MMO Updates

MMO Updates


Choose My Adventure: Elder Scrolls Online welcomes another Khajiit

Posted: 09 Apr 2014 10:00 AM PDT

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The Elder Scrolls Online
I'd like you all to welcome your new character in The Elder Scrolls Online: Fa'saad! Get it? Fa'saad...like façade because he's a sneaky Nightblade ... oh nevermind.

The character you created for me is a male Khajiit Nightblade from the Ebonheart Pact. I will be playing him for the rest of the month from the perspective of a veteran MMO gamer who is excited to see what this year's triple-A MMO can bring to the table not only for MMO fans but for fans of the Elder Scrolls series. This week's article will be an introduction to the character and more polls for you to vote on to help this character progress in the early game.

Continue reading Choose My Adventure: Elder Scrolls Online welcomes another Khajiit

MassivelyChoose My Adventure: Elder Scrolls Online welcomes another Khajiit originally appeared on Massively on Wed, 09 Apr 2014 12:00:00 EST. Please see our terms for use of feeds.

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    WildStar devs need your help building an in-game weapon

    Posted: 09 Apr 2014 09:30 AM PDT

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    WildStar beer cannon
    Carbine is partnering with PC Gamer to give players a chance to build one of WildStar's weapons. Actually, let me back up. You're not really building a weapon as much as you're voting for one of four pre-existing Carbine designs.

    The first is an Esper multitool, the second is some sort of toaster, the third one is a beer cannon, and the fourth one is a "mystical pointy uprooted tombstone with a handle," according to producer Stephan Frost. You can see all the choices in the video after the cut.

    Continue reading WildStar devs need your help building an in-game weapon

    MassivelyWildStar devs need your help building an in-game weapon originally appeared on Massively on Wed, 09 Apr 2014 11:30:00 EST. Please see our terms for use of feeds.

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    The Inochi Project offers adorable robot-animals in exchange for Kickstarter money

    Posted: 09 Apr 2014 09:00 AM PDT

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    Inochi
    If you've got some money burning a hole in your pocket and a love for all things robot and cute, then Forwardfor's Inochi Project Kickstarter campaign would like to have a chat with you.

    Launching today, the campaign seeks £30,000 (about $50,000 US) to help accelerate further development on the MMO. The game will allow players to create their own robot animals (ani-mechs), customize homes, participate in battle arenas, explore cities, and fight against the rust plague that is turning ani-mechs into rust-covered villains.

    Stretch goals climb upward to £350,000 (about $586,000 US), but pledges begin at $1.60 US. If you want to play the beta, $16 is your buy-in. We've got the trailer after the cut!

    Continue reading The Inochi Project offers adorable robot-animals in exchange for Kickstarter money

    MassivelyThe Inochi Project offers adorable robot-animals in exchange for Kickstarter money originally appeared on Massively on Wed, 09 Apr 2014 11:00:00 EST. Please see our terms for use of feeds.

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    ANet answers community questions on GW2 Feature Pack livestream

    Posted: 09 Apr 2014 08:30 AM PDT

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    GW2 livestream
    If you've got questions about Guild Wars 2's April Feature Pack, ArenaNet has answers. In fact, it's already published a few of them via a livestream that happened yesterday and is now archived on YouTube for your viewing pleasure.

    Associate game director John Corpening, gameplay programmer Ryan Diederich, and UI designer Kate Welch are your hosts, and they spend about 17 minutes powering through community-generated queries collected from forums and social media.

    See for yourself after the break!

    Continue reading ANet answers community questions on GW2 Feature Pack livestream

    MassivelyANet answers community questions on GW2 Feature Pack livestream originally appeared on Massively on Wed, 09 Apr 2014 10:30:00 EST. Please see our terms for use of feeds.

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    Here's Black Desert's ridiculous fast-action combat

    Posted: 09 Apr 2014 08:00 AM PDT

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    Black Desert Ranger girl
    Pearl Abyss wowed us earlier this week with Black Desert's latest character creation video, and today the company drops another bomb via a new combat-focused demo reel for its action fantasy sandbox. The firm is currently gearing up for the game's second Korean closed beta test.

    MMO Culture reports that Pearl Abyss has tweaked combat to be "quicker, less stiff," and to have lower chain combo cooldown skill timers. Check out the new vid after the cut!

