MMO Updates

MMO Updates


Blade & Soul Assassin abilities on display in new video

Posted: 26 Aug 2011 10:00 AM PDT

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Blade & Soul - assassin video
Say what you will about NCsoft's mysterious Blade & Soul import, but it certainly brings its share of eye candy to the table. MMO Culture has posted a new video featuring the martial arts MMORPG, and the clip centers on the nimble Assassin class and its deadly array of combos and fighting abilities.

The video runs under two minutes and is basically a series of one-on-one combat vignettes. If your Korean language skills are up to the task, you might be able to decipher the various intertitles and subtitles that accompany the presentation. If not, you can still get a feel for how the class is going to play thanks to the footage, which you can view in its entirety after the cut.

Continue reading Blade & Soul Assassin abilities on display in new video

MassivelyBlade & Soul Assassin abilities on display in new video originally appeared on Massively on Fri, 26 Aug 2011 12:00:00 EST. Please see our terms for use of feeds.

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SOE releases new War of Zek trailer for EverQuest II

Posted: 26 Aug 2011 09:30 AM PDT

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EverQuest II - army of Zek
When poet and philosopher George Santayana wrote that only the dead have seen the end of war, it's doubtful he had Rallos Zek in mind. Sony Online Entertainment, on the other hand, has made quite a good living off of the fictional warlord god, and EverQuest II's latest game update bears both his name and the famous quote as its tag line.

The War of Zek debuted on the live servers yesterday, and despite some equipment and AA bugginess, managed to bring a bunch of interesting tweaks to EQII. Today SOE has released a teaser trailer to hype the newly updated game, and it's heavy on high-end content including Zek himself, as well as a cadre of raid-geared players hellbent on bringing him down. Check it out after the cut, and don't forget that EQII has also reinstated its 14-day free trial.

Continue reading SOE releases new War of Zek trailer for EverQuest II

MassivelySOE releases new War of Zek trailer for EverQuest II originally appeared on Massively on Fri, 26 Aug 2011 11:30:00 EST. Please see our terms for use of feeds.

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Massively's exclusive TERA lore: A day in the life of Gernakul the Dracoloth

Posted: 26 Aug 2011 09:00 AM PDT

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TERA - dracoloth
Welcome, TERA fans, to another installment of Massively's exclusive A Day in the Life lore series. The recent news of TERA's spring 2012 launch delay may have dampened your spirits (or perhaps bolstered them if you're of the release-it-when-it's-ready mentality), but En Masse is here to tide us over with another interesting story snippet from the world of Arborea.

This time around we're treated to the tale of Volorius, a devan soldier who makes a pact with an unlikely ally named Gernakul. Gernakul is a dracoloth, and as you can tell from the screenshot above, he's not to be messed with. Aside from decimating a camp of heavily armored soldiers and snacking on a overconfident sorcerer, Gernakul is possessed of a treacherous and nasty disposition, as Volorious soon learns. Read about his fate after the cut.

Continue reading Massively's exclusive TERA lore: A day in the life of Gernakul the Dracoloth

MassivelyMassively's exclusive TERA lore: A day in the life of Gernakul the Dracoloth originally appeared on Massively on Fri, 26 Aug 2011 11:00:00 EST. Please see our terms for use of feeds.

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Apple releases Star Legends: The Blackstar Chronicles to the app store

Posted: 26 Aug 2011 08:30 AM PDT

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Star Legends
It's been a long time winding its way through the Apple approving process, but Star Legends: The Blackstar Chronicles is now available for iOS devices. The game, which is free with optional microtransaction purchases, is a universal app, so it will play on the iPod Touch, iPhone and iPad.

Apple users have had to wait significantly longer to get their hands on Star Legends than Android players, as the Android version was released much earlier this month. Spacetime Studios promises gamers that a "majority" of the content of the game is completely free-to-play, and characters can reach the level cap without having to pay a dime.

If you're interested in our impressions of this sci-fi blastathon, check out our Rise and Shiny Recap of Star Legends!

Gallery: Star Legends

MassivelyApple releases Star Legends: The Blackstar Chronicles to the app store originally appeared on Massively on Fri, 26 Aug 2011 10:30:00 EST. Please see our terms for use of feeds.

