General Gaming Article

General Gaming Article


Samsung Updates Series 5 Chromebook, Launches First Chromebox

Posted: 30 May 2012 05:53 PM PDT

Unfazed by the general public's poor response to first-generation Chrome OS hardware, Google and Samsung have introduced a couple of new devices featuring the cloud-based OS. The Series 5 550 is an update to last year's Series 5 chromebook, whereas the Series 3 Chromebox is the first of its kind.

Instead of the original's dual-core Intel Atom N570 CPU and 2GB of RAM, the Series 5 550 features a dual-core Celeron B867 (Sandy Bridge) processor and 4GB of RAM. But there are quite a few things that remain unchanged, including the display, storage capacity and weight. While overall the Series 5 550, which is available in Wi-Fi ($450) and Wi-Fi/3G ($550) flavors, is much better than its predecessor, battery life is one area where it is vastly inferior. Here's a quick rundown of the new Series 5's specs:

  • 12.1" (1280x800) display
  • 3.3 lbs / 1.48 kg
  • 6 hours of continuous usage (down from the original's 8.5 hours)
  • Intel Core  processor
  • 4 GB RAM
  • Built-in dual band Wi-Fi 802.11 a/b/g/n, Gigabit ethernet, and 3G modem (optional)
  • HD Camera
  • 2 USB 2.0 ports
  • 4-in-1 memory card slot
  • DisplayPort++ Output (compatible with HDMI, DVI, VGA)

Powered by a 1.9 GHz dual-core Intel Celeron B840, the $329 Series 3 Chromebox is the very first Chrome OS-based desktop device. It features 4GB of RAM, 16GB of solid-state storage, built-in dual-band WiFi 802.11 a/b/g/n, Bluetooth 3.0, Gigabit ethernet, 6 USB 2.0 ports and 2x DP++ display out ports (compatible with HDMI, DVI, VGA).  The 2.6-pound Mac Mini-esque Series 3 ships without a display, keyboard, or mouse.

Microsoft Announces Updates to SkyDrive Apps for Windows and Mac

Posted: 30 May 2012 05:35 PM PDT

Microsoft has begun the process of updating the SkyDrive apps for Windows and Mac that it launched last month, the company announced Wednesday. Expected to take a week or so to reach everyone, these updates to the preview versions of SkyDrive for Windows and Mac feature a number of improvements and bug fixes.

It's no coincidence that Microsoft has begun rolling out the update just ahead of Windows 8 Release Preview's arrival during the first week of June. According to a blog post by Mike Torres, Group Manager for SkyDrive Apps at Microsoft, SkyDrive for Windows is integral to a "cool" feature in the Release Preview: "Right from the Photos app in Windows 8, you can fetch photos stored on your other PCs that have SkyDrive installed – no matter where you are or how many terabytes of photos you have stored on the PC you are accessing. We'll have more to say about this shortly, so stay tuned."

But that's not all. Here are a few other improvements Torres announced in his blog post:

  • SkyDrive for OS X Lion no longer shows an app icon in the dock when running. We've definitely heard the feedback that it wasn't necessary.
  • Your SkyDrive folder now updates more quickly and reliably when changes are made on other devices, including SkyDrive.com.
  • The limit on the number of total files in the SkyDrive folder created by the apps has been raised from 150,000 to a whopping 10 million! This should unblock some power users from easily adding lots of files to their SkyDrive folder.
  • We made lots of smaller bug fixes to improve overall reliability.

Last month, Microsoft not only launched SkyDrive apps for Windows and Mac, but it also introduced paid storage plans. These moves are paying rich dividends, if Torres is to be believed.

"It's been an incredible month since! Our goal was to build a cloud that seamlessly connects your files to the apps and devices you use every day, and we've been thrilled with the response so far. In just a few weeks, more people were using SkyDrive apps than have used Mesh. People using SkyDrive for Windows or Mac are now our most engaged users – syncing files across several devices, sharing with SkyDrive.com, and working together with Office Web Apps."