    Continue reading Here's Black Desert's ridiculous fast-action combat

    MassivelyHere's Black Desert's ridiculous fast-action combat originally appeared on Massively on Wed, 09 Apr 2014 10:00:00 EST. Please see our terms for use of feeds.

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    SOE revealing H1Z1 tonight, teaser site live

    Posted: 09 Apr 2014 07:00 AM PDT

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    H1Z1 foggy fog
    Is SOE's new game a zombie MMO? Does it feature Star Wars: Galaxies' mechanics? Are players going to complain about zombies being cliche and overused before logging in to their cliche and overused fantasy MMO of choice? These questions and more will hopefully be answered tonight at 8:00 p.m. EDT when the firm unveils H1Z1 on Game Talk Live.

    CEO John Smedley teased the announcement on his Twitter feed last night, saying that the game is pretty far along. "You can play it yourself soon," he tweeted. "And by play I mean fully."

    The game's website has also gone live, though it's currently a single image.

    [Thanks Dean!]

    MassivelySOE revealing H1Z1 tonight, teaser site live originally appeared on Massively on Wed, 09 Apr 2014 09:00:00 EST. Please see our terms for use of feeds.

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    The Daily Grind: What game deserves an expansion?

    Posted: 09 Apr 2014 06:00 AM PDT

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    UO
    I'm actually really happy to see that Ultima Online might be getting expansions once again because I love seeing classic MMOs bucking the trend of fading away and becoming irrelevant. Actually, I'd really like to witness many more games get expansions, since an expansion gets the excitement, attention, and community interest like a mini-launch. That's always good for the genre as a whole.

    So what game deserves an expansion? What would you like to see in it? You get bonus points if you manage to go the entire comment without using the word "Cantha" in it!

    Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

    MassivelyThe Daily Grind: What game deserves an expansion? originally appeared on Massively on Wed, 09 Apr 2014 08:00:00 EST. Please see our terms for use of feeds.

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      Camelot Unchained's producer's letter offers concept art, new storefront

      Posted: 08 Apr 2014 07:00 PM PDT

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      CU
      Camelot Unchained's April producer's letter begins with an apology; the planned testing scheduled for the end of March was delayed because of goal pushbacks, writes producer Tyler Rockwell. But we're pretty sure you'll forgive the team as Rockwell has uploaded some new bits of concept art of the Giants of the Tuatha Dé Danann. The team is also teasing new and more functional forums as well as a new storefront, which will have "much-requested capabilities such as combining and upgrading pledges."

      "We know we need to pick up the pace over the next 5 months in order to hit Alpha on time, and that is our intent," Rockwell vowed.

      We've included the concept art after the break; just click the images to enlarge them.

      Continue reading Camelot Unchained's producer's letter offers concept art, new storefront

      MassivelyCamelot Unchained's producer's letter offers concept art, new storefront originally appeared on Massively on Tue, 08 Apr 2014 21:00:00 EST. Please see our terms for use of feeds.

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      ArcheAge feature guide delves into more housing details

      Posted: 08 Apr 2014 06:30 PM PDT

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      You've seen the 37-minute video showing off ArcheAge housing (and if you haven't, you really should); now, you can get all that juicy information and more in one fact-filled feature guide. Trion has released a housing and farms guide as a companion to the livestream that aired last week. Want a concise listing of types of housing and a guide to building the place of your dreams? Check out this easy-to-reference piece that goes into construction, furnishings, and upkeep. Then be on the lookout for future feature guides following the Exploring ArcheAge livestream series.

      If you don't have 37 minutes to watch the full original stream, check out the more concise version that hits the highlights below.

      Continue reading ArcheAge feature guide delves into more housing details

      MassivelyArcheAge feature guide delves into more housing details originally appeared on Massively on Tue, 08 Apr 2014 20:30:00 EST. Please see our terms for use of feeds.

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      Jukebox Heroes: Talking with The Repopulation's Steven Coltart

      Posted: 08 Apr 2014 06:00 PM PDT

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      The Repopulation
      Massively: Even in the far distant future on alien worlds, we'll still need music. This is why it's great that Composer Steven Coltart is providing The Repopulation with an original soundtrack, because otherwise the silence would be too much to bear. So Steven, can you tell us a little about yourself?