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Massively Exclusive: Funcom details Age of Conan adventure pack options [Updated]

Posted: 26 Aug 2011 08:00 AM PDT

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Age of Conan - Turan concept art
Well, Age of Conan fans, we've finally got ourselves a launch date for the much-anticipated Savage Coast of Turan adventure pack. The new content will be rolled out in two phases, and the regular launch date is set for September 8th, while an early access period will begin on August 31st.

Funcom has given us the details on all of the purchasing options, and the Savage Coast will be available in a variety of flavors depending on how soon you'd like to start playing and what side dishes you'd like along with your main course.

Join us after the cut for a look at the Savage Coast menu, and check back with Massively later today for an exclusive new Savage Coast content reveal. Please note that as of press time, Funcom has not provided us with prices for the following options.

[Update]: Funcom has released pricing options as well as confirmed that both subscribers and free-to-play gamers will need to pay for the Savage Coast content. It's also worth noting that the pack is only available through the in-game store.

Continue reading Massively Exclusive: Funcom details Age of Conan adventure pack options [Updated]

MassivelyMassively Exclusive: Funcom details Age of Conan adventure pack options [Updated] originally appeared on Massively on Fri, 26 Aug 2011 10:00:00 EST. Please see our terms for use of feeds.

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The Secret World's business model to feature subs and cash shop

Posted: 26 Aug 2011 07:30 AM PDT

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The Secret World - boss fight
Funcom has taken the wraps off its business model for The Secret World, and the upcoming horror-conspiracy MMORPG will ship with a traditional subscription model. That's not all, though. In a post on the official forums, community manager Oliver "Tarib" Kunz says that the game will also feature microtransactions and a cash shop.

The blurb mentions Funcom's desire to steer clear of "pay-to-win" scenarios by limiting the item store to clothing and convenience items. "Character power in The Secret World will be determined by how well you play the game, not how much money you are willing to put into it," Kunz writes.

MassivelyThe Secret World's business model to feature subs and cash shop originally appeared on Massively on Fri, 26 Aug 2011 09:30:00 EST. Please see our terms for use of feeds.

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BioWare: The Old Republic will be "one of the biggest launches ever in the history of gaming"

Posted: 26 Aug 2011 07:00 AM PDT

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Star Wars: The Old Republic
While Star Wars: The Old Republic looks to be on track for a holiday release, BioWare's Dr. Greg Zeschuk admits to being "daunted" by the size and scope of the project. "This game's launch is going to be one of the biggest launches ever in the history of gaming," he said.

When talking with Eurogamer, Zeschuk said that the studio is trying to make sure that everything is "solid" enough before it pulls the trigger and releases the game, but is trying to get it out the doors as fast as it can. Currently, the game is being tested by thousands of players daily, a number which is expected to increase dramatically once September's expanded testing cycle hits. "It's literally live right now," he said.

Whether The Old Republic will stand or fall, it won't be for a lack of preparation on BioWare's behalf. Zeschuk paints a picture of the hectic work being done behind the scenes: "It's one thing to get the game done, another to ensure you can login thousands of people a minute. It's a different sort of requirement. The things you need to get done to ship this are very different from a standard game. A standard game, this is like five of them, right? Our job is really simple: making sure it's great when it comes out."

MassivelyBioWare: The Old Republic will be "one of the biggest launches ever in the history of gaming" originally appeared on Massively on Fri, 26 Aug 2011 09:00:00 EST. Please see our terms for use of feeds.

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The Daily Grind: What are you looking forward to at PAX Prime?

Posted: 26 Aug 2011 06:00 AM PDT

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Special thanks to our own Larry Everett for the header image.  Sorry, no joke in this alt text.
It's something of a tradition here at Massively when there's a major convention just around the corner to ask our readers what they're looking forward to seeing. We like to know what other people are interested in, after all, and while we can certainly attest to our own excitement, that's nothing compared to what you'd like to see. Heck, if you're not quite sure what there is to look forward to, we've even got a handy-dandy guide to all of the stuff promised to be on display.

So what are you looking forward to for this incarnation of PAX Prime? There's a heavy MMO lineup, ranging from current darlings Guild Wars 2 and Star Wars: The Old Republic to the much-discussed newcomer WildStar. Which of the many exhibitors are going to have you watching the news, or possibly traveling all the way out to Seattle? Or are you just not all that interested in all the proceedings?

Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

MassivelyThe Daily Grind: What are you looking forward to at PAX Prime? originally appeared on Massively on Fri, 26 Aug 2011 08:00:00 EST. Please see our terms for use of feeds.

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Champions Online gives players a full pack of jets

Posted: 25 Aug 2011 08:00 PM PDT

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You remember the Rocketeer, right?  Everyone remembers the Rocketeer.
Even in superhero games, people still have a deep love of jetpacks. There's something innately wonderful about the idea about strapping on a backpack and slipping the terrible dominion of gravity. That's why Champions Online has introduced a new option for travel powers for players of all types -- the jet pack. And as you would expect, it allows you to take to the skies with style and rocket-powered precision as you soar along.

It probably comes as little surprise that the pack is available in the C-Store. That being said, it's only the actual appearance of the packs is for sale -- all users have access to the Jet Pack travel power, which uses the costume parts. So if you have the urge to strap a rocket to your back and take to the air, your time is now -- and if you're not quite convinced, why not check out the video just past the break?

Continue reading Champions Online gives players a full pack of jets

MassivelyChampions Online gives players a full pack of jets originally appeared on Massively on Thu, 25 Aug 2011 22:00:00 EST. Please see our terms for use of feeds.

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The MMO Report: Gamescom wrap-up edition

Posted: 25 Aug 2011 07:00 PM PDT

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We love Uncle Casey
This week on G4TV's The MMO Report, host Casey Schreiner talks about RIFT's half-year anniversary, Guild Wars 2's crafting videos, WildStar, and several other topics that act as a bit of a wrap-up from last week's Gamescom in Germany.

In Uncle Casey's Mailbag, we get treated to Casey's opinion on the BioWare same-sex-marriage exclusion in Star Wars: The Old Republic and are warned about being put on the National Sex Offender Registry for comments that came in from last week's show. You sickos!

Check out the video in its entirety after the cut.

Continue reading The MMO Report: Gamescom wrap-up edition

MassivelyThe MMO Report: Gamescom wrap-up edition originally appeared on Massively on Thu, 25 Aug 2011 21:00:00 EST. Please see our terms for use of feeds.

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The Secret World offering players beta access via the Secret War

Posted: 25 Aug 2011 06:00 PM PDT

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First rule of any horror game: never go to New England.  Ever.
In spring of next year, players will get to enter The Secret World and start facing off against all of the horrors lurking just beneath the surface of modern life. But if you're intent on delving into the game as soon as possible, you probably want to be in the beta more or less yesterday. Funcom is giving players a chance to do just that after they sign up for the beta via the Secret War ARG, which will let players explore the factions and start to rise in ranks... and, of course, secure a beta spot.

Following the registration process, players will be taken to a portal that offers a personality test to determine which of the three major factions fit their outlooks. (Or said players can pick outright.) From there, the game is on... but in the shadows, as always. You don't need to do anything else, but you can start taking part in your society's efforts to recruit others, and players who reach the highest rank in the chosen society will be granted automatic access to the beta when it goes live. Sounds mysterious and underhanded -- just the sort of thing you'd expect from a game about the dark days ahead.

MassivelyThe Secret World offering players beta access via the Secret War originally appeared on Massively on Thu, 25 Aug 2011 20:00:00 EST. Please see our terms for use of feeds.

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The Guild Counsel: I'm just a number

Posted: 25 Aug 2011 05:00 PM PDT

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EverQuest II undead invasion
Sometimes it seems that numbers dominate MMOs. We play in worlds that are filled with stat-based items, resists, crits, parses, rankings, heck, even little tech issues like framerate and latency often come into play. After a while, you start to wonder if you've somehow turned into Cypher from the Matrix, able to see things in the steady stream of green numbers. But the most worrisome of all the numbers comes up when members of your guild feel like one. There are several ways that this issue can manifest itself, and it always leads to people feeling alienated and frustrated, and at its worst, it can lead to a complete breakdown of a guild.

In this week's Guild Counsel, let's crank up the Bob Seger, look at some of the ways that members end up feeling like just a number, and focus on how to avoid it.

Continue reading The Guild Counsel: I'm just a number

MassivelyThe Guild Counsel: I'm just a number originally appeared on Massively on Thu, 25 Aug 2011 19:00:00 EST. Please see our terms for use of feeds.

