MMO News |
- MechWarrior Online
- City of Steam
- Blacklight Retribution adds Containment map
- Grand Chase introduces Rin
- City of Heroes launches Issue 22
- Rosh Online
- RODE
- Heroes of Newerth
- Elsword Online
- Battlestar Galactica Online
Posted: 06 Mar 2012 02:32 PM PST MechWarrior Online puts you in command of your very own BattleMech. Customize your mech to your own playstyle with weapons, armor and other systems. Go head-to-head by yourself or with friends in various PvP modes like Conquest and Versus. Form your own mercenary group, or join an existing one to gain renown and power. Join one of the five great houses and fight for control of the Inner Sphere! Publisher: Infinite Game Publishing Pros: +Amazing graphics. +Customizable Mechs. +Different roles in battle to choose from. Cons: -Not enough information. Overview MechWarrior Online OverviewMechWarrior Online is a reboot of the classic Mech Warrior series. Players will be able to pilot and customize their own mech, including weapon layouts, armoring, and different systems such as targeting in order to suit their style of play. Different roles are being made available, such as Scout, Attacker, Defender and Commander, to also fit a personal style of gameplay. The game is much more tactical than its predecessors, featuring such things like urban combat and cover points. MechWarrior Online ScreenshotsMechWarrior Online Featured Video Full Review MechWarrior Online Full ReviewComing Soon… Screenshots MechWarrior Online ScreenshotsComing Soon… Videos MechWarrior Online VideosMechWarrior Online Official Teaser Trailer System Requirements MechWarrior Online System RequirementsComing Soon… |
Posted: 06 Mar 2012 01:56 PM PST Explore a world devastated by technology, and the civilization that has sprung up from it. Utilizing the Unity 3D engine for amazing, browser-based graphics, City of Steam offers you four classes to choose from: Arcanist, Gunner, Warder, and Channeler. With nine races to choose from, many quests, and countless numbers of monsters, City of Steam will provide you an action-packed adventure directly from your browser. Publisher: Mechanist Games Pros: +Nice graphics for a browser-based game. +Detailed background story. +Many races to choose from. Cons: -Not much information available. Overview City of Steam OverviewCity of Steam, by Mechanist Games, offers a hack-and-slash style adventure in your web browser. The game features four classes and nine races to choose from. Set in a post-apocalyptic era, City of Steam will engage players with an amazing story featuring several factions, zones, quests, and monsters. City of Steam ScreenshotsCity of Steam Featured Video Full Review City of Steam Full ReviewComing Soon… Screenshots City of Steam ScreenshotsComing Soon… System Requirements City of Steam System RequirementsComing Soon… |
Blacklight Retribution adds Containment map Posted: 06 Mar 2012 12:53 PM PST Blacklight Retribution has released its second open beta map: Containment. Containment is a multi-level map set in a dreary landscape filled with body bags and abandoned containment structures. It features several choke points and vantage points, tunnels, and more. It is the second of three new maps to be introduced in Blacklight Retribution’s open beta. Blacklight Retribution is published by Perfect World Entertainment, which also publishes Rusty Hearts and War of the Immortals. Blacklight Retribution: Containment Trailer Source:
|
Posted: 06 Mar 2012 12:03 PM PST Grand Chase has released the first of three major updates, also known as Heroes: Act 1. The update introduces Rin, a fan-wielding, uniquely styled female character available for free for all players. Along with the new character, several events are in place, including: giveaways to players who log in every week for the next four weeks (including a PS Vita, an Alienware gaming laptop, and RagePoints); in-game rewards for helping Rin reach various milestone levels; a sale on Phoenix Fusion Packages until March 20; and the special Eclipse Event. In this last event, most dungeons will be eclipsed in darkness every 10 minutes, revealing Dark Acolyte monsters. Players who kill these monsters will earn a Total Eclipse Chest; 100 of these can then be exchanged for a Goddess’ Supply Chest that includes Rin’s Shadow Card and a Grade 13 Refinery Scroll. Grand Chase is published by SG Interactive, which also publishes Trickster Online and Project Blackout. Rin: Eclipse Grand Chase Gameplay Screenshot Source:
|
