General gaming

General gaming


Top Games of 2012 Video

Posted: 18 Jan 2012 06:41 PM PST

You may have noticed us spamming the site with games of 2012 lists for the past week. Or you may not have been paying attention. But we've been spending a lot of time thinking about the future, and as the final entry in that bag of fun, everyone around here picked their most anticipated game for the year ahead. Then we made a video!

Then we went all crazy and embedded that video into this news story so you guys could make your own picks easily below. If you feel like it!

The Top 3DS and DS Games of 2012

Posted: 18 Jan 2012 04:25 PM PST

Feature

By: 1UP Staff

Four Reasons You'll Never See an HD Final Fantasy VII Remake

Posted: 18 Jan 2012 04:19 PM PST

Give up. It's not going to happen. Square Enix is not making and will not produce a Final Fantasy VII remake. Series diehards jump at even the merest hint that their dream game might exist, but all the fan-love in the world can't change the four reasons below.

1) They Would Have Done it by Now

Over the last ten years, Square Enix began to rely on Final Fantasy games in a way they never did before. At one time, the FF series was special -- something the company brought out only once every few years. Square signed off on a few spin-offs and licensing deals, but until the early part of the last decade, each Final Fantasy stood alone as something special. Then Square arrived at the 2003 Tokyo Game Show.

Mass Effect 3 Asks: Who's Your Shepard? A Renegade Responds

Posted: 18 Jan 2012 04:00 PM PST

For me, Mass Effect 3 happens to be a sort of déjà vu moment from nearly a decade ago. Specifically, this is the second time that BioWare has taken a consistent player character across three games. Back in 1998, I rolled a little half-elf ranger for Baldur's Gate; by that game's conclusion, I took special care to transfer the character save over to a 3.5-inch floppy. Holding onto said floppy proved handy for Baldur's Gate II's release in 2000, where I turned that scrappy half-elf into a ranger worthy of Strider/Aragon -- able to lead a band of warriors, wizards, and animals into a victorious battle against a wizard who could bend time itself. And I rounded out this ranger's tale with Baldur's Gate II: Throne of Bhaal in 2001 -- where he became a sort of god-king that could call in elementals and beasts when he's not slinking in the shadows like some sort of forest ninja. So the idea of taking a character that I have slavishly developed over three games to a grand conclusion again is what excites me about Mass Effect 3 the most.

But what sort of Shepard am I playing for the conclusion to this crazy grand sci-fi saga? That ranger eventually retired to a quiet life in his cabin surrounded by wolves, rabbits, and other fauna. That was the last time I followed the "good" path in an RPG. Since then, I've generally played evil -- I was the Devil in Fallout 3; and I grew horns and featured sickly skin in Fable 2. I reserved Jennifer Hale's excellent acting for a proper heroic Paragon female Shepard, and in line with my "I play asshole fellows" mentality, I created a male Shepard. The result: while Jeremy played Yukiko Shepard with a healthy amount of meticulous thinking, Hobo Shepard (I also don't take character names seriously) played fast and loose. For nearly every red dialog choice or Renegade interrupt, I promptly chose that option -- with exceptions being in rare times where I personally didn't want the result (more on that in a bit). Since Jeremy and I both played as Infiltrators, our general styles showed two sides of the sniper Shepard space coin.

SOPA & PIPA: IGN's View

Posted: 18 Jan 2012 02:03 PM PST

SOPA

While this editorial was drafted for IGN, the sentiment expressed here holds for 1UP as well. Thanks to Colin Campbell for so eloquently stating this stance on SOPA.

IGN is made up of a group of people who love games and entertainment. We are extremely privileged to be able to write about the things that we love, to be able to make videos, podcasts and all the other things that we do. We love to share our ideas and our opinions on matters that are relevant to games and entertainment.

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