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Ask Massively: You're missing the best part of the appearance tab news edition

Posted: 25 Aug 2011 04:00 PM PDT

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I keep thinking I'll get tired of using this image when I want to make a point about WoW, but I don't.  I really don't.
I've made no secret of the fact that I've long since fallen out of love with World of Warcraft, but I think people are missing the best element of the whole addition of an appearance tab. Sure, it's something that players have been asking to get for years on end without receiving a response, but the best part is that its addition essentially invalidates every single answer we've received to date about why it can't be done. That amuses me to no end.

This week's Ask Massively has nothing to do with that news, however; instead, it covers the excitement of upcoming games, the lack of upcoming games, and the relevance of functions within games. I'd promise a zebra as well, but he had places to go. As always, you can leave your questions for a future installment in the comment field or mail them along to ask@massively.com, whichever you prefer.

Continue reading Ask Massively: You're missing the best part of the appearance tab news edition

MassivelyAsk Massively: You're missing the best part of the appearance tab news edition originally appeared on Massively on Thu, 25 Aug 2011 18:00:00 EST. Please see our terms for use of feeds.

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Captain's Log: Class spotlight - Science

Posted: 25 Aug 2011 03:00 PM PDT

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Star Trek Online medical patch
Captain's Log, Stardate 65150.3...

Hello, computer (and players)! McCoy, Crusher, Bashir, the EMH and Phlox are all known for their amazing medical skills throughout the many series of Star Trek. While some of these Doctors were the most beloved characters in all of the franchise, Science officers seem to be a rare item in the Star Trek Online universe. Although Science is the least commonly played career, many who do venture into the field have rewarding gaming experiences due to the different sub-careers they can spec into.

This week's Captain's Log introduces the first installment in a three-part series that will span the next few months -- each entry will focus on a different class and provide some great information that you will be able to reference the next time you roll a new character. Whether you prefer to provide support through healing, debuffs, or powerful expose attacks that leave your enemies vulnerable to vaporization, this spotlight on Science captains has something for everyone. Continue past the jump for information of some of my favorite skills for Science officers.

Ensign, warp 10! Let's get those medical tricorders ready for use...

Continue reading Captain's Log: Class spotlight - Science

MassivelyCaptain's Log: Class spotlight - Science originally appeared on Massively on Thu, 25 Aug 2011 17:00:00 EST. Please see our terms for use of feeds.

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Lore-masters master the healing arts in LotRO's newest dev diary

Posted: 25 Aug 2011 02:30 PM PDT

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LotRO screenshot
Riding in the wake of the previous Champion, Captain, and Burglar-focused dev diaries, Turbine is today treating players to a sneak-peek at what's to come for the mystical Lore-masters in the upcoming Lord of the Rings Online: Rise of Isengard.

Tim "Raskolnikov" Lang mentions that many Lore-masters were rather pleased with the recent Ost Dunhoth armor set's set bonuses, which boosted Lore-masters' healing abilities. In light of this, the team has decided to use this update to focus on improving the Lore-master's healing in order to allow the class to better fill the role of off-healer. In order to accomplish this goal, the team is consolidating a number of skills, such as the various Warding Knowledge abilities. Leechcraft, Tend the Sick, and Ancient Knowledge of Cures have also been consolidated into Knowledge of Cures, a single skill that performs all three functions. The Lore-master's trait lines got a once-over as well, particularly the The Keeper of Animals tree. For the full details on what awaits this unique and flexible class in Isengard, head on over to the official site for the full diary.

MassivelyLore-masters master the healing arts in LotRO's newest dev diary originally appeared on Massively on Thu, 25 Aug 2011 16:30:00 EST. Please see our terms for use of feeds.

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One Shots: A cold glow

Posted: 25 Aug 2011 02:00 PM PDT

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RIFT screenshot, One Shots
Today's One Shots image takes us to the mountains of RIFT, thanks to Timothy:
Perhaps my favorite location in RIFT, the cold mountains of Iron Pine Peak are warmed by the glowing sun whose light pierces through these towering and frosty pines. Moments like these make me thank God for HDR lighting.
We're looking at the best MMO environments all this week. Do you have a favorite landscape, particularly eye-catching weather effect, or hidden jewel in an out-of-the-way location? Snap a screenshot of your favorite MMO area, tell us a bit about what and where it is, and send it to oneshots@massively.com.

