General gaming

General gaming


Crytek Turning to Free-to-Play Indicative of a Larger Trend

Posted: 11 Jun 2012 06:39 PM PDT

Crysis 3

Crytek is a developer associated with high-end shooters -- beautiful games like Crysis -- and game engines known for the gorgeous visuals they're capable of making possible. After spending its early days as a developer of PC exclusives, it decided to go multiplatform in 2008 as a result of it "suffering" from piracy. Once Crytek finishes up with the current slate of games it has in the works, including Ryse for Xbox 360 and Crysis 3 for 360, PS3, and PC, it will be shifting to a model that doesn't fit on consoles, at least as we currently know them: free to play.

To some gamers, that description is one worthy of bemoaning. Free-to-play games are associated by some with games which either contain the same level of interactivity seen in FarmVille or offer unfair advantages to players willing to fork over money for boosts and better items. While the model may have once upon a time been one which automatically designated a game as unworthy of core gamers' attention, that is no longer the case. Quality games have adopted the model or been built around it. League of Legends and now Dota 2 show how well free-to-play DotA-style games can work. Even after converting to free to play, Team Fortress 2 remains one of the best multiplayer shooters on the market, and it received better post-launch support -- all of it free -- in its fourth year than many games do in their first. Numerous MMOs, like Lord of the Rings Online, have found far more success as free-to-play titles than they did when they carried subscriptions. And the recently launched Tribes Ascend is a great deal of fun without ever spending a dime.

Dragon's Dogma Review: Ambition Enough to Trump Flaws

Posted: 11 Jun 2012 04:03 PM PDT

We'd been exploring the wilderness on our own for about three hours, maybe more. The Duke's men had given us some mission or another once we'd arrived in Grand Soren, but our party ignored their mandate in favor of seeing what lay out there in the vast headlands of Gransys. The rolling hills and sparse woodlands slowly gave way to paths hemmed in on either side by impassable cliff faces and trees that grew ever thicker as we moved further from the capital city. Soon, the foliage overhead began to block the afternoon sun. Gripped by an ominous sensation, we advanced with caution into the thicket -- only to find ourselves beset by a ferocious chimaera.

Bearing the trebled heads of a goat, a lion, and a serpent, the beast quickly overwhelmed us with its assaults. We would fall, rise again, and repeat our efforts, only to be struck down again. Eventually, our best strategy began to take form: The Arisen would mount its back and strike at its vulnerable heads as her stalwart Pawn companion played the role of tank, drawing its baleful attention. Meanwhile, the temporary members of the party -- two Pawns specializing in sorcery -- would alternate heal and buff the team while taking magical potshots at the foe. At last, on our sixth try, the beast succumbed to our tactics. Wounded, weakened, and practically bereft of supplies, we staggered ahead to a nearby camp where we could rest and recover from the ferocious battle.

Gungnir Review: A Reason For Strategy RPG Fans to Turn on Their PSPs

Posted: 11 Jun 2012 10:57 AM PDT

If the past few years prove anything, it's that Sting is quite comfortable making strategy RPGs. Their best efforts--Yggdra Union and Knights in the Nightmare--were both interesting, creative tactical games. But if Gungnir proves anything, it may be that Sting has become a bit too overconfident.

Being the latest entry in Sting's nine-part Dept. Heaven series, Gungnir is content to rely on many of the storytelling tropes established by Yggdra Union and Knights in the Nightmare. The story features a young fighter named Julio, who stumbles upon a mysterious young woman in the midst of a war against a brutal Empire. Soon enough, Julio finds himself heir to the heavenly spear Gungnir, which he then uses to stab a long succession of enemies both mortal and divine.

gungnir

While ostensibly the ninth episode in a series, Gungnir's story is only loosely tied to that of Yggdra Union and Knights in the Nightmare. As such, neither is required to follow Julio's story, other than as context for the heavenly conflict at large. The story itself stands up well enough on its own, and tends to be melancholy in its depiction of the senseless violence of war, making it somewhat more mature than the average Japanese-developed RPG, even if it is a a bit heavy-handed. It slowly unspools across text heavy sequences between battles, and will likely prove to be delightful for some, and dreadfully slow for others.

MMOGaming News

MMOGaming News


Look! Up in the sky! They are Joining in Dota2 Stable Client Today!

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Look! Up in the sky! They are Joining in Dota2 Stable Client Today!


