MMO Updates

MMO Updates


EVE launches in Japan, adds multilingual search tool

Posted: 03 Apr 2012 10:00 AM PDT

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EVE Online - shieldship wallpaper
Japanese sandbox fans are saying domo arigato this morning, as CCP and Nexon have officially launched a localized version of EVE Online in the land of the rising sun.

Japan boasts the world's fourth largest gaming community, and CCP has added it to an impressive list of conquests that include English-, Chinese-, Russian-, and German-speaking markets. The company is handling all of the game-related conversion tasks via its in-house localization system, while Nexon is responsible for various marketing and support initiatives.

CCP has also added a multilingual search tool to the EVE client. The new functionality "helps weld the disparate language groups present in EVE into a more global and unified game experience -- truly demonstrating the impact and value of the single shard server model," says senior producer Jon Lander.

[Source: CCP press release]

MassivelyEVE launches in Japan, adds multilingual search tool originally appeared on Massively on Tue, 03 Apr 2012 12:00:00 EST. Please see our terms for use of feeds.

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    Trion reveals Laethys lore from forthcoming Infernal Dawn patch

    Posted: 03 Apr 2012 09:00 AM PDT

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    RIFT - Laethys raid
    Last night we showed you some concept art from the Infernal Dawn raid coming with RIFT's 1.8 patch. Today Trion Worlds has released a new lore snippet that gives us a little background on Laethys, a dragon from the Plane of Earth and the primary challenge that players will face when the new content goes live.

    As it turns out, Laethys was the power behind the throne of a sprawling Ogre kingdom, and when her charges had bled their lands dry of wealth and riches, Laethys destroyed it and spirited them away to serve as her minions on the Plane of Earth. It's quite a touching story, complete with "child-skin books" and the decline of a great civilization. Click past the cut to read it in full, and look for RIFT's 1.8 patch "later this month."

    [Source: Trion press release]

    Continue reading Trion reveals Laethys lore from forthcoming Infernal Dawn patch

    MassivelyTrion reveals Laethys lore from forthcoming Infernal Dawn patch originally appeared on Massively on Tue, 03 Apr 2012 11:00:00 EST. Please see our terms for use of feeds.

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      Massively Speaking Episode 195: Jokeception

      Posted: 03 Apr 2012 08:00 AM PDT

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      SWTOR
      Massively Speaking Episode 195 wonders if you were actually fooled by any of the pranks that MMO studios put out there, or barring that, if some of the pranks sounded so cool that you wish they were real. For Massively's part, we brought back One Shots as a joke, and then we brought it back for real just because that was the best laugh of them all.

      Have a comment for the podcasters? Shoot an email to podcast@massively.com. We may just read your email on the air!

      Get the podcast:
      [iTunes] Subscribe to Massively Speaking directly in iTunes.
      [RSS] Add Massively Speaking to your RSS aggregator.
      [MP3] Download the MP3 directly.
      Listen here on the page:



      Read below the cut for the full show notes.

      Continue reading Massively Speaking Episode 195: Jokeception

      MassivelyMassively Speaking Episode 195: Jokeception originally appeared on Massively on Tue, 03 Apr 2012 10:00:00 EST. Please see our terms for use of feeds.

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        This posting includes an audio/video/photo media file: Download Now

        Prime World charges women less to play, 'protects' them in mixed groups [Updated]

        Posted: 03 Apr 2012 07:30 AM PDT

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        Prime World
        It's ladies night at Prime World, and drinks are on the house. The upcoming MOBA is offering unique incentives to rope in real-world women to play, including discounted heroes and special buffs if girls team up with guys. The game is connected to players' Facebook accounts, so females looking for special treatment need to actually be a member of that gender.

        Nival's
        Creative Producer Larisa Nuretdinova hopes this will expand Prime World's potential audience: "The idea is to introduce the MOBA genre not only to hardcore players who already love it, but to their friends who might be more casual, and of course to their sisters and girlfriends who may not be as hardcore."

        To encourage both sexes to group up together, Nival has devised a special defensive buff that is only activated when a female playing a female character is part of the team. According to Prime World's About page, "this bonus helps encourage beginning female players, who feel more helpful when fighting in a mixed group."

