General Gaming Article

General Gaming Article


Twitter Passes 100 Million Active Users

Posted: 08 Sep 2011 03:01 PM PDT

twAfter closing a massive new round of funding, Twitter CEO Dick Costolo has casually mentioned that Twitter now has 100 million active users. Back in April, Twitter officially passed 200 million registered users, so this new milestone also serves to remind us how many users simply don't use their accounts.

Twitter says the proportion of inactive users is around 50%. Still, this news proves that the service has managed to continue adding active users. Costolo also said in his presentation that Twitter is seeing an average of 230 million tweets per day.

Much of the continued growth is coming from mobile devices. Costolo reported that 55% of Twitter users are accessing Twitter on their phones. Of course, none of this says anything about the quality of the content from the new accounts. What's your read on that?

Thermaltake Level 10 GT Snow Edition Cranks Up the Style

Posted: 08 Sep 2011 02:47 PM PDT

ttIf the Thermaltake Level 10 GT wasn't visually striking enough for you, the just announced Snow Edition could be perfect. Good build quality, unique looks, and now glossy white paint makes this case a builder's dream. But get your credit card in hand before you get your heart set on it.

The relevant specs are the same as the original 10 GT with individual spaces for components like hard drives, power supplies, and the motherboard. While the overall construction quality of the 10 GT isn't as high as the original Level 10, it's much cheaper. The new Snow Edition will sell for about $280.

The 10 GT is still one of the most eye-catching ATX full-towers on the market, and its great design make is one of the quietest, too. Would you ever pay this much for a case?

Dell First to Offer 1TB of SATA 6Gbps Solid-State Storage in Mobile Workstations

Posted: 08 Sep 2011 02:24 PM PDT

This is fast turning out to be world storage week, or so it seems. A day after Seagate upped the hard drive capacity ante with its ultra-capacious 4TB FreeAgent GoFlex Desk external hard drive, Dell has begun offering the Precision M6600 and M4600 mobile workstations it launched back in May with the option of 512GB SATA3 Mobility SSDs, "giving users lightning quick 500MB/s read and 300MB/s write times." What's more, those interested in the M6600 now have the option of configuring the machine with more than 1TB of SATA III solid-state storage.

Dell claims to be the first company to offer 512GB SATA3 Mobility SSDs in mobile workstations: "Things have just gotten better for artists, engineers, architects and people who need serious mobile computing power. We're excited to announce the Dell Precision M6600 and M4600 mobile workstations, that launched in May, are now available with 512GB (SATA3) Mobility Solid State Drives.

With the M6600 offering two full storage slots with up to two 512GB SSDs and one mini-card slot with up to 128GB, workstation users can experience more than a terabyte of solid state storage in a mobile workstation."

Needless to say, those with shallow pockets need not bother themselves with the price at all. As for those of you still interested despite the words of advice in the last sentence, Dell has set the price at $1,120 USD for a single 512GB SSD. The M4600 and M6600 are available for a starting price of $1,738 and $2,059, respectively. If you still have some $1,640 left in your wallet, you might as well consider configuring your M6600 with NVIDIA's Quadro 5010M GPU with 4GB of dedicated GDDR5 memory.

PC Pioneers: 10 Hackers Who Made History

Posted: 08 Sep 2011 12:51 PM PDT

The computer world has a rich history of hackers who steered the progress of computer science and gave shape to computers, the internet, and networking as we see it today - in some cases single-handedly. While the term "Hacker" today carries a negative connotation of an ill-intentioned computer genius, that's only a small portion of what the word really means. Yes, there are the Black Hat hackers behind internet mayhem, thievery, and chaos, but there are also White Hat hackers who use their computer savvy for good. There's also a different kind of hacker entirely: the tinkerer. They all played parts, big and small, in creating the computer world as it exists today. We've put together a list of 10 great hackers who all played a part in this history.

Konrad Zuse

zuse

It all begins with Konrad Zuse, arguably the very first computer hacker. He may not have been a hacker in the modern sense of the word, but none of it would have been possible without him. You see, Zuse made the world's very first fully programmable (Turing-complete as they say) computer, known as the Z3. It began, of course, as the Z1, and while it wasn't built in a cave with a box of scraps, Zuse did build it himself in his parents' apartment, completing it in 1938. Zuse eventually gained some backing by the German government, leading to the evolution from the Z1 to the Z3, which, complete in 1941, is considered the mother of modern computing.

John "Captain Crunch" Draper

draper

John Draper was hacking computers long before computers were even common place. Draper's hacking heyday was back in the early 1970's, when the largest computer network to which the general public had any access was the telephone system. At the time, telephones were managed by an automated system using specific analogue frequencies which could be exploited to make free long distance or even international calls. It was called "Phreaking," and one of the most well-known Phreaking tools was a toy whistle that came in a box of Cap'n Crunch cereal. With this whistle, Draper created another popular Phreaking tool known as the Blue Box, a device that could produce many other tones used by the phone companies.

Steve Wozniak

steves

A contemporary to John Draper, Wozniak was no stranger to Phreaking. In fact, after Draper shared the details of his Blue Box design during a Homebrew Computer Club meeting, Wozniak built a version of his own. Steve Jobs saw the marketing potential in the device, and the two Steves began their first joint venture together. Wozniak's hacking days weren't all spent on projects of questionable legality, though. With the proceeds from their blue boxes as well as selling Wozniak's cherished HP calculator and Jobs' VW van, Wozniak created the Apple I. With the other Steve's marketing prowess, their company became the industry leader it is today.

Robert Tappan Morris

morris

As a graduate student at Cornell University, Robert Morris created his claim to fame: the computer worm. According to Morris, he created the worm as an attempt to gauge the size of the internet at the time. After its release on Nevember 2nd, 1988, the Morris Worm went on to infect approximately 6,000 systems (about 10 percent of the internet attached computers at the time). The worm was intended to be unobtrusive, but due to a flaw in its replication algorithm, it copied itself excessively, causing heaving system loads and ultimately leading back to Morris. In 1989, Morris became the first person indicted and later convicted under the Computer Fraud and Abuse Act of 1986.

