MMO Updates

MMO Updates


Norrathian Notebook: Landmark update highlights the power of players

Posted: 17 Apr 2014 10:00 AM PDT

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As a long-time gamer, I have to admit: I never expected I'd really see the day. What day is that? The one where a studio says one thing... and does it!

True to SOE's word, the development process for Landmark has been quite open. Between social media, livestreams, and posts, the devs have been very forthcoming about where they are and where they are going, giving players a pretty clear picture of what's going on. But that's only the half of it. What impresses me most about this whole situation is that player input is actually recognized as a valuable commodity, not a nuisance to be brushed aside and ignored. I'm not just referring to the opinions offered during the various Round Table polls either, even though those are a welcome component to the the mix. I'm talking about the fact that players are a driving force behind the direction of Landmark's development. And yesterday's update really brought that fact home.

Continue reading Norrathian Notebook: Landmark update highlights the power of players

MassivelyNorrathian Notebook: Landmark update highlights the power of players originally appeared on Massively on Thu, 17 Apr 2014 12:00:00 EST. Please see our terms for use of feeds.

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    Trion hosting ArcheAge combat and crafting livestream tonight

    Posted: 17 Apr 2014 09:00 AM PDT

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    ArcheAge caption contest screenshot
    If you're an ArcheAge fan and you're not in Trion's alpha, you'll want to set aside 45 minutes starting tonight at 7:00 p.m. EDT to watch the latest dev livestream hosted by producer Victoria Voss and community guru Evan Berman.

    The duo will examine ArcheAge's combat classes and crafting skills live on Twitch.

    Trion also announced its first official AA competition which takes the form of a caption contest. The prize is a spot in the sandpark's alpha, and you've got until April 23rd to work on your entry.

    [Thanks WNxArcticwolf!]

    MassivelyTrion hosting ArcheAge combat and crafting livestream tonight originally appeared on Massively on Thu, 17 Apr 2014 11:00:00 EST. Please see our terms for use of feeds.

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    Archlord 2 closed beta registration is open

    Posted: 17 Apr 2014 08:00 AM PDT

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    Archlord 2
    Webzen wants you to play Archlord 2, and as such the company is inviting you to pre-register for the fantasy sequel's upcoming closed beta test. You can use your existing Webzen, gPotato.com, or gPotato.eu account as well as your Facebook profile.

    It's worth noting that registration does not guarantee closed beta access, according to the company's press release. Rather, you'll be entered into a key lottery. The closed beta is currently scheduled to begin in June.

    "Archlord 2 is a medieval fantasy-based MMORPG that takes place in the mysterious and dangerous world of Chantra," Webzen explains. "Players will join in a never-ending conflict between the two opposing factions of the Azuni and the Crunn. They will be able to satisfy their thirst for power by participating in enormous PvP battles holding up to 400 players and fighting to claim the ultimate prize and to become the Archlord -- the world's supreme ruler."

    [Source: Webzen press release]

    Continue reading Archlord 2 closed beta registration is open

    MassivelyArchlord 2 closed beta registration is open originally appeared on Massively on Thu, 17 Apr 2014 10:00:00 EST. Please see our terms for use of feeds.

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      The Secret World's new ARG opens signups for loyalists

      Posted: 17 Apr 2014 07:00 AM PDT

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      TSW
      A newsletter sent yesterday to current and former players of The Secret World invites them to sign up for the game's upcoming Black Watchmen alternate reality game, which is due to officially kick off in September. Here's the hard pill to swallow for those of you used to the B2P nature of TSW: The ARG isn't free. Players who sign up will be funding the game's previously announced Crowdtilt crowdfunding campaign and will receive a year's worth of ARG gameplay and missions and a special in-game outfit for $20 ($10 off the normal fee).

      Massively's MJ explored the ARG in detail just a few weeks ago. Enjoy the trailer below!

      [Thanks to Dengar for the tip.]