Welcome back old friends! Gyrocopter, Phantom Assassin and Chaos Knight are the latest heroes to join the Dota 2 cast.

Nexon Buys Major Share of NCsoft

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Nexon Buys Major Share of NCsoft


Korean media thisisgame reported that Nexon Japan had purchased 14.7% share at $687 million, from Korean giant NCsoft and become the major holder of the developer of AION and Blade & Soul.

Core Blaze - Exploration and World Events

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Core Blaze - Exploration and World Events


Unlike other action games that focuses on combat and dungeons, Core Blaze wants you to experience the fun of exploration and world events.

Renaissance Heroes Unveils a Weapon Overview Trailer

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Renaissance Heroes Unveils a Weapon Overview Trailer


ChangYou (US) has just released a brand new video featuring the weapon overview of its latest MMOFPS Renaissance Heroes. There are four types of weapons in the game: Rifles (mid-range and rapid fire), Crossbows (long-range and feature zoom), Melee (close range and include bombs), and Special weapons (heavy weapons and explosives).

June Update Titled Accelerate Coming to Tribes: Ascend This Week

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June Update Titled Accelerate Coming to Tribes: Ascend This Week


In the mid-June, Tribes: Ascend brought by Hi-Rez Studios will welcome its significant update that will go live this weekend. The June update, titled Accelerate, will dramatically speed up the process by which players unlock weapon upgrades and earn new items.

MMOsite The 7th Anniversary Events Launch Today!

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MMOsite The 7th Anniversary Events Launch Today!


MMOsite will be turning 7 on June 17, 2012. We are holding a big birthday party to celebrate it with all our readers and our friends!

The Secret World: Third Beta Weekend Event Begins on June 15

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The Secret World: Third Beta Weekend Event Begins on June 15


Funcom today announced that the third Beta Weekend for The Secret World will start on June 15th at 9am PST and lasts until June 17th, 11.59pm PST. In this Beta Weekend you get to play as Dragon, Templars and Illuminati, and sample the starter experience in the Seoul, London and New York hub cities.

WoW TCG Art Gallery: Jackknife

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WoW TCG Art Gallery: Jackknife


Blizzard have updated the Trading Card Game art gallery to feature ten new pieces. Each image is taken directly from the official World of Warcraft Trading Card Game.

Dragon Nest NA Announces New Class Tinkerer

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Dragon Nest NA Announces New Class Tinkerer


Nexon just announced the next class for Dragon Nest, the Tinkerer. Tinkerer is versatile and uses missiles and rockets for good ol' fashioned damage, chemical attacks to cripple enemies, and her robot bodyguard to lay on the hurt!

My Life as a Guild Leader

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My Life as a Guild Leader


Hi, I'm Icaras, or Alexander. I'm the leader of Genesis Gaming, a previously dominating force in the free2play MMORPG market, currently transitioning into a community and competitive team in League of Legends, Guild Wars 2 and Starcraft II, a couple of my friends said it'd be good for me and maybe for others to find interesting if I post my week to week happenings, in real life and in the virtual world of what goes on and the fun times I face.

Continue reading My Life as a Guild Leader.

Action MMORPG Dragon Knights Announced

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Action MMORPG Dragon Knights Announced


The game is developed by Korean studio RPG Factory and known as The Legend of Dragon Knights, or DK Online in Korea.

SD Gundam Capsule Fighter Online Adds New Missions and Units

Posted:

SD Gundam Capsule Fighter Online Adds New Missions and Units


OGPlanet announced today that they have released two new scenario missions, implemented two new S rank units, and updated the Custom Capsule Machine for their popular multiplayer third-person shooter game, SD Gundam Capsule Fighter Online.

Woes of Randoms - I Won't Be Pushed Around by Pre-mades

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Woes of Randoms - I Won't Be Pushed Around by Pre-mades


I have a new "Woes of Randoms" for you all today. As you know, I like to put up little tales of the worst of the randoms I get at any period, ones that truly stand out among the crowd and make me wonder what the hell is really wrong with them.

Blade and Soul CBT3 Skill Information Level 1-14

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Blade and Soul CBT3 Skill Information Level 1-14


The information is pulled from the Korean Blade & Soul Wiki and TIG Screenshots. The training tree format will be slightly different. Due to the date the TIG screenshots were posted, it is possible some of the information (such as cooldowns or cast times) is outdated. I assumed that any icon without a key was right click. Once again, I don't claim to be fluent in Korean, some names are literal translations.

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