Mark "Phiber Optik" Abene

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Here's a name you may not be familiar with: Mark Abene. He never hacked into the D.O.D. nor did he steal millions of dollars in some Swordfish-style bank heist. What he did do was piss off AT&T. As a member of the hacker group Masters of Destruction, Abene was often poking around on AT&T's systems. When AT&T's telephone system crashed, leaving 60,000 customers without phone service for over 9 hours, they quickly blamed Abene. The Secret Service paid him a rather aggressive visit, confiscating his equipment, and while AT&T eventually admitted that the crash was a mistake on its part, Abene was charged with computer tampering and computer trespassing in the first degree. Later, he would face more charges and ultimately serve a year in federal prison, making him the first hacker to do so.


Kevin "Dark Dante" Poulsen

poulsen

Poulsen holds claim to one of the more amusing hacks of all time. A radio contest held by KIIS-FM promised a shiny new Porsche 944 S2 to the 102nd person to call into the station. Rather than try his luck among the multitude of Los Angeles listeners, Poulsen took over all of the telephone lines to the station to ensure he'd be the 102nd caller. He eventually had to disappear once he became a fugitive of the FBI. This landed him a spot on the popular TV show Unsolved Mysteries. The show's hotlines crashed when the episode aired. Coincidence? In 1991, Poulsen was arrested and eventually pled guilty to various counts of computer fraud, money laundering, and obstruction of justice. Interestingly, since his incarceration, Poulsen made a complete 180, helping in cyber crime cases, and even capturing sexual predators on MySpace.

Kevin Mitnick

mitnick

Kevin Mitnick is perhaps the most famous hacker in computer history, likely due to his being the first hacker to make the FBI's Most Wanted list. As a master of social engineering, Mitnick didn't just hack computers; he hacked the human mind. In 1979, at the age of 16, he hacked his way into his first computer system and copied proprietary software. He would often engage with admin personnel, such as in phone calls and e-mail messages, and trick them into giving up passwords and other security information. After a two and a half year pursuit, Mitnick was finally arrested and served five years in prison. He now runs his own computer security consultancy, Mitnick Security Consulting LLC.

Tsutomu Shimomura

shimomura

Not all hackers fall under the Black-Hat umbrella. Tsutomu Shimomura is a White-Hat hacker credited with capturing Kevin Mitnick. In 1994, Mitnick stole some of Shimomura's personal files and distributed them online. Motivated by revenge, Shimomura came up with a trace-dialing technique to back-hack his way in to locating Mitnick. With Shimomura's information, the FBI was able to pinpoint and arrest Mitnick.

Richard Stallman

stallman

In his early years, Stallman was a graduate student and programmer at MIT's Artificial Intelligence Labs where he would constantly engage with MIT's rich hacking culture. As an advocate for just about everything Open Source, Stallman fought back when MIT installed a password system in its Computer Science department. He would decrypt users' passwords (not an easy task given the processing power of the 1970's) and send them a message with their password in plaintext, suggesting they leave the password blank in order to re-enable anonymous use. Going into the 1980's, Stallman didn't like the proprietary stance many manufacturers were taking on their software. This eventually led Stallman to create the GNU General Public License and GNU operating system, a completely free Unix-like OS that is completely Unix-compatible.

Linus Torvalds

linus

Following Stallman's lead, Linus Torvalds is another White-Hat hacker. His hacking days began with an old Commodore VIC-20 and eventually a Sinclair QL, both of which he modified considerably. On the QL in particular, he programmed his own Text Editor and even a Pac-Man clone he dubbed Cool Man. In 1991, he got an Intel 80386 powered PC and began creating Linux, first under its own limited license but eventually merged it into the GNU Project under the GNU GPL. Torvalds hadn't originally intended on continued support for his Linux Kernel, but due to the nature of the Open Source project, it grew into one of the most hacker friendly (and secure) operating systems available.

Google Buys Zagat, The Restaurant Rating Juggernaut

Posted: 08 Sep 2011 11:47 AM PDT

The European culinary scene has Michelin stars; in America, restaurants live and die by their Zagat ratings. The firm surveys millions of consumers about 350,000-plus establishments around the world and uses the results to issue a numerical rating on a thirty-point scale. Zagat's old, Zagat's everywhere, and Zagat's well-trusted. And now it's part of Google.

Marissa Mayer, the Goog's VP of Local, Maps and Location services, announced the acquisition on Google's blog today. Presumably, the company plans on using Zagat's reputation and wealth of knowledge to bolster its search and Google Map results with ratings and information of restaurants and other businesses .

"I'm thrilled that Google has acquired Zagat. Moving forward, Zagat will be a cornerstone of our local offering—delighting people with their impressive array of reviews, ratings and insights, while enabling people everywhere to find extraordinary (and ordinary) experiences around the corner and around the world."

There hasn't been any details about the selling price, but we're guessing a name like Zagat doesn't come cheap.

Epson Announces New Line Of Low-Price 3D Projectors

Posted: 08 Sep 2011 11:26 AM PDT

Go big or go home, the saying goes. For those of you who think a 55-inch plasma just isn't big enough, Epson's just announced a new line of high-definition projectors capable of handling 3D images as easily as it handles 2D images. Fancy 3D projectors aren't exactly new, but they're still fairly rare, and even rarer are 3D projectors that only cost $1,600 like Epson's entry-level model.

All three models unveiled by Epson – the entry level Home Cinema 3010, and the upper-level Home Cinema 5010 and PowerLite Pro Cinema 6010 – all offer active shutter 3D, full 1080p resolutions and Bright 3D Drive Technology, which reduces crosstalk and increases brightness, according to Epson. The 3010 sports 2,200 lumens and a contrast ratio of 40,000:1, while the high-priced models up that to 2,400 lumens and a 200,000:1 contrast ratio while also tossing in additional features like ISF calibration, 2D-to-3D conversion, a ceiling mount and a host of fancy modes and options.

Another cool feature is split-screen mode, which lets you watch two separate 2d images – be they from a television, a computer or whatever – at once, which is a pretty nifty feature when you'll watching a 100-inch-plus screen.  Wireless options are also available.