      Steven Coltart: I'm a full-time professional composer based in the UK and was commissioned to be lead composer on The Repopulation in 2013. Previous projects include Outer Empires, the first MMO of its kind created for iOS, which went on to sell over 200,000 copies and boasted the largest ever network of players online at that time. 2014 has seen me complete the soundtrack for a soon to be announced iOS game, and I'm currently putting the finishing touches to US-based sci-fi film Downward. I've worked incredibly hard to get to this point, but I'm lucky to have what I consider the best job in the world. Writing music for a living and getting to work with talented developers and producers, it doesn't get much better for me!

      Continue reading Jukebox Heroes: Talking with The Repopulation's Steven Coltart

      MassivelyJukebox Heroes: Talking with The Repopulation's Steven Coltart originally appeared on Massively on Tue, 08 Apr 2014 20:00:00 EST. Please see our terms for use of feeds.

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        Steampunk MMO Argo Online resurfaces with a new beta round

        Posted: 08 Apr 2014 05:00 PM PDT

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        Argo
        MMO vets might remember steampunk hybrid-MMO Argo Online from its 2011 debut on Alaplaya, but apparently it's now being run by Games-Masters.com on UserGames.com, complete with a refreshed testing period. In fact, the first round of beta testing is slated to begin April 10th, which gives interested parties a tiny window to sign up on the official site. According to the press release, beta participants will earn an exclusive bundle of launch items including a title and minipet.

        The game still boasts steampunk-flavored wearables and mounts, 16 classes, guild housing, a castle war siege system, and a "unique optional third-person shooter mode, allowing for fast, fluid, dynamic combat with smart-casting skills." We've posted the trailer below.

        [Source: Games-Masters.com press release]

        Continue reading Steampunk MMO Argo Online resurfaces with a new beta round

        MassivelySteampunk MMO Argo Online resurfaces with a new beta round originally appeared on Massively on Tue, 08 Apr 2014 19:00:00 EST. Please see our terms for use of feeds.

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          The Secret World's Joel Bylos takes on mankinigate

          Posted: 08 Apr 2014 04:20 PM PDT

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          The Secret World's Lead Content Designer Joel Bylos has just posted an explanation for last week's mankinigate episode. As we reported on April 4th, a mankini outfit for male characters was added to the game's cash shop as part of the April Fools' Day patch but was later removed from that shop and from those who had purchased it, with no reason given. Today, Bylos told forumgoers that the mankini wearables were always intended to be a limited-availability April Fools joke and that players were meant to keep them. But...
          Funcom management feels strongly that the Mankini outfit goes against what The Secret World intellectual property (IP) is all about and they did not want this item to stay in the game permanently. We all agree on the fact that The Secret World should be the best urban contemporary horror MMO out there, and they want to make sure that everything we bring into the game stays true to the setting and the atmosphere we have created - however it is safe to say that there is sometimes disagreement on nuance. For that reason, Management made the decision to pull it from the game entirely.
          While he disagrees with purging the gear from those who bought it, he stresses that it was "pulled due to concerns over the integrity of the IP, not because of the gender or skimpiness of the outfit." The female wetsuit has also been removed from the store but will remain wearable by those who purchased it.

          [With thanks to tipster Snurx! We've included Bylos' entire post after the cut.]

          Continue reading The Secret World's Joel Bylos takes on mankinigate

          MassivelyThe Secret World's Joel Bylos takes on mankinigate originally appeared on Massively on Tue, 08 Apr 2014 18:20:00 EST. Please see our terms for use of feeds.

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          EVE Online begins voting for 9th Council of Stellar Management

          Posted: 08 Apr 2014 04:00 PM PDT

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          EVE
          It's hard to believe that it's almost been a year already since EVE Online's 8th Council of Stellar Management was voted into office to provide feedback and ideas between players and developers, but that's the cold, hard fact. Another such fact is that the ballots are now open for CSM9.

          As with last year, players will vote for not just one nominee but 14 candidates ranked in order of personal preference. CCP has improved the voting interface this time around and said that it will be talking more about the vital role that the CSM plays in the game's development during the voting process.

          MassivelyEVE Online begins voting for 9th Council of Stellar Management originally appeared on Massively on Tue, 08 Apr 2014 18:00:00 EST. Please see our terms for use of feeds.

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          WildStar's beta patch expands character customization, balances classes

          Posted: 08 Apr 2014 03:30 PM PDT

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          WildStar
          Carbine has just released WildStar's UI 2.0 patch notes, and while most relate to bug fixes and modest game enhancements, there are some real gems casually included in the list. Like these two:
          Added new character hair options in Character Creation.
          Character Creation now offers various body types for all races and genders.
          Oh, you care more about gameplay than about customization? Fine, fine: The patch notes have that too. All the classes got a hefty balance pass with plenty of bug fixes to boot. So did tradeskills. And the UI. And pretty much everything else. "Promise me no one's going to freak out about balance changes until you've had a chance to play with the new patch. Deal? Deal," the game's Community Lead David Bass implored on Twitter.