City of Heroes launches Issue 22 Posted: 06 Mar 2012 11:20 AM PST Issue 22: Death Incarnate has been released today in City of Heroes. The game’s first major free update since its free-to-play launch, the update introduces new powers, costumes, endgame features, and more. New in the update is the Dark Astoria Incarnate Zone, a Co-Op zone which will let players above level 50 travel a dark nightmare in a co-op style; a new trials and content including the Dilemma Diabolique Incarnate Trial, the PvE Drowning in Blood trial, new mission arcs in Steel Canyon and Cap au Diable, and a new Adamastor Zone Event. Also new is a Darkness Power Set for Controllers and Dominators, and the Flying Disc Power. City of Heroes is published by NCSoft, which also publishes Aion and Lineage 2. City of Heroes Gameplay Screenshot Source:
|
Posted: 22 Dec 2011 06:36 PM PST Rosh Online: Return of Karos is a fantasy MMORPG which features both classical gameplay and extra activities, including mining, hunting, and fishing. Join a guild and join massive player versus player battles, or join in an adventure in an Extreme Instance Dungeon. Publisher: Ignited Games Pros: +Alternate Advancement Systems +Multiple PvP options +Unique mount system. Cons: -Slow experience gains. -Classes are gender locked. -Still focused on grinding. Overview Rosh Online OverviewAfter a tenuous peace between the four races of Broccion, the world is at war again, seeking leadership. Players take up arms for their guild and for their nation to battle for land, resources, and victory. Choose from four races (Human, Shadow, Seroine, and Vaneese Human) and seven classes (Mystic, Bow Mistress, Blader, Paladin, Rogue, Sorceress, and Gunner), then gain experience to grow into an advanced class, and Fletta to improve your abilities. Rosh Online ScreenshotsRosh Online Featured Video Full Review Rosh Online ReviewWarning: players may experience deja vu. Ignited Games recently launched Rosh Online, which is an updated version of Karos Online. The game is fundamentally the same as before, with some quality-of-life improvements as well as a few new options to set it apart. The game still looks and feels like Shaiya and Last Chaos, providing high quality graphics and detailed environments. Character Creation — Still Boring Karos Online offered six classes: Mystic, Bowmistress, Blader, Paladin, Rogue and Sorceress. Rosh Online adds a new class to the mix: Gunner. Character creation options are the same, limited choices as before, giving players only three face options, four hair style options, and eight hair color choices. Classes are gender-locked, meaning you will only ever see female mystics, bowmistresses, paladins, and sorceresses, or male bladers, rogues, and gunners. Each class has their choice between two specializations. The level requirement for this job change has been reduced to 10 in Rosh Online (from 15 in Karos Online). A second class specialization for each of these secondary jobs can also be unlocked to further develop each character's skills, and offering a total of 28 top-level classes to choose from. What is Instruction? Karos Online simply threw you into the game, with no instructions on how to move or interact with the world. Rosh Online has done nothing to correct this issue. While this poses no problem to MMORPG veterans, new players may quickly find themselves overwhelmed or frustrated by the lack of a tutorial. Almost all in-game interactions are accomplished by right-clicking: right-clicking an NPC interacts with them, and allows you to receive quests, while right-clicking on an enemy will initiate auto-attack. WASD can be used to move your character; click-to-move is also available. Skills are used off an action bar by pressing the appropriate number key. Tightened Progression There is no innovation in the combat system between Karos Online and Rosh Online, and it remains fairly simple in its design. One thing new players may find confusing, however, is the dual leveling system. Character experience and levels are earned normally through killing monsters and completing quests. Rosh Online has improved this system by making monsters worth more experience than in Karos Online, but the game still requires a significant amount of grinding in order to unlock new quests. Once you've leveled up, you receive a skill point to place in your class abilities. Each skill has five levels, which are gated by your character level. The game, however, also has what's called the Fletta system. Fletta is gained only by killing monsters. Each time you gain a fletta level, you can put a point into one of seven different stats. Yin and Yang affect magic and health regeneration, respectively. Earth increases defense and magic defense, air increases your attack speed, fire builds up your attack power, wood increases magic attack power, and water affects both run speed and critical hit chance. Fletta