It remains to be seen if Epson's line of 3D projectors can match the amazing output of the Sharp XV-Z71000 (which we gave a Kick Ass award), but that $1,600 price tag on the Home Cinema 3010 is sure to turn a lot of heads.

Here's the availability info from the press release:

The PowerLite Pro Cinema 6010 will be available for less than $4,000, while the Home Cinema 5010 and 5010e are listed at under $3,000 and $3,500, respectively; all will be available through authorized Epson projector dealers in November. The Home Cinema 3010 and 3010e will be available online and through dealers in October for $1,599.99 and $1,799.99.

Browser Extension of the Week: Save to Pulse

Posted: 08 Sep 2011 11:22 AM PDT

p If you're an Android or iOS device user, you're faced with the happy dilemma of having a gazillion ways to ingest the news and stories that are important to you while you're on the run, chilling on your lunch break or hiding from the boss in the bathroom. One of our favorites is Pulse by Alphonso Labs. Sleek, easy to use, and most importantly, free, Pulse is an example of what a mobile news aggregator should be. Now, thanks to Save to Pulse, our Browser Extension of the Week, Chrome users who rock Pulse on the go will find chomping on the content that interests them even easier. 

 With the click of a button, Save to Pulse allows Chrome use to add web pages they don't have the time to ingest while sitting in front of their computers to their Pulse reading list to peruse at their leisure, adding a new dimension of functionality to an already great mobile application. 

What's more, by sending a story to Pulse via the extension, you're not only stashing it away to read later on, you're also making it possible to share that story with just about anyone you please, thanks to Pulse's wide ranging of forwarding and social media interaction options, making it a godsend to anyone who works a gig where socializing online is verboten. 

Be sure to check back with us every Thursday for another edition of Maximum PC's Browser Extension of the Week.

 

 

Washington Wants To Charge Hackers Like Mobsters

Posted: 08 Sep 2011 10:43 AM PDT

Script kiddies and hacker organizations are more annoying than freakin' cock-uh-roaches, but Washington's trying to stomp on the buggers before the problem gets out of control. The Obama administration's looking to up the penalties already on the books as part of the Computer Fraud and Abuse Act, and they're seeking the ability to hit hackers even harder. Washington wants to make CFAA crimes applicable to the RICO law used to toss mobsters like Whitey Bulger and members of the Gambino crime family in jail.

"Secret Service investigations have shown that complex and sophisticated electronic crimes are rarely perpetrated by a lone individual," Secret Service Deputy Special Agent in Charge Pablo Martinez told the Senate Judiciary committee on Wednesday, The Hill reports. "Online criminals organize in networks, often with defined roles for participants, in order to manage and perpetuate ongoing criminal enterprises dedicated to stealing commercial data and selling it for profit."

That there's mighty mob-like behavior, which is part of the reason why some folks in Washington are calling for the change. Anybody who commits at least two of the offenses applicable under the RICO laws within a ten year period can then be charged with racketeering, and hackers often commit more than one offense in a single breach.

Corsair Force GT 120GB SSD

Posted: 08 Sep 2011 10:31 AM PDT

Corsair's Force GT comes in a bright red chassis, which by Ork logic (in the Warhammer 40K universe) would make it the fastest SSD ever. So is it?

The Force GT consists of a 6Gb/s SATA bus, SF-2281 controller, and 16 64Gb Micron 25nm synchronous NAND modules (as opposed to the eight 128Gb modules on the Patriot Wildfire). This is the same Micron NAND found in the 240GB OWC Mercury Extreme Pro 6G, except that drive had 128Gb modules instead of 64Gb. (Corsair is also shipping the Force 3, which bears the same relationship to the Force GT as OCZ's Agility 3 bears to the Vertex 3—the Force 3 uses asynchronous NAND and is slightly slower and cheaper than the Force GT.)


The Corsair Force GT uses Ork logic—the red ones go faster.

In CrystalDiskMark and AS SSD's sustained read tests, the Force GT is as fast as any SSD we've ever tested. Its ATTO 64KB read and write scores, single-queue-depth 4KB read and writes, and Iometer random write speeds are likewise nearly identical to OWC and OCZ's drives. It's in incompressible write tests, like CrystalDiskMark's and AS SSD's, that the Force 3 doesn't quite match the rest of the field. It's slower than all the 240GB drives we've tested, as well as Patriot's 120GB Wildfire, by significant margins. In our Premiere Pro encoding tests, though, in which we write a 20GB uncompressed .avi file to the disk, the Force GT was only around 10 seconds slower than the rest of the field—around a 5 percent difference. In other real-world-emulating tests, the Force GT outstripped the Patriot Wildfire but was slower than the OCZ and OWC drives.

The Corsair Force GT has an MSRP of $300, but can be found for the same price as OCZ's Vertex 3 on the street. It's very nearly identical in real-world performance—incompressible synthetic benchmarks aside—but OCZ's drive has a slight edge in real-world testing.

$300, www.corsair.com

Patriot Wildfire 120GB SSD Review

Posted: 08 Sep 2011 10:30 AM PDT

This isn't Patriot's first rodeo. The company's Torqx drive (reviewed September 2009) was one of the best Indilinx SSDs on the market for a while, and the Inferno (October 2010) was a perfectly cromulent first-gen SandForce drive, only lagging behind those SF-1200-based SSDs with specially tweaked "Max IOPS" firmware. The Wildfire (a name that actually seems like a step down from Inferno) is Patriot's first SF-2281-based drive, and we put the 120GB version through its paces.

The 120GB Wildfire SSD consists of an SF-2281 controller and eight 128Gb (that's gigabits, not bytes) Toshiba 32nm NAND flash packages on a 6Gb/s SATA bus. In our tests, the Wildfire performed nearly as well as the OWC Mercury Extreme Pro 6G and OCZ's Vertex 3, the two fastest SandForce drives we've tested. In AS SSD's synthetic SSD benchmark, in fact, the Wildfire's sustained read speeds were neck-and-neck with the Vertex's, while sustained writes were around 40MB/s slower, at 240MB/s. The only place we've ever seen a SandForce drive hit near the 500MB/s sustained writes that the manufacturers tout is in ATTO's large-block writes, at 64KB and above.