        Prime World offers six heroes for free, three of each gender; additional heroes can be purchased with actual money. It's here, too, that real-world women have an advantage, as Nival is offering a discount for the ladies who go shopping in the game.

        [Update: Kotaku reports that Nival later clarified that it is offering discounts for both genders purchasing the same gendered character.]

        MassivelyPrime World charges women less to play, 'protects' them in mixed groups [Updated] originally appeared on Massively on Tue, 03 Apr 2012 09:30:00 EST. Please see our terms for use of feeds.

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        The Secret World pre-order packages feature beta access, lifetime sub, and more

        Posted: 03 Apr 2012 07:00 AM PDT

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        The Secret World - creepy haunted mansion
        If you're like us, pretty much any news on The Secret World is met with some variation on "please Funcom, take my money!" Well, today the company is ready to do just that via the game's pre-order system.

        Pre-order customers will get automatic access to all of the game's beta weekends beginning on May 11th, and Funcom says that these weekends should run pretty much constantly through The Secret World's June 19th launch date. You'll also get a four-day head start, an in-game item that boosts your XP gain as well as an in-game t-shirt, combat pet, and a leg up on naming your character prior to launch.

        Clicking the pre-order button on TSW's website will kickstart the process, and it will also show you three optional packages that include extra character slots, name reservations, and even a lifetime subscription. If you're on a budget, the basic $49.99 pre-order comes with three character slots and one name reservation.

        Finally, Funcom has put together a pulse-pounding pre-order trailer, and you can view it after the break.

        [Source: Funcom press release]

        Continue reading The Secret World pre-order packages feature beta access, lifetime sub, and more

        MassivelyThe Secret World pre-order packages feature beta access, lifetime sub, and more originally appeared on Massively on Tue, 03 Apr 2012 09:00:00 EST. Please see our terms for use of feeds.

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          CCP reiterates anti-pay-to-win stance for EVE microtransactions

          Posted: 03 Apr 2012 06:30 AM PDT

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          CCP's Tori Frans Olafsson
          CCP has been pretty quiet on the subject of microtransactions since last summer's Monoclegate and the ensuing Jita protests. EVE Online creative director Torfi Frans Olafsson recently spoke up about the trendy new business model, and while he acknowledged that it is popular, he also said that CCP is "very reluctant to do that in EVE because it's so established. It's like changing the DNA of a living organism after it's born. That didn't work in Blade Runner," he tells PC Gamer.

          Olafsson also repeats the anti-pay-to-win mantra that comes standard in just about every developer interview these days. He says that CCP will sell cosmetic items in EVE, including makeovers for your avatar, ship, and starbase. Given the fact that players will be purchasing weapons and gear in DUST 514 (which will interface directly with EVE's pre-existing economy), it will be interesting to see how CCP maintains that delicate balance.

          "I think we have to be very careful in introducing such mechanics into EVE. And I personally think that we shouldn't be doing it in the near future," Olafsson says. "Because it's such a vulnerable little flower in a vulnerable little ecosystem. You make minor changes to an ecosystem and you can introduce hostile things and the whole system breaks down."

          Check out the video interview after the cut.

          Continue reading CCP reiterates anti-pay-to-win stance for EVE microtransactions

          MassivelyCCP reiterates anti-pay-to-win stance for EVE microtransactions originally appeared on Massively on Tue, 03 Apr 2012 08:30:00 EST. Please see our terms for use of feeds.

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          The Daily Grind: Which MMO doesn't get the respect it deserves?

          Posted: 03 Apr 2012 06:00 AM PDT

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          Vanguard - Dread knight flying mount
          So 2012 is shaping up to be a great year for MMO fans. There are a ton of new and interesting titles coming out in the next little while, and even forgotten games like Vanguard are getting some love. Now that Sony Online Entertainment is devoting dev resources to Brad McQuaid's beloved (yet strangely abandoned) 2007 themepark, it's probably time to find another MMO to take over that Rodney Dangerfield slot in our collective consciousness.

          You know, the MMO that gets no respect.

          It's a fantastic game, yet no one plays it. And if its devs would just pay it a little bit of attention, it would knock the socks right off the rest of the genre. So how about it, Massively morning crew? Which MMO doesn't get the respect it deserves?

          Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

          MassivelyThe Daily Grind: Which MMO doesn't get the respect it deserves? originally appeared on Massively on Tue, 03 Apr 2012 08:00:00 EST. Please see our terms for use of feeds.

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            Not So Massively: April fool's edition

            Posted: 02 Apr 2012 06:00 PM PDT

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            Not So Massively title image
            It's that time of year again when we all forget to check our calendars and get suckered into believing outrageous April Fool's gags. This week's Not So Massively is a blend of yesterday's joke posts and the week's real news from games that aren't quite MMOs. League of Legends announced a joke 3-D mode, released the winners of the I Heart LoL contest, and delved into the game's North American playerbase as part of the ongoing world tour. Dota 2 added classic hero Lone Druid this week, and Firefall revealed its plans to scale up the beta soon.

            Heroes of Newerth launched a new art contest and released its new mobile ganker Blitz, while Bloodline Champions laid on the April Fool's mischief with its Catch the Ranid game mode announcement and plans for a tournament with cheeseburgers for prizes. Rise of Immortals joined in the festivities with the announcement of its new immortal Karapyss the Crabomancer.

            Blacklight: Retribution explained its datanode system and released a new troll face taunt, and Diablo III teased players with its joke Zergotchi authenticator. Diablo fansite Diablofans revealed changes to the upcoming game's Inferno mode and wrote a great April Fool's joke about releasing on the Wii. Path of Exile took a step closer to launch with a public stress test this weekend, and Torchlight II revealed the game's pets and announced that the latest build of the game will be playable at PAX East.

            Continue reading Not So Massively: April fool's edition

            MassivelyNot So Massively: April fool's edition originally appeared on Massively on Mon, 02 Apr 2012 20:00:00 EST. Please see our terms for use of feeds.

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              Take a peek at RIFT's shiny Infernal Dawn concept art

              Posted: 02 Apr 2012 05:00 PM PDT

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              Concept Art -- RIFT
              RIFT players have been waiting on pins and needles for the upcoming patch 1.8, which will bring a brand-new raid known as Infernal Dawn to the world of Telara. Unfortunately, they're going to have to wait just a bit longer. Trion Worlds, in hopes of making the wait more (un)bearable, has released a new blog post on the official site that shines a spotlight on the art behind the Infernal Dawn instance.

              This raid will pit players up against one of the biggest bads in the world: Maelforge the Flame Sire. It's kind of a big deal, ladies and gents. So it's only fitting that the concept art reflects that, and boy does it ever. I mean, look up there. Do you see that bow? Holy crap, that's a badass bow. To see what other badassery awaits you in Infernal Dawn, just go check out the official post.

              MassivelyTake a peek at RIFT's shiny Infernal Dawn concept art originally appeared on Massively on Mon, 02 Apr 2012 19:00:00 EST. Please see our terms for use of feeds.

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              Guild Wars 2 crosses the pond to answer questions for EU Fan Day

              Posted: 02 Apr 2012 03:00 PM PDT

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              Say
              Guild Wars 2's release is (hopefully) creeping closer and closer with each passing day, and now that the title has a few weekend beta events under its belt, enthusiasm for the game is growing. To help assuage the growing impatience for the game's release, ArenaNet brought some prominent members of the European community together for an EU Fan Day full of fun times and Q&As.

              The sheer volume of questions answered by the studio prohibits us from even attempting a complete summary in the span of this post, but if you're at all interested in the game, it's worth a read. PvP rank-specific emotes, guild features, and an unrevealed PvP map that "will be very nostalgic for GW players" are all on the table for discussion, so to get the full, juicy details, just head on over to the official Guild Wars 2 Twitter and check out today's posts marked with the hashtag #EUFanDay.

              MassivelyGuild Wars 2 crosses the pond to answer questions for EU Fan Day originally appeared on Massively on Mon, 02 Apr 2012 17:00:00 EST. Please see our terms for use of feeds.