Next week we'll be revisiting another old favorite of One Shots: bug week. Whether it's unwanted guests in cutscenes, funny graphic glitches, or a prank you played on a buddy, we want to see. Send them in and we'll feature them in next week's One Shots!

MassivelyOne Shots: A cold glow originally appeared on Massively on Thu, 25 Aug 2011 16:00:00 EST. Please see our terms for use of feeds.

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Massively's guide to PAX 2011

Posted: 25 Aug 2011 01:30 PM PDT

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PAX 2011: Massively's guide
What can be said about PAX Prime in Seattle, Washington that hasn't been said already? Everyone knows that it is the largest public gaming event in North America. Attendance totaled 67,600 last year, not including press and exhibitors. And this year, even more gamers will descend on the Washington State Convention and Trade Center. The latest and greatest games -- released and unreleased -- will be available for public consumption. Developers will mill around the showroom floor, answering your questions. Not to mention that no one will look at you funny because you play video games!

This year, MMORPGs really stand out in the crowd. Seattle native NCsoft has a huge presence at the convention, borrowing a theater just to showcase its games. BioWare comes armed with its heavy-hitter, Star Wars: The Old Republic. And free-to-play titles like Firefall, Lord of the Rings Online, and Wakfu promise to strut their stuff at this year's PAX.

Punch past the break as Massively outlines the must-see booths for MMO fans. And don't forget the panels, including a couple of MMO spotlights for PAX Dev, the gathering of fans and developers at Sheraton Seattle Hotel on the 24th and 25th.

Continue reading Massively's guide to PAX 2011

MassivelyMassively's guide to PAX 2011 originally appeared on Massively on Thu, 25 Aug 2011 15:30:00 EST. Please see our terms for use of feeds.

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The Perfect Ten: How to deal with burnout

Posted: 25 Aug 2011 01:00 PM PDT

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Perfect Ten and GI Joe
I remember the first time I got hit hard by the powerhouse slugger known as "burnout." It was during my second stint in World of Warcraft, oddly enough, which by then had extended to a year and a half of solid play. I was clocking in three to five hours of game time on a daily basis (this was my pre-children era, obviously) and enjoying the cruise up through The Burning Crusade's content.

Then one day, out of the blue, I realized I was sick of it. A cold trickle flowed down my spine as I couldn't conjure up any feelings of excitement, pleasure, or interest in this game. All of the accomplishments and achievements I had worked so hard to get became absolutely meaningless to me in the space of a couple minutes.

I logged out, canceled my account, and then fell into a several-day funk when I was thrashing about as I tried to figure out how to fill this now-gaping void in my free time. Slightly pathetic, yes, but no less real for it.

In retrospect, I see how I stacked the deck for such an enormous crash, and many years after it, I now have a much better handle on how to deal with burnout than I did back then. In today's Perfect Ten, I want to pass along my meager wisdom and experience about how to deal with this event... because it happens to most of us, sooner or later.

Continue reading The Perfect Ten: How to deal with burnout

MassivelyThe Perfect Ten: How to deal with burnout originally appeared on Massively on Thu, 25 Aug 2011 15:00:00 EST. Please see our terms for use of feeds.

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Behind the Mask: I'm the king of the world (or the hill)

Posted: 25 Aug 2011 12:30 PM PDT

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Champions Online screenshot
For the third week in a row, I'm covering Champions Online's PvP, and this week I'll be talking about the new King of the Hill gametype that was available for playtest last week on PTS. As of this writing, KOTH is not live yet, and I suspect it won't be until after the anniversary event. Still, this is sort of a sneak preview of the gametype, and I'll be sharing my experiences, some potential strategies, and some of the issues raised by the playtesters with the new mode.

For the first time ever, I actually had a chance to play with a lot of the PvP regulars. For whatever reason, whenever I play in PvP I do not see many of the big name PvPers. It was good to see some familiar forum faces and match myself against them for the first time. How did I fare? Well, hit the jump and you'll find out.

Continue reading Behind the Mask: I'm the king of the world (or the hill)

MassivelyBehind the Mask: I'm the king of the world (or the hill) originally appeared on Massively on Thu, 25 Aug 2011 14:30:00 EST. Please see our terms for use of feeds.

