MMO Updates |
- The Anvil of Crom: Once more unto the Breach, dear friends
- Final Fantasy XI outlines the road ahead for classes
- Global Chat: Pressed for time edition
- The Daily Grind: Who's on your dev dream team?
- Prime: Battle for Dominus shows off new gameplay videos
- Global Agenda 1.5 video teaser hints at Sonoran Desert content
- One Shots: Remembering when
- Congratulations to the winner of Massively's Twitter contest!
The Anvil of Crom: Once more unto the Breach, dear friends Posted: 17 Jul 2011 10:00 AM PDT Filed under: Fantasy, Galleries, Screenshots, Age of Conan, Game mechanics, MMO industry, Opinion, Free-to-play Ah yes, where else but Massively can you get a lesson in both Shakespeare and Age of Conan (in the same article, no less)? Nowhere else, I tell you, and before we get to the Conan part, let's get ye olde English out of the way. Many of you have no doubt uttered today's titular phrase on your way into a particularly nasty game dungeon. A few of you may have even uttered it correctly.Here's your gold star. The rest of you, pay attention: It's unto the breach. Unto, not into. So said Shakespeare and later Olivier in his 1944 film adaptation of Henry V. And yeah, I used to say it wrong too. Anyway, on to the AoC. The Breach in question is one of two new solo dungeons added with the Unchained update, and thanks to Blood and Glory, this particular dungeon is the only one of the pair that your humble columnist has found time to sample. Continue reading The Anvil of Crom: Once more unto the Breach, dear friends The Anvil of Crom: Once more unto the Breach, dear friends originally appeared on Massively on Sun, 17 Jul 2011 12:00:00 EST. Please see our terms for use of feeds. |
Final Fantasy XI outlines the road ahead for classes Posted: 17 Jul 2011 09:00 AM PDT Filed under: Fantasy, Final Fantasy XI, Classes, Game mechanics, Previews, News items, Consoles Final Fantasy XI has a pretty expansive list of classes, and while that gives players plenty of freedom, it can pose a headache for design trying to keep each job distinct. But the development team has managed thus far, and the latest update previewing the future philosophy for job adjustments shows that there are still more elements to be brought into play. Each of the game's 20 jobs has a unique vision and role, with several potential new abilities discussed.While none of the directions design is taking jobs will be of huge surprise to veteran players, there are some interesting promises of future abilities and goals. For example, the team wants to give Beastmasters the tools to be useful and desirable in a party, while Dragoons are potentially getting more enmity management and more synergy with the wyvern. Final Fantasy XI players should look at the full rundown to see where their favorite class sits in terms of design -- as well as hints of what might be coming down the line. Final Fantasy XI outlines the road ahead for classes originally appeared on Massively on Sun, 17 Jul 2011 11:00:00 EST. Please see our terms for use of feeds. |
Global Chat: Pressed for time edition Posted: 17 Jul 2011 08:00 AM PDT Filed under: Massively meta, Global Chat, Miscellaneous Welcome to this week's Global Chat! We love hearing what you have to say at Massively, and we love it even more when we can share the best comments with all of our readers. Massively staffers will be contributing some of their favorite comments every week, so keep an eye out every Sunday for more Global Chat!This week's edition of Global Chat is all about that precious commodity: Time. While there are still plenty of gamers out there who have time for hours-long play sessions, there are more and more players who are seeking a relatively brief and relaxing break from a busy lifestyle. Follow along after the jump and let's talk about those players! Continue reading Global Chat: Pressed for time edition Global Chat: Pressed for time edition originally appeared on Massively on Sun, 17 Jul 2011 10:00:00 EST. Please see our terms for use of feeds. |
