MMOGaming News

MMOGaming News


EVE Store Closing for a Revamp on October 31st

Posted:

EVE Store Closing for a Revamp on October 31st


CCP is getting ready to make an overhaul to the EVE Store. The store will be going offline on October 31st for a revamp of the service and it won't be back until sometime in 2013. The good news is that before the store goes down you'll have the chance to pick up a few items at a discount, up to 50% off in some cases. If there's something in the store that you've had your eye on, be sure to order early as supplies are limited.

SWTOR Lead Designer Daniel Erickson Quits BioWare

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SWTOR Lead Designer Daniel Erickson Quits BioWare


BioWare's Daniel Erickson, lead designer on Star Wars: The Old Republic, has decided to resign from the studio.

RIFT: Storm Legion - Tactician Soul Revealed

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RIFT: Storm Legion - Tactician Soul Revealed


Trion announced the new Rogue Tactician soul for RIFT: Storm Legion.

Dragon Nest Kali Dark Summoner PVP Guide by Almighty

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Dragon Nest Kali Dark Summoner PVP Guide by Almighty


Kali is the most overpowered thing since Elemental Lord's T3 Shields that has come to DN. Instant cast skills, huge range and nuclear level damage ensures that any noob kali can give you a hard time, and any decent player will become your worst nightmare.

Age of Wushu Update New Features Over the Next Few Months

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Age of Wushu Update New Features Over the Next Few Months


From this month till December, there will be a couple of major content update for Age of Wushu China, and here is a rough breakdown. Of course, these new features will released in China server first, the Western players will have to wait quite a while.

Kritika - Closed Beta 2 Preview Trailer

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Kritika - Closed Beta 2 Preview Trailer


Developer All-M recently released a new trailer for Kritika, signalling the start of choosing testers for the game's Closed Beta 2 phase.

TERA Crafting Quests Guide

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TERA Crafting Quests Guide


A great addition to Tera was made for players that are interested in leveling up their professions but previously did not have the time or money to do so. Crafting used to be extremely expensive, forcing most players to either not get far or to spend all of their time and money doing nothing but working towards it. With the addition of the crafting quests, however, this is made significantly easier and crafting is now available to all players, without the massive amount of work that was previously needed. Let's take a look at how to get the quests, how to complete them, and a couple other things related to this massive change to the game.

Continue reading TERA Crafting Quests Guide.

City of Steam Gearing Up for November Beta

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City of Steam Gearing Up for November Beta


A video from stressed out devs is showing the features of Mechanist Games's upcoming MMOG, City of Steam. The team also announced that the seampunk MMO will be hitting the beta testing stage in November.

Knight Age News - Social Network System Detailed

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Knight Age News - Social Network System Detailed


Joymax has announced that the new social network system has been released for Knight Age.

Heroes of Newerth Is Available For Mac & Linux Now

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Heroes of Newerth Is Available For Mac & Linux Now


S2 Games has announced the release of updated Heroes of Newerth clients for both Linux and Mac users. With the release of the new client versions, the team expands the potential player pool for the recently detailed HoN Tour, a competitive multiplayer tournament.

Magnus - Dota 2 Hero One Minute Guide

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Magnus - Dota 2 Hero One Minute Guide


A short guide for Magnus. Hope it will be helpful to you.

Aion Dates 3.5 Launch

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Aion Dates 3.5 Launch


Today NCsoft officially announced that patch 3.5 will indeed launch on October 10th!

Continue reading Aion Dates 3.5 Launch.

Marvel Heroes Assured Free-to-Play

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Marvel Heroes Assured Free-to-Play


President of Gazillion David Brevik has stressed that he F2P market is confusing, but wants to assure everyone that his game is absolutely free.

Dragon's Call II Server 2 Kicks Off

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Dragon's Call II Server 2 Kicks Off


Server 2 of Dragon's Call II is launched as scheduled in order to meet its loyal players' need, at 10:00am, Oct. 9th (GMT+8). It is an Asian server, named Willshir, which is a place in game. The official are holding a series of tantalizing events, providing rewarding gifts, so that players could celebrate the opening carnival together. Guess it is deservd to attend! Gamers could enter its Activity Page, to participate in the events.

