MMO Updates |
- Nexon CEO says consoles will F2P or die
- DUST 514 Neocom makes game functions portable via PS Vita app
- The Elder Scrolls Online hosts lore limerick contest
- Gamescom, GDC EU dates announced for 2013
- MV Guide: August 20 - 26, 2012
- Massively's first impressions of Pirate101
- Gamescom 2012: SWTOR will sell statted gear, debating new planet monetization
- The Daily Grind: Do you buy in to the MMO hype and hate cycle?
- MMO Week in Review: Gamescom 2012
- EVE Evolved: EVE Online's new tutorial
- SOE promises small Vanguard content update soon
- One Shots: Counting blessings
Nexon CEO says consoles will F2P or die Posted: 20 Aug 2012 10:30 AM PDT Filed under: Business models, MMO industry, Free-to-play, Consoles Never one to mince words, Nexon America CEO Daniel Kim stated that the traditional game console's days are numbered -- if it doesn't adapt to the market. "Console developers are starting to realize that as well, that unless they make accommodations or think about changing their own business model they're going to quickly go the way of the dinosaurs," he said in a GamesIndustry.biz interview.Kim predicts that there will be no way for the console market to grow without free-to-play. His perspective comes from Nexon's research in Korea, which indicates that market developments have shifted players away from the old way of doing things on consoles. He also said that F2P puts the onus on the developers to "earn the business" of players instead of taking their money up front and running. "It's really hard to beat free-to-play as an offering," Kim said. "I know it's tough for [console developers] to just cut off hundreds of millions of dollars in revenue to say 'OK, we're going to go free-to-play and make our bed here,' because that's going to piss off a lot of people who they already have an existing business relationship with." Nexon CEO says consoles will F2P or die originally appeared on Massively on Mon, 20 Aug 2012 12:30:00 EST. Please see our terms for use of feeds.
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DUST 514 Neocom makes game functions portable via PS Vita app Posted: 20 Aug 2012 10:00 AM PDT Filed under: Betas, MMO industry, New titles, PvP, News items, MMOFPS, DUST 514 Although unable to participate in actual gameplay unless they are sitting at their consoles, DUST 514 players will be able to access a variety of features from anywhere on their mobile devices using a companion app to the PS3. Dubbed DUST 514 Neocom, this PS Vita app grants full access to the fittings system allowing players to adjust armor, weaponry, and vehicle configurations. The app also lets players peruse and purchase from the game's store; it even offers daily deals and special offers.CCP Creative Director Atli Mar Sveinsson stated, "There are so many parts of DUST 514 that you can take with you and don't need a PS3 to enjoy, and this was the perfect way to exploit those features. The whole PlayStation ecosystem works really well, allowing these systems to connect and be a nice cohesive experience. It's MMO on the go." DUST 514 Neocom makes game functions portable via PS Vita app originally appeared on Massively on Mon, 20 Aug 2012 12:00:00 EST. Please see our terms for use of feeds.
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The Elder Scrolls Online hosts lore limerick contest Posted: 20 Aug 2012 09:30 AM PDT Filed under: Betas, Fantasy, Contests, The Elder Scrolls Online There once was a High Elf from Tamriel / whose foppishness the villagers did tell / she had many fears / about bees flying in her ears / and thus plugged them with honey so well.Think you can do better? Bethesda is hoping you can, which is why the studio is hosting a "lore limerick" contest for potential players of The Elder Scrolls Online. Fans can submit a single limerick about Elder Scrolls lore to the team by August 31st. Winning warrior poets will receive several different TESO prizes, including canvased and signed concept art, t-shirts, and a mention on the official TESO Facebook page. The contest is restricted to US and European residents who are 18 or older. The Elder Scrolls Online hosts lore limerick contest originally appeared on Massively on Mon, 20 Aug 2012 11:30:00 EST. Please see our terms for use of feeds.