Patriot's Wildfire isn't all that wild.

In high-queue-depth 4KB read and write tests in CrystalDiskMark and Iometer, the Wildfire can't quite match OWC or OCZ's drives, but it still tops all non-SandForce drives in Iometer with 71,000 IOPS. Premiere Pro encode times were in line with the best, although PCMark 7 and Vantage scores—which are designed to simulate real-world application loads—lagged a bit behind the front-runners.

At $300 MSRP, the Wildfire is slightly more expensive than OCZ or OWC's drives, though its street price will likely drop to match the competition. While we have to give the edge here to the OCZ and OWC drives, Patriot's Wildfire runs a close second.

$300, www.patriotmemory.com

MMO News

MMO News


Lucent Heart – Looking for Love

Posted: 08 Sep 2011 12:05 PM PDT

To Learn More about the game check out our Lucent Heart Page.

Lucent Heart is a 3D anime inspired fantasy MMORPG published by Gamemania (Beanfun) – the same company behind Hero:108 Online. The game actually labels itself as a “dating MMORPG” and is certainly one of the first if not the first free to play game to label itself as such. The game has a fair variety of playable classes and a unique zodiac system which expands the games variety quite a bit – as each zodiac sign has its own set of skills. In the video above, I try my luck at the whole “dating” thing in Lucent Heart my own way! To learn more about Lucent Heart, check out the official MMOHut Lucent Heart page which includes a detailed review, tons of screenshots, and additional videos.

MMO Updates

MMO Updates


La Tale Online prepping Sky Kingdom expansion

Posted: 08 Sep 2011 10:30 AM PDT

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La Tale Online - screenshot
Side-scrolling MMORPGs are something of a niche in the American gaming market, especially in the age of realistic 3D graphics and lavish production visuals. Quite a few of these throwbacks are still going strong, though, and La Tale Online is one that's actually expanding.

OGPlanet has just issued a press release trumpeting the game's long-awaited latest patch, and Sky Kingdom looks to continue the saga of Iris by introducing the floating continent of Preios and adding a ton of new content. What kind of new content? For starters there are nine new subclasses available for existing third class characters, and players may switch between their subclass and main class at will. Sky Kingdom also brings daily quests and new rewards to the table, as well as a reputation system and time-attack dungeons. To offset these new challenges, a new gem-crafting system has also been introduced, which OGPlanet says "will allow players to further customize and empower their characters."

More info is available at the official La Tale Online website and you can also check out the Sky Kingdom trailer after the break.

[Source: OGPlanet press release]

Continue reading La Tale Online prepping Sky Kingdom expansion

MassivelyLa Tale Online prepping Sky Kingdom expansion originally appeared on Massively on Thu, 08 Sep 2011 12:30:00 EST. Please see our terms for use of feeds.

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Guild Wars 2 Asura Week begins Monday

Posted: 08 Sep 2011 10:00 AM PDT

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Zojja will end you
The Guild Wars 2 development team has brought us Human Week, Norn Week, Sylvari Week, and Charr Week. Four of the five playable races have been covered, leaving fans anxious for the scoop on the final and most diminutive race: the Asura.

ArenaNet announced today that Asura Week will begin Monday, and cover character and environment design, animation, lore, and writing. The team will also release new audio, video, art, and even a "Hey Bookah" advice column that's sure to put we humans firmly in our place. Several familiar names will be pitching in for Asura week, including writers Jeff Grubb and Ree Soesbee.

Asura week begins Monday, September 12th, and will continue all week. Check out the schedule after the cut for the full rundown of Asura Week!

Source: Press release

Continue reading Guild Wars 2 Asura Week begins Monday

MassivelyGuild Wars 2 Asura Week begins Monday originally appeared on Massively on Thu, 08 Sep 2011 12:00:00 EST. Please see our terms for use of feeds.

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Trickster Online and Pangya United want to send you to Las Vegas

Posted: 08 Sep 2011 09:30 AM PDT

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SG Interactive - contest banner
SG Interactive wants to send you to Las Vegas, and all you have to do to qualify is play one of the company's MMORPGs. A new press release spills the beans, and entering the contest is as easy as completing a couple of in-game events.

Said events are happening in Trickster Online and Pangya United, and one winner from each title will take home a prize pack that includes airfare, hotel accommodations, and tickets to attend the 2012 Consumer Electronics Show.

What's the skinny on the events themselves? First up is The Pirates of Pangya Island contest. The pirate queen Kooh is challenging players to collect gold coins hidden at the 18th hole of each Pangya Island course. All you have to do is collect one coin and you'll automatically be entered into the Las Vegas trip contest. The Pangya event ends on September 21st, and the winner will be announced on the 22nd. Entering the Trickster Online contest is even easier. Rack up 100 hours of game time by September 28th and you'll be eligible to win. The victor will be announced on October 5th.

[Source: SG Interactive press release]

MassivelyTrickster Online and Pangya United want to send you to Las Vegas originally appeared on Massively on Thu, 08 Sep 2011 11:30:00 EST. Please see our terms for use of feeds.

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Planet War celebrates new server with prize giveaways

Posted: 08 Sep 2011 09:00 AM PDT

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Planet War
YooGames' Planet War is rapidly expanding on all fronts, doubling its servers from one to two today. The addition of the newest server, Knight, is an indication that this browser-based space strategy title is gaining an audience.

To celebrate Knight's opening, YooGames is launching a series of events for those brave (or foolhearty) enough to venture into the dangerous void of space looking for wealth and glory. Anyone who rolls on Knight will automatically be granted a VIP code, which can be turned in for a prize pack. There are additional rewards for players who are the first in the doors, who purchase gold for the first time on the server, who buy over 1,000 gold, and who get their heavy workshop tech up to level 5.

It's not just about the solo player, either; YooGames is also looking to reward the ten best legions that prove their worth on the Knight server. Currently, Planet War is in open beta and is free-to-play for all.