OCZ Announces "Cost Effective" Agility 4 SSDs Powered By The Indilinx Everest 2 Controller

Posted: 30 May 2012 12:43 PM PDT

Another week, another new SSD offering from OCZ. (Don't those guys ever take a break?) A couple of months after introducing its new Indilinx Everest 2 controller in the Vertex 4, OCZ's bringing its baby to the Agility line. The OCZ Agility 4 is being billed as a low-cost SATA 3.0 SSD solution, and the company claims that the low cost makes it an ideal solution for consumer-y uses such as "mainstream entertainment, gaming, and mobile storage applications."

Spec-wise, the Agility 4 SSDs aren't the fastest solid state drives around, which is probably why OCZ is pushing hard with the cost effectiveness angle. That's not to say the Agility 4 is a slouch; it has sequential read/write speeds of up to 400MB/s and random 4K write speeds up to 85,000 IOPS. Those numbers vary greatly based upon the model, however, as you can see below. More info can be found on the Agility 4 SSD's spec page.

One problem: for all the low-cost chit chat in the press release, OCZ never told us how much the darned things cost, or when they're even being released for that matter. Fortunately, good ol' AnandTech did some digging and found most of the Agility 4 SSDs already listed on Amazon. (Don't get any funny ideas; they all show up as Out of Stock.)

While the prices show how far SSDs have come price-wise over the past year, the MSRPs aren't really all that low; some SSDs are going for less than $1/1GB these days. The 128GB model goes for $150, the 256GB model goes for $256, and the 512GB behemoth retails for $561. Those Agility 4 prices are still far cheaper per GB than the similarly Indilinx Everest 2-powered OCZ Vertex 4 SSDs, however.

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Verizon FiOS Subscribers To Get A Big Speed Boost In June

Posted: 30 May 2012 10:38 AM PDT

Replacing physical media with streaming music, movies and more is a wonderful idea, but in order to do it, you need a big, open bandwidth pipe. Nobody's ever watched an HD version of "Mad Men" on a 768kbps connection, after all. Christmas in July came early for cord cutting Verizon FiOS customers; the company plans on increasing users' max download speeds by a factor of two-fold or more, depending on which plan you're currently subscribed to.

Actually, looking at the picture above, you can tell we lied, because bottom-tier subscribers will stay stuck at 15Mbps. Top-tier $200 subscribers will hit whopping 300Mbps speeds though, which, according to the FiOS Fact Sheet Engadget dredged up, will allow them to download ten songs in a scant 1.4 seconds or a two hour HD video in just over two minutes. Not too shabby.

Uploads speeds are getting a bump, too, although that boost is nowhere as pronounced as the download speed's.  There may be unexpected coal in subscribers' stockings next month, however, as there's no word whether or not the speed increase comes with a cost increase.

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Lian Li's Bringing A Working Choo-Choo-Chassis To Computex

Posted: 30 May 2012 10:04 AM PDT

Lian Li just announced that it will be previewing two new mobile PC cases at the Computex exhibition in Taipei next week -- and by mobile, we mean actually moving. The company will be showing off both the aforementioned steam engine, complete with smoke, and an SUV-look-alike dubbed the PC-Q15. Both will be doing laps around the Lian Li booth.

According to the press release, the PC-Q15 is being "specially designed for Computex," but the engine-like PC-CK101 should be available later this year. In addition to choo-chooing around a track and blowing real smoke, the PC-CK101 case sports USB 3.0 ports, an optical disc drive and support for both 2.5-inch and 3.5-inch HDDs, although Lian Li's kept mum about further technical details.

Other Lian Li cases will also be on display, including a vent-less case for silent builds and the newest chassis made completely out of steel, rather than aluminum. (Don't worry, plenty of more traditional cases will be there too, plenty of which still rock the brushed aluminum so many system builders know and love.)

Thoughts? There's no questioning the cool factor, but is a choo-choo chassis a nifty niche offering or a big bundle o' useless?

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Mass Effect 3 Patch (1.03) Fixes a Boatload of Issues on PC and Consoles

Posted: 30 May 2012 07:17 AM PDT

Reapers have it in for planet Earth, and if that's not enough of a challenge, there are plenty of bugs in Mass Effect 3 to go around. Hey, no one claimed saving the planet would be easy. It does, however, get a little easier after applying the 1.03 patch BioWare released to PC on Tuesday (Xbox 360 and PlayStation 3 gamers will have to wait until to Thursday to get theirs).