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Massively Exclusive: Lucent Heart unleashes guild vs. guild

Posted: 25 Aug 2011 12:00 PM PDT

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Lucent Heart GvG
With Lucent Heart's Scaena expansion fast on the way, the developers have yet to run out of new and exciting features to share with the game's players. This week, it's all about pitting guild against guild in mortal conflict. Who will rise? Who will fall? And most importantly of all, who will be pwned and who will be leet?

It seems as though Gamania is angling this expansion toward as wide an array of player types as possible, with not only GvG combat satiating the PvP crowd, but Scaena's custom dancing tools pleasing the fluff nuts and new bosses and zones appealing to the PvE questers.

Today we have several exclusive pictures showing off Lucent Heart's guild vs. guild combat, as well as an in-depth look into this system from the developers after the jump!

Continue reading Massively Exclusive: Lucent Heart unleashes guild vs. guild

MassivelyMassively Exclusive: Lucent Heart unleashes guild vs. guild originally appeared on Massively on Thu, 25 Aug 2011 14:00:00 EST. Please see our terms for use of feeds.

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New Secret World trailer focuses on factions, PvP

Posted: 25 Aug 2011 11:30 AM PDT

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The Secret World - templars
The hype machine for The Secret World is swinging into high gear following the recent announcement of the conspiracy-laden MMORPG's spring 2012 launch date. The latest reveal is a brand-new trailer that focuses on the game's PvP elements.

The first third of the two-minute clip is a bit of a recap for those of you who haven't kept up with the game to this point. There's a hidden world, take the red pill, dark days are coming, etc. The final two thirds of the clip features some new looks at PvP footage as well as more glimpses of the game's gorgeous visual palette. We also get a brief rundown on the three warring factions, and the Dragons, Templars, and Illuminati all come across as worthy adversaries in terms of both style and substance. Check out all the details and make your choice after the cut.

Continue reading New Secret World trailer focuses on factions, PvP

MassivelyNew Secret World trailer focuses on factions, PvP originally appeared on Massively on Thu, 25 Aug 2011 13:30:00 EST. Please see our terms for use of feeds.

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Massively teams up with Raptr and Bounty Hounds Online for piles of gaming prizes

Posted: 25 Aug 2011 11:00 AM PDT

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Bounty Hounds Online screenshot
SUBA Games, the company behind Bounty Hounds Online, has been offering some pretty exciting contests for the game's beta testers.

The latest one is on an even bigger scale, and Massively has joined forces with Raptr and the Bounty Hounds Online team to give players the chance to win NOX headsets, a Razer mouse and keyboard, and piles of in-game currency for BHO. The event is divided into three contests, so you've got several different ways to win. There's a contest for captioning a screenshot, one for hours logged via Raptr, and one for pure random luck.

You can get all the details on the Bounty Hounds Online forums. The contest lasts until September 5th, so get your entries in and good luck!

MassivelyMassively teams up with Raptr and Bounty Hounds Online for piles of gaming prizes originally appeared on Massively on Thu, 25 Aug 2011 13:00:00 EST. Please see our terms for use of feeds.

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Gaijin releases World of Planes screenshots and trailer

Posted: 25 Aug 2011 10:30 AM PDT

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World of Planes - Me 109
World of Warplanes isn't the only free-to-play World War II aviation title spooling up on the flight line, as Gaijin has just released a new trailer and a bevy of screenshots for World of Planes (yes, that's the actual name).

If the new assets are anything to go by, World of Planes will be pretty stiff competition. Despite an intertitle that says the in-game footage is from an alpha build and not representative of the final product, the clip is pretty impressive. We're treated to a bird's eye view of a squadron of Dauntless divebombers making their way towards a Japanese ship convoy, and there are a couple of obscure aircraft on display (including the Brewster Buffalo and a Rufe, which is basically an amphibious version of the more famous Mitsubishi Zero).

Gaijin seems to have an eye for detail as well (note the operating dive brakes on the Dauntless and the exposed wing rib on an Me 109 above, and in the screenshot gallery below). You can learn more at the game's official website, and don't forget to check out the four-minute trailer after the cut.

Continue reading Gaijin releases World of Planes screenshots and trailer

MassivelyGaijin releases World of Planes screenshots and trailer originally appeared on Massively on Thu, 25 Aug 2011 12:30:00 EST. Please see our terms for use of feeds.

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