Pirate101 News - Head Start Begins

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Pirate101 News - Head Start Begins


Kingsisle Entertainment has announced that head start access for Pirate101, the free-to-play pirate-themed followup to Wizard101, has begun!

Rakion October Update - New Zombie Mode and Events

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Rakion October Update - New Zombie Mode and Events


Rakion will be giving its users a treat. Added new game modes, items andrecurring side events, this will definitely your best Halloween yet. Event is from October 15 to November 19 2012.

Black Desert Shows off Real Time Transition

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Black Desert Shows off Real Time Transition


A new set of photos from the official Pearl Abyss Facebook Page shows off the real time transition of Black Desert Online. A day in-game time goes in 4 hours in reality. Look at the screenshot they provided, the sun comes up from the horizon to its zenith and then back down again, which gives different shadows and light patterns that reflect the time of day.

FFXIV: A Realm Reborn Alpha Coming This Month

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FFXIV: A Realm Reborn Alpha Coming This Month


Final Fantasy XIV (FFXIV) Producer/Director Naoki Yoshida has posted his 36th Letter from the Producer this week to bring more news on the upcoming A Realm Reborn alpha and what players can expect in November. The alpha test for A Realm Reborn should get underway later this month, but following a recent vote by players, the current version of the game will remain in operation beyond the scheduled shutdown date of November 11th. Despite a 64.6% portion of the vote not favoring the option to continue playing the current version given that none of the data will transfer beyond November 11th with the A Realm Reborn launch, servers will come back up after that date and remain under observation.

MMORPG Reviews

MMORPG Reviews


Take a look at how Bigpoint is going to celebrate halloween

Posted: 08 Oct 2012 06:12 AM PDT

Take a look at how Bigpoint is going to celebrate halloween in Dark Orbit, Farmerama, Drakensang Online, and Pirate Storm. Dark Orbit – The space MMO, is preparing for halloven with festivities from October 29 to November 4. In addition the new content update “Clan Battle Stations” will reach Dark Orbit on October 17. Farmerama [...]

New events and updates for Riotzone

Posted: 08 Oct 2012 01:32 AM PDT

Mail.Ru Games, has presented several updates and events and announced the arrival of the expected auction house to Riotzone. These events, full of rewards, will begin the second week of October, and go from PvP events to epic confrontations. Also, from the middle of the month, players will find a new daily mission, a new [...]


General Gaming Article

General Gaming Article


May 2012: Build a PC on Any Budget

Posted: 08 Oct 2012 03:32 PM PDT

May issue

In the PDF archive of the May 2012 issue you can find:

  • Build a PC on Any Budget
  • Windows 8 on ARM
  • Cloud Services Showdown: Google vs. Amazon vs. Microsoft vs. Apple
  • Alienware X51 PC
  • How to Encrypt Your External Drive
  • Head to Head: Razer Naga vs. Mad Catz Cyborg M.M.O. 7
  • And Reviews of the Latest Hardware

Click the cover image on the right to download the PDF archive today!

Daily Deals: XFX Radeon 7970, 512GB Crucial SSD $330, and More

Posted: 08 Oct 2012 10:33 AM PDT

XFX Radeon HD 7970

logicbuy

Top Deal:

Today's top deal from LogicBuy is the XFX Radeon HD 7970 videocard for $370 after $30 mail-in rebate (normally $430). The deal is extra sweet because it comes with four great games: Dirt Showdown, Battlefield 3, Sonic Generations, and Shogun 2.

The XFX Radeon HD 7970 has a core clock of 925MHz and 3GB of video RAM clocked at 5.5GHz. We really liked the Black Edition of the card for its performance, efficient power consumption, and low noise. We gave it a 9 Kick Ass in our review

Hardware & Peripherals:

Crucial M4 512GB SATA III 6Gb/s SSD (CT512M4SSD2) for $330 with free shipping after $20 mail-in rebate (normally $420).

