MMO News

MMO News


Wonderland’s Treasure and Trouble arriving August 2

Posted: 29 Jul 2011 05:38 PM PDT

August 2 is the date marked for the release of Wonderland Online 6.0, “Treasure and Trouble.”

The updatewill introduce several new quests, and a new level 120 instance with four legendary guardians facing adventurers. Along with the new content comes new weapons and armor, and a new pet, the Naughty Monkey.

A new server, Pisces, will also launch on August 2, with seven days of double experience for players who start there.

Wonderland Online is published by IGG, which also publishes Zu Online and Tales of Pirates II.

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Wonderland Online Gameplay Screenshot

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Wonderland Online: Treasure and Trouble Ready for Release

It's been a long time coming, but now an official release date of August 2nd has been set for the new version 6.0 Plus of Wonderland Online (http://wl.igg.com), nicknamed Treasure and Trouble. As if that wasn't enough good news, coinciding with the release IGG will open a new server, Pisces. Best of all, everyone will get the chance to hit the ground running with 7 full days of Double Exp. Here's a sneak peek at some of the new content in Treasure and Trouble.

New Quests
There will be several new quests to try, including the Hot-Tempered Priest, Chinese Culture, Sato's Request and more! If you're looking for something truly epic, try the new Solomon's Treasure quest.

New Instances
If you're at the peak of your abilities and need a new challenge, then check out the new Level 120 instance. Beware! There are 4 unbelievably powerful holy beasts waiting inside who would love nothing better than to tear you limb from limb. Defeating these legendary guardians is worth a king's ransom in rewards.

New Items and Equipment
Adding to the already impressive selection of gears available in the game, the new version includes new weapons and armor that literally shine with power and prestige.

New TOP Pet: Naughty Monkey
One of the cutest additions to Treasure and Trouble has to be this naughty little primate. He's adorable, fun-loving and quite the troublemaker! So if you're the type of player who would love to take a nutty sidekick along on your adventures, this monkey will make you go bananas!

Visit the official Wonderland Online site at http://wl.igg.com for the latest on all the great content coming in Treasure and Trouble. Visit http://www.igg.com to learn more about IGG's growing family of games.

Navy Force coming to Game321

Posted: 29 Jul 2011 05:04 PM PDT

Navy Force, a browser-based strategy game, will be joining NGames (Game321) in August.

Navy Force is set in an alternate history where the world is mostly submerged by water, and countries must battle for trade and dominance across the seas while fighting back pirates. Players may choose from several countries, and must develop their land and cities with resources while building up a powerful fleet for battle.

Game321 also publishes Fairy Story Online and Pockie Ninja.

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Navy Force Gameplay Screenshot

Source:

NGames announce Navy Force – coming soon!

An upcoming browser-based MMO to blow the others out of the water

Publisher NGames have announced the imminent release of Navy Force, a free-to-play browser-based naval strategy MMO opening its closed beta phase this August.

NGames are readying their Game321 gaming portal for a thrilling new addition, confirming that new strategy MMO “Navy Force” will be launching this August. Based around a quest to obtain real-life book “The Influence of Sea Power Upon History”, Navy Force will excite and test the wits of any avid strategy gamer.

The naval-warfare game will be the fifth title available under the well established Game321 brand, joining a catalogue of popular MMO’s that includes Fairy Story Online, DD Tank, Caesary, and the well received Pockie Ninja.

Navy Force promises to deliver the same level of premium, visually stunning content that can already be seen across the Game321 portal. Players with a Game321 account will be automatically able to play the game with their free online passport, which grants access to all of the available titles under one central account.

Navy Force plunges players into the deep end of an alternate history; protracted wars have ravaged the planet and divided the population into separate independent cultures. 70% of the land is now submerged under the sea, thanks to abrupt changes in continental plates.
The wars destroyed the economies and resources of every country, making trading under proper protection vital to survival. As the dependency on the sea grew, countries with long coastlines captured advantageous positions for trading, pushing for economic development and dominance based on their positioning.