      Continue reading The Secret World's new ARG opens signups for loyalists

      MassivelyThe Secret World's new ARG opens signups for loyalists originally appeared on Massively on Thu, 17 Apr 2014 09:00:00 EST. Please see our terms for use of feeds.

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      The Daily Grind: What's your favorite browser MMO?

      Posted: 17 Apr 2014 06:00 AM PDT

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      Heroes & Generals is still badass
      Browser-based MMOs aren't normally my bag, but yesterday's Heroes & Generals update reminded me that there are a couple of nifty ones out there. Aside from H&G and SOE's late great Clone Wars Adventures, though, I don't have much experience with the genre.

      So, help me out, Massively readers. What's your favorite browser-based MMO title?

      Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

      MassivelyThe Daily Grind: What's your favorite browser MMO? originally appeared on Massively on Thu, 17 Apr 2014 08:00:00 EST. Please see our terms for use of feeds.

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        A fierce weather front is blowing into Age of Wushu

        Posted: 16 Apr 2014 08:00 PM PDT

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        Age of Wushu
        Age of Wushu is introducing dynamic weather effects that will do more than look moody; they will actually herald several events.

        Each weather effect will have a different event that it will trigger. The great fog will start a school assassination PvP contest, the sandstorm will begin a treasure hunt in the desert, the eclipse will launch an invasion by the Prince of a Thousand Sentiments, and the thunderstorm will give you the opportunity to find the fight of the century.

        This weather system will be coming with the Age of Wushu: Tempest of Strife update. You can check out the weather effects preview video after the break!

        Continue reading A fierce weather front is blowing into Age of Wushu

        MassivelyA fierce weather front is blowing into Age of Wushu originally appeared on Massively on Wed, 16 Apr 2014 22:00:00 EST. Please see our terms for use of feeds.

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        Richard Garriott holds contest to recreate his first teletype RPG

        Posted: 16 Apr 2014 07:00 PM PDT

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        This pic never gets old
        Before Tabula Rasa and even before the Ultima games, Richard Garriott made a teletype game he called D&D #1. A high school student at the time, Garriott built the RPG after his astronaut dad told him he'd split the cost of an Apple II as incentive. D&D #1 eventually branched out into 27 more versions of the game, with D&D #28 being rewritten as Akalabeth, his famous first money-maker sold in plastic Ziploc bags.

        But now Garriott wants fans of his work to play that first D&D #1 game once again. No, not on a teletype machine, but from within his upcoming Shroud of the Avatar MMORPG.

        Starting today, a new contest will reward the best version made on Unity and the best version made as a plug-in browser port. Winners will receive the Citizen-level Kickstarter pledge reward ($550 value) and both runners-up will receive the Collector's level pleadge reward ($165 value).

        If this sounds like something up your programming alley, snatch up the original code for the game at Shroud of the Avatar's official site.

        MassivelyRichard Garriott holds contest to recreate his first teletype RPG originally appeared on Massively on Wed, 16 Apr 2014 21:00:00 EST. Please see our terms for use of feeds.

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        The Stream Team: Advancing as Firran in ArcheAge's alpha

        Posted: 16 Apr 2014 06:00 PM PDT

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        The Stream Team: Advancing a Firran in ArcheAge's alpha
        Last week Massively's MJ showed off character creation and the beginning quests for ArcheAge's feline race, the Firran. Can her continuing adventures top that first rush of leaping off a cliff with a hang glider and lighting everything on fire? There is so much more of the world to see, including farming and intercontinental transport (and definitely more trouble for her Sorcerer to cause!) Join us live at 8:00 p.m to see how the rest of the beginner quests play out.

        Game: ArcheAge
        Host: MJ Guthrie
        Date: Wednesday, April 16th, 2014
        Time: 8:00 p.m. EDT

        Enjoy our Stream Team video below.