          If you're recovered from reading the Warlords of Draenor alpha patch notes, then enjoy another helping courtesy of WildStar's over on the official forums.

          MassivelyWildStar's beta patch expands character customization, balances classes originally appeared on Massively on Tue, 08 Apr 2014 17:30:00 EST. Please see our terms for use of feeds.

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          ArcheAge lore series sets the tone for the game

          Posted: 08 Apr 2014 03:00 PM PDT

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          AA
          A fourth and final part of ArcheAge's lore series that's been posted today gives an epilogue of the backstory while providing the launching pad for players' future journeys.

          The story concerns a battle between 12 heroes and Kyrios, the god of death. The battle results in several companions dead, an entire continent wiped out, and a mixed, perhaps non-existent victory. "The future is uncertain," the lore series proclaims. "While others linger in the legends, in blissful memories where time can stand still, I like to imagine new heroes will be born. Heroes who will rewrite our mistakes, find those we left behind, and steer us to a brighter age."

          You can read parts I through IV of Gods and Heroes on the official site.

          MassivelyArcheAge lore series sets the tone for the game originally appeared on Massively on Tue, 08 Apr 2014 17:00:00 EST. Please see our terms for use of feeds.

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          Massively Speaking Episode 292: Bankini

          Posted: 08 Apr 2014 02:00 PM PDT

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          SWTOR
          Bree and Justin are not in a joking mood this week. They are certainly not fooling around on this podcast. Their pants are not on fire and they are most certainly not liars. It's an entire podcast delivered with a straight face and a clean-cut attitude. Also, they talk about mankinis.

          Get all of our opinions and analysis on the most important stories of the past week right here on Massively Speaking, the industry's leading MMO podcast. And if you have a comment, question, or topic for the podcasters, send an email to podcast@massively.com. We may just read your email on the air!

          Get the podcast:
          [RSS] Add Massively Speaking to your RSS aggregator.
          [MP3] Download the MP3 directly.
          [iTunes] Subscribe to the podcast in iTunes.
          [Stitcher] Follow the podcast on Stitcher Radio.
          Listen here on the page:



          Read below the cut for the full show notes.

          Continue reading Massively Speaking Episode 292: Bankini

          MassivelyMassively Speaking Episode 292: Bankini originally appeared on Massively on Tue, 08 Apr 2014 16:00:00 EST. Please see our terms for use of feeds.

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            The Crew targets fall 2014 launch window

            Posted: 08 Apr 2014 01:00 PM PDT

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            The Crew
            Ubisoft's racing MMO, The Crew, will be joining this fall's increasingly crowded line-up, the studio announced today.

            While Ubisoft isn't being more specific as to a launch date, it did say that The Crew will be available on the PlayStation 4, Xbox One, and PC when it arrives in fall 2014. The studio also put out two pre-order editions for the console versions: the Limited Edition and the more packed Muscle Edition. The latter can only be pre-ordered at Gamestop.

            Joystiq has a video preview of The Crew that you can check out after the jump.

            Continue reading The Crew targets fall 2014 launch window

            MassivelyThe Crew targets fall 2014 launch window originally appeared on Massively on Tue, 08 Apr 2014 15:00:00 EST. Please see our terms for use of feeds.

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            World of Tanks crowns new e-sports world champion

            Posted: 08 Apr 2014 12:00 PM PDT

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            WoT
            In the ultimate showdown between hulking metal death machines, World of Tanks has crowned one victorous team that emerged triumphant over the battlefield.

            Wargaming announced today that team Na'Vi won the world championship in the grand finals of its e-sports league. The new champions will take home $110,000 in prize money, with the runner-ups Virtus.Pro and The RED Rush: Unity receiving $100,000 and $40,000, respectively.

            The Wargaming.net League World Championship took place in Warsaw, Poland, as 14 teams battled over three days for the top spot. According to the studio, "millions" tuned in to watch the grand finals on Twitch.

            [Source: Wargaming press release]

            MassivelyWorld of Tanks crowns new e-sports world champion originally appeared on Massively on Tue, 08 Apr 2014 14:00:00 EST. Please see our terms for use of feeds.

