terms for use of feeds.

    Permalink | Email this | Comments

    Here's Black Desert's ridiculous fast-action combat

    Posted: 09 Apr 2014 08:00 AM PDT

    Filed under: , , , , , , , ,

    Black Desert Ranger girl
    Pearl Abyss wowed us earlier this week with Black Desert's latest character creation video, and today the company drops another bomb via a new combat-focused demo reel for its action fantasy sandbox. The firm is currently gearing up for the game's second Korean closed beta test.

    MMO Culture reports that Pearl Abyss has tweaked combat to be "quicker, less stiff," and to have lower chain combo cooldown skill timers. Check out the new vid after the cut!

    Continue reading Here's Black Desert's ridiculous fast-action combat

    MassivelyHere's Black Desert's ridiculous fast-action combat originally appeared on Massively on Wed, 09 Apr 2014 10:00:00 EST. Please see our terms for use of feeds.

    Permalink | Email this | Comments

    SOE revealing H1Z1 tonight, teaser site live

    Posted: 09 Apr 2014 07:00 AM PDT

    Filed under: , , ,

    H1Z1 foggy fog
    Is SOE's new game a zombie MMO? Does it feature Star Wars: Galaxies' mechanics? Are players going to complain about zombies being cliche and overused before logging in to their cliche and overused fantasy MMO of choice? These questions and more will hopefully be answered tonight at 8:00 p.m. EDT when the firm unveils H1Z1 on Game Talk Live.

    CEO John Smedley teased the announcement on his Twitter feed last night, saying that the game is pretty far along. "You can play it yourself soon," he tweeted. "And by play I mean fully."

    The game's website has also gone live, though it's currently a single image.

    [Thanks Dean!]

    MassivelySOE revealing H1Z1 tonight, teaser site live originally appeared on Massively on Wed, 09 Apr 2014 09:00:00 EST. Please see our terms for use of feeds.

    Permalink | Email this | Comments

    The Daily Grind: What game deserves an expansion?

    Posted: 09 Apr 2014 06:00 AM PDT

    Filed under: , , , ,

    UO
    I'm actually really happy to see that Ultima Online might be getting expansions once again because I love seeing classic MMOs bucking the trend of fading away and becoming irrelevant. Actually, I'd really like to witness many more games get expansions, since an expansion gets the excitement, attention, and community interest like a mini-launch. That's always good for the genre as a whole.

    So what game deserves an expansion? What would you like to see in it? You get bonus points if you manage to go the entire comment without using the word "Cantha" in it!

    Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

    MassivelyThe Daily Grind: What game deserves an expansion? originally appeared on Massively on Wed, 09 Apr 2014 08:00:00 EST. Please see our terms for use of feeds.

    Permalink | Email this | Comments

      Camelot Unchained's producer's letter offers concept art, new storefront

      Posted: 08 Apr 2014 07:00 PM PDT

      Filed under: , , , , , , , , ,

      CU
      Camelot Unchained's April producer's letter begins with an apology; the planned testing scheduled for the end of March was delayed because of goal pushbacks, writes producer Tyler Rockwell. But we're pretty sure you'll forgive the team as Rockwell has uploaded some new bits of concept art of the Giants of the Tuatha Dé Danann. The team is also teasing new and more functional forums as well as a new storefront, which will have "much-requested capabilities such as combining and upgrading pledges."

      "We know we need to pick up the pace over the next 5 months in order to hit Alpha on time, and that is our intent," Rockwell vowed.

      We've included the concept art after the break; just click the images to enlarge them.

      Continue reading Camelot Unchained's producer's letter offers concept art, new storefront

      MassivelyCamelot Unchained's producer's letter offers concept art, new storefront originally appeared on Massively on Tue, 08 Apr 2014 21:00:00 EST. Please see our terms for use of feeds.