points can also be spent on item enhancement, just like in Karos Online. Questing is still far more efficient in terms of leveling, when you can do so. Quests offer far more experience than simply killing monsters. Several repeatable quests also become available as you progress, and these are by far the best way to gain both character levels and fletta points, since most send you off to slaughter a lot of monsters. These quests, at least, give purpose and extra experience to your grinding. Inventory Woes A major complaint with Karos Online was the limited starting inventory space. Bags were expensive to make, and many people did not sell them to other players. Rosh Online helps alleviate this problem slightly by offering a couple of bags as low level quest rewards, effectively doubling a new character's starting inventory. Even so, inventory space remains a premium, especially as all quest items take up a slot in your inventory. Crafting remains rather costly, with many items requiring uncommon or rare materials. New characters receive a very powerful set of starting equipment that will last them for a very long time, thankfully, which will help stave off crafting costs for a while. Mounts and Pets and Fighting, Oh My! When people think of mounts in an MMORPG, they usually don't associate them with shoulder armor. Rosh Online simplifies the mount system by doing just that: putting the item on your shoulders. Using the V key (by default) with a mount equipped allows you to summon your companion to ride. You cannot equip items, attack, or interact with NPCs and objects while mounted. Additionally, players can collect minipets for show. Pets can also help you loot items, or recover health and mana faster. Player versus Player combat has also received a significant overhaul between Karos Online and Rosh Online. Players can turn on their PK flag at will and engage other players who also have the PK flag turned on. However, Rosh has increased the level requirement for this function to 35, far from the level 10 requirement in Karos Online. Guild versus Guild siege warfare is also promised in Rosh Online, giving players many options should PvP appeal to them. Final Verdict: Good Rosh Online makes some strides in improving some of the negative aspects of Karos Online. Experience gain is much better in Rosh Online, and inventory space has been improved upon. The level to initiate PvP has been increased so lower level players aren't as punished for their decision to PvP. For all that Rosh Online has done to improve upon Karos, however, it still fails to address concerns about lack of direction for new players, or provide innovation to the original game's systems. Still, it's not a bad game by any means, and fans of Karos Online may find some welcome changes. System Requirements Rosh Online System RequirementsMinimum Requirements: |
Posted: 08 Dec 2011 12:37 PM PST R.O.D.E. is a fantasy game of mystical characters and creatures where dragons hold the symbol of great power. It takes place in a world separated by two lord dragons, Firean (representing the West) and Azurian (representing the East). Publisher: Mgame Pros: +Detailed graphics, +Aerial combat, +Advanced Pet system Overview RODE OverviewRise of Dragonian Era (RODE) offers players the ability to ride on the backs of dragons in both player-version-enemy and player-versus-player combat. Each of the four classes in game has two specializations to choose from, offering a variety of options. Additionally, the game offers a detailed mount and pet system, as well as achievements, to give players many things to enjoy while playing. RODE ScreenshotsRODE Featured Video Full Review RODE ReviewRise of Dragonian Era, otherwise known as RODE, is the latest offering from Netgame. Similar to MMORPGs like Runes of Magic and Gates of Andaron (4Story), RODE promises a complex class system and fast-paced player-versus-player combat. Oh, and you also get to fly around on a dragon and battle in the skies. Installation Woes Trying to launch RODE is an exercise in frustration. First, you log into the RODE website and download a file that downloads the game client. Then, depending on what web browser you use, there is a separate plug-in that needs to be installed to actually launch the game. While the game is not browser-based, its browser-launch system ends up being more complicated than most desktop installed games. The Start of a Legend After an opening cinematic, you choose between two factions: Firean and Azurian. Each faction has three races to choose from. Firean has Halfkin, Asrai and Shedi; Azurians boast Kaebi, Orial and Sinkong. The Halfkin and Kaebi are the short races; Halfkin are decidedly