When the war ended, civilizations began to recover the world over, building houses and redeveloping land and economies. All was looking better, until a mysterious pirate super-power broke the peace, claiming to be a marine government.
The pirates plundered vessels, kidnapped entire crews and massacred innocent people, justifying their actions by saying there’s a fee for using the sea – and everybody must pay!

The pirate uprising prompted the world to join forces and work together to eliminate the common enemy, creating powerful marine weapons – including submarines, aircraft carriers and huge warships – in the name of the collective mop-up operation.

Inevitably, human natures lust for greed and self destruction was soon back. As economic and military development grew, so did the demands for more power and, soon, payback over enemies that humiliated them in the previous war.

As a result, every country accelerated military build-up for the purpose of its own interests. The world was suddenly at war again, locked in a three way battle between themselves and the pirate threat they had originally vowed to eliminate together.

According to the research of historians, anyone who secures the legendary treasure book, “The Influence of Sea Power upon History” by Alfred Thayer Mahan, would dominate the world and open the future as a strong maritime power.

Leaders dreaming of such power have shown strong commitment to own the book. With everyone fueled by a passion to find the legendary treasure and obtain rare resources, the world is again running into unforeseeable struggles.

Everything is at stake. This is more than a world war – this is ‘the’ world war.

NGames will release more information on Navy Force and it’s upcoming beta soon.

Shaiya

Posted: 12 Jan 2009 08:39 AM PST

Shaiya, another successful MMO game that combines some very interesting innovation with a very stock standard MMORPG styled engine. Slay terrible beasts, wield powerful weapons – just try not to die, as  in some modes of Shaiya, death is permanent.

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Publisher: Aeria Games
Playerbase: Medium
Graphics: High Quality
Type: MMORPG
EXP Rate: Medium
PvP: Duels / Faction based
Filesize: 955MB

Pros: +Good interface. +Easy to learn quest and battle systems. +Unique radar and map.  +Perma-Death system. +Innovative ‘Dueling / Wager’ system.

Cons: -Difficult to progress in the beginning.  -Slow experience gain on some difficulties.  -Limited character customization.

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Overview

Shaiya Overview

While Shaiya brings little innovation to the table in terms of gameplay, providing players with a simple and familiar MMORPG environment to discover and explore, its unique ‘Ultimate Mode’ – whereby a players character is deleted upon death, should attract elitist players from across the globe. With several race and class choices, an interesting backstory, and a beautiful world to enjoy, Shaiya should provide an enjoyable MMORPG experience to fans of the genre, but won’t be attracting many newcomers to the scene.

Shaiya Screenshots

Shaiya Featured Video

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Full Review

Shaiya Review

By Cody 'Neramaar' Hargreaves

It seems that Aeria Games, a widely successful publisher of free-to-play MMO games these past few years, have their hand in more than one cookie jar nowadays. Chances are you've played one of their games by now yourself – hell, with Last Chaos, DOMO, Project Torque, Twelve Sky and the new Megaten acting as just a small few of the games under their over-sized belt, it's fast becoming hard not to have played at least one of them. Today we'll be taking a peek at one of their better known additions: Shaiya, a game of elves and dwarves, magic and fantasy, archers and… well, you probably already know the rest.

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TOO MUCH OF A GOOD THING
Yes, I'm taking a shot at the vast overpopulation our beloved fantasy MMORPG genre seems  to be experiencing so often these days. Every Tom, Dick, and Harry in the gaming business has been trying their hand at developing the next World of Warcraft for some time now. My problem with this? Well… I'm starting to get a little bored of it all to be completely honest. I mean really, how many fantasy RPGs modeled from the same concept do they think we gamers can put up with? We're going to get tired of it sooner or later… surely they must know this? They do know this… right?

To clarify, I'm not having a go at Shaiya. It does draw much of its style from the popular NCSoft title Lineage 2, but not nearly enough for me to be upset by it. No, I'm just ranting I suppose. I do that a lot, so you know. Shaiya is more or less your stock standard grinding style fantasy MMO, however, it does have one or two added flavors to spice up the soup. The most noticeable of which being the simple fact the before you begin playing Shaiya, you are asked to choose your difficulty.

