Latest Gaming and MMORPG Updates |
- [TG-UP 2012] Kritika officially announced for China
- Ninja Gaiden 3 Review: American Ninja, the Video Game
- Review: Guardian Heroes Storms Back From the Dead
- [TG-UP 2012] Sura to be company’s first global title
- Zenimax And Mojang Reach ‘Scrolls’ Settlement
- RaiderZ (KR)
- One Year Later: The Tragedy and Triumph of 3DS
- DOTA Online (TW)
- [TG-UP 2012] Metro Conflict goes to China
- Win Alan Wake Collector’s Edition
[TG-UP 2012] Kritika officially announced for China Posted: 22 Mar 2012 09:29 AM PDT
If you remembered, Kritika was first announced at Hangame eX 2011 (link). With Hangame eX 2012 canceled (link), I am guessing this has got something to do with the promise of launching the China server in by this year. Back to the game itself, Kritika is touted as the fastest-paced action MMO ever, and marketed in China as the “playable manga”. There are currently 3 races revealed, the Warrior, Thief and Magic Gunner. Find similar article at: http://www.mmoculture.com/2012/03/tg-up-2012-kritika-officially-announced.html |
Ninja Gaiden 3 Review: American Ninja, the Video Game Posted: 22 Mar 2012 09:29 AM PDT See the child. Hear her beckon forth, surrounded by the carcasses of men harboring murderous intent. Men you ended. Their last breath whispering about the sweetness of a child, or the satisfaction of killing the interloper that you are. Save the child, who you thought was yourn, but she reveals herself to be Mei lost in the world of dust, not the daughter you left behind twelve months ago. The voice in your pocket sputters forth. The man named Henry asks, take her, take the lost child Mei, take her to the mall. Give her medicine left behind by those who never set foot in Haventown, those who drop foodstuffs and medicines from above and never look back. Not since The Event. The Event that scraped the loam off the earth and turned it into the dust that hugs and holds and kills all who wander within. The dust that chips and gnaws at your very stamina. The Event that dominates I Am Alive. So you go, ever pressing on to find wife and child. Gone a year, but now you return, to climb and cobble and carry on. You cannot ignore Mei’s bleat for aid, but other survivors of the Event not so much as settle but subsist their meager existences in the dust covered Haventown. A man yearns cigarettes to pass on. Another man in an amusement park needs medicine to heal the leg that’s been crushed by another uncivilized man. Haventown also starves for supplies. Bottles of water, cans of fruit cocktail, a single inhaler, a handful of painkillers, these all turn into precious manna from heaven through scarcity. Give the emergency kit to the woman with the ankle sprain? What these bemoaning folk have to give, besides gratitude and perhaps a precious shotgun, is the Retry. Haventown harbors death by trial, not saves. It does not yield to the checkpoint that others call for. It takes away a Retry from your knapsack for every fall, stab, or shot you suffer. Deplete your store of Retries, and your journey resumes at the beginning of your current episode. A practice that leeches away minutes of your life. A practice that mocks you by depleting Retries and then flings you back to 45 minutes ago. What is worth more, the rat meat that can heal you, or the Retry that you get for giving rat meat to the gurgling man below? Every survivor, like the woman bound by handcuff to a bench, pleads for help while you mind debates. Find similar article at: http://www.1up.com/reviews?cId=3186894 |
Review: Guardian Heroes Storms Back From the Dead Posted: 22 Mar 2012 06:13 AM PDT Rage didn’t start out the way I thought it would. My idea of it was mostly based on its initial reveal some years ago: depicting a barren wasteland where people live, drive, and dress in whatever they can find. Just another Mad Max pastiche, right? So imagine my surprise when the game begins inside a cold, angled underground capsule (an “Ark”) from a forgotten time in the far-flung future. I guess post-apocalyptic worlds have to start somewhere. It’s a harsh beginning, but Rage doesn’t let up from there. After emerging on the surface of the largely-destroyed Earth, you’re saved from certain death by a kind-hearted wasteland homesteader named Dan Hagar (voiced by John Goodman, who also played a “Dan” on Roseanne, which was more than enough to keep me from taking this character seriously). Hagar wastes no time in employing your “services” to wipe out a nearby influx of mutants, and perform a few odd jobs around his settlement and the neighbors’. You get the hang of shootin’, drivin’, and survivin’, and eventually learn more about your past as an enhanced human candidate of the “Eden” project, initiated by the oppressive powers of the Authority, who try to keep this crazy world in check… for their own gains, of course. Find similar article at: http://www.1up.com/reviews?cId=3185957 |