        Continue reading The Stream Team: Advancing as Firran in ArcheAge's alpha

        MassivelyThe Stream Team: Advancing as Firran in ArcheAge's alpha originally appeared on Massively on Wed, 16 Apr 2014 20:00:00 EST. Please see our terms for use of feeds.

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          Leaderboard: Does Elder Scrolls' lack of an auction house bother you?

          Posted: 16 Apr 2014 05:00 PM PDT

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          Elder Scrolls Online doggie
          Yesterday's Massively Speaking took Elder Scrolls Online to task for not having an auction house. Normally I would agree, given my long-standing passion for MMO economies and crafting.

          So far, though, the lack of an AH hasn't affected my playstyle at all through the first 30 levels. I'm a member of two trading megaguilds as well as my normal guild, and from the inside looking out, there's no difference between selling to thousands of faceless people in your "guilds" or selling to thousands of faceless people via an AH.

          I can't say whether ZeniMax purposefully designed ESO's economy this way or simply ran out of the time and money necessary to make an AH. But it doesn't really matter, personally, because my pre-launch expectations amounted to "yet another themepark crapfest," so I continue to be pleasantly surprised by how wrong those expectations were -- even without an AH! What about you, ESO players? Does the game's lack of an AH bother you? Vote after the cut!

          Ever wish that you could put to rest a long-standing MMO debate once and for all? Then welcome to the battle royal of Massively's Leaderboard, where two sides enter the pit o' judgment -- and only one leaves. Vote to make your opinion known, and see whether your choice tops the Leaderboard!

          Continue reading Leaderboard: Does Elder Scrolls' lack of an auction house bother you?

          MassivelyLeaderboard: Does Elder Scrolls' lack of an auction house bother you? originally appeared on Massively on Wed, 16 Apr 2014 19:00:00 EST. Please see our terms for use of feeds.

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            Ultima Online, Dark Age of Camelot embark on Steam Greenlight campaign

            Posted: 16 Apr 2014 04:30 PM PDT

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            UO
            Since its acquisition of Ultima Online and Dark Age of Camelot in February, Broadsword Online Games has not been content to let the titles sit around merely getting older. Earlier this month, the team hosted a large state-of-the-game chat about the future of UO's design, and now the developers have posted their latest ambitions: a spot on Steam bathed in green light for the venerable old MMORPGs.

            "We are in the process of getting UO on Steam but need your help. Please go here and vote for UO! Thank you for all your support!" wrote UO Producer Bonnie Armstrong on the official site today. DAOC's Steam Greenlight campaign is likewise now live.

            You heard the lady. Chop, chop.

            MassivelyUltima Online, Dark Age of Camelot embark on Steam Greenlight campaign originally appeared on Massively on Wed, 16 Apr 2014 18:30:00 EST. Please see our terms for use of feeds.

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            RIFT sends players back in time to fight dragons

            Posted: 16 Apr 2014 04:00 PM PDT

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            RIFT
            Set your time machines back 1,500 years, RIFT players, because Patch 2.6.1 is flinging Ascended heroes into the past to help round up a few rowdy dragons.

            The patch, which landed today, opens up a new Tier 3 raid called Bindings of Blood. In this raid, players are experiencing the binding of the dragons from a first-hand perspective, and in so doing they actually change the "present" history of their personal game.

            Trion Worlds told us on the phone that the 20-person raid contains four portals to four instances, each with its own mini-boss, dragon, and unique theme. The instances are on separate lockout timers, and currently two are open with two more scheduled for next month. The bosses are reworked versions of Greenscale, Akylios, Laethys, and Maelforge, and will drop best-in-slot gear and weapons.

            MassivelyRIFT sends players back in time to fight dragons originally appeared on Massively on Wed, 16 Apr 2014 18:00:00 EST. Please see our terms for use of feeds.

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              Hearthstone comes to iPad

              Posted: 16 Apr 2014 03:30 PM PDT

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              Hearthstone
              After a soft launch in a few countries, Hearthstone is now available to iPad owners worldwide.