      Permalink | Email this | Comments

      ArcheAge feature guide delves into more housing details

      Posted: 08 Apr 2014 06:30 PM PDT

      Filed under: , , , , , , ,

      You've seen the 37-minute video showing off ArcheAge housing (and if you haven't, you really should); now, you can get all that juicy information and more in one fact-filled feature guide. Trion has released a housing and farms guide as a companion to the livestream that aired last week. Want a concise listing of types of housing and a guide to building the place of your dreams? Check out this easy-to-reference piece that goes into construction, furnishings, and upkeep. Then be on the lookout for future feature guides following the Exploring ArcheAge livestream series.

      If you don't have 37 minutes to watch the full original stream, check out the more concise version that hits the highlights below.

      Continue reading ArcheAge feature guide delves into more housing details

      MassivelyArcheAge feature guide delves into more housing details originally appeared on Massively on Tue, 08 Apr 2014 20:30:00 EST. Please see our terms for use of feeds.

      Permalink | Email this | Comments

      Jukebox Heroes: Talking with The Repopulation's Steven Coltart

      Posted: 08 Apr 2014 06:00 PM PDT

      Filed under: , , , , ,

      The Repopulation
      Massively: Even in the far distant future on alien worlds, we'll still need music. This is why it's great that Composer Steven Coltart is providing The Repopulation with an original soundtrack, because otherwise the silence would be too much to bear. So Steven, can you tell us a little about yourself?

      Steven Coltart: I'm a full-time professional composer based in the UK and was commissioned to be lead composer on The Repopulation in 2013. Previous projects include Outer Empires, the first MMO of its kind created for iOS, which went on to sell over 200,000 copies and boasted the largest ever network of players online at that time. 2014 has seen me complete the soundtrack for a soon to be announced iOS game, and I'm currently putting the finishing touches to US-based sci-fi film Downward. I've worked incredibly hard to get to this point, but I'm lucky to have what I consider the best job in the world. Writing music for a living and getting to work with talented developers and producers, it doesn't get much better for me!

      Continue reading Jukebox Heroes: Talking with The Repopulation's Steven Coltart

      MassivelyJukebox Heroes: Talking with The Repopulation's Steven Coltart originally appeared on Massively on Tue, 08 Apr 2014 20:00:00 EST. Please see our terms for use of feeds.

      Permalink | Email this | Comments

        Steampunk MMO Argo Online resurfaces with a new beta round

        Posted: 08 Apr 2014 05:00 PM PDT

        Filed under: , , , , ,

        Argo
        MMO vets might remember steampunk hybrid-MMO Argo Online from its 2011 debut on Alaplaya, but apparently it's now being run by Games-Masters.com on UserGames.com, complete with a refreshed testing period. In fact, the first round of beta testing is slated to begin April 10th, which gives interested parties a tiny window to sign up on the official site. According to the press release, beta participants will earn an exclusive bundle of launch items including a title and minipet.

        The game still boasts steampunk-flavored wearables and mounts, 16 classes, guild housing, a castle war siege system, and a "unique optional third-person shooter mode, allowing for fast, fluid, dynamic combat with smart-casting skills." We've posted the trailer below.

        [Source: Games-Masters.com press release]

        Continue reading Steampunk MMO Argo Online resurfaces with a new beta round

        MassivelySteampunk MMO Argo Online resurfaces with a new beta round originally appeared on Massively on Tue, 08 Apr 2014 19:00:00 EST. Please see our terms for use of feeds.

        Permalink | Email this | Comments

          The Secret World's Joel Bylos takes on mankinigate

          Posted: 08 Apr 2014 04:20 PM PDT

          Filed under: , , , , , , , ,

          The Secret World's Lead Content Designer Joel Bylos has just posted an explanation for last week's mankinigate episode. As we reported on April 4th, a mankini outfit for male characters was added to the game's cash shop as part of the April Fools' Day patch but was later removed from that shop and from those who had purchased it, with no reason given. Today, Bylos told forumgoers that the mankini wearables were always intended to be a limited-availability April Fools joke and that players were meant to keep them. But...
          Funcom management feels strongly that the Mankini outfit goes against what The Secret World intellectual property (IP) is all about and they did not want this item to stay in the game permanently. We all agree on the fact that The Secret World should be the best urban contemporary horror MMO out there, and they want to make sure that everything we bring into the game stays true to the setting and the atmosphere we have created - however it is safe to say that there is sometimes disagreement on nuance. For that reason, Management made the decision to pull it from the game entirely.
          While he disagrees with purging the gear from those who bought it, he stresses that it was "pulled due to concerns over the integrity of the IP, not because of the gender or skimpiness of the outfit." The female wetsuit has also been removed from the store but will remain wearable by those who purchased it.