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              Flameseeker Chronicles: Customization and playing together in Guild Wars 2's feature pack

              Posted: 08 Apr 2014 11:00 AM PDT

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              Plush bobblegriffon!
              As of last week, ArenaNet has revealed all of the major features Guild Wars 2 players can expect to see in April 15th's highly anticipated feature pack. When I say "highly anticipated," I mean that a large part of the playerbase is collectively vibrating and may soon gain enough momentum to will April 15th into arriving immediately. If they don't manage it, at least we've only got a week to wait.

              Until then, we've got plenty of GW2 discussion to tide us over. Most of the feature pack announcements have been well-received, and there's a lot to look forward to, but I still have a few minor nits to pick. Blame it on nits being easier to find when everyone's head is 200% bigger.

              Continue reading Flameseeker Chronicles: Customization and playing together in Guild Wars 2's feature pack

              MassivelyFlameseeker Chronicles: Customization and playing together in Guild Wars 2's feature pack originally appeared on Massively on Tue, 08 Apr 2014 13:00:00 EST. Please see our terms for use of feeds.

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                MMORPG News

                MMORPG News


                General: Extra Credits: Doing Free to Play Wrong

                Posted: 09 Apr 2014 08:16 AM PDT

                Extra Credits: Doing Free to Play Wrong

                The Extra Credits team has posted its latest video that discusses one of gaming's hottest topics: The free to play movement. "Free to Play or F2P games often earn criticism for putting profits ahead of good game design. Pay walls and pay to win monetization strategies corrupt the experience for all players, whether they spend money or not, and cost these games not only their quality but also their conversion rates over time."

                WildStar: The Final Patch?

                Posted: 09 Apr 2014 06:54 AM PDT

                The Final Patch?

                With the latest set of notes released, could this be WildStar's last big patch before launch? Gareth Harmer sifts through the details.

                General: H1Z1 Trademarked by Sony, Set to Be Revealed Today

                Posted: 09 Apr 2014 08:04 AM PDT

                H1Z1 Trademarked by Sony, Set to Be Revealed Today

                As pointed out by our users, Sony Online Entertainment has trademarked the site and name "H1Z1", a possible nod at the earlier news that SOE was working on a zombie-themed MMO. According to a Twitter post by SOE's CEO John Smedley, the game will be revealed today at 5:00 pm PST (8:00 pm EST) and that folks will be able to play it "fully" in the very near future.

                Borderlands 2: Borderlands: The Pre-Sequel Announced

                Posted: 09 Apr 2014 07:35 AM PDT

                Borderlands: The Pre-Sequel Announced

                2k's blog has been updated with an announcement that a new Borderlands game is in the works. Called "Borderlands: The Pre-Sequel", the game bridges the gap between the original game and Borderlands 2. Characters will play alongside Handsome Jack and bear witness to his catastrophic personality shift prior to Borderlands 2.

                General: Warhammer 40k: Carnage Announced

                Posted: 09 Apr 2014 07:29 AM PDT

                Warhammer 40k: Carnage Announced

                Fans of the Warhammer 40,000 IP will be happy to hear that a mobile game based on the iconic property is in the works. Called "Warhammer 40k: Carnage", the game is in development by Roadhouse Interactive and is expected to launch in May.

                Diablo 3: I’m Glad I Waited for the Expansion

                Posted: 07 Apr 2014 05:24 PM PDT

                I

                Having a ton of games to play is certainly a boon, but it usually means that I'm late to the party on the newest gaming hotness (unless that hotness is an Elder Scrolls game). In the case of Diablo 3, I'm actually kind of glad that I missed the boat on launch and waited until the Reaper of Souls release, because I skipped past the whole RMT Auction House and loot kerfuffle and am now enjoying a super polished and fun Blizzard game.

                EverQuest: Plane of War & Player Designed Missions Enter Game

                Posted: 09 Apr 2014 06:33 AM PDT

                Plane of War & Player Designed Missions Enter Game

                Sony Online Entertainment has announced that the long-awaited Plane of War, originally scheduled to be in the game a decade ago, has finally made its debut in EverQuest. In addition, player-designed missions have also been released in the latest game update.