elfish looking, while the Kaebi are more devilish. Asrai are definitely elvish, and the Orial's are human. Finally, Shedi and Sinkong are bestial races – Wolf and Monkey respectively – that can only be male. Your next choice is between one of four classes: Fighter, Ranger, Wizard and Darkmage. Classes are locked by race: Orial and Asrai cannot choose Darkmage, Halfkin and Kaebi cannot be Wizards, and Shedi and Sinkong are restricted to Fighter and Ranger. Once you've chosen your class, you get the option of a few face types, face shapes (makeup or facial hair), hair styles, and costume colors. You'll also choose skin and hair color as well. RODE differs from many free-to-play games, however, by offering two additional creation screens after these basic selections are made. These screens contain various sliders that control body shape, face shape, and more, allowing you to create a one-of-a-kind character. Learning the Ropes After creating a character, you will be treated to another cinematic, which details your character's backstory. The backstory is mostly the same for both factions, with very minor differences. When you're given control of your character, you'll find there are no tutorials to be had, except for instructions on moving your character. No direction is given on how to interact with NPCs, how to interact with objects, how to attack, or other basic game controls. Right click is utilized for most actions in RODE, including interacting with NPCs, gathering from crafting nodes, looting chests dropped from monsters, and using skills on your action bars. You're given three starting quests in the first area, which, while designed to teach you these controls, fail in their intended role. Them's Fightin' Words Combat in RODE follows a classical MMORPG format. You auto-attack with your equipped weapons, and can use a variety of class skills. Skills are activated using the number keys, or by right clicking on the icon on the action bar. Most basic enemies are defeated easily; however, expect to take a lot of damage. RODE is designed with grouping in mind, and tougher monsters are nearly impossible to solo. Fortunately, anyone who attacks the tougher monsters will get quest credit, although only the first person to attack it will get loot. Targeting can also be a major problem; using Tab to find the nearest target can and will target things behind you, not just in your field of vision. All enemies drop chests upon death, which are then looted for money, and occasionally, items. Money is very tight early on, and training becomes more costly as you rank up your skills. At higher levels, chests gain the ability to sometimes be a mimic, which attack you when you try to open them. Defeating a mimic rewards you more money and better loot. I Don't See Nothing Wrong … Leveling up in RODE is slow. Each level earns your character a new skill. At level 10, you can choose one of two specializations for your character, each with a different playstyle. Every level after 10, you also earn a talent point that you can use to enhance your specialization's abilities. There are many quests to do in RODE to help you level, though they seem to taper off at higher levels. An achievement system offers a plethora of achievements to obtain, as each area you discover, each monster you defeat, and each node you gather from are tallied. This always means there's some task you can perform while playing. There is also battleground and open-world PvP for players to engage in. RODE also features crafting in the form of gathering and crafting skills. Gathering from resource nodes levels up the specific gathering skill (mining, fishing, and extracting), and you can select a crafting skill from Alchemy, Metalworking, Jewelcrafting and Tailoring. You can only learn one crafting skill, but you automatically learn all three gathering skills. Butterfly in the Sky RODE's primary focus is its dragon system. Before you reach level 10, you'll obtain a dragon egg that requires your help to hatch. The egg is a minipet that follows you around. When you use your pet in combat, its loyalty will rise. To hatch your dragon egg, you must raise its loyalty to 100%, and obtain an item rarely dropped by difficult monsters. Eventually, this dragon is supposed to become your companion in the skies, although the system has not yet been implemented. You'll also receive a mount from a quest fairly early on, which also functions off the loyalty system. Mounts can be used to fight with, which is a nice departure from many games where they are merely transport. Using mounts to attack builds their fatigue, which can only be reduced by purchasing items from a vendor. The mount and pet system