EVGA GeForce GTX 560 Ti 2GB GDDR5 videocard (02G-P3-1568-KR) for $190 with free shipping after $30 mail-in rebate (normally $280).

Thermaltake Level 10 GT full-tower gaming case for $200 with free shipping (normally $290).

Cisco Linksys RE1000 refurbished Wireless-N Wi-Fi range extender for $34 with free shipping (normally $90 - use coupon code: HSDISH5).

Hacker Attack Results in Thousands of Player and Non-Player Character 'Deaths' in World of Warcraft

Posted: 08 Oct 2012 09:54 AM PDT

World of Warcraft HackThroughout history, wars and plagues have wiped out entire cities and civilizations, leaving behind nothing but corpses and tears. Strangely enough, the same thing happened yesterday in World of Warcraft when hackers took advantage of an exploit that allowed them to march through various realms, destroying every character they came across, even non-player characters (NPCs).

Thousands of players simply dropped dead, including everyone in Orgrimmar and Stormwind, to name just two of the affected realms. Blizzard later acknowledged the exploit, which it promptly hotfixed, though not in time for those who met their maker unexpectedly.

"Earlier today, certain realms were affected by an in-game exploit, resulting in the deaths of player characters and non-player characters in some of the major cities," Blizzard announced in a forum post. "This exploit has already been hotfixed, so it should not be repeatable. It's safe to continue playing and adventuring in major cities and elsewhere in Azeroth.

"As with any exploit, we are taking this disruptive action very seriously and conducting a thorough investigation. If you have information relating to this incident, please email hacks@blizzard.com. We apologize for the inconvenience some of you experienced as a result of this and appreciate your understanding."

A video on YouTube (embedded above) shows the carnage in hilarious detail (unless you're one of the affected, then you have our deepest sympathies. Honest.), as a character waltzes through Stormwind killing everything in his path. Throughout the video you hear sounds of characters letting out their last gasp of breath before crumpling to the ground.

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Angry Birds Star Wars Reaches Our Galaxy on November 8

Posted: 08 Oct 2012 09:21 AM PDT

Angry Birds Star Wars ThumbnailIf your two favorite things in this world are Star Wars and Angry Birds, brace yourself because we're about to blow your mind. The two mega franchises are joining forces, so to speak, in a new game appropriately called Angry Birds Star Wars, and it's launching next month! According to Rovio, the upcoming title will combine the elements from Angry Birds and Angry Birds Space with the characters, stories, and settings of the Star Wars universe.

"This is the best Angry Birds game we've ever done. It's the best parts of Angry Birds with all new cutting-edge gameplay set in in a galaxy far, far away," said Peter Vesterbacka, the Mighty Eagle and CMO of Rovio. "As a big Star Wars fan myself, I'm really excited about this new universe. The Force is definitely strong with this one."

The collaboration doesn't end on the software side. If there's one thing Rovio and George Lucas have in common, it's a penchant for merchandise, and you can expect a lot of it from Angry Birds Star Wars. Everything from themed Halloween costumes to action figures and plush toys will be available at select retailers starting October 28, Rovio said.

Angry Birds Star Wars will launch to iOS, Android, Amazon Kindle Fire, Mac, PC, Windows Phone, and Windows 8 on November 8, 2012. No word yet on price.

GM Aims to Create 1,500 Information Technology Jobs in Michigan as Part of Insourcing Strategy

Posted: 08 Oct 2012 09:05 AM PDT

GM CrowdWorking in Information Technology (IT) isn't especially glamorous to begin with, at least not outside of geek circles where the humor in Saturday Night Live's Nick Burns skits are completely lost, but at least you could count on steady employment. Even during the recession there's been a spattering of growth in IT spending, and if you happen to be an unemployed IT guy or gal living in the midwest (or willing to relocate), General Motors (GM) may soon have a job for you.

