Latest Gaming and MMORPG Updates |
Posted: 06 May 2012 09:22 AM PDT
The latest game X.A.O.C below shows a generous duration of combat and one of the instance dungeons. The combat is a non-target one, but personally, that hovering mouse icon is really an eyesore. Noticed the character carrying 3 different weapons in the 2nd part of the video? While some games have weapon swapping, the weapons are mysteriously kept in an alternate dimension until being used. This extra touch of showing all the weapons is really welcoming for me. Talk about a clash of cultures. Despite having a core team of Taiwanese staff, X.A.O.C’s assistant producer actually hails from the Korean gaming industry and the game is also a joint effort between both the Taiwan and Korean studios. X.A.O.C is not actually not totally Eastern influenced, but there are various elements from the Western cultures as well in outfit and architecture designs. While some folks might see this as a misplaced or confusing sense of game design, it is actually deliberate on the developer’s part to have this fantasy “fusion”.
|
Posted: 05 May 2012 11:57 PM PDT
As there is no full screen option to accommodate my monitor, I had to go for a windowed game mode. And surprisingly, the chat box is not within the game itself, but rather an additional panel to the left side of the game. Is this really such a good idea? Hmn… Anyway, I am playing as a Demon Destruction Lord in this first try of the game. Read the text before watching the videos!
Back to standard combat, you will notice that some mobs can be “tortured” and beaten the crap out of even if their health reaches zero, causing more loots and experience points to gain. Pretty neat eh? An example of a fun quest in the tutorial is when I was asked to find 3 female NPCs and forcefully kiss them. I love being bad! So, characters learn skills as normal when the appropriate level is reached although there are no stats to be added (Str, Con, Dex etc). Skills can also be upgraded to higher levels when the level requirement is met. For recovery, there are instant pots which takes 1min to cooldown and also food as well, where players have to be uninterrupted while being healed. Pretty a pain in the arse when meeting with aggro mobs. Before going on to the part about dungeon, one more thing about combat. So, there are a total of 17 world bosses ranging from level 12 to 84 (you can see the level 12 one in the videos) and also instanced dungeons as well, which I never did enter during this brief game test. However, there are random times a portal will just appear and hint players to enter with a party. Well, I entered one alone and died tragically, which can be seen in one of the game videos. Sigh… Ok, about dungeon now. See the big button at the lower part of the screen, right in the middle? That is where players can click to enter their dungeon. Materials needed to expand your dungeon are gathered from the open world map, where material drops can be clicked and prompting your minions to load them up and send to your dungeon inventory. Players must then deposit them from the inventory to the total material count. Talking about minions, you can attract more minions by building more living quarters. Players may also right click on any minions to “whack” those who have the “zzzz” sign and not making themselves useful To build and upgrade structures, gold is needed too. Players can deposit gold gained from the open world into the dungeon. It is like a totally different game! Do note that both the open world and dungeon are developed using different game engines, a rarity in the industry now perhaps? Just when you thought the dungeon is just like a demonized The Sims, think again. Other players may attack your dungeon and loot everything away! Other features not yet experienced or added into the game includes the PvP Arena, Player Vs Player (from the 2 different factions), Guild PvP battles, Castle Siege (with NPCs aiding),3 classes within one character and more! Gosh, are they going to add every element into this game?! So, here is my verdict through this small preview. The game is an absolute hit for me! I am seen as a strict gamer who trashes almost every online titles nowadays, but Dungeon Keeper Online is just awesome! Note how much content there has been already right off the game’s start. I am in love with it, and seeing that Dungeon Keeper Online is listed on NetDragon’s English portal as an upcoming title (link), I can’t wait! Similar Article can be found at: http://www.mmoculture.com/2011/09/dungeon-keeper-online-cn-exclusive.html |
You are subscribed to email updates from Gameforumer: Latest Video Games News and Press Releases To stop receiving these emails, you may unsubscribe now. | Email delivery powered by Google |
Google Inc., 20 West Kinzie, Chicago IL USA 60610 |