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              Be vewy vewy quiet; we're hunting demons: A look at Diablo III's Demon Hunter

              Posted: 02 Apr 2012 02:00 PM PDT

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              Screenshot -- Diablo III
              The world of Diablo III is a dark and dismal one indeed. Between the whole hell-leaking-into-earth thing and the utterly ludicrous number of undead monstrosities roaming the land, the denizens of Sanctuary have it rough. Thankfully, a number of survivors have risen up and established themselves as Demon Hunters who utilize grace, agility, and lots of explosives to rid the world of its demonic taint.

              For players planning to join the ranks of these Demon Hunters, Blizzard has released a brand-new video highlighting the many skills available to the class. If flurries of crossbow bolts, flaming shuriken boomerangs, and the dexterity of a lynx on crack appeal to you at all, then the Demon Hunter is probably right up your alley. But hey, you don't have to take our word for it; go check out the full video and decide for yourselves.

              Continue reading Be vewy vewy quiet; we're hunting demons: A look at Diablo III's Demon Hunter

              MassivelyBe vewy vewy quiet; we're hunting demons: A look at Diablo III's Demon Hunter originally appeared on Massively on Mon, 02 Apr 2012 16:00:00 EST. Please see our terms for use of feeds.

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              EVE Online fixes boomerang exploit

              Posted: 02 Apr 2012 01:00 PM PDT

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              EVE Online
              Pilots looking to duck the long arm of the law in high-security space will need to find another way to perform their nefarious deeds, as EVE Online released a patch today fixing the so-called "boomerang exploit."

              CCP considered it an official and actionable game exploit to avoid CONCORD retaliation in high-security space by attacking a target right after the aggressor warps away or within the same grid in which the player earned a Global Criminal Countdown. Those who used the exploit prior to the fix could have found themselves dealing with a much scarier force than CONCORD: game masters themselves. Now, any player with a GCC will simply be unable to warp away.

              Other than keeping boomerangs in the hands of kangaroos where they belong, Crucible patch 1.6.3 contains a few localization fixes, the ability to add a station as a waypoint or destination through the API, and some pesky client crashing issues.

              MassivelyEVE Online fixes boomerang exploit originally appeared on Massively on Mon, 02 Apr 2012 15:00:00 EST. Please see our terms for use of feeds.

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              Wings Over Atreia: Fools and tools

              Posted: 02 Apr 2012 11:00 AM PDT

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              Wings Over Atreia
              In the immortal words of some child glued to a pleather seat in the back of an old station wagon in the dusty desert heat (and echoed by impatient Daevas everywhere): Are we there yet? Are we, huh, huh? Isn't it April 11th yet?!?

              Whoa, deja vu there for a moment. But with the launch of Aion's next big expansion just around the corner, very few phrases can capture the feeling in their air quite like that old standby. Many players are anticipating the move to free-to-play along with the introduction of new content (even if information on the upcoming changes has been less than prolific).

              To pass the time until the 11th, some Daevas are participating in the latest Aion event, the aptly named Fool's Day. More still are on the lookout for and latching on to every bit of information that comes out about the incoming patch. As for me, I'm a multi-tasker, so I am simultaneously checking out the event and utilizing my hooks to snag every bit of info I come across all while sharing said results with you!

              Continue reading Wings Over Atreia: Fools and tools

              MassivelyWings Over Atreia: Fools and tools originally appeared on Massively on Mon, 02 Apr 2012 13:00:00 EST. Please see our terms for use of feeds.

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                Latest Gaming and MMORPG Updates

                Latest Gaming and MMORPG Updates


                Latest STASIS Teaser Trailer Has Got Our Attention

                Posted: 03 Apr 2012 03:49 AM PDT

                Indie project and survival horror adventure game has been knocking around for over a year now, but the likelihood is that you've yet to discover it. Well, consider this your moment of discovery.

                The teaser trailer doesn't actually show off much, but it does set a tone for the upcoming adventure game. Set on board a spaceship (station?) it seems there's a series of rooms to explore, puzzles to solve, a creepy girl reciting Now I Lay Me Down To Sleep and lots of empty space. The last one is a given, though, being set in space an' all.

                With inspirations from Dead Space and BioShock, you can already tell that Stasis will have the setting and attitude down pat, but it's the retro isometric viewpoint and claustrophobic atmosphere that really draws us in. It's definitely one to keep an eye on, so be sure to check out the official Stasis website or gameplay videos on its YouTube channel.