The patch fixes a ton of issues, though just four are specific to the PC platform. They include:

  • Fixed an issue where the Online Pass Activation screen would appear for users despite PC not having a need for an online pass
  • Fixed the Galaxy Map search and rescue asset GUI not appearing when using eyefinity
  • Fixed an issue where users could not scan on galaxy map when right-click is rebound
  • Fixed an issue where having the PC hud (heads up display) (left shift) up when a player dies in multiplayer and revived would cause player unable to move and the hud to remain active

There are two fixes specific to the PS3 and one for the Xbox 360, and three and a half dozen that apply to all three platforms, including one that does a better job syncing facial movement with an in-game character voices when a hitch occurs.

A full list of changes can be found here.

Image Credit: BioWare

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Windows 8 Release Preview Leaks to the Web in China

Posted: 30 May 2012 06:54 AM PDT

Microsoft wasn't quite ready to tip its hand with a Windows 8 Release Preview until sometime next week, but ready or not, someone leaked the Chinese version to the Web. With the cat out of the bag, the Windows 8 Release Preview has been making the rounds, giving us more than just a glimpse at what the next build has in store, including an updated boot screen.

There was some initial question as to whether the build was the real deal, but after giving the 3.34GB download a test drive, Canouna from WinUnleaked delcared on his Twitter account that the build is "100% legit."

You can find a whole bunch of pictures of the build over on PCBeta's forum, which reveals the new boot screen, wallpapers, multi-monitor support, new Metro apps, and other tidbits. Based on the screenshots, it also appears that you'll be able to enable Aero Glass, if you want to.

Image Credit: PCBeta

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HTC One X, Evo 4G LTE Clear Customs, Coming to America

Posted: 30 May 2012 06:32 AM PDT

Just like Eddie Murphy and Arsenio Hall did in the late 1980s, HTC's One X and Evo 4G LTE smartphones are 'Coming to America', just not necessarily in search of a wife. The arrival of these two devices on U.S. shores was anything but a foregone conclusion, after facing a U.S. International Trade Commission (ITC) ban and nearly month-long review process with U.S. Customs officials.

That's now all in the past, HTC says.

"HTC devices have been released by U.S. Customs as they are in compliance with the ITC's ruling," HTC said in a statement on its website. " "Future shipments should continue to enter the U.S. and we confident that we will soon be able to meet the demand for our products."

The HTC One X and Evo 4G LTE were the first devices to be held up at U.S. Customs due to patent infringement claims made by Apple. According to a report in Wired, the patent in question deals with a method to automatically convert phone numbers and URLs in emails and text messages into live links that can open in other apps.

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Cisco's Crystal Ball Reveals 19 Billion Internet Connections in 2016

Posted: 30 May 2012 06:07 AM PDT

With smartphones, tablets, and other mobile devices generating increased online traffic, the Internet is growing at a frenzied pace. Cisco attempted to quantify the state of the Internet, and as part of the company's Visual Networking Index (VNI), which is Cisco's ongoing effort to forecast and analyze the growth and use of IP networks worldwide, it was suggested the Internet will be four times as large in four years as it is today.

Cisco expects worldwide devices and connections to grow to almost 19 billion in that time frame, nearly doubling from 2011 to 2016. All those connections will increase global IP traffic to 1.3 zettabytes, which is equivalent to 1.3 trillion gigabytes.

"The projected increase of global IP traffic between 2015 and 2016 alone is more than 330 exabytes, which is almost equal to the total amount of global IP traffic generated in 2011 (369 exabytes)," Cisco said.

Cisco identified a number of factors contributing to such staggering IP traffic growth, chief among them an increasing number of devices, especially tablets and mobile phones. Other factors include more Internet users, faster broadband speeds, more video (Cisco expects that by 2016, 1.2 million video minutes will travel the Internet every second), and Wi-Fi growth.

Image Credit: Flickr (RambergMediaImages)

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