GM on Monday announced plans to open an Information Technology Innovation Center in Warren, Michigan, which it expects will create 1,500 high-tech jobs over the next several years. It's one of four planned Innovation Centers in the U.S., the first of which was opened last month in Austin, Texas, where 500 news IT jobs will be created, GM said.

"GM is executing an IT best practice by insourcing IT services and making them a strategic part of assuring GM remains a fast-moving leader," said Rob Enderle, principal analyst at the Enderle Group in San Jose, Calif. "This is also one of the best opportunities for IT professionals to work in the automotive industry."

GM Workers

The in-sourced IT business services model is part of GM's overall IT Transformation strategy that entails recruiting recent college graduate and experienced professionals for the jobs being created. The effort is being led by Chief Information Officer Randy Mott, formerly an executive with HP.

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Android Pioneer HTC Posts Lowest Profit in 6 Years

Posted: 08 Oct 2012 06:05 AM PDT

HTC Logo with AndroidHTC continues to struggle to find a way to flip the kind of profits it did during the company's heyday, back when it was moving handsets like gangbusters and practically had a license to print money. But the times, they are a-changin' and the HTC of old is having trouble competing in this new landscape dominated by Apple and Samsung, the latter of which has picked up the Android torch that HTC helped ignite. Ginormous profit dips are the norm for HTC these days, which today posted a record 79 percent drop in quarterly profit.

The once spunky handset maker reported that its third-quarter net profit was 3.9 billion New Taiwan dollars, a nice sounding number until you convert it to American currency, which works out to $133 million. Still a nice chunk of change, only profits are headed in the wrong direction. A year earlier, HTC's profits totaled NT$18.64 billion, or about US$636.28 million.

HTC once ranked as the biggest Android smartphone player, but has since been shoved aside by Samsung, which jumped ahead of HTC in the U.S. in 2011. Samsung's flagship Galaxy S III device is one of the most popular smartphones in the world and a large reason why the company expects to post a record profit in the third quarter.

HTC Windows Phone 8X and 8S

At the Mobile World Congress earlier this year, HTC revealed a new smartphone strategy. Rather than continue to take a shotgun approach to the Android ecosystem, HTC decided to focus its efforts on a single product line, the HTC One. HTC's intention was (and remains) to put all its efforts into building a handful of really good devices rather than bombard the market with dozens with mediocre handsets. It's too early to call that strategy a failure, and it will be interesting to see how the company's upcoming Windows Phone 8X and 8X devices fare when they debut in November.

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MMO Updates

MMO Updates


Former Secret World lead dev: Successful games need to be 'a bit more commercial'

Posted: 08 Oct 2012 10:00 AM PDT

Filed under: , , , , , ,

Former Secret World lead dev - Successful games need to be 'a bit more commercial'
Penny Arcade has published a lengthy interview with former Funcom designer Martin Bruusgaard. Bruusgaard was a casualty of The Secret World's post-launch layoffs despite being credited as the game's lead designer.

He speaks to the challenges inherent in TSW's release window as well as his belief that Funcom's desire to make a unique game kept it from being an instant commercial success. "It's a shame to say, but I think [there are] very, very few cases where you can sit down and make the game that you really want to do, and it turns out to be a success," Bruusgaard says. "Unfortunately I think that in order to be a success in today's market, you need to make the game a bit more commercial."

The interview also touches on Funcom's position at the forefront of gaming technology. Despite its recent troubles, the company is "really, really pushing the limits and pushing the boundaries on how to make software," Bruusgaard says.

MassivelyFormer Secret World lead dev: Successful games need to be 'a bit more commercial' originally appeared on Massively on Mon, 08 Oct 2012 12:00:00 EST. Please see our terms for use of feeds.