is woefully unexplained in the game, leaving you to figure them out on your own. Final Verdict: Fair RODE does some things well: NPCs have at least one voice-acted line when you interact with them, the game's graphics are high quality, and the ability to fly on a dragon is quite appealing. The game is, however, bogged down by a variety of issues. Death carries a stiff experience loss to it, taking away huge chunks of progress and time. Crafting items requires an additional fee, on top of the fee to learn the recipe, and the cost of the materials you must purchase from a vendor. Finally, various graphical issues, such as objects not being solid, allow for many situations where players can get stuck and must wait for a GM to free them. If the idea of challenging, party-based play sounds appealing, though, you might get some mileage out of RODE. System Requirements RODE System RequirementsMinimum Requirements: Recommended Specification: |
Posted: 04 Mar 2011 12:53 AM PST Heroes of Newerth is a 3D fantasy MMO with team based, competitive gameplay. Inspired by DotA, Heroes of Newerth allows players to chose from a large rooster of heroes and battle it out as part of the Legion or the Hellbourne. Publisher: S2 Games Pros: +Thrilling team-oriented, skill-based gameplay. +Many heroes to choose from. +In-game guides and tutorials. +Interesting, well-furnished money store. +Monthly release of new content. +Complete, extensive tutorial. Cons: -Competitive style not for everyone. –Limited selection of maps. –Considerable learning curve. –Temperamental players can, and do ruin games.
Overview Heroes of Newerth OverviewOriginally based on the Warcraft 3 custom map Defense of the Ancients, Heroes of Newerth has its ties divided between its map predecessor, and S2 Games' previous series of games called Savage who's universe Heroes of Newerth is set in. Extremely competitive and community oriented, Heroes of Newerth provides a refined and polished experience destined to keep players entertained for many a sleepless nights. With a great diversity of characters spread over two factions (Legion & Hellbourne) and three categories (Strength, Agility & Intelligence), many of which require different play styles and skill sets, this is a game that ultimately rewards a player's mastery over his character, and his capacity to use this character in conjunction with his team mates'. If you enjoy a bit of challenge, you should not miss this one. Heroes of Newerth ScreenshotsHeroes of Newerth Featured Video Full Review Heroes of Newerth ReviewIn ye ole' days when "free to play" was more likely referring to newgrounds flash games than fully developed products, Warcraft 3 held one of the top seats on the most-played games list, partly due to this little mini-game called DotA. Most likely you've heard of this, but if you haven't, the principle is simple; two bases send equal amounts of warriors at each other in an automated manner, and the players pick one of many heroes, killing these warriors, gaining experience, buying items and essentially powering up until one team is strong enough to break the status quo, and push all the way to the other team's base in order to destroy it and thus win. The concept was fun, simple, and most importantly, extremely popular. However, it wasn't until Heroes of Newerth that this idea reached the game market in any successful manner. Released at first for the meager sum of 30$, Heroes of Newerth at last turned free to play in summer 2011. The question is; does it manage to keep the experience entertaining through the free-to-play transition? This Looks Familiar Heroes of Newerth lets you enter the role of a member of the alliance of the previous games two opposing forces (Legion and Beasts), or as the Hellbourne, an invading force of demonic and other fellows of doubtable repute as you duke it out over a handful of maps, but most likely, Forest of Caldavar, the traditional DotA style, community favorite map. It all functions exactly like the Defense of the Ancients described above, albeit with a bit more of complexity. You start out in the very complete menu interface, where you either get to play through matchmaking or by joining a custom, listed game. This is also the place where you get to check your stats, the Herodex and the store, but more on that later. Custom games have up to 4 playable maps, while matchmaking only has two. Most games turn out to be 5v5, but 3v3 is the second most popular, usually played on Grimm's Crossing. There is a fair amount of modes, such as All Pick, All Random, Single Draft, Banning Draft, etc. most of which are centered on which hero you pick. This is a fairly important phase too, as which