              Blizzard announced today that Hearthstone is on the app store as an alternative to the PC version. The title is available on iPads 2 and newer as well as the iPad minis. New and returning players will be treated to a free card pack as part of this release.

              Hearthstone has a funny trailer for the Apple release, which you can watch after the jump.

              Continue reading Hearthstone comes to iPad

              MassivelyHearthstone comes to iPad originally appeared on Massively on Wed, 16 Apr 2014 17:30:00 EST. Please see our terms for use of feeds.

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              Today's Landmark update introduces glass, removes air

              Posted: 16 Apr 2014 03:00 PM PDT

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              Life just got easier for Landmark developers: Today's update introduces new crafted glass props to enhance building as well as makes construction itself more precise by eliminating air when copy and pasting.

              Although not a building material (yet), the glass props will enable players to put windows into their homes or construct any number of transparent creations. A more widely applicable change, however, is the ability to remove the air when putting down templates or pasting something. Previously, empty space in a template counted as a voxel itself, meaning that the space would be placed or pasted along with the filled voxels. While helpful in some cases, this same principle caused undesirable effects when trying to combine templates.

              As promised previously, the light orbs that were made available for purchase in the Showcase last week can now be crafted in game. Additional tweaks and fixes, including a UI compass, are detailed in the update notes.

              MassivelyToday's Landmark update introduces glass, removes air originally appeared on Massively on Wed, 16 Apr 2014 17:00:00 EST. Please see our terms for use of feeds.

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              Guild Wars 2's megaserver update and patch primer [Updated]

              Posted: 16 Apr 2014 02:30 PM PDT

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              GW2
              If you're still reeling from playing dress-up and retraiting your stable of characters thanks to Guild Wars 2's feature pack launch yesterday, then friend of Massively Richie "Bogotter" Procopio has just the video for you. He's put together a patch primer that walks current and returning players through the new wardrobe system, dye system, and trait system. He also gives a few more obscure tips that aren't obvious from the patch notes.

              Meanwhile, ArenaNet has posted that the patch's promised megaserver tech is slowly rolling out to key zones. Here's what's been activated so far: The Grove, Heart of the Mist, Black Citadel, Timberline Falls, Southsun Cove, Rata Sum, Straits of Devastation, Fields of Ruin, Brisban Wildlands, Hoelbrak, Iron Marches, Blazeridge Steppes, and Dredgehaunt Cliffs. [Update: Lion's Arch, Lornar's Pass, Kessex Hills, Diessa Plateau, and Metrica Province were just converted this afternoon, according to the official site.]

              Enjoy the primer video after the break!

              Continue reading Guild Wars 2's megaserver update and patch primer [Updated]

              MassivelyGuild Wars 2's megaserver update and patch primer [Updated] originally appeared on Massively on Wed, 16 Apr 2014 16:30:00 EST. Please see our terms for use of feeds.

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              The Elder Scrolls Online patches for quest bugs

              Posted: 16 Apr 2014 02:00 PM PDT

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              The important thing is that we can get back to whatever we were doing.
              The Elder Scrolls Online didn't have a bad launch by any means, but it was certainly not free of lag or of bugs. Not much can be done about lag, but bugs exist to be squashed, and the latest patch from the game aims to do that. The patch notes clearly outline several known quest issues that should be eliminated after this latest update, giving players a much more stable story experience than has been on the table before.

              Other minor fixes and improvements include slight UI tweaks and minor bugs regarding movement and abilities. Players will also no longer accidentally deconstruct their equipped helmets, which is good news for players but bad news for the haberdashers of Tamriel. Check out the full list of fixes and changes in the official patch notes, and enjoy a smoother questing flow the next time you log into the game.

              MassivelyThe Elder Scrolls Online patches for quest bugs originally appeared on Massively on Wed, 16 Apr 2014 16:00:00 EST. Please see our terms for use of feeds.