          [With thanks to tipster Snurx! We've included Bylos' entire post after the cut.]

          Continue reading The Secret World's Joel Bylos takes on mankinigate

          MassivelyThe Secret World's Joel Bylos takes on mankinigate originally appeared on Massively on Tue, 08 Apr 2014 18:20:00 EST. Please see our terms for use of feeds.

          Permalink | Email this | Comments

          EVE Online begins voting for 9th Council of Stellar Management

          Posted: 08 Apr 2014 04:00 PM PDT

          Filed under: , , , ,

          EVE
          It's hard to believe that it's almost been a year already since EVE Online's 8th Council of Stellar Management was voted into office to provide feedback and ideas between players and developers, but that's the cold, hard fact. Another such fact is that the ballots are now open for CSM9.

          As with last year, players will vote for not just one nominee but 14 candidates ranked in order of personal preference. CCP has improved the voting interface this time around and said that it will be talking more about the vital role that the CSM plays in the game's development during the voting process.

          MassivelyEVE Online begins voting for 9th Council of Stellar Management originally appeared on Massively on Tue, 08 Apr 2014 18:00:00 EST. Please see our terms for use of feeds.

          Permalink | Email this | Comments

          WildStar's beta patch expands character customization, balances classes

          Posted: 08 Apr 2014 03:30 PM PDT

          Filed under: , , , , , , , ,

          WildStar
          Carbine has just released WildStar's UI 2.0 patch notes, and while most relate to bug fixes and modest game enhancements, there are some real gems casually included in the list. Like these two:
          Added new character hair options in Character Creation.
          Character Creation now offers various body types for all races and genders.
          Oh, you care more about gameplay than about customization? Fine, fine: The patch notes have that too. All the classes got a hefty balance pass with plenty of bug fixes to boot. So did tradeskills. And the UI. And pretty much everything else. "Promise me no one's going to freak out about balance changes until you've had a chance to play with the new patch. Deal? Deal," the game's Community Lead David Bass implored on Twitter.

          If you're recovered from reading the Warlords of Draenor alpha patch notes, then enjoy another helping courtesy of WildStar's over on the official forums.

          MassivelyWildStar's beta patch expands character customization, balances classes originally appeared on Massively on Tue, 08 Apr 2014 17:30:00 EST. Please see our terms for use of feeds.

          Permalink | Email this | Comments

          ArcheAge lore series sets the tone for the game

          Posted: 08 Apr 2014 03:00 PM PDT

          Filed under: , , , , ,

          AA
          A fourth and final part of ArcheAge's lore series that's been posted today gives an epilogue of the backstory while providing the launching pad for players' future journeys.

          The story concerns a battle between 12 heroes and Kyrios, the god of death. The battle results in several companions dead, an entire continent wiped out, and a mixed, perhaps non-existent victory. "The future is uncertain," the lore series proclaims. "While others linger in the legends, in blissful memories where time can stand still, I like to imagine new heroes will be born. Heroes who will rewrite our mistakes, find those we left behind, and steer us to a brighter age."

          You can read parts I through IV of Gods and Heroes on the official site.

          MassivelyArcheAge lore series sets the tone for the game originally appeared on Massively on Tue, 08 Apr 2014 17:00:00 EST. Please see our terms for use of feeds.

          Permalink | Email this | Comments

          Massively Speaking Episode 292: Bankini

          Posted: 08 Apr 2014 02:00 PM PDT

          Filed under: , , , , ,

          SWTOR
          Bree and Justin are not in a joking mood this week. They are certainly not fooling around on this podcast. Their pants are not on fire and they are most certainly not liars. It's an entire podcast delivered with a straight face and a clean-cut attitude. Also, they talk about mankinis.

