MMO Updates

MMO Updates


World of Warcraft Druid reaches 90 without a kill

Posted: 14 Oct 2012 10:00 AM PDT

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World of Warcraft Druid reaches 90 without a kill
Pacifist characters have a pretty colorful history in World of Warcraft, and the latest chapter in their non-violent march to max level has been written by a Tauren Druid named Irenic.

Irenic recently reached level 90 in Mists of Pandaria with a grand total of zero creatures killed, 92 total damage done, and one completed quest. "The one quest I got is a new unavoidable quest that is now auto-flagged as complete for all factions. It registered after I hit 86," Irenic explains on WoW's forums.

How did he manage it without a single kill? "Since the entrance to Pandaria isn't designed to be entered without questing and killing, I spent all my time doing archaeology and gathering in Kalimdor," Irenic wrote.

MassivelyWorld of Warcraft Druid reaches 90 without a kill originally appeared on Massively on Sun, 14 Oct 2012 12:00:00 EST. Please see our terms for use of feeds.

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One Shots: My preciousss

Posted: 14 Oct 2012 08:00 AM PDT

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One Shots My preciousss
A must-stop on the Lord of the Rings Online tour is the former home of one of Middle-earth's most infamous inhabitants. In a recent journey, One Shots submitter Carolina stopped to take a picture of the finger-painting Gollum left behind:
Here is a warning picture I encountered while exploring Goblin Town in Lord of the Rings Online. Proceeding deep into the cave shows you this sign that something terrible lies ahead.
Personally, I think Gollum could have had a great career doing his own portraits. Check out this and several other terrific entries after the break.

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MassivelyOne Shots: My preciousss originally appeared on Massively on Sun, 14 Oct 2012 10:00:00 EST. Please see our terms for use of feeds.

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    The Daily Grind: Do you use other people's builds?

    Posted: 14 Oct 2012 06:00 AM PDT

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    The Daily Grind Do you use other people's builds
    I'm going to admit something that may keep me out of the Man Club for good: I'm horrible at making my own builds in-game. Oh, sure, I give it the ol' college try for a while, but if there's a way to hobble myself, rest assured that I will find it. I'm the guy who will dump points into completely useless skills (such as cribbage or sandwich-making) and ignore any hint of synergy. Dungeons & Dragons Online proved to be my ultimate Kryptonite in this.

    Because of my crippling inadequacies, I often break down and resort to using proven builds devised by other players who are like unto kings and queens. It's not that I'm a min-maxer -- far from it -- but I just want to be on the same level as most everyone else. I just... I just don't want to be a corpse-in-waiting.

    What about you? Do you use other people's builds or do you stick to builds of your own creation?

    Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

    MassivelyThe Daily Grind: Do you use other people's builds? originally appeared on Massively on Sun, 14 Oct 2012 08:00:00 EST. Please see our terms for use of feeds.

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      Massively Exclusive: Dragon Nest Lotus Swamp cinematic

      Posted: 13 Oct 2012 06:00 PM PDT

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      Dragon Nest title image
      Nexon's free-to-play MMO Dragon Nest has been flooded with new content since its official North American release last year. New updates are first released in the game's home country of South Korea and then translated into different languages for deployment worldwide. This gives North American players a sneak peek at what lies ahead, with information on new classes, dungeons, and towns regularly hitting the web.

      Dragon Nest's anticipated Lotus Marsh update is currently on its way to North America, where it will raise the game's level cap to 50 and open the Lotus Swamp town. If the Korean version of the patch is any indication of the expansion's content, it should also bring five new dungeons, the second job advancement, and the Archbishop Nest. Read on for our exclusive reveal of the Lotus Swamp story cinematic and a preview of the update's bosses.

      Continue reading Massively Exclusive: Dragon Nest Lotus Swamp cinematic

      MassivelyMassively Exclusive: Dragon Nest Lotus Swamp cinematic originally appeared on Massively on Sat, 13 Oct 2012 20:00:00 EST. Please see our terms for use of feeds.

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        ArcheAge underwater treasure hunting guide released

        Posted: 13 Oct 2012 05:30 PM PDT

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        ArcheAge underwater treasure hunting guide released
        ArcheAge may be a distant dream to those of us here in the West, but a few of the folks who have been playing the game's extensive Korean beta tests are at least keeping us informed about the sandbox title's niftiest features.