characters your team picks and how they synergize can very easily make the difference between victory and defeat, and let me tell you, the hero selection is not only huge, but also constantly growing. The downside however, is that unless you've purchased the heroes for use, only a limited amount of them are unlocked on a rotation each week. Once that's done however, the fun starts. Roll The Dice! Games generally play out over anywhere from 15 minutes to an hour, informally divided as early game, mid-game and late game. This is fairly important, as some heroes are specifically designed to excel in one of those over the others. For an example, intelligence heroes will excel in early and mid-game, using powerful non-scaling spells to slam their opponents into submission, while agility heroes specialize in late-game, and whose role is specifically to carry their team to victory after the 30 minutes mark, which they could not do earlier due to their fragility. Gameplay can generally get quite complex, and most players can expect to lose the majority of their early games. Those who do not enjoy this style of play will find out very quickly whether this is for them, as they are immediately put face to face with the learning curve and simultaneously the pressure to perform. Your performance depends directly on what kind of items you build, and your capacity to use your abilities at the right time, and the right place. Thankfully, Heroes of Newerth comes with a fairly complete tutorial geared at explaining the basics, like denying (killing your own creeps to deny the enemy money) and last hitting (in order to get money). Even more helpful is the presence of in-game character and item guides, written and approved by the community. A quick trip to the game's forums can also explain more advanced concepts like juking, creep pulling and backdooring. What's Better Than Two Barrels? FOUR! In the end however, the learning curve remains, and this is partly what contributes to Heroes of Newerth being such a competitive experience. Team members are constantly pressured to succeed, and indeed the presence of a weak link can drag an entire team down. Kills and victories are thrilling and rewarding, with buyable announcer packs sending a variety of taunting one-liners, including one voiced by Duke Nukem voice actor Jon St. John. After every game, you earn a certain amount of experience (mostly used as a measure of gameplay time), PSR (Skill rating, for bragging and matchmaking) and most importantly; silver coins, which lets you buy from the in-game store. The after-game screen lets you see just about everything you'd want to know; ranging from kill rate, to gold acquired, and even the amount of actions you did per minute. It also makes your replay available to be downloaded by yourself and the public for a certain amount of time afterwards. You can also check out your own long-term statistics! There is most definitely a lot of information that can be checked concerning game details and performance. Unfortunately, you might notice at this point that a few important features are restricted to verified accounts (Level 5 or higher, or has purchased something from the store), such as the ability to report griefing players. Similarly, you'll find out that there are game modes you cannot play unless you have purchased a special access pass from the store. This is a very small downside, though it does lead us to… The Goblin Store The money store. Yes, it's chock full of very neat stuff. And the best part is that to get the majority of it, you don't even need to spend real money, you can use your silver coins. That said, purchasing in-game currency (gold coins) is more time efficient and lets you get more stuff than you would otherwise. The store contains a truckload of vanity goodies, ranging from name colors, name icons, stat resets, to new models for heroes, new voice sets, new couriers and even new in-game announcers. There are some amazingly hilarious buys, with famous ones such as pimp Witch Hunter, leprechaun Blacksmith, or even a flying pig to courier your items around. You'll also find a bundle section with a fair amount of rotating deals available, including holiday deals, when special skins are unlocked for purchase (Giant easter bearwolf with carrots for claws anyone?). This is also the section where you can unlock individual heroes to add to your collection. The downside with it all is that it does not come cheap if you are using gold. At the time of writing this, 10$ is about 450 gold pieces, which lets you unlock two heroes, one skin, or a cheap name color. Announcers range from 560 to 980 gold pieces, whereas bundles are more likely to hang around