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Gamescom, GDC EU dates announced for 2013 Posted: 20 Aug 2012 09:00 AM PDT Filed under: Events, real-world, MMO industry, News items The more than 275,000 attendees of this year's Gamescom in Cologne, Germany, were the first to see the planned date for the 2013 convention -- if they noticed the large banner hanging overhead, that is. Folks wanting to get a headstart on planning for the event can mark their calendars: The fifth annual Gamescom will be held August 21st through the 25th, 2013. To get in on GDC Europe, plan to get to Cologne a few days earlier as this convention will run August 19th through the 21st, 2013.The 2012 Gamescom saw the introduction of mobile and social titles to the usual line-up of console and PC gaming. Organizers noted that 83 different countries were represented between the exhibitors and trade visitors of the con. GDC EU 2012 broke previous attendance records with over 2,100 game industry professionals attending the event. For more about this year's conventions that just wrapped up, check out Massively's 2012 Gamescom and 2012 GDC Europe coverage. Gamescom, GDC EU dates announced for 2013 originally appeared on Massively on Mon, 20 Aug 2012 11:00:00 EST. Please see our terms for use of feeds. |
MV Guide: August 20 - 26, 2012 Posted: 20 Aug 2012 08:00 AM PDT Filed under: Livestream, Miscellaneous, MV Guide MV Guide is a weekly rundown of the MMO gaming events planned on Massively TV.Every week, the Massively Stream Team logs in to play various MMOs live and in person, and we'd love for you to drop by the channel and visit. We have a combination of regular weekly games and new surprises each week, so you'll find a variety of titles to watch. During our streamed events, you can participate in the live chat, ask questions to learn about the game, or simply spend some time with Massively staff and readers. (Of course, streaming is subject to the whims of outside forces like server-side gremlins once in a while.) Follow along after the jump to see what's on this week's schedule, and let us know if there's a specific game you'd like to see streamed next week! Continue reading MV Guide: August 20 - 26, 2012 MV Guide: August 20 - 26, 2012 originally appeared on Massively on Mon, 20 Aug 2012 10:00:00 EST. Please see our terms for use of feeds. |
Massively's first impressions of Pirate101 Posted: 20 Aug 2012 07:00 AM PDT Filed under: Betas, Fantasy, Galleries, Screenshots, New titles, Previews, PvP, PvE, Opinion, Free-to-play, Trading card games, Casual, Humor, First Impressions, Kids, Wizard101, Family, Miscellaneous, Pirate101 If you've been following the MMO industry for a while, you've probably been watching in near astonishment as Texas-based developer KingsIsle Entertainment grew a little-known MMO called Wizard101 from the level of "just some kids game" all the way to a very successful world for all ages. So when we heard about a new title in the works, we wondered whether it was possible for the KingsIsle team to duplicate its earlier successes. Well, after trying out new kids on the block Pirate101, I can say that it might even dwarf the success of its predecessor.Why do I say that? Well, there are many reasons. The game is in only a beta stage, but it's aiming for a launch this year. And even though it's still in beta, the current Wizard101 fanbase is going nuts over the game. If that, combined with the unique selling points of the two titles, is any indication, KingsIsle can count Pirate101 as a huge step forward. One that will make a lot of money, I'm sure. Continue reading Massively's first impressions of Pirate101 Massively's first impressions of Pirate101 originally appeared on Massively on Mon, 20 Aug 2012 09:00:00 EST. Please see our terms for use of feeds. |
Gamescom 2012: SWTOR will sell statted gear, debating new planet monetization Posted: 20 Aug 2012 06:30 AM PDT Filed under: Sci-fi, Events, real-world, Interviews, Free-to-play, Massively Event Coverage How do you take a subscription title like Star Wars: The Old Republic and turn it into a free-to-play MMO? According to Executive Producer Jeff Hickman, you do it as carefully as possible. "Give the story away," he explained. "Make the casual player understand what that is. Don't try to monetize that. Monetize all the things around that. I think, actually, as we looked through it, it is not as complex as you think it is. It is very difficult."While plans for SWTOR's cash shop are not finalized, Hickman did admit that players could use it to purchase gear to help them level up: "I don't want to unbalance the game by putting things out on the store that somebody can walk in on day one, buy and be the winner. Having said that, there will be some things that we put out in the store that do enhance power value in some way, but not at the top end." Hickman nibbled around the topic of the planet Makeb, which is still under construction. With more story and more systems, he hopes players will be pleased with the final result. However, Hickman could not confirm nor deny that it will expand the level cap, nor would he go into detail about whether BioWare is going to attempt to sell this to subscribers or not. [Thanks to Scott for the tip!] Every summer, the gaming industry descends on Cologne, Germany, for Gamescom, the world's largest trade fair for interactive games and entertainment. Massively's on the scene in 2012, bringing you all the best scoops, impressions, and interviews from the MMOs at the show! Gamescom 2012: SWTOR will sell statted gear, debating new planet monetization originally appeared on Massively on Mon, 20 Aug 2012 08:30:00 EST. Please see our terms for use of feeds.