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CHOOSE WISELY
You begin by creating a character as you normally would in an MMORPG.  You have several of the standard race and class archetypes available to you, such as Humans and Elves, Assassins and Priests – except once you have finished, you will need to decide just how 'hardcore' you really are. Easy Mode has been reserved for the newer players in the land of MMOs, and as such has been vastly limited. The experience gain has been doubled, but the level cap has been lowered to 30 – and no special skills are available at all.

Normal mode is the standard mode in Shaiya where most players will begin, as players must first achieve level 40 in this mode before they are eligible for Hard mode. Hard mode, while forcing players to level much slower than normal mode, gives access to much more powerful spell and ability upgrades. Ultimate mode, reserved for only the most hardcore of players, has no increase in difficulty over Hard mode, but provides players will all-new spells, abilities and equipment not found in the previous modes. The catch? What was it again? Oh. Right. If you die, your character is deleted.

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WAIT… DELETED? LIKE, FOREVER DELETED?
Yup, Shaiya Ultimate mode has perma-death enabled, and aside from its high level of violence and apparent depravity (I've seen no such thing as of this point in time), it's really the only thing Shaiya has going for it by way of innovation, or creativity. The remaining elements of the game, as mentioned above, are comprised of your stock standard MMORPG elements. There aren't really as many quests as I generally like, forcing players to spend a lot of time grinding their way up through the levels, but that's not always a bad thing. It's just a little boring really… and with today's growth in technology, many gamers – myself included – will probably be looking for something more.

Gameplay isn't everything though, I mean, I've played countless poorly constructed and repetitive RPGs in my time purely for the story, and given the half-decent back-story given in Shaiya I was really hoping to get sucked in. Naturally, I was sadly disappointed to learn that there was very little in the way of a consistent storyline too. See? Stock standard MMORPG. Amirite!?

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HEY, AT LEAST IT LOOKS GOOD
Shaiya does have one thing going for it; it looks, and sounds amazing. The graphics (while soon to be dated with the way things are going) are superb and really help bring the game to life. The musical scores and sound effects also help greatly with immersion… if of course immersion was another name for 'zoning out' and forgetting that you're grinding (I don't much like grinding, okay? Great.).

I'm probably being too hard on Shaiya, venting my anger toward the 'cloning' attitude the MMORPG scene is taking these days, and improperly taking it out on one game. As far as playable MMORPG experiences go, Shaiya is certainly a good choice. It has everything you could want in an MMO and more, and I like the path they've taken with the Ultimate mode – although I'm still not quite sure if a grinding game is a good candidate for a perma-death system or not. I mean, tell me you wouldn't be just a little upset if you were mob-ganked with a level 50 Ultimate character. I mean… damn. It's harsh – but it would make you think about your decisions a bit more I bet.

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Final Verdict: Good
Despite it's similarity to many other MMORPGs, and its lack of any truly compelling gameplay functions, Shaiya is a more than capable Fantasy MMORPG, and a standout contender in the field. Its innovation and creativity towards difficulty will not be forgotten quickly… particularly by those that die playing in Ultimate mode.

Videos

Shaiya Videos

Shaiya Gameplay Trailer

Click here to view the embedded video.

Shaiya PvP Footage

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Shaiya Cinematic Trailer

Click here to view the embedded video.

Shaiya Character Creation

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Shaiya Boss Fight Trailer

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System Requirements

Shaiya System Requirements

Minimum Requirements:
OS: Windows XP or Vista 32
CPU: Intel Pentium 4 class processor or AMD Athlon XP, at 1.5 GHz or faster
RAM: 512MB of RAM or more
HDD: 5 GB Free Space
Graphics Card: GeForce FX class or ATI Radeon 9600 with 128MB of dedicated VRAM or better

Recommended Specification:
OS: Windows XP/ 2000 / Vista
CPU:Intel Pentium 4 Class Processor Dual Core at 2.0 GHz or faster
RAM: 1GB of RAM or more
HDD: 1.8 GB of HDD space, plus additional for new game content
Graphics Card: GeForce XT Class with 256MB of dedicated VRAM or better

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