                Continent of the Ninth Seal: Players Benefit During Webzen's 5th Anniversary

                Posted: 09 Apr 2014 06:09 AM PDT

                Players Benefit During Webzen

                Webzen is celebrating its game portal's fifth anniversary with big bonuses for Continent of the Ninth Seal players. During the celebration, players will be able to secure a code to give them an instant level 50 character after reaching level 20 with a new character. Players will also be able to participate in several in-game events.

                Black Gold Online: New Version Announced in Preparation for Beta

                Posted: 09 Apr 2014 06:00 AM PDT

                New Version Announced in Preparation for Beta

                The Black Gold Online team has announced that a brand new, much improved game version will be released in preparation for the upcoming beta. The update features upgraded graphics, a new UI, improved game features and more.

                Black Desert: Overhauled Combat System Shines in New Gameplay Video

                Posted: 09 Apr 2014 05:53 AM PDT

                Overhauled Combat System Shines in New Gameplay Video

                The second amazing Black Desert video has been released from the game's second closed beta phase. This time, combat takes center stage and players are treated to a look at the overhauled combat mechanics. Let us know what you think!

                ArcheAge: Alpha Invites On the Way

                Posted: 09 Apr 2014 05:48 AM PDT

                Alpha Invites On the Way

                According to MMORPG.com tipster, wnxsnowtiger, alpha invites for Trion's ArcheAge have been sent out. The invitations provide links and basic information for downloading the client to get started. Trion's new Glyph game platform will be required.

                ArcheAge: Feature Preview - Housing & Farms

                Posted: 07 Apr 2014 06:14 PM PDT

                Feature Preview - Housing & Farms

                In addition to today's posting of the prelude to the ArcheAge game lore, Trion has also published a brand new 'feature preview' that deals with housing and farms. The article gives players a look at the types of property available, gives players tips on how to secure the plot of land they want along with attendant costs, and the construction of one's dream home.

                Dragon Age: Inquisition: Bioware Set to Talk Dragon Age & Mass Effect at PAX East

                Posted: 07 Apr 2014 05:17 PM PDT

                Bioware Set to Talk Dragon Age & Mass Effect at PAX East

                Bioware has published their annual "base camp" schedule for this year's PAX East convention to be held later this week. The Bioware team has plans to run panels on both Dragon Age: Inquisition and Mass Effect, as well as give fans a chance at scoring autographs of their favorite BW developers.

                World of Warcraft: Female Draenei Revealed

                Posted: 07 Apr 2014 05:01 PM PDT

                Female Draenei Revealed

                The much-beloved female Draenei is the latest Artcraft subject on the official World of Warcraft community site. The blog post, written by Senior Art Director Chris Robinson shows off screens of the new character model and offers some early insight into the design process.

                WildStar: Huge Beta Patch Brings New UI, Higher Difficulty Encounters

                Posted: 08 Apr 2014 04:51 PM PDT

                Huge Beta Patch Brings New UI, Higher Difficulty Encounters

                As the latest entry in the Week of Enormous Patches, the WildStar forum has been updated with the latest and largest patch to be deployed during beta testing. Among the highlights are more difficult creature encounters in the world, a PvP gear balance check and a completely overhauled and revamped user interface.

                The Secret World: Mankini-gate Explained

                Posted: 08 Apr 2014 04:43 PM PDT

                Mankini-gate Explained

                The Secret World's Joel Bylos has taken to the official game forums to participate in a thread with specific regard to last week's April Fool's Joke where a "mankini" was being sold in the in-game shop. The mankini, a poke at gender equality and revealing outfits, created a veritable storm of indignation when the item was not only removed from the in-game shop, but also from players who had purchased it. In the letter, Bylos goes over the timeline of the issue and offers a word of apology.

                General: Star Trek Timelines Announced

                Posted: 08 Apr 2014 03:33 PM PDT

                Star Trek Timelines Announced

                Disruptor Beam has announced that it is currently developing a new strategic RPG game called Star Trek Timelines. The game will see players build their ultimate ship and crew alongside iconic Star Trek characters from throughout the game's rich lore history.

                ArcheAge: New Lore Series Debuts on AA Forums

                Posted: 08 Apr 2014 03:29 PM PDT

                New Lore Series Debuts on AA Forums

                Scapes has posted a nifty piece of news on the Trion ArcheAge forums. The team is embarking on a series of lore pieces to give fans and potential players a look at the story behind the game. As of today, a four-part prologue is available to read.