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The Daily Grind: Do you buy in to the MMO hype and hate cycle? Posted: 20 Aug 2012 06:00 AM PDT Filed under: Culture, MMO industry, Opinion, Massively Meta, The Daily Grind, Miscellaneous If you listened only to the more heated debates in Massively's comments and around the blogosphere, it'd be easy to get lost amid polarizing hyperbole and scathing vitriol about MMOs and the drama enveloping them. The way some people tell it, a game like Guild Wars 2 is either the second coming or a complete failure even before it's launched. World of Warcraft is tanking with "only" nine million subscriptions. Star Wars: The Old Republic's path to free-to-play is the last gasp of a dying game, never mind that it surpassed expectations for profitability long ago. It's a challenge indeed to find a nuanced middle ground and understand how real players (not just vocal commenters) perceive the games.So does a game have to be the best or worst ever to be worthy of discussion? Can't a game just be decent or good enough? How do you avoid being swept away by the latest MMO storm surge of hype and hate? Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind! The Daily Grind: Do you buy in to the MMO hype and hate cycle? originally appeared on Massively on Mon, 20 Aug 2012 08:00:00 EST. Please see our terms for use of feeds. |
MMO Week in Review: Gamescom 2012 Posted: 19 Aug 2012 06:00 PM PDT Filed under: Massively Meta, Week in Review, Miscellaneous At the end of every week, we round up the best and most popular news stories, exclusive features, and insightful columns published on Massively and then present them all in one convenient place. If you missed a big MMO or WoW Insider story last week, you've come to the right post.This week, we've been following the antics of our favorite MMO studios as they ply their wares at Gamescom in Cologne, Germany. Neverwinter? Check. Guild Wars 2? Check. RIFT's Storm Legion? Yup. World of Warcraft? All the pandas you can handle. PlanetSide 2? Smedleaks cannot be stopped! Heck, The Secret World went all the way to Germany to reveal the upcoming New York raid. And perhaps most intriguing of all is Final Fantasy XIV, whose devs announced that the game's servers will be shut down ahead of the impending A Realm Reborn relaunch. Enjoy the rest of the week's top MMO stories past the cut! Continue reading MMO Week in Review: Gamescom 2012 MMO Week in Review: Gamescom 2012 originally appeared on Massively on Sun, 19 Aug 2012 20:00:00 EST. Please see our terms for use of feeds. |
EVE Evolved: EVE Online's new tutorial Posted: 19 Aug 2012 04:00 PM PDT Filed under: Sci-fi, Screenshots, EVE Online, Expansions, Game mechanics, Patches, PvE, Opinion, EVE Evolved, Sandbox If you've ever tried EVE Online and couldn't make it through the cumbersome tutorial, you might want to revisit it. The new player experience received a huge update with the recent Inferno 1.2 patch, which visually updated the starter tutorial and revamped the rookie ships and free frigates players are given. The new tutorial is fully up to date, even introducing recent gameplay updates like the "loot all" button on cargo containers and the new interface for accessing agent missions while in space. A lot of effort has been put into the updated tutorial, but has it really made a difference? This week I gave it a try to find out.Last night at around 6 p.m. EVE time (GMT), there were over 38,000 players online, and only 1,200 were marked as trial accounts. I logged in to find 2,800 players in Rookie Help, a mandatory help channel exclusively for characters under 30 days old. That means just over 7% of characters logged in at the time were either rookies or veterans starting new alternate characters. With only 1,200 of those characters being on trial accounts, a healthy number of the remaining 1,600 must have been recent signups on fully subscribed accounts. Even the most cynical player has to admit that these are encouraging numbers of new players. In this week's EVE Evolved, I give the new EVE tutorial a spin to find out whether now is a good time for new players to sign up. Continue reading EVE Evolved: EVE Online's new tutorial EVE Evolved: EVE Online's new tutorial originally appeared on Massively on Sun, 19 Aug 2012 18:00:00 EST. Please see our terms for use of feeds. |
SOE promises small Vanguard content update soon Posted: 19 Aug 2012 03:00 PM PDT Filed under: Fantasy, Bugs, Patches, Previews, Vanguard, Free-to-play While the initial relaunch of Vanguard in its new free-to-play format seems to be going along swimmingly, players are understandably wondering what the next step for this fantasy title will be. Sony Online Entertainment came on its official forums and promised that, among other things, a small content release was on its way to the game.Due out within a week or so, this update includes a new overland raid and a mysterious new system that will tie into exploration somehow. The team is also preparing to introduce more items to the marketplace. In addition to this content update, SOE assures players that fixes for Vanguard's lag and bugs are a priority. The team's also hard at work on its 13-boss dungeon, City of Brass. SOE promises small Vanguard content update soon originally appeared on Massively on Sun, 19 Aug 2012 17:00:00 EST. Please see our terms for use of feeds.
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Posted: 19 Aug 2012 02:00 PM PDT Filed under: Fantasy, Sci-fi, Galleries, Screenshots, EVE Online, Guild Wars 2, Massively Meta, One Shots, TERA, Miscellaneous Massively reader Ralph "The Wonder Llama" (don't look at me!) delivered this spectacular TERA image to headline this week's One Shots. He wrote in:This is my Amani Berzerker, Sequoia. She's seen here showing off her brand-new crafted level 40 plate armor (proving once again that you don't have to show a lot of skin to look totally hot!). We took some time out from our busy schedule of monster slaying in TERA to admire the scenery in Blessing Basin, a beautiful forested zone full of strange and exotic creatures, most of whom want to kill you. This particular shot was taken at the Fountain of Shara, where Mystel, the goddess of fate, determines whether intrepid adventurers are are worthy of her assistance. I'm pleased to report that Sequoia passed the test with flying colors!Ralph's screenshots and a few others worthy of highlighting are tucked beyond the break. Continue reading One Shots: Counting blessings One Shots: Counting blessings originally appeared on Massively on Sun, 19 Aug 2012 16:00:00 EST. Please see our terms for use of feeds. |
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