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Wings Over Atreia: Aion turns to outsourcing

Posted: 08 Oct 2012 09:00 AM PDT

Filed under: , , , , ,

Wings Over Atreia  Aion turns to outsourcing
Despite the fact that the U.S. presidential elections are only a few short weeks away, this isn't the beginning of a political debate, so please leave all politically charged opinions at the door. This topic has nothing to do with politics at all; it's about a contest in Aion that NCsoft announced this last week.

At least it looks like a contest. It's called the Tiamat Slayer Event, and Daevas are called on to compete with others by creating the ultimate guide for Aion's upcoming 12-man alliance instance, Dragon Lord's Sanctuary. The alliance that produces the best how-to guide will receive prizes and accolades, including eternal weapons and a spiffy title with bonuses. But is it really about rewarding Daevas for a job well done, or is it about conning players into doing all the work so the studio doesn't have to?

Let's examine all the facts (including a hint on the release date for 3.5?), and you can decide for yourself.

Continue reading Wings Over Atreia: Aion turns to outsourcing

MassivelyWings Over Atreia: Aion turns to outsourcing originally appeared on Massively on Mon, 08 Oct 2012 11:00:00 EST. Please see our terms for use of feeds.

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    Captain's Log: Star Trek Online potpourri

    Posted: 08 Oct 2012 08:00 AM PDT

    Filed under: , , , , ,

    STO Galor Header
    It's that time again, folks -- the time when we peruse the little tidbits of news and gossip circulating around Star Trek Online! This month, let's highlight info posted to the October 2012 Ask Cryptic blog, plus new goodies about the upcoming reputation system coming in STO's Season Seven and a few little items pertaining to Season Eight and beyond.

    Continue reading Captain's Log: Star Trek Online potpourri

    MassivelyCaptain's Log: Star Trek Online potpourri originally appeared on Massively on Mon, 08 Oct 2012 10:00:00 EST. Please see our terms for use of feeds.

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      CCP still iterating on EVE's bipedal gameplay

      Posted: 08 Oct 2012 07:30 AM PDT

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      CCP still iterating on EVE's Incarna gameplay
      EVE Online's bipedal avatar gameplay has a long history. What started as simply "walking in stations" morphed into a concept called Ambulation before finally seeing the light of day during 2011's Incarna expansion.

      Internet spaceship fans revolted, though, and CCP was forced to shelve its goals for fleshing out the New Eden universe. Apparently the mothballing was temporary, as CCP's Ned Coker recently explained to PCGamesN. "Incarna and avatar gameplay is definitely not shelved indefinitely, it's just not being worked on actively in full production right now," he said.

      EVE devs are tinkering with new Incarna prototypes that feature more actual gameplay as opposed to the single-player sitting-on-your-couch-and-surfing-the-market experience offered by the current captain's quarters implementation. Coker says that one of the prototypes involves deep space dead ship discovery wherein players will leave their pods and explore dangerous bits of wreckage.

      MassivelyCCP still iterating on EVE's bipedal gameplay originally appeared on Massively on Mon, 08 Oct 2012 09:30:00 EST. Please see our terms for use of feeds.

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      The Stream Team: October 8 - 14, 2012

      Posted: 08 Oct 2012 07:00 AM PDT

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      The Stream Team  October 8  14, 2012
      Awareness. Social, self, spatial -- whatever your flavor of awareness, it's a useful trait. And if livestreamers have got it, great. If not, well then Massively TV is just that much more amusing! Didn't notice that boss mob standing at your heels? Chuckles ensue. Was that actually a cliff two steps back? A good belly laugh commences. Yes sir, these things and more have transpired while all eyes were watching.

      Don't miss out on the fun! Tune in this week to watch The Stream Team members as they brave a variety of worlds, or watch the classic episodes of yester-streams, so you can see for yourself how well the Massively livestreamers exhibit awareness. But what about you readers? How does your awareness measure up? You could test yourself with the basketball clip, or you can keep reading and take Massively's own awareness pop quiz at the end!

      Continue reading The Stream Team: October 8 - 14, 2012

      MassivelyThe Stream Team: October 8 - 14, 2012 originally appeared on Massively on Mon, 08 Oct 2012 09:00:00 EST. Please see our terms for use of feeds.