        Case in point is a new underwater treasure hunting guide on the ArcheAge Source forums. The info has been translated from a Russian fan site, and it's accompanied by plenty of screens and video (including a map, since this is a proper treasure hunt). The process is pretty involved, and requires a ship, scuba gear, and plenty of air bags to lift chests to the ocean surface.

        The guide posits that treasure hunting is more profitable than traditional gathering based on preliminary beta testing, but it also cautions that resource prices may vary quite a bit. Head past the cut for a couple of underwater exploration videos, then head to ArcheAge Source to check out the guide.

        [Thanks to Dengar for the tip!]

        Continue reading ArcheAge underwater treasure hunting guide released

        MassivelyArcheAge underwater treasure hunting guide released originally appeared on Massively on Sat, 13 Oct 2012 19:30:00 EST. Please see our terms for use of feeds.

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        NYCC 2012: New Marvel Heroes characters and trailer debut

        Posted: 13 Oct 2012 04:00 PM PDT

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        New heroes and new trailer revealed for Marvel Heroes at NYCC
        What better place to learn more about a game based on comic books than a comic book convention? Marvel Heroes had its own panel earlier today at the New York Comic Con, where devs not only shared a new trailer but announced three new playable heroes. And luckily for folks who missed the chance to see the panel live, Gazillion Entertainment has been sharing the announcements via Twitter! Along with such iconic heroes as The Hulk, Wolverine, and the Human Torch, players will also have the choice to play as Phoenix (Jean Grey), Luke Cage, and NOVA.

        Although fairly brief, the new features trailer shows off different abilities, a variety of costumes, a quick peek at some multiplayer zones, and a glimpse of a few iconic villains. Check it all out after the break.

        Continue reading NYCC 2012: New Marvel Heroes characters and trailer debut

        MassivelyNYCC 2012: New Marvel Heroes characters and trailer debut originally appeared on Massively on Sat, 13 Oct 2012 18:00:00 EST. Please see our terms for use of feeds.

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        The Tattered Notebook: Linda Carlson on goat herding and community management

        Posted: 13 Oct 2012 02:00 PM PDT

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        The Tattered Notebook  Linda Carlson reveals how goat herding teaches community management lessons
        What do goat herding and community management have to do with one another? On the surface, you'd probably think not much, but at GDC Online this week, SOE Head of Global Relations Linda "Brasse" Carlson explained the parallels between her job as Community Manager and her job as a goat herder.

        In the talk, though, she not only gave advice on how to run a community management team but also shared some interesting observations about some of SOE's online communities in general. In this week's Tattered Notebook, we'll look at some of the highlights.

        Continue reading The Tattered Notebook: Linda Carlson on goat herding and community management

        MassivelyThe Tattered Notebook: Linda Carlson on goat herding and community management originally appeared on Massively on Sat, 13 Oct 2012 16:00:00 EST. Please see our terms for use of feeds.

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          The Mog Log: Where in the world is Seekers of Adoulin?

          Posted: 13 Oct 2012 12:00 PM PDT

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          The Mog Log header by A. Fienemann
          Square-Enix has long had a very different approach to MMOs compared to the rest of the world. In some ways, this is understandable; I know that every company operates in its own way. But where American and European companies are playing the electric guitar and Korean companies are playing keytar/acoustic duets, Square seems to be bringing out the xylophone to do a heartfelt rendition of Long Distance Runaround. (For those of you not willing to click the link, that song is not normally played with a xylophone.)

          As a result, on one level I'm not surprised that we know virtually nothing about Final Fantasy XI's next expansion beyond the upcoming jobs and the fact that it's not going to be released for the PlayStation 2 here in America. I am also completely baffled that in the time since the expansion's announcement we have heard nothing about it. We first found out that the expansion existed in any form back in June, and we've learned pretty much nothing new since... and that's not a good sign.

          Continue reading The Mog Log: Where in the world is Seekers of Adoulin?

          MassivelyThe Mog Log: Where in the world is Seekers of Adoulin? originally appeared on Massively on Sat, 13 Oct 2012 14:00:00 EST. Please see our terms for use of feeds.

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