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                Closure Review: A Brilliant Light in the World of Puzzlers

                Posted: 02 Apr 2012 09:49 PM PDT

                See the child. Hear her beckon forth, surrounded by the carcasses of men harboring murderous intent. Men you ended. Their last breath whispering about the sweetness of a child, or the satisfaction of killing the interloper that you are. Save the child, who you thought was yourn, but she reveals herself to be Mei lost in the world of dust, not the daughter you left behind twelve months ago. The voice in your pocket sputters forth. The man named Henry asks, take her, take the lost child Mei, take her to the mall. Give her medicine left behind by those who never set foot in Haventown, those who drop foodstuffs and medicines from above and never look back. Not since The Event. The Event that scraped the loam off the earth and turned it into the dust that hugs and holds and kills all who wander within. The dust that chips and gnaws at your very stamina. The Event that dominates I Am Alive.

                So you go, ever pressing on to find wife and child. Gone a year, but now you return, to climb and cobble and carry on. You cannot ignore Mei’s bleat for aid, but other survivors of the Event not so much as settle but subsist their meager existences in the dust covered Haventown. A man yearns cigarettes to pass on. Another man in an amusement park needs medicine to heal the leg that’s been crushed by another uncivilized man. Haventown also starves for supplies. Bottles of water, cans of fruit cocktail, a single inhaler, a handful of painkillers, these all turn into precious manna from heaven through scarcity. Give the emergency kit to the woman with the ankle sprain? What these bemoaning folk have to give, besides gratitude and perhaps a precious shotgun, is the Retry. Haventown harbors death by trial, not saves. It does not yield to the checkpoint that others call for. It takes away a Retry from your knapsack for every fall, stab, or shot you suffer. Deplete your store of Retries, and your journey resumes at the beginning of your current episode. A practice that leeches away minutes of your life. A practice that mocks you by depleting Retries and then flings you back to 45 minutes ago. What is worth more, the rat meat that can heal you, or the Retry that you get for giving rat meat to the gurgling man below? Every survivor, like the woman bound by handcuff to a bench, pleads for help while you mind debates.

                Find similar article at: http://www.1up.com/reviews?cId=3186940

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                Tribes : Ascend

                Posted: 02 Apr 2012 08:24 PM PDT

                fac00 tribes Tribes : Ascend
                (Closed Beta signup) I will have to admit I never really played this genre of game until I tried Mars Wars (link), which is now dead and of course, a poor man’s PlanetSide clone called by some. And yes, I never played the original Tribes as well. But Mar Wars really got me hooked, making me clock around 6 hours a day on that game. It will just be natural for me to eventually try out Tribes: Ascend and PlanetSide 2.

                IGN posted an awesome footage of the game, and it is being narrated by a staff over at Hi-Rez Studios, the developer of the title. It loos seriously amazing, and I love to see hundreds of players swarm over the maps and seeking kills. The traditional room-based MMOFPS is just… too tiny for me. I think I am getting a little claustrophobic in terms of land size in games.

                Tribes: Ascend is Free to Play with players able to purchase the game one a one time fee fro some perks and a VIP status. There will be a Cash Shop as well in the future. Closed Beta begins November 4.

                01468 tribes Tribes : Ascend

                Find similar article at: http://www.mmoculture.com/2011/10/tribes-ascend-igns-developer-footage.html

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                NetEase teases yet another new game

                Posted: 02 Apr 2012 03:49 PM PDT

                015f0 titanic NetEase teases yet another new game

                After officially announcing Heroic 3 Kingdoms (link) and Dragon Blade (link) in recent weeks, China’s no.2 online gaming company is not resting its laurels just yet. You see, the previous 2 games are both used to counter specific “threats”, with Heroic 3 Kingdoms up against Tencent’s League of Legends and the incoming Dota 2 (no publisher announced yet).

                For Dragon Blade, it will be up against Tencent’s Blade Soul. From the looks of it, this new game will most likely feature naval warfare, with the cryptic words stating about an “ice mountain”, which Titanic hit before sinking. ZBut which game will it be up against and its actual genre? Stay tuned to find out!

