Latest Gaming and MMORPG Updates |
- The Top Wii and Wii U Games of 2012
- Mass Effect 3 Won’t Be On Steam
- Weekend Deals: Civilization V, Dead Island, and Space Marine
- Firefall (CN)
- THQ Denies it Has Canceled its 2014 Games
- TGS: Can Final Fantasy XIII-2 Win Back Disenfranchised Fans?
The Top Wii and Wii U Games of 2012 Posted: 17 Jan 2012 05:10 AM PST I think Rodea willPosted: 2 hours ago by almostautumn It has both a Wii and 3DS version, and it would be foolish for them to not capitalize on both systems which are boasting spacious releases. While the 3DS has really gotten rolling, I don’t think there are too many games for Rodea to compete with should it come out Spring/Summer, as all the really heavily wanted titles have a Q1/early Q2 release set. Not so much Wii, but I think the drought has been long enough for all of us to grab up what we can while it’s pressing again Posted by: admin in Gaming News Thank you for Visiting Gameforumer.com, Hope you enjoyed the stay with us. |
Mass Effect 3 Won’t Be On Steam Posted: 17 Jan 2012 05:09 AM PST Mass Effect 3 won't be release through Valve's digital download service. "During initial release Mass Effect 3 will be available on Origin and a number of other 3rd party digital retailers, but not on Steam at this time," Bioware confirmed on the official website. "Steam has adopted a set of restrictive terms of service which limit how developers interact with customers to deliver patches and other downloadable content. We are intent on providing Mass Effect to players with the best possible experience no matter where they purchase or play their game, and are happy to partner with any download service that does not restrict our ability to connect directly with our consumers." EA's Origin service was also compulsory for PC versions Dragon Age 2 and Crysis 2. Posted by: admin in Gaming News Thank you for Visiting Gameforumer.com, Hope you enjoyed the stay with us. |
Weekend Deals: Civilization V, Dead Island, and Space Marine Posted: 17 Jan 2012 01:26 AM PST Steam is offering Civilization V (the most recent of the bunch in the series) for only $12.50. You can’t reasonably expect to get a much better game at a better price; that’s an excellent game that could last you a very long time for not much money. A handful of Need for Speed games (including Criterion’s very fun Hot Pursuit revival) are also cheap on Steam, as is a bundle of Worms Ultimate Mayhem and Worms Reloaded for $23.98. Ultimate Mayhem won’t be out until September 21, when it will cost $14.99 to pick up. Reloaded normally costs $19.99 on its own so $24 isn’t a half-bad price for the pair. Amazon seems to be trying hard to grab your attention and direct it towards its digital games service. Two brand new PC releases, Dead Island and Warhammer 40,000: Space Marine, can be had for $39.99 each instead of the usual $49.99 right now. Read on for the rest of this week’s deals, including a promo code to get 10% off anything at Direct2Drive. Amazon
Direct2Drive
GamersGate
GameStop
Good Old Games
Impulse
Steam
Posted by: admin in Gaming News Thank you for Visiting Gameforumer.com, Hope you enjoyed the stay with us. |
Posted: 16 Jan 2012 11:08 PM PST
Posted by: admin in Gaming News Thank you for Visiting Gameforumer.com, Hope you enjoyed the stay with us. |
THQ Denies it Has Canceled its 2014 Games Posted: 16 Jan 2012 05:08 PM PST
A number of rumors emerged over the weekend involving the future of THQ, none of which painted an especially promising picture for the publisher. Despite suggestions that it had canceled its entire slate of games set to come out in 2014, it has released a statement denying that is the case. It all started when Kevin Dent, the head of the IGDA Mobile Special Interest Group, began tweeting about the dire situation THQ finds itself in. According to him, THQ canceled not only The Games Workshop’s MMO (referring to Warhammer 40,000: Dark Millennium Online), but “all of their 2014 [games].” Also alarming was him suggesting, “[W]ord is spreading that THQ has returned IP to Disney AFTER paying the advance, with no refund.” He said this was in an attempt to “preserve cash,” as the company could run out sometime between April and June of this year. (Wedbush analyst Michael Pachter suggested the same in an investors note last month.) Initially he said the root cause comes “from [THQ CEO Brian] Farrell’s insistence