the 1,300ish price tag. Few things in this store come cheap, but the advantage is the selection available to you. Is it a deal breaker? Not at all, and players can fortunately not acquire any sort of in-game advantage through the store (Unless you consider Duke Nuken's voice a tactical advantage). Final Verdict: Great Heroes of Newerth is great, and just one tip-toe away from being excellent. All that holds it back is its learning curve, limited maps and the occasional glitch. That said, it's an amazing experience that successfully combines RPG and Strategy elements into a successful, addicting product. It has created around it a solid, competitive community, and as a Savage fan, I am proud to see Heroes of Newerth carry the series forward. If you have not tried it yet, there never was a better time! Videos Heroes of Newerth VideosHeroes of Newerth 2.0 Official Trailer Click here to view the embedded video. Heroes of Newerth Gameplay [ReMo] P1 Click here to view the embedded video. Heroes of Newerth Gameplay [ReMo] P2 System Requirements Heroes of Newerth System RequirementsMinimum Requirements: Recommended Specifications: |
Posted: 26 Feb 2011 03:29 PM PST Elsword Online is a 2D fantasy MMORPG side-scroller. Work with other players to clear stages in this anime inspired action oriented beat ‘em up! Publisher: Kill3rCombo Pros: +Stylish graphics and art work. +Action oriented gameplay. +Co-op and competitive game modes. +Multiple class paths. Cons: -Similar to other side-scrollers already available. –Strange translations. Combat can get repetitive. –Few classes compared to Korean Overview Elsword Online OverviewNorth American gamers are finally able to get their hands on Elsword, a side-scroller similar to Grand Chase and Fists of Fu. With a manga series already running in Asia, Elsword is a popular franchise which offers players story-driven action with various co-op missions. There’s also a PvP mode where gamers can battle each other and compete for rankings. Equip your character with an assortment of gear, accessories, and cosmetic items earned as you progress! Characters: Elsword - A master swordsman with powerful melee attacks. He can deal damage, but also adsorb a lot of it. Aisha - A mage who relies on active skills in deal damage to opponents. Armed with a staff, she can attack multiple targets at once. Rena - A trained marksman, Rena’s favored weapon is the bow and arrow. She is also capable of kicking opponents who get too close. Elsword Online ScreenshotsElsword Online Featured Video Full Review By: Guillaume Barbeau
Fire up your fighting spirit! Profiting from previous experience with Grand Chase, KOG was successful in designing this combat system in a way that lessened the repetition slightly. To this end, they implemented a combo system which, depending on what key you hit (Z for light/fast hit, X for heavy), will chain up differently, and allow you to follow-up with special moves of your choice. The fighting here is truly the thick of the action, it's fluid, fun, though a bit repetitive. Apart from combos, a significant part of the fighting system is the skill tree which has you put points into skills of your own choosing, some of which are entirely new special moves. One of these is a defensive move specific to each character, for an example, Aisha's is a teleport,and Elsword's is a counterattack block. These special moves use varying amounts of your mana bar(regenerated with time, or through fighting) to perform sort of "limit break" effects. You have four slots to put skills of your choosing, allowing you to diversify your play style, to a certain extent. Wally's Castle The game essentially functions in the usual Kill X, Collect Y, go to Z fashion. You'll acquire your quests in town, and then proceed to the outskirts of town where you create or join dungeon groups. Apart from PvP, all of the action happens in instanced, 4-players dungeons. These are fairly simple, go from point A to point B killing everything in-between, including a boss at the end. Before these, you may choose your preferred difficulty level, as many quests require you to play on Hard or Very Hard. This does not make much of a difference however, barring the time and length of the dungeon, and the difficulty remains fairly tame. A big part of the fun here comes from doing them in a group, as repeating dungeons solo turns them into a chore fairly quickly. The action truly shines in this instance, with flashy moves flying left and right, and bosses often going down to your teammates before you can even lift a finger. The PvP is just as entertaining, and much faster paced! The fighting happens in smaller arenas where you either compete in a free-for-all, or