[Source: YooGames press release]

MassivelyPlanet War celebrates new server with prize giveaways originally appeared on Massively on Thu, 08 Sep 2011 11:00:00 EST. Please see our terms for use of feeds.

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The Perfect Ten: Non-vanilla server rulesets

Posted: 08 Sep 2011 08:00 AM PDT

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Perfect Ten
I've always thought that rulesets are a golden opportunity for MMO developers to get creative with their products and try something fresh and exciting. Unfortunately, most every MMO these days, new and old, adheres to the four "vanilla" rulesets that have been in place since Pong. You have your default PvE, your same-as-PvE-except-we-have-a-naming-policy PvE-RP, and the two player vs. player variants: PvP and PvP-RP.

Those are all well and good, but... y'know... couldn't rulesets be used to create fascinating variations on these games? It turns out that yes, yes they can.

While the vanilla rulesets are the vast majority, there does exist a group of fringe rulesets that dared to walk the different patch, er, path and made versions of MMOs that are a bold and refreshing flavor. Like blue! Sometimes these new rulesets were whipped up to inject new life into an aging title, giving players a valid reason to come back and see the game from a different perspective.

In this week's Perfect Ten, we're going to check out just how wild 'n' wacky server rulesets can get!

Continue reading The Perfect Ten: Non-vanilla server rulesets

MassivelyThe Perfect Ten: Non-vanilla server rulesets originally appeared on Massively on Thu, 08 Sep 2011 10:00:00 EST. Please see our terms for use of feeds.

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Eden Eternal announces new race, crafting system

Posted: 08 Sep 2011 07:00 AM PDT

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Eden Eternal - Anuran
If you're looking for something new to do in Eden Eternal aside from killing monsters and stockpiling phat lewt, look no further than the mid-September content update. Aeria Games has just put out a press release detailing the patch, and the highlights include the new Anuran race along with a brand-new crafting system.

Racial special abilities will also be making an appearance in the new patch, and they're tied into the new tradeskill mechanics. Characters at level 30 and above can participate in Gemcrafting (for Humans), Engineering (for Zumi), and Alchemy (for Anurans) to create a multitude of useful items including gear, potions, and dyes.

The tradeskill goodness doesn't stop there, though, as players at level 20 and above are free to set up their own personal shops in the town of Aven. Finally, two new NPCs are being added to Eden Eternal, and Professor Koss gives timed XP boosts while Assistant Teren gifts players with different fortune bags throughout the day. Learn more about Eden Eternal, and grab the client, at the game's official website.

[Source: Aeria Games press release]

MassivelyEden Eternal announces new race, crafting system originally appeared on Massively on Thu, 08 Sep 2011 09:00:00 EST. Please see our terms for use of feeds.

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The Daily Grind: What will be the last sub game standing?

Posted: 08 Sep 2011 06:00 AM PDT

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My money is on Ultima Online
Take a look around the traditional subscription MMO market. Notice anything unusual? That's right -- there aren't many games left that can really call themselves traditional sub games, and there are fewer still on the horizon. So many MMOs are going or have gone free-to-play or freemium in one form or another that traditionalists are left without many MMO safe havens -- and even most of those have given in to double-dipping microtransaction shops.

That makes us wonder which game will be the last to convert fully to the modern Western-style F2P. Will Blizzard be the lone holdout, refusing to turn the aging World of Warcraft into a free-to-play MMO? Will it be a sandbox like Ultima Online or EVE Online, whose design mechanics discourage easy account creation? Or will a newer game like RIFT or the upcoming Star Wars: The Old Republic have more staying power? Which game will stay subscription-only until the bitter end?

Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

MassivelyThe Daily Grind: What will be the last sub game standing? originally appeared on Massively on Thu, 08 Sep 2011 08:00:00 EST. Please see our terms for use of feeds.

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BioWare confirms no SWTOR beta this weekend

Posted: 07 Sep 2011 09:00 PM PDT

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Star Wars The Old Republic - The Soup Nazi
Those of you hoping for a fun time during BioWare's much-anticipated Star Wars The Old Republic beta weekends might want to look at plan B. In a post on the official boards, community manager Stephen Reid confirms that there is indeed no beta test this time around.

So that's the bad news.

The good news is that future events are coming, and they're likely going to be on a much grander scale (meaning you, yes you, might even get an invite). "We rolled out this previous weekend as a relatively small scale event; from now we will do bigger and bigger events, but that doesn't mean it happens every weekend. When we do resume, we'll be inviting many more people in," Reid explains.

He also hints at a comprehensive beta FAQ in the works, so keep your eyes peeled and your browsers pointed at Massively for the latest details as they become available.

[Thanks Ren54!]

MassivelyBioWare confirms no SWTOR beta this weekend originally appeared on Massively on Wed, 07 Sep 2011 23:00:00 EST. Please see our terms for use of feeds.

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Going to The Grand Masquerade in New Orleans? We want you!

Posted: 07 Sep 2011 08:00 PM PDT

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New Orleans cemetary
If you're attending The Grand Masquerade on September 15th through the 18th this year and you're interested in meeting up with CCP and White Wolf for an interview, we want to give you some money. No seriously, we want to pay you to meet some game devs, and you can even be dressed like a vampire while you do it. Sounds like a pretty sweet deal, huh?

The Grand Masquerade is the annual event held by White Wolf in New Orleans, Louisiana as a fan gathering for World of Darkness. Since White Wolf and CCP are working on a World of Darkness MMO, we're especially interested in getting some first-hand information out of the event. This year, they've confirmed that more details on the MMO will be revealed, so we're especially excited to be a part of it.

Read on after the jump for details on how you can apply to represent Massively at The Grand Masquerade.

Continue reading Going to The Grand Masquerade in New Orleans? We want you!

MassivelyGoing to The Grand Masquerade in New Orleans? We want you! originally appeared on Massively on Wed, 07 Sep 2011 22:00:00 EST. Please see our terms for use of feeds.