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              Trove empowers community to pitch biomes and classes

              Posted: 16 Apr 2014 01:30 PM PDT

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              Trove
              Trion Worlds is empowering the Trove community even further by inviting players to pitch ideas for a new biome and class to be added to the game.

              A Reddit thread has the details of how this process will unfold. Players will begin by brainstorming ideas for biomes, and after some time, the dev team will pick the best (and top-voted) submissions and allow players to vote on the very best one. Following that, the team will poll players for decorations, dungeon designs, and enemy ideas, and then get the biome into the game within the month. There are also plans for a similar pitching-and-voting process afterward in regard to a new class.

              On a phone call, Trion told Massively that it's looking to push the crowdsourcing aspect further and further as time goes on. The team is incredibly impressed with what the community has created so far with weapons, hairstyles, dungeons, and hats, and it can't wait to see what comes from this experiment.

              One thing that the team revealed is the upcoming addition of music blocks: Physical objects that make notes (and even chords) when walked on. We asked if Trion was looking to crowdsource the soundtrack for the game as well, and while the devs said that no players had yet stepped forward, they promised that if some did with great tunes, those would definitely be included into the game proper.

              MassivelyTrove empowers community to pitch biomes and classes originally appeared on Massively on Wed, 16 Apr 2014 15:30:00 EST. Please see our terms for use of feeds.

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              Final Fantasy XIV surpasses 2 million registrations

              Posted: 16 Apr 2014 01:00 PM PDT

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              A rare screenshot following the addition of the Fat Chocobo which does not contain Fat Chocobo.
              There are two million people playing Final Fantasy XIV right this second. All right, maybe not quite that many, but it's certainly possible. The launch of the game's PlayStation 4 version has seen the game climb to surpass two million registered accounts, an increase of 500,000 over the 1.5 million stated in November.

              No hard data have been offered on how many of those accounts are subscribing to the game at this point, although an interview with Naoki Yoshida in March stated 500,000 players were logging into the game daily. With a recent patch and a new platform, the revitalized game seems to be doing quite well for itself as it approaches the one-year mark for its relaunch.

              [Source: Square-Enix press release]

              MassivelyFinal Fantasy XIV surpasses 2 million registrations originally appeared on Massively on Wed, 16 Apr 2014 15:00:00 EST. Please see our terms for use of feeds.

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              Watch the first 14 minutes of the Icarus Online Korean open beta

              Posted: 16 Apr 2014 12:00 PM PDT

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              Icarus Online cutscene
              WeMade Entertainment's new fantasy MMO Icarus Online began its Korean open beta yesterday. ThisIsGame was there, and the site has published a 14-minute video detailing the tutorial, early gameplay, and a few cutscenes.

              The open beta client features five classes (Berserker, Guardian, Assassin, Wizard, and Priest) as well as a level 25 cap, the new Hakanas Ocean map, and a new raid. TIG reports that WeMade will add a dedicated player-killing area and an Archer class "after the OBT."

              Click past the cut to watch the gameplay clip.

              Continue reading Watch the first 14 minutes of the Icarus Online Korean open beta

              MassivelyWatch the first 14 minutes of the Icarus Online Korean open beta originally appeared on Massively on Wed, 16 Apr 2014 14:00:00 EST. Please see our terms for use of feeds.

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              Here are lots of helpful EVE UI tips

              Posted: 16 Apr 2014 11:00 AM PDT

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              EVE's fitting UI
              If you're confused by EVE Online's UI, CCP Karkur has made a new video that you'll want to watch. Actually, you'll want to watch it even if you aren't confused, because it's full of tips and tricks relating to searches, inventory, the market, fittings, fleet settings, and more.

              Click past the cut to have a look!

              Continue reading Here are lots of helpful EVE UI tips

              MassivelyHere are lots of helpful EVE UI tips originally appeared on Massively on Wed, 16 Apr 2014 13:00:00 EST. Please see our terms for use of feeds.

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