in a team deathmatch in which the objective is to have the best kill count. One strange thing about the action is how resilient the players are. Taking down a player takes a long time due to humongous amounts of hit-points, which tend to make matches longer, and slightly more tiresome than they need to be. I'll From dungeons and PvP, you acquire XP, VP, and coins. The XP is used to level up (Surprise, surprise!), while the VP and coins are used in purchases. The character progression here is fairly fun, as the skill tree allows for slight divergence. Where the real fun starts however, is when you get to choose your progression path, at level 15. As an example, Elsword can become either a Sword Knight, or a Magic Knight, both which use different sets of skills, and have distinct appearances. Items in Elsword are divided in two: most items that carry significant statistics do not have an aesthetic counterpart. This means that if you put on a +30 Melee shirt, it will not physically show up on your character. Instead, your character's appearance is decided by an alternate set of items. What this means is that you can look exactly like you want, without having to sacrifice item stats. Most of these items are acquired by… Ka-ching! Ka-ching is the in-game currency purchased with real money, whose main function seems to be either to purchase some of those appearance items, or utility items. There –is- a certain amount of stat gained from having these appearance items, which can range from being minimal; to being very significant(Some items allow you entirely new abilities, usable during PvP matches). There is a good variety toka-ching items, most certainly enough to keep you interested until new content arrives. Items can be sold in a sort of central, instanced market. You may also perform crafting, though this is not a skill in itself, as simply bring the material to a merchant in order to craft, or enhance an item. One thing must be mentioned about content however; it's that the Korean version currently has –double- the amount of classes this version has, a detail that could make a significant difference in a player's game experience. Final Verdict: Good Overall, this is a good game with a straight focus on flashy action and excellent looking graphics. It has a good pace, sharp action, and a healthy community, but is essentially very similar to Grand Chase,and other side-scrollers. That aside, if you can enjoy Elsword's style and get past the eventual feeling of repetition from the dungeons, then small flaws like strange translations should be no issue to you. So grab up your sword, and fire up your fighting spirit! System Requirements Elsword Online RequirementsMinimum Requirements: Recommended Specification: |
Posted: 26 Sep 2010 07:57 PM PDT Battlestar Galactica Online is a browser based 3D Sci-Fi MMORPG based on the popular Battlestar Galactica franchise. Play as a Cylon or Human and battle it out in space. Players can explore various worlds, and unlock new weapons, ships, and parts as they progress. Publisher: Bigpoint Pros: +Based on a popular Sci-Fi franchise. +Great looking graphics powered by the Unity engine. +Plenty of weapons and ship customization options. Cons: -Limited information available. -No release date set. -Some features will cost real cash. -No land based combat. Overview Battlestar Galactica Online OverviewBattlestar Galactica Online is a new browser based MMORPG being developed by Bigpoint. Its set during season 2 of the popular TV series and gameplay centers on the ongoing conflict between the Cylons and humans. Like Bigpoint’s Dark Orbit, Battlestar Galactica Online is real-time combat and allows players to purchase various ships and outfit them with dozens of parts. But unlike previous Bigpoint titles, Battlestar Galactica Online was build using the powerful Unity engine which means the game has beautiful 3D graphics that are on par with client based games. Players will be able to get off their ships to explore the BSG universe, but there’s no land based combat component. The game scheduled for release in Fall 2010 and the level cap will be 20. Expect more information on Battlestar Galactica Online in the months ahead. Battlestar Galactica Online ScreenshotsBattlestar Galactica Online Featured Video Full Review Battlestar Galactica Online Full ReviewComing Soon… Screenshots Battlestar Galactica Online ScreenshotsComing soon… Videos Battlestar Galactica Online VideosBattlestar Galactica Online Teaser Trailer |
You are subscribed to email updates from MMO Hut To stop receiving these emails, you may unsubscribe now. | Email delivery powered by Google |
Google Inc., 20 West Kinzie, Chicago IL USA 60610 |