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EVE Online expanding API functionality

Posted: 07 Sep 2011 07:00 PM PDT

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It's really hard to find a screenshot of immersive programming.
Amidst all of the scandals and player controversy, it's important to remember what really matters in EVE Online -- API development. Well, maybe not for every player, but there's certainly a burgeoning community that's quite happy to hear about major updates to the game's overall API structure. And there are indeed two large changes discussed in the newest devblog -- the addition of customizable API keys for players and the inclusion of new contract functionality.

If you're not familiar with the programming side of the API, naturally, the developer blog is largely going to read like so much arcane nonsense to you. The takeaways for all players are that there is greater flexibility in setting access keys with limited durations, and calling contract information is now easier than it was before. On the other hand, if you are a part of the game's programming community and want to know more about the changes, the blog should provide a great deal of more in-depth and useful information for improved functionality.

MassivelyEVE Online expanding API functionality originally appeared on Massively on Wed, 07 Sep 2011 21:00:00 EST. Please see our terms for use of feeds.

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Warhammer Online's patch 1.4.4 on the public test server

Posted: 07 Sep 2011 06:00 PM PDT

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Screenshot -- Warhammer Online
Warhammer Online's patch version 1.4.4 has just hit the public test server, allowing players to partake of some new and exciting features. The Wild Hunt is once again upon the forces of Order and Chaos, and it calls for players to track, hunt, and slay elusive creatures.

A variety of RvR changes have been made as well, such as new Keep Defense mechanics. This new mechanic requires keep defenders to destroy the attacking war party's battering ram, at which point the siege will "briefly shift to a 'Successful Defense' state." The defending troops will then receive a buff, intended to allow them to push back their attackers. Once the defenders push the attackers out of their keep area, however, the buff will quickly fade, putting the battle back on a level playing field.

For all of this and more, players can check out the full patch notes and get a firsthand look on the public test servers.

MassivelyWarhammer Online's patch 1.4.4 on the public test server originally appeared on Massively on Wed, 07 Sep 2011 20:00:00 EST. Please see our terms for use of feeds.

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Star Wars: The Old Republic is keeping a close eye on World of Warcraft

Posted: 07 Sep 2011 05:30 PM PDT

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Aside from the guns, it almost looks like a telescope.  If you squint a bunch.
From the interface to the design, many people have commented that there's a certain degree of similarity between Star Wars: The Old Republic and World of Warcraft. So it probably comes as no real surprise to learn that Electronic Arts is studying WoW when it comes to SWtOR's upcoming launch -- but not in the way you might think. The company isn't concerned as much with the mechanical side of the equation, but with the question of what happens post-launch and how to increase player retention.

This might not seem like terribly relevant information, but a lot of attention is being paid to the game's content release schedule, the speed at which experienced players will go through new content, and the game's post-launch foci. It also extends to an emphasis on smooth networking code to ensure that players can log in and experience the game quickly rather than having to fight off latency. It's no secret that WoW is influencing other games, but SWtOR seems to be designed with an eye toward more than just gameplay.

MassivelyStar Wars: The Old Republic is keeping a close eye on World of Warcraft originally appeared on Massively on Wed, 07 Sep 2011 19:30:00 EST. Please see our terms for use of feeds.

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Age of Wulin interview translation hints at user-created martial arts

Posted: 07 Sep 2011 05:00 PM PDT

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Age of Wulin - village
Curious about Age of Wulin, the free-to-play martial arts sandpark that's been in the news a bit lately? We were too, and as such we read with interest the translation of an interview with Snail Games CEO Shi Hai that recently went down on Weibo.

What's Weibo? It's basically a Chinese Twitter analog, and the interview touches on game basics including character slots (one per account), PKing opportunities, and brief blurbs on the game's unique auto-pathing and user-created martial arts systems.

These last two didn't merit more than a mention in this particular interview, but rest assured that we'll be bringing you all the latest Age of Wulin news as it happens.

MassivelyAge of Wulin interview translation hints at user-created martial arts originally appeared on Massively on Wed, 07 Sep 2011 19:00:00 EST. Please see our terms for use of feeds.

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New LotRO dev diaries outline Minstrel changes, PvMP

Posted: 07 Sep 2011 04:30 PM PDT

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Screenshot -- Lord of the Rings Online
Denizens of Middle-earth, sit yourselves down, light up some pipeweed, and brace yourselves for information overload. The fine folks at Turbine have released a pair of new dev diaries outlining the changes coming to Minstrels and PvMP with Lord of the Rings Online: Rise of Isengard.

One of the first things that Minstrels will notice when they log in to Rise of Isengard for the first time is that they are no longer clad in the medium armor to which they are accustomed. Instead, the Minstrel's medium armor trait is being replaced with something "equally valuable."

The next sweeping change comes in regard to the Minstrel's ballads. Gone are the days when Minstrels had to play ballads in tiers; instead, all ballads have been divided into minor, major, and perfect categories. These categories roughly tie into the three stances that the Minstrel employs, providing either healing, damage, or power reduction. The Major Ballad is of particular note, as its effects will change depending on the stance the Minstrel is in. With no stance selected, the ability will heal allies. In Harmony or War-speech stance, the ability becomes a damage-dealing skill.

Minstrels will also be receiving an upgrade to their available stance choices, allowing players greater flexibility in their playstyle. This is by no means an exhaustive list of the changes coming to Minstrels with Rise of Isengard; they will also be receiving changes to their Anthems and will be given a new type of ability called a Coda. Trait lines are being given a few tweaks as well, so any would-be bards should certainly give the full list of changes a look.

Meanwhile, in the Ettenmoors, changes are sweeping the Freeps. All Freep quests have been made into dailies, and all quests now reward players with a combination of Destiny, Glory, and cold hard coin. Rangers have received a variety of tweaks as well. Freep PvMP rewards have been upgraded to be uniform with the new stat system, and players who previously purchased the old versions of the armor rewards will be able to swap the old version for the new. New jewelry and offhands are also being made available to help the Free Peoples of Middle-earth take the battle to the Ettenmoors.

Once again, the full details, as well as previews of some of the updated items being made available to the heroes of the Ettenmoors.

MassivelyNew LotRO dev diaries outline Minstrel changes, PvMP originally appeared on Massively on Wed, 07 Sep 2011 18:30:00 EST. Please see our terms for use of feeds.