                Villagers and Heroes: Heading to Steam for an April 17th Launch

                Posted: 08 Apr 2014 03:24 PM PDT

                Heading to Steam for an April 17th Launch

                Villagers and Heroes, a unique indie sandbox MMO with player-created towns and much more, is officially heading to Steam according a press release from Mad Otter Games. The game has been given an April 17th release date and the Steam version will include new maps, new quests and adventure modes and much more.

                Destiny: New Screens Show Beauty & Terror in Deep Space

                Posted: 08 Apr 2014 03:18 PM PDT

                New Screens Show Beauty & Terror in Deep Space

                Bungie, quiet of late, has released five new screenshots to show both the beauty and the terror of deep space. The screens show locations and monsters players may encounter in their journey through the forthcoming MMO. Check them out and let us know what you think!

                Infinite Crisis: All Champions Unlocked to Celebrate PAX East

                Posted: 08 Apr 2014 03:09 PM PDT

                All Champions Unlocked to Celebrate PAX East

                To celebrate this week's PAX East convention, the Infinite Crisis team has announced that all of the game's heroes will be unlocked for the week. Also, the team let us know that all mods, augments and stolen powers will be -50% off in the game's store.

                Ghost Recon: Phantoms: The Journey Part 3: Vision of a Future Battlefield

                Posted: 08 Apr 2014 03:03 PM PDT

                The Journey Part 3: Vision of a Future Battlefield

                The third in a series of videos has been posted on the Ghost Recon: Phantoms site that details the journey from Ghost Recon Online to the newly minted Ghost Recon: Phantoms. The game, according to the development team, will be undergoing a significant update packed with new features and community-requested changes. In this episode, the new vision of how an accurate battlefield is created.

                Diablo 3: Latest Patch Brings Significant Changes

                Posted: 08 Apr 2014 02:55 PM PDT

                Latest Patch Brings Significant Changes

                The latest Diablo 3: Reaper of Souls patch has been deployed in North America. The patch brings some significant changes to most character classes in an effort to make their skills and attacks more "meaningful". In addition, resplendent chests will, as Blizzard said, feel more resplendent and legendary crafting materials will have a much higher chance to drop.

                General: MMOG Monetary Miscellany and More

                Posted: 06 Apr 2014 05:47 PM PDT

                MMOG Monetary Miscellany and More

                Do you get the feeling that there has been a lot of recent activity in the area of game-related corporate ownership changes? If so, your impression appears to be very solid. According to information released late last month by UK-based Digi-Capital, the total value of mergers and acquisitions during the first quarter of this year was more than $5 billion.

                Star Trek Online: Undine Infiltration Unveiled

                Posted: 08 Apr 2014 12:48 PM PDT

                Undine Infiltration Unveiled

                The latest Star Trek Online blog has just been released, and details a brand new level 50 event called the Undine Infiltration. Read on for more details.

                The Secret World: Further Analysis Mission Pack is Live!

                Posted: 08 Apr 2014 12:40 PM PDT

                Further Analysis Mission Pack is Live!

                The Further Analysis mission pack for The Secret World is now live and available for purchase from the Funcom store for 960 points. Click on through for more details.

                Fortnite: 20 Pages of Coverage in May GameInformer

                Posted: 08 Apr 2014 11:18 AM PDT

                20 Pages of Coverage in May GameInformer

                If you've been hungry for new information on Fortnite, Epic Games' upcoming F2P fort-building third person shooter, you'll be glad to know that the May issue of GameInformer will feature 20 pages of coverage dedicated to all things Fortnite and Epic Games.

                The Secret World: Mankini-gate and More

                Posted: 06 Apr 2014 06:05 PM PDT

                Mankini-gate and More

                When I was considering the various topics I could cover for this week's TSW column I was faced with so many options I really didn't know where to start. First Joel announces new content, then there Mankini-gate, and finally there has been ARG activity. How could I pick just one? I couldn't. So we're breaking it down into four parts.

                Dark Souls II: Taking the PC Version for a Spin

                Posted: 06 Apr 2014 05:58 PM PDT

                Taking the PC Version for a Spin

                Dark Souls 2 is a resoundingly good RPG, if our official review is anything to go by. But the original Dark Souls' PC edition was an abhorrent nightmare of a port. The studio, From Software, admittedly said, "Look, we're sorry, but we're not PC guys. We'll do better next time, I promise." So it was with cautious fingers and eyes on my monitor that I booted up DS2's PC edition. I will say these things primarily: the graphics transferred nicely. The UI and controls, have not... yet.

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