on making a second uDraw product” when the “first one sold ‘ok.’” He later reconsidered and suggested it was releasing Saints Row: The Third in November (as opposed to a Q1 release) that was THQ’s “biggest mistake.” In subsequent tweets he clarified that he thinks “THQ shuttering is a long shot to say the least, they will either take financing or do a pipe. Money is cheap now.” He added, “…until THQ says ‘x’ it is all speculation and rumors.” Despite those qualifications, which came after all the doom and gloom, it wasn’t hard to believe that THQ could be in trouble. The company traded at over $36 in 2007; as of this past Friday, its stock is now worth only $0.66. For comparison’s sake, EA is currently trading at $18.04, Activision Blizzard $12.24, and Take-Two $14.50. Seeking to do damage control before that situation can get any worse, THQ released a statement denying what Dent had suggested and talking up the performance of certain 2011 games. “THQ has not cancelled its 2014 line-up, and has not made any decisions regarding the planned MMO,” the statement reads. “As part of the ongoing review of our business, we have made decisions to ensure that the company is strategically addressing the most attractive markets. As we have previously announced, we have dramatically reduced our commitment to the kids’ boxed games sector which leads to a significantly more focused release schedule moving forward. Our slate for calendar 2012 and beyond is focused on high-quality core games and continues to build our digital platform and business. We are excited for our pipeline of original and high-quality content along with our relationships with some of the best talent in the industry.” Saying it has not made any decisions regarding Dark Millennium Online does call into question the title’s future. Prior to the statement being released, GamesIndustry.biz noted sources had suggested the game is “currently being offered for sale to other companies.” THQ laid off about 200 employees last August as the MX vs. ATV franchise — like Red Faction before it — was shelved. It was at that time THQ said it was moving away from licensed kids games. Among the games THQ has in the works are Guillermo del Toro’s Insane, South Park (the RPG from Obsidian), Metro: Last Light, Darksiders II, Devil’s Third (from Tomonobu Itagaki’s Valhalla Game Studios), Dawn of War III, Homefront 2 (coming from Crytek UK as Kaos was closed last year), future iterations of the WWE and UFC franchises, and whatever former Assassin’s Creed creative director Patrice Désilets is working on in Montreal. Posted by: admin in Gaming News Thank you for Visiting Gameforumer.com, Hope you enjoyed the stay with us. |
TGS: Can Final Fantasy XIII-2 Win Back Disenfranchised Fans? Posted: 16 Jan 2012 01:26 PM PST I don’t envy the key creators of Final Fantasy XIII-2, director Motomu Toriyama and producer Yoshinori Kitase. Shortly before the launch of their last project, Final Fantasy XIII, I spoke with them about the thinking behind creating such a streamlined, linear RPG. They offered the usual comments about broadening the appeal of the game and simplifying its mechanics, but they also told me something interesting: FFXIII was consciously designed to take cues from setpiece-driven shooters like Call of Duty. Of course, FFXIII played nothing at all like Modern Warfare in the moment-to-moment action, but I get what they meant: Rather than dropping players into a huge, open world and leaving them to find their way, Kitase and Toriyama hoped instead to propel gamers through a guided, cinematic experience. Their intent seemed to be to lure Western gamers with an experience similar to the big-budget shooters they love so much. Upon arrival, though, it was precisely this stripped-down style that American and European fans rejected. The FFXIII team had gambled big with their project, and while it was hardly an abject failure — it sold several million copies worldwide — neither was it the resounding success they’d hoped. American may love their corridor shooters, but put an RPG in front of them and they expect the opposite: A world without boundaries. And the fewer anemic heroes with heavily accessorized outfits and teased-up hair, the better. Posted by: admin in Gaming News Thank you for Visiting Gameforumer.com, Hope you enjoyed the stay with us. |
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