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A Mild-Mannered Reporter: Matter of pact

Posted: 07 Sep 2011 04:00 PM PDT

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A Mild-Mannered Reporter header by A. Fienemann
We're back online in this neck of the woods, and that means that I can catch up on all of the things that I missed over the past week. And even within the fairly focused sphere of City of Heroes, there was a lot going on -- a headstart for subscribers, the removal of leveling pacts, more details on the rewards you can uncover for Signature Arcs, and the lowdown of the Seed of Hamidon event. Interesting stuff, all around, but it was the pact removal that first jumped out at me.

One of the things that CoH has been loath to do over the years is remove things. That's part of why the game has become so all-encompassing for so many players -- every new system has built upon its predecessors, adding new options, moving in new directions. So the removal of one of the game's interesting features struck me as a little odd just because it's something that's nearly without precedent in its lifespan.

Continue reading A Mild-Mannered Reporter: Matter of pact

MassivelyA Mild-Mannered Reporter: Matter of pact originally appeared on Massively on Wed, 07 Sep 2011 18:00:00 EST. Please see our terms for use of feeds.

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Choose My Adventure: Ghosts

Posted: 07 Sep 2011 03:00 PM PDT

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Choose My Adventure: Ghosts
If any of you have been following me on Twitter, then you know that I have been extremely active in RIFT this week. However, I did not gain the levels I had hoped. I am currently level 17, which is nice, but I had hoped to be level 19 or 20 by now. I will definitely get there this week.

I cannot say this enough: Visually, RIFT is stunning. Below you'll find the gallery of my adventures; I included 19 new screenshots this week. They complement Seriia's story throughout Freemarch and especially the Scarred Mire. The gallery includes some excellent screenshots of Jakub the Tyrant, Alsbeth the Discordant, and March Warden Eliam. My new mount and the Abyssal visions from the daily half-birthday quests also make an appearance.

After the break, Seriia dreams of ghosts and tyrants. Eliam Fields seems to be a home for her; she loves the place. Also, I need your help with invasions -- I am not exactly performing the way I would like to in large group activities. Maybe a new soul will help. Let me know what you think after the break.

Let the Telaran adventure begin!

Gallery: CMA: RIFT

Continue reading Choose My Adventure: Ghosts

MassivelyChoose My Adventure: Ghosts originally appeared on Massively on Wed, 07 Sep 2011 17:00:00 EST. Please see our terms for use of feeds.

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Enter at Your Own Rift: The curious case of planar attunement

Posted: 07 Sep 2011 02:30 PM PDT

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Rift Shipwreck
Over the weekend, players finished off those last crumbs of the RIFT birthday cake and celebrated six months of fending off planar invasions. But already on the horizon is update 1.5, Ashes of History, and with it comes new ways for level-capped players to keep busy. One of the major features to arrive is the new Planar Attunement system. Players who are level 50 will be able to use any earned experience toward attunement points, which will grant new abilities and stat bonuses. In many ways, it resembles the AA systems used in EverQuest and EverQuest II, although there are some noticeable differences.

The testing continues, and there are still tweaks to come with this system, but there are several questions surrounding the addition of the Planar Attunement system. In this week's Enter at Your Own Rift, we'll look at some potentially tricky issues when it comes to RIFT and AAs.

Continue reading Enter at Your Own Rift: The curious case of planar attunement

MassivelyEnter at Your Own Rift: The curious case of planar attunement originally appeared on Massively on Wed, 07 Sep 2011 16:30:00 EST. Please see our terms for use of feeds.

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One Shots: Would you like fries with that?

Posted: 07 Sep 2011 02:00 PM PDT

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LotRO armor
Next up on the runway for One Shots ugly armor week, we have Colonel Tibbs from Lord of the Rings Online:
While Lord of the Rings Online is making great strides toward armor coolness, particularly with its cosmetic wardrobe and new looks coming in Rise of Isengard, the game remains well-known for its buffoonish armor types.

As you can see here, a low-level cloth-wearer can have all manner of noxious fashion inflicted upon him or her, including hats that make you want to kick your own butt.
It's ugly armor week all week on One Shots, so whether you have an eye-searing color scheme, a set of armor pieces that clash like crazy, or something that you just put together for a laugh, we want to see.

Next week we'll be revisiting starting zones, so if you want to get a jump on things, grab a screenshot of your favorite starting zone and send it in to oneshots@massively.com and we'll feature it in next week's One Shots!

MassivelyOne Shots: Would you like fries with that? originally appeared on Massively on Wed, 07 Sep 2011 16:00:00 EST. Please see our terms for use of feeds.

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Massively Speaking Episode 164: Dragon*Con 2011

Posted: 07 Sep 2011 01:30 PM PDT

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DragonCon Parade
Massively Speaking Episode 164 returns this week as Shawn is joined by Jef Reahard and MJ Guthrie to discuss their experiences at Dragon*Con 2011 last weekend. Yes, the regular news is skipped, but nothing really big happened anyway, right? Oh yeah, Star Trek Online. Oh well, enjoy!

If you're interested in learning more about the Game Programming Instructor position Shawn has mentioned on previous episodes, check out the job listing or contact Shawn for more info.

Have a comment for the podcasters? Shoot an email to shawn@massively.com. We may just read your email on the air!

Get the podcast:
[iTunes] Subscribe to Massively Speaking directly in iTunes.
[RSS] Add Massively Speaking to your RSS aggregator.
[MP3] Download the MP3 directly.
Listen here on the page:



Read below the cut for the full show notes.

Massively Speaking is the official podcast of Massively.com. Hosted by Editor-in-Chief Shawn Schuster and Community Manager Rubi Bayer, Massively Speaking takes on the week's biggest news and dev interviews with plenty of opinion, rants, and laughs thrown in for good measure. Join us every Wednesday afternoon to listen in and see what we'll say next!

Continue reading Massively Speaking Episode 164: Dragon*Con 2011

MassivelyMassively Speaking Episode 164: Dragon*Con 2011 originally appeared on Massively on Wed, 07 Sep 2011 15:30:00 EST. Please see our terms for use of feeds.