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        World of Warcraft exploiters wipe out entire cities

        Posted: 08 Oct 2012 06:30 AM PDT

        Filed under: , ,

        World of Warcraft exploiters wipe out entire cities
        Imagine logging into your favorite MMO only to find that a previously populated capital city is a barren wasteland devoid of life. This actually happened yesterday to some denizens of World of Warcraft, as mischief-makers used an exploit to kill everyone -- human players and NPCs alike -- in the biggest cities. Stormwind and Orgrimmar were completely wiped out on several servers, with other towns reportedly coming under nefarious attacks.

        Blizzard
        leaped into action and quickly hotfixed the game, promising that the exploit cannot happen again. The studio said that it is taking this apocalypse action "very seriously" and has launched an investigation into it.

        MassivelyWorld of Warcraft exploiters wipe out entire cities originally appeared on Massively on Mon, 08 Oct 2012 08:30:00 EST. Please see our terms for use of feeds.

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        The Daily Grind: How much gaming do you manage on a daily basis?

        Posted: 08 Oct 2012 06:00 AM PDT

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        The Daily Grind - How much gaming do you manage on a daily basis?
        I spent a weekend away from MMORPGs recently, and while that's somewhat unusual, it's not as unusual as it used to be. Despite popular assumptions to the contrary, the life of a pro game blogger sometimes involves less gaming and more, well... other stuff tangentially related to gaming but more directly in line with administrative duties common to more traditional professions.

        While I still have occasional binge gaming marathons, my average daily time is down considerably. What about you, Massively readers? How much uninterrupted gaming time do you manage on a daily basis, and is it enough?

        Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

        MassivelyThe Daily Grind: How much gaming do you manage on a daily basis? originally appeared on Massively on Mon, 08 Oct 2012 08:00:00 EST. Please see our terms for use of feeds.

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          EB Games Expo 2012: Guild Wars 2 interview

          Posted: 07 Oct 2012 06:00 PM PDT

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          EB Games Expo 2012 Guild Wars 2 Interview
          The highlight of this year's EB Games Expo in Sydney, Australia, at least for MMO fans, was surely the inclusion of QV Software, publisher of Guild Wars 2 in Australia and New Zealand. Naturally, Massively Multimedia Contributor David Desi (aka Psykopig) dropped by the QVS booth to chat with Dan Greentree, Product Manager and go-to guy for the Aussie edition of Guild Wars 2. Dan and David discuss the game's scope, painterly art styles, jumping puzzles, and community before answering the ultimate question: Asura or Norn?!

          Check it out after the break, and don't forget the Pig's other videos from the showroom floor!

          Continue reading EB Games Expo 2012: Guild Wars 2 interview

          MassivelyEB Games Expo 2012: Guild Wars 2 interview originally appeared on Massively on Sun, 07 Oct 2012 20:00:00 EST. Please see our terms for use of feeds.

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            EVE Evolved: Player justice in Retribution

            Posted: 07 Oct 2012 04:00 PM PDT

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            EVE Evolved title image
            This week CCP released a new devblog on upcoming piracy and PvP changes heading to EVE Online with this winter's Retribution expansion. In addition to new ships and an as-yet unrevealed bounty hunter revamp, Retribution completely redesigns the Crimewatch system that decides whom you can legally shoot and stops players from docking or jumping out of the system in the middle of combat. EVE's aggression mechanics are notoriously complicated and buggy, but Retribution aims to simplify the system and put players in the driving seat of criminal justice.

            The new Crimewatch system not only gets rid of old, undocumented code that was written when dinosaurs roamed the earth but also has far-reaching consequences for pirates, people engaging in PvE and the upcoming bounty hunting revamp. Pirates will now be able to escape into high-security space without police intervention, loot thieves will be subjected to mob justice, nullsec ratters won't be as safe as they think, and neutral remote repairing will be a thing of the past.