The Daily Grind: Who's on your dev dream team? Posted: 17 Jul 2011 06:00 AM PDT Filed under: MMO industry, Opinion, The Daily Grind Most of us are armchair developers in one respect or another, and a lot of what occurs in the comments section of an MMO blog relates to decisions devs have made on our favorite (or least favorite) games.Certain devs have also attained celebrity status, and of course, companies like Blizzard, BioWare, and Sony are household names outside of MMO circles. It's also fun to speculate on what might result from the addition of dev A to team B or the merging of company C with publisher D. For today's Daily Grind, imagine you had an unlimited budget, as well as every MMO dev in the industry knocking on your door and offering to make the game you've always wanted to play. Who's on your dev dream team, and what kind of game would they make? Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind! The Daily Grind: Who's on your dev dream team? originally appeared on Massively on Sun, 17 Jul 2011 08:00:00 EST. Please see our terms for use of feeds. |
Prime: Battle for Dominus shows off new gameplay videos Posted: 16 Jul 2011 06:00 PM PDT Filed under: Sci-fi, Video, Previews, PvP, News items, Dev Diaries Fresh from yesterday's Pitchblack Games dev chat, we have some new gameplay videos from the studio's upcoming sci-fi MMO Prime: Battle for Dominus. The two five-minute-long videos feature pure, delicious gameplay to tease fans as they await the release of the PvP-oriented title. The first video walks players through Prime's character creation and gives a sneak peek at what can be expected from character customization. The second of the two videos focuses on actual gameplay as the devs take a new character out into the world of Prime. Any Prime fan should definitely take a look at the full videos past the cut, though we can't say it'll make the wait any easier -- we just ended up wanting even more. Continue reading Prime: Battle for Dominus shows off new gameplay videos Prime: Battle for Dominus shows off new gameplay videos originally appeared on Massively on Sat, 16 Jul 2011 20:00:00 EST. Please see our terms for use of feeds. |
Global Agenda 1.5 video teaser hints at Sonoran Desert content Posted: 16 Jul 2011 04:00 PM PDT Filed under: Sci-fi, Trailers, Video, MMO industry, Patches, News items, Free-to-play, Global Agenda Global Agenda's 1.5 update is just around the corner, and Hi-Rez has released a teaser video to whet your appetite. The clip is pretty brief (under a minute's worth of footage to be precise) but it nonetheless sets an eerie stage for what looks to be some fun additions to the third-person shooter's Sonoran Desert PvE content.As the teaser web page states, "Robotics agents are using drones to stream video to the domes. Is it safe for agents to enter this area of the desert?" You'll have to wait for 1.5 to find out, but in the meantime, fly your jetpack past the cut to get a look at the surveillance footage (and listen in on its creepy audio track) before heading to the official Global Agenda website for more details. Continue reading Global Agenda 1.5 video teaser hints at Sonoran Desert content Global Agenda 1.5 video teaser hints at Sonoran Desert content originally appeared on Massively on Sat, 16 Jul 2011 18:00:00 EST. Please see our terms for use of feeds. |
Posted: 16 Jul 2011 02:00 PM PDT Filed under: Fantasy, Galleries, Screenshots, Dark Age of Camelot, One Shots As we close in on the end of main character week here on One Shots, one Massively reader shares a Dark Age of Camelot blast from his past:Here is my first-ever MMO character. Nightsong, shadowblade from the Kay Server on DAOC. She is standing in front of my first in-game house, with our guild colors of Fury flying. Such great memories. I think it holds up to a lot of current-gen games as far as graphics and armor style goes.We're coming to the close of main character week, and gearing up for the Massively team to take the spotlight. Each day next week will feature one Massively writer taking a One Shots guest spot. What will they come up with? Keep your eye on One Shots to find out! One Shots: Remembering when originally appeared on Massively on Sat, 16 Jul 2011 16:00:00 EST. Please see our terms for use of feeds. |
Congratulations to the winner of Massively's Twitter contest! Posted: 16 Jul 2011 12:00 PM PDT Filed under: Contests, Massively meta, Giveaways, Miscellaneous Massively's contest celebrating our 10,000th Twitter follower turned out to be a big hit! We watched the number of followers reach -- and surpass -- our goal, and finally got the pleasure of choosing a winner!Several game development studios pitched in prizes, and Massively reader Arbitrary Genius is the recipient of an exciting MMO prize package:
Congratulations to the winner of Massively's Twitter contest! originally appeared on Massively on Sat, 16 Jul 2011 14:00:00 EST. Please see our terms for use of feeds. |
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