          Get all of our opinions and analysis on the most important stories of the past week right here on Massively Speaking, the industry's leading MMO podcast. And if you have a comment, question, or topic for the podcasters, send an email to podcast@massively.com. We may just read your email on the air!

          Get the podcast:
          [RSS] Add Massively Speaking to your RSS aggregator.
          [MP3] Download the MP3 directly.
          [iTunes] Subscribe to the podcast in iTunes.
          [Stitcher] Follow the podcast on Stitcher Radio.
          Listen here on the page:



          Read below the cut for the full show notes.

          Continue reading Massively Speaking Episode 292: Bankini

          MassivelyMassively Speaking Episode 292: Bankini originally appeared on Massively on Tue, 08 Apr 2014 16:00:00 EST. Please see our terms for use of feeds.

          Permalink | Email this | Comments

            This posting includes an audio/video/photo media file: Download Now

            The Crew targets fall 2014 launch window

            Posted: 08 Apr 2014 01:00 PM PDT

            Filed under: , , , ,

            The Crew
            Ubisoft's racing MMO, The Crew, will be joining this fall's increasingly crowded line-up, the studio announced today.

            While Ubisoft isn't being more specific as to a launch date, it did say that The Crew will be available on the PlayStation 4, Xbox One, and PC when it arrives in fall 2014. The studio also put out two pre-order editions for the console versions: the Limited Edition and the more packed Muscle Edition. The latter can only be pre-ordered at Gamestop.

            Joystiq has a video preview of The Crew that you can check out after the jump.

            Continue reading The Crew targets fall 2014 launch window

            MassivelyThe Crew targets fall 2014 launch window originally appeared on Massively on Tue, 08 Apr 2014 15:00:00 EST. Please see our terms for use of feeds.

            Permalink | Email this | Comments

            World of Tanks crowns new e-sports world champion

            Posted: 08 Apr 2014 12:00 PM PDT

            Filed under: , , , , , ,

            WoT
            In the ultimate showdown between hulking metal death machines, World of Tanks has crowned one victorous team that emerged triumphant over the battlefield.

            Wargaming announced today that team Na'Vi won the world championship in the grand finals of its e-sports league. The new champions will take home $110,000 in prize money, with the runner-ups Virtus.Pro and The RED Rush: Unity receiving $100,000 and $40,000, respectively.

            The Wargaming.net League World Championship took place in Warsaw, Poland, as 14 teams battled over three days for the top spot. According to the studio, "millions" tuned in to watch the grand finals on Twitch.

            [Source: Wargaming press release]

            MassivelyWorld of Tanks crowns new e-sports world champion originally appeared on Massively on Tue, 08 Apr 2014 14:00:00 EST. Please see our terms for use of feeds.

            Permalink | Email this | Comments

              Flameseeker Chronicles: Customization and playing together in Guild Wars 2's feature pack

              Posted: 08 Apr 2014 11:00 AM PDT

              Filed under: , , , , ,

              Plush bobblegriffon!
              As of last week, ArenaNet has revealed all of the major features Guild Wars 2 players can expect to see in April 15th's highly anticipated feature pack. When I say "highly anticipated," I mean that a large part of the playerbase is collectively vibrating and may soon gain enough momentum to will April 15th into arriving immediately. If they don't manage it, at least we've only got a week to wait.

              Until then, we've got plenty of GW2 discussion to tide us over. Most of the feature pack announcements have been well-received, and there's a lot to look forward to, but I still have a few minor nits to pick. Blame it on nits being easier to find when everyone's head is 200% bigger.

              Continue reading Flameseeker Chronicles: Customization and playing together in Guild Wars 2's feature pack

              MassivelyFlameseeker Chronicles: Customization and playing together in Guild Wars 2's feature pack originally appeared on Massively on Tue, 08 Apr 2014 13:00:00 EST. Please see our terms for use of feeds.

              Permalink | Email this | Comments

                Total Pageviews

                statcounter

                View My Stats