            In this week's EVE Evolved, I delve into Crimewatch 2.0 and how the Retribution expansion will change the game for pirates, ratters, and people engaging in PvP across New Eden.

            Continue reading EVE Evolved: Player justice in Retribution

            MassivelyEVE Evolved: Player justice in Retribution originally appeared on Massively on Sun, 07 Oct 2012 18:00:00 EST. Please see our terms for use of feeds.

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              MMO Week in Review: Pandaria invites analysts to savor some delicious crow

              Posted: 07 Oct 2012 02:00 PM PDT

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              Mists of Pandaria
              At the end of every week, we round up the best and most popular news stories, exclusive features, and insightful columns published on Massively and then present them all in one convenient place. If you missed a big MMO or WoW Insider story last week, you've come to the right post.

              "Disappointing" was the word analysts initially used to describe Mists of Pandaria's launch, but this week, analysts who've apparently heard of these newfangled "digital downloads" predicted stronger sales numbers for World of Warcraft's fourth expansion... and have thus far been proven right. In fact, so far, Blizzard has sold 2.7 million copies of MoP and reports subscription tallies over 10 million, up nearly a million from the 9.1 million measured last summer. And that's before China weighs in and the first major content patch arrives.

              The rest of this week's top MMO stories are rounded up beyond the break!

              Continue reading MMO Week in Review: Pandaria invites analysts to savor some delicious crow

              MassivelyMMO Week in Review: Pandaria invites analysts to savor some delicious crow originally appeared on Massively on Sun, 07 Oct 2012 16:00:00 EST. Please see our terms for use of feeds.

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                League of Legends cheating controversy puts $2,000,000 on the line

                Posted: 07 Oct 2012 12:00 PM PDT

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                MOBA title image
                The competitive e-sports scene has exploded in the past two years, with top MOBA teams competing for prizes of up to an incredible $1,000,000 US from a single tournament. This weekend, MOBA fans tuned in to the League of Legends World Championship tournament, streamed live from Los Angeles. The crowd attending the event got front row seats to see the game's best teams battle it out over a total of $2,000,000 US in prize money, and with so much money on the line, it's no surprise that accusations of cheating have already surfaced.

                A huge screen showed the match in action to event attendees, with two smaller screens showing each team's in-game map with the positions of their players. Competitors were told to face forward at all times, but controversy erupted last night when livestream viewers at home noticed players turning their heads and looking up away from the screen. It was argued that those players were cheating by looking at the opposing team's minimap to check the positions of their players.

                Riot Games e-sports coordinator RiotTiza was lead referee for the tournament and released the following statement:
                "We keep a constant watch on all the players on stage at all times. We have cameras as well as live people walking onto stage to keep tabs in everything. All players are told that they need to remain sitting, facing forward, and with headphones on at all times, including during pauses. I can personally confirm that no WE player looked at the minimap at any point during the match."

                MassivelyLeague of Legends cheating controversy puts $2,000,000 on the line originally appeared on Massively on Sun, 07 Oct 2012 14:00:00 EST. Please see our terms for use of feeds.

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                Rise and Shiny: Mortal Online

                Posted: 07 Oct 2012 11:00 AM PDT

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                Mortal Online screenshot
                There are so many issues and subjects to cover this week, thanks to the limited time I spent in Mortal Online, a free-for-all PvP sandbox by Star Vault. I've played my share of MMOs that are similar to Mortal Online, games like EVE Online, Darkfall, Ultima Online, Wurm Online, Salem, and others. Essentially the idea is to set players loose in a massive, open world that is closer to "realistic" than standard themepark MMOs. Players might spend time farming or fishing or hunting down other players or mobs. It's generally a good idea to prepare yourself for a lot of running around, hiding, and slowly figuring out what to do when playing a FFA PvP sandbox.