                Find similar article at: http://www.mmoculture.com/2012/04/netease-teases-yet-another-new-game.html

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                NetEase teases yet another new game

                Posted: 02 Apr 2012 09:49 AM PDT

                9601f titanic NetEase teases yet another new game

                After officially announcing Heroic 3 Kingdoms (link) and Dragon Blade (link) in recent weeks, China’s no.2 online gaming company is not resting its laurels just yet. You see, the previous 2 games are both used to counter specific “threats”, with Heroic 3 Kingdoms up against Tencent’s League of Legends and the incoming Dota 2 (no publisher announced yet).

                For Dragon Blade, it will be up against Tencent’s Blade Soul. From the looks of it, this new game will most likely feature naval warfare, with the cryptic words stating about an “ice mountain”, which Titanic hit before sinking. ZBut which game will it be up against and its actual genre? Stay tuned to find out!

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                The ’90s Game Price Comparison Charticle

                Posted: 02 Apr 2012 09:49 AM PDT

                nope

                Posted: 03/31/2012 by  Dub_Z

                you were either getting games a year after they came out, still in the shrink wrap, or in bargain bins, and just have no idea whats going on.

                 

                I got big-box Earthbound at K-Mart on Clearance for $35… that doesn’t mean it didn’t sell for triple that at first.

                 

                all PS1 games were standard $39.99-49.99. Time Crisis and Point Blank with the Guncon were $74.99. Strider 2 was $29.99 in 2001. prices like that were rare. RE2 Dual Shock was released at a lower price because it was a re-release, and it dropped in price quickly because everyone already had RE2 and not everyone had Dual Shock controllers yet.

                 

                the cheapest SNES game was $29.99 for Mystic Quest… all 1st party Nintendo games were $59.99 from day 1… Street Fighter II, the week it came out, was $74.99 – i bought it. Final Fantasy VI was $74.99 the week it came out, and stayed that way. it had the price tag on it for x-mas.

                 

                Chrono Trigger was $84.99 when it came out, on day 1. i pre-ordered it. it had an FX chip in it, and all these SNES carts changed price depending on how many megs they were, and were higher price for 3rd party games because they had to pay Nintendo for the licensing rights to use them.

                 

                if they were JRPGs then localization costs increased the price even more, stores ordered only a few, and may mark it up above suggested retail. that’s why KB Toys sold Phantasy Star IV for the Genesis for $99.99

                 

                N64 games were all $59.99 or more. Turok was $74.99 the day it released. cartridges, megs, licensing.

                 

                Neo Geo games were several hundred dollars.

                Find similar article at: http://www.1up.com/news/90s-game-price-comparison-charticle

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                Minecraft Update 1.2.5 Brings Relaxed Cats

                Posted: 02 Apr 2012 09:49 AM PDT

                Mojang has ann0unced the latest updates and tweaks to make it into Lego-simulator Minecraft, though some of the new features probably aren't high on your list of must-have additions. Check out the patch notes below.

                An interesting point was made by Minecraft's Jens Bergensten in the blog post announcing the patch details, discussing the importance of keeping Minecraft easy to play. A lot of you will play on servers with friends, and that's an important element of Minecraft according to Jens, which is why they've made connecting to a direct IP easier.

                Jens discusses both the short and long term goals for Minecraft too, enhancing the game for modders and the bukkit build of Minecraft – which is why the patch has been released earlier to better help this branch of Minecrafters get up and running with as minimal fuss as possible before the patch goes live officially.

                You can get the client patch here or the server download here, or head over to the Mojang blog for more details on Minecraft Update 1.2.5. Alternatively you could just wait until 4 April when the new patch becomes official and can be downloaded through the Minecraft client.