[TG-UP 2012] Sura to be company’s first global title Posted: 22 Mar 2012 03:28 AM PDT
There are currently 3 playable races/ classes featured, with the title supposedly instanced-based again. The skills and combat looks really awesome though, along with the touted mob AI and challenging dungeons. Below are some early videos of the game. Note that NSE Entertainment was previously called Tempest9. Find similar article at: http://www.mmoculture.com/2012/03/tg-up-2012-sura-to-be-companys-first.html |
Zenimax And Mojang Reach ‘Scrolls’ Settlement Posted: 22 Mar 2012 03:28 AM PDT Zenimax Media, umbrella company for Bethesda Softworks and owner of the 'Elder Scrolls' trademark, has reached a settlement with Minecraft creator Mojang over the ownership of the 'Scrolls' trademark. According to the agreement, 'Scrolls' will be owned solely by Zenimax Media while the 'Scrolls' trademark will be licensed to Mojang for exclusive use in it's existing digital card game. "We are pleased to have settled this matter with Mojang amicably," said Robert Altman, Chairman and CEO of ZeniMax in an official press release. "The Elder Scrolls is an important brand to us, and with this settlement we were able to protect our valuable property rights while allowing Mojang to release their digital card game under the name they preferred." Mojang meanwhile, seems equally upbeat about the amicable settlement," We have settled the lawsuit over Scrolls and Mojang and Bethesda are friends again… For us this was never about a trade mark but being able to use Scrolls as the name of our game which we can – Yey." Find similar article at: http://www.totalpcgaming.com/latest-pc-news/zenimax-and-mojang-reach-scrolls-settlement/ |
Posted: 21 Mar 2012 09:28 PM PDT
As you can see in the new trailer above, there are quite a couple of new maps and epic bosses (otherwise known as BAMs, Big Ass Monsters) added into the Korean version. This is just the first step as publisher Neowiz Games prepare the title for Open Beta somewhere around summer. Read up my personal opinion of the game here (link)! Find similar article at: http://www.mmoculture.com/2012/03/raiderz-kr-preparing-for-open-beta.html |
One Year Later: The Tragedy and Triumph of 3DS Posted: 21 Mar 2012 09:28 PM PDT A year ago next week, Nintendo’s fifth generation of portable hardware arrived in the U.S. The 3DS found itself born into a hostile world: The market for dedicated portables had slid into decline while the bloom had begun to fade from the rose of the 3D visualization trend. The system didn’t perform nearly to Nintendo’s expectations thanks in part to an unreasonably high price; about half a year later the company drastically reduced the cost of the machine and offered 20 free games to early adopters by way of apology. While these facts would not normally inspire confidence, the 3DS has made steady inroads since then and could even be said to have established itself as a strong platform with a positive future. It’s not all sunshine and roses for 3DS, but things are looking up. Let’s explore the highs and lows of the system… starting (much like the platform itself) with the lows. The Lows
The Frankenstick Weak third-party support
Virtual Console, 3D Classics, and Street Pass games remain under-utilized 3D Sounds dire, right? Fortunately, 3DS has plenty going for it as well. Find similar article at: http://www.1up.com/features/year-tragedy-triumph-3ds Incoming search terms: |
Posted: 21 Mar 2012 06:13 PM PDT
Find similar article at: http://www.mmoculture.com/2011/10/dota-online-tw-stooping-to-new-low.html |
[TG-UP 2012] Metro Conflict goes to China Posted: 21 Mar 2012 03:28 PM PDT
Well, which other MMOFPS allows players to dual wield 2 different main guns? Not dual pistols mind you. The graphics of Metro Conflict (Unreal Engine 3) was also praised by many in my YouTube trailers, with some comparing it to big shot titles like Modern Warfare and Battlefield, except that Metro Conflict is Free to Play. Find similar article at: http://www.mmoculture.com/2012/03/tg-up-2012-metro-conflict-goes-to-china.html |
Win Alan Wake Collector’s Edition Posted: 21 Mar 2012 09:28 AM PDT
Click here to view the 360 website Find similar article at: http://www.totalpcgaming.com/latest-pc-news/win-alan-wake-collectors-edition/ |
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