                Games like Mortal Online provoke questions like "Why is nudity an option at all?" and "Why is there stamina (and other realistic features) alongside magic and no permanent death?" I've learned to forget those questions and just take each specific FFA MMO as it is. Mortal Online stands alone in many ways. Unfortunately, being known as a buggy mess is one of those. I've played many buggy MMOs in my time but have enjoyed myself immensely in some of them (remember, I hosted an early Vanguard: Saga of Heroes podcast!), so I wasn't scared of jumping into an MMO that was supposed to be rough to say the least.

                What did I find? Well, I found a ton -- and I mean a ton -- of bugs. But I also found a pretty cool community (yes, I just said that) and some grand adventure. Let me break it down.

                Continue reading Rise and Shiny: Mortal Online

                MassivelyRise and Shiny: Mortal Online originally appeared on Massively on Sun, 07 Oct 2012 13:00:00 EST. Please see our terms for use of feeds.

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                  ArcheAge's pet system turns cute baby wolves into fearsome battle wargs

                  Posted: 07 Oct 2012 10:00 AM PDT

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                  ArcheAge's pet system turns cute baby wolves into fearsome battle wargs
                  Did you know that ArcheAge features a battle pet system? As of the recently completed CBT5, XLGAMES added a wolf pet that's different from the title's normal mount critters.

                  While all ArcheAge mounts may be used in combat, battle pets are significantly stronger. Both pet types have their own character screens and equipment, but battle pets feature more active skills. You'll also need to be level 25 to obtain the battle pet quest (as opposed to level 5 for basic mounts).

                  Also like mounts, battle pets have their own levels which are advanced through hunting mobs (gathering, crafting, and quest turn-in XP does not affect either pet type). Finally, battle pets can die and will lose XP when they do. Head to ArcheAge Source for a lengthy system breakdown, and check out the baby wolf video after the cut.

                  [Thanks to Dengar for the tip!]

                  Continue reading ArcheAge's pet system turns cute baby wolves into fearsome battle wargs

                  MassivelyArcheAge's pet system turns cute baby wolves into fearsome battle wargs originally appeared on Massively on Sun, 07 Oct 2012 12:00:00 EST. Please see our terms for use of feeds.

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                  XCOM: Enemy Unknown Review: Close Encounters

                  Posted: 08 Oct 2012 05:03 AM PDT

                  The original XCOM series may rank up there as one of the greatest PC gaming creations of all time, but MicroProse's string of '90s strategy hits barely registers as a blip on the radar of most console gamers -- even with the existence of a few ancient PlayStation ports. But even if you're familiar with the series, jumping in at this point can be intimidating; XCOM has a reputation for being absolutely brutal to new players, especially with its additional layer of simulation in which you're provided with an overwhelming amount of options for running a global alien-stomping operation. So it shouldn't come as a surprise that I went into Firaxis' XCOM: Enemy Unknown with more than a little trepidation; after all, strategy RPGs like Final Fantasy Tactics, Tactics Ogre and Valkyria Chronicles have consumed an embarrassing amount of my lifetime, and I didn't know if I'd be able to adapt to what I assumed would be an entirely different experience. Thankfully, Enemy Unknown makes for a thoroughly modern update to the turn-based strategy genre, one that offers easy access to newcomers while remaining just as demanding as the originals.

                  Dishonored Review: Taken by Surprise

                  Posted: 07 Oct 2012 09:00 PM PDT

                  For most gamers, the phrase "first-person stealth" conjures up painful memories of endless creeping, peeking, and, eventually, reloading whenever an unseen enemy spotted them with its unfairly superhuman vision. The problem: stealth games require the player to act within very tight boundaries, and a first-person perspective does an excellent job of obscuring vital visual information you'd otherwise notice in a third-person game. So of course you understand that my initial fears for Dishonored stemmed from just how poorly its particular genre had been pulled off in the past, even by legendary games like 2000's Deus Ex. But just as Assassin's Creed made complex platforming into a surprisingly elegant experience back in 2007, Dishonored managed to smooth out the wrinkles of its predecessors for an effortless take on first-person stealth; one set in a large, developed world with few outcomes, but many options.

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