                Minecraft 1.2.5 Patch Notes:

                • Added shift clicking support in furnaces
                • Added method to easily acquire blocks you have selected in the world in Creative mode using the 'pick block' key
                • Made the Direct Connect dialog remember the last IP for the current session
                • Fixed issues detected certain links in chat
                • Fixed wild ocelots behaving like tamed cats
                • Fixed various chat crashes
                • Made cats less eager to sit on things
                • Made cats less patient
                • Fixed world generation failing under certain circumstances
                • Fixed issues turning off sound under certain circumstances
                • Removed all ghost entities under the command of Lord Herobrine
                • Fixed crash when pasting certain characters in chat
                • Fixed slash '/' key not behaving correctly in certain environments
                • Fixed command matching being too greedy (for example: typing '/stophammertime' no longer stops your server)
                • Fixed not being able to click coloured links
                • Fixed potential issue with village door detection (which could cause too many villagers)
                • Made using a stack of bowls on Mooshrooms not consume the whole stack of bowls
                • Made punching a TNT block with flint and steel in hand destroy and drop a TNT block (right-clicking will activate the TNT)

                More Minecraft:

                Find similar article at: http://www.totalpcgaming.com/uncategorized/minecraft-update-1-2-5-brings-relaxed-cats/

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                General gaming

                General gaming


                Closure Review: A Brilliant Light in the World of Puzzlers

                Posted: 02 Apr 2012 06:04 PM PDT

                Anyone who appreciates the loneliness and isolation in games like Super Metroid and Limbo will fall immediately in love with Closure. Winner of the DICE 2012 Indie Game Challenge, Closure is a puzzle-platformer for PSN that taps into man's primordial fear of the dark in ways which few games has ever quite understood. One of the very first things you're likely to do in the game is walk just beyond a light source and immediately fall to your doom. You see, the world of Closure is sprinkled with light sources that not only illuminate the world, but actually bring it into existence. Step outside the beam of a spotlight or glow of a light bulb, and you'll find yourself tumbling down into a void of nothingness.

                While black space in Limbo was used primarily to advance the mood and atmosphere, Closure takes the actual concept of darkness and weaves it into the game's mechanics. This creates an experience where the tone of the game is symbiotic with how it actually plays. In the early levels, you only need to pick up a light bulb and carry it across the level to the exit door. Simple enough, right? Well, like all of the best puzzle games, Closure reveals its intricacies slowly and intuitively throughout the experience. You'll soon find doors that need to be unlocked using a key, so your goal becomes finding that item in the darkness, then making sure that you bring it back to the door without losing it in a nebulous void. As the game advances you'll have to make flowers bloom using spotlights, create gaps in walls using darkness, and collect moths that show themselves only when illuminated.

                Do As We Say, Not As We Toon

                Posted: 02 Apr 2012 01:18 PM PDT

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                Do As We Say, Not As We Toon

                The misguided morality within some of your favorite Saturday morning video game cartoons.

                By: Nadia Oxford April 2, 2012

                If you played video games in the '80s and early '90s, then you probably watched the tie-in cartoons that were broadcast at around the same time, God help you. At first glance, the marriage of video game heroes and Saturday morning still sounds like an idea that should, by all rights, completely rock. Alas, the reality stank. Those early video game cartoons weren't just bad: some of them were arguably a bad influence.

                It's almost heartbreaking to watch the likes of Super Mario World, Mega Man, or Double Dragon as an adult, because you can still smell the cartoons' wrecked potential. With a little effort, the storyboarders could have expanded on Mario's universe, or given Billy Lee a multi-episode quest to rescue Marian. Unfortunately, the cartoons' production companies weren't interested in making anything except an animated game commercial that would hold fast to kids' attention spans for half an hour, preferably without offending their parents. And in order to yark up the cartoons as cheaply and as quickly as possible, the show's writers typically built an episode around ten-cent morals that would make a fortune cookie manufacturer blush and turn away.

                Let's Talk About Fortnite

                Posted: 02 Apr 2012 11:17 AM PDT

                When a new game gets announced, it?s fun to pretend that it will be everything you ever wanted. It is especially easy to have wonderful hopes and dreams when the details are very sparse. The game I'd like to discuss today that we know very little about is Epic Games' new title, Fortnite. The game was announced at the VGAs back in December, and we still have very little information on the mechanics, its platform, or the release window. Take a look at the teaser trailer below, then you'll know everything that I know.

                Journey: Seeking the Light

                Posted: 02 Apr 2012 10:37 AM PDT

                This essay was republished with permission, and you can find more of Michael's work at Brainy Gamer.

                You'll be on your way up! 
                You'll be seeing great sights! 
                You'll join the high fliers 
                Who soar to high heights. 
                                           
                -Dr. Seuss

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