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Free for All: Another attempt at free-to-play vs. freemium

Posted: 07 Sep 2011 01:00 PM PDT

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Fallen Earth chart
I'm one of those types who can't just let certain things go. When I see someone talking on Facebook about issues with his pet, I have to chime in. (I'm sort of an amateur animal behaviorist.) If I hear someone talking about her favorite bands, I usually have to let her know which ones I love. (I'm a music snob.) I'm just sort of a nosy individual. Since I can admit that, I think I deserve a pass when I volunteer information that wasn't asked for.

But I work at Massively. We're a website about, you know, games, and not just games, but MMOs, some of the least understood of all games. People and even developers seem to confuse what MMO means, and they especially confuse what a free-to-play MMO should offer. Once again I am going to take a crack at it, but not just because I am nosy. Mainly I want to clear this up so people will know what to expect from a title and whether there is going to have to be any money involved.

Click past the cut and let's have at it!

Continue reading Free for All: Another attempt at free-to-play vs. freemium

MassivelyFree for All: Another attempt at free-to-play vs. freemium originally appeared on Massively on Wed, 07 Sep 2011 15:00:00 EST. Please see our terms for use of feeds.

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The dark side of Super Hero Squad Online

Posted: 07 Sep 2011 12:30 PM PDT

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SHSO Villainville image
Who says good guys never go bad? In Villainville, the newest expansion to Marvel's kid-friendly Super Hero Squad Online, players can do just that. Situated beyond the borders of the pleasant Super Hero City, Villainville is home to Doctor Doom's Lethal Legion and his evil minions, and within the dark city's walls and sewers, players go beyond merely fighting the bad guys -- they can become fallen versions of some of their favorite heroes, like Dark Surfer, Red Hulk, Iron Patriot, and Red She-Hulk. Players can also explore the all-new game world and jump into new missions like Abomination Obliteration and MODOK's Mo' Problems.

SHSO, which released last year complete with housing and a trading card game, is a F2P browser-based MMO that's heavy on the comic mischief and perfect for a quick superhero-flavored dungeon romp.

Be you big kid or small, check out the new Villainville trailer behind the break!

Continue reading The dark side of Super Hero Squad Online

MassivelyThe dark side of Super Hero Squad Online originally appeared on Massively on Wed, 07 Sep 2011 14:30:00 EST. Please see our terms for use of feeds.

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Check out the newest MMOs from GamesCampus with a giveaway from Massively!

Posted: 07 Sep 2011 12:00 PM PDT

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Asda 2
The folks at GamesCampus have been pretty busy this summer turning out some new titles and making improvements here and there. They've got two titles in particular that they'd like players to check out, and they have shared some starter packages for each one with Massively.

This giveaway works a bit differently than the ones you usually see on Massively. Each gift package has a single redemption code, which can be applied 500 times before it expires. To apply each code, install the game, log into your GamesCampus account, and apply the code under "coupon" on the righthand navigation bar.

Asda 2 is the anime-style sequel to Asda Story, and each starter package includes an exclusive Summer Festival avatar set, a seven-day Premium Potion, a seven-day Dragon Doll vehicle, 10 teleport scrolls, and 10 HP recovery scrolls. The gift pack code is A534A4904175411D.

Heroes in the Sky is a World War II-themed MMOTPS, and the starter pack includes a variety of seven-day items. You'll receive larger maximum secondary weapon ammo, durability protection to prevent your gear from breaking down, improved weapon reload time, coolant to reduce the rate at which your engine overheats, and reduced skill cooldown times. The gift pack code is CA3DCB694FBF4629.

Each code is limited to one per account, so grab yours, pick up your starter pack, and have fun!

MassivelyCheck out the newest MMOs from GamesCampus with a giveaway from Massively! originally appeared on Massively on Wed, 07 Sep 2011 14:00:00 EST. Please see our terms for use of feeds.

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XL Games details three ArcheAge races

Posted: 07 Sep 2011 11:30 AM PDT

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ArcheAge - human, dwarf, warborn
XL Games has added to the trickle of ArcheAge information making its way to the West with a new race-related reveal this morning. The fantasy sandpark will feature eight distinct races, and though we've known their names for some time now, the new info drop is the first opportunity we've had to look at the Hariharans, Dwarves, and Warborn.

Dwarves are -- as you might guess -- short, stubborn, and fond of metal. Hariharans aren't quite as exotic as the name suggests, given that they're one of two human races in the world of ArcheAge. In terms of lore, there's no love lost between Hariharans and their Nuian counterparts, and the former tend towards light weapons and armor while the latter favor heavy weapons and heavier mail.

Finally, XL also revealed the Warborn, and ArcheAge Online describes them as "neither demons nor humans, but a gigantic race who excel at killing things."

MassivelyXL Games details three ArcheAge races originally appeared on Massively on Wed, 07 Sep 2011 13:30:00 EST. Please see our terms for use of feeds.

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Battlestar Galactica Online adding new ships this month, surpasses 5M registered players

Posted: 07 Sep 2011 11:00 AM PDT

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Battlestar Galactica - the fleet
Bigpoint just can't seem to stay out of the news today, and whether its the incendiary pay-to-win remarks of an executive or an update to its Battlestar Galactica browser MMO, there's a lot of interesting buzz swirling around the company of late.

The devs are adding a new line of fleet recon ships to Battlestar Galactica Online, and the craft will enable both Colonial and Cylon players to jump directly to their targets while "in proximity of an erupting battle." The ships will debut in mid-September and are modeled on the Raptor and Heavy Raider craft from the beloved Syfy television series. Bigpoint's latest press release also mentions that the Brimir-class carrier will be "available this fall, though its size, complexity, and impact on game balance must be optimized before its general release."

Finally, the company is trumpeting some new metrics, and the release says that BSGO has surpassed the five million registered player mark.

[Source: Bigpoint press release]

MassivelyBattlestar Galactica Online adding new ships this month, surpasses 5M registered players originally appeared on Massively on Wed, 07 Sep 2011 13:00:00 EST. Please see our terms for use of feeds.

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