MMO News

MMO News


Wonderland Online offers come-back capsule

Posted: 01 Jul 2011 11:48 AM PDT

With the approach of its latest update (Version 6.0) for Wonderland Online, IGG is offering a special comeback promotion for players who have recently quit.

The special is good from June 27 until July 27. To qualify, players must have been registered for the game and have logged in between July 1, 2010 and May 27, 2011, but have not logged in to play between May 28 and June 27, 2011.

Those who qualify can register for the event on the event page; IGG will reward them with a 5% experience capsule.

IGG also publishes Angels Online, FreeSky Online, and GodsWar Online.
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Wonderland Online Gameplay Screenshot

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The new version of Wonderland Online is almost ready, but many players who have been waiting for it are not. Version 6.0 Plus: Treasure and Trouble includes a wide assortment of new content, but due to the long wait between the last major update and this one, many players have moved on to other games. IGG is inviting them back to experience all the new content coming soon by offering qualified returning veterans an EXP capsule to give them a nice leveling boost.

From June 27th to July 27th EDT (GMT -4), players who have registered and logged into the game between July 1, 2010 and May 27, 2011, but have not logged in between May 28, 2011 and June 27, 2011 are qualified to participate and receive the capsule.

All qualified veterans should register for the event on the event page . IGG will then verify all account details and reward veterans with a 5% EXP Capsule.

Spread the word about the upcoming release of Version 6: Treasure and Trouble, and invite your old friends to return so you can conquer it together!

Visit the official Wonderland Online site at http://wl.igg.com for the latest information about the Treasure and Trouble expansion. Visit http://www.igg.com to learn about IGG's growing family of games.

Redcoats are coming – to Realms Online

Posted: 01 Jul 2011 11:29 AM PDT

July 4 is being celebrated in Realms Online for the next two weeks with a special event: Dawn of Freedom.

Players must defeat the undead redcoat zombie forces as they invade the warzone. Rewards include special Independence Day costumes. Players can also see GM-sponsored fireworks show, hide and seek events, plus other special Independence Day themed giveaways and shop items.

Realms Online is published by GameSamba, which also publishes Remnant Knights.
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Realms Online Gameplay Screenshot

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REALMS ONLINE CELEBRATES 4TH OF JULY WITH TWO WEEK EVENT

July 1, 2011— In GameSamba’s free-to-play MMORPG Realms Online, the Redcoats are coming—and they want brains! Starting Friday, July 1st, get ready for two weeks of 4th of July festivities as players must purge the warzone of the invading redcoat zombie forces. Killing the zombies and keeping their realms safe will allow players to earn special Independence Day costumes, modeled after colonial era clothing.

Not only will players be able to defeat undead foes, but they’ll also enjoy a number of other activities, including firework shows put on by Realms GMs, American Flag banners playing the national anthem throughout the world, Find the GM, Bonus XP events, and more. In addition, special 4th of July items such as fireworks and Uncle Sam hats will be added to the cash shop, available for purchase for the duration of this event. These and other items will also be awarded to players for participation in events.

Joining in on the July festivities is a special sneak peek at the upcoming unicorn mount. A code will be available for one week on the Realms Online Facebook page, also starting July 1st, which will reward players with free week-long usage of the unicorn before it’s available in the shop.

For more information on these and future Realms Online events, you can check out the  events calendar on the  official Realms Online website. You can also watch the  event announcement video on the  Realms Online YouTube Channel.

Eden Eternal announces new expansion

Posted: 01 Jul 2011 11:02 AM PDT

Eden Eternal’s first expansion and major content update has been announced, and is scheduled to release in early July.

The update will add a new playable race, the Zumi, who are described as “mouse-like creatures with affection for invention and commerce.” Also being added are new dungeons, and a ranking reward system for the top players and guilds each month (per server).

Eden Eternal is published by Aeria Games, which also publishes Kitsu Saga, Dream of Mirror Online, and Grand Fantasia.

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Eden Eternal Gameplay Screenshot

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Aeria Games Announces Upcoming Content for Eden Eternal

New Zumi Race, Extra Dungeons Set for Early July Release

SANTA CLARA, Calif.  – June 30, 2011 – Aeria Games, a leading global publisher of free-to-play online games, today announced the upcoming release of its first major content update to Eden Eternal. The patch, scheduled for an early July release, includes new endgame content and introduces the Zumi race.

The Zumi are small, mouse-like creatures with affection for invention and commerce.  They hail from the distant, parched deserts of the southeast and traveled to the central continent to take advantage of rich trade opportunities. For the first time, players will be able to start their journey as one of the industrious Zumi. The new playable race is just one of several upcoming expansions to Eden Eternal.

The content update includes:

·        New Playable Race – Players will now have the ability to create a new character and play as one of the Zumi race. Take advantage stat bonuses for certain classes and check out the Zumi-only starting zone!
·        New Dungeons – The challenges keep coming with additional high level dungeons for players to explore. Encounter new bosses, discover new treasures and learn more than you ever imagined about your heroic destiny.
·        Ranking Reward System – Each month top players and guilds from each server will be rewarded for their efforts with rare and valuable prizes.

Eden Eternal is an anime-style Massively Multiplayer Online Role-Playing Game (MMORPG) created by award-winning developers X-Legend Entertainment.  Like every title at Aeria Games, Eden Eternal is free to play and does not require a subscription fee. For more information on Eden Eternal, please visit http://edeneternal.aeriagames.com.

Aida Arenas Gameplay – First Look HD

Posted: 01 Jul 2011 11:00 AM PDT

To Learn More about the game check out our Aida Arenas Page.

Aida Arenas is a 3D anime inspired fantasy action MMORPG published by GamerKraft – the same company behind FreeJack and Priston Tale 2. The game plays a lot like Grand Chase, Elsword and Lunia – as the game features a persistent world town, but instanced dungeons and zones outside of town. Up to 4 players can play cooperatively while up to 16 players can battle in PvP mode. This video was recorded in closed beta for the game and a new video will likely be done after open beta begins. To learn more about Aida Arenas, check out the official MMOHut Aida Arenas page which includes a detailed review, tons of screenshots, and additional videos.

Battlefield Heroes offers free Party Packs

Posted: 01 Jul 2011 10:41 AM PDT

Wake Island, a new map, is coming in a few weeks to Battlefield Heroes. The game has also been localized in more languages.

Players who also log in between June 30 and July 8 can get two free Party Packs as a bonus summer event (one Royal, one National): each includes 77 Battlefunds, 25 Festive Flares, a permanent party hat, and a 7 day Birthday Suit rental.

Battlefield Heroes is published by EA, which also publishes BattleForge.

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Battlefield Heroes Gameplay Screenshot

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Summer is heating up for all Battlefield Heroes players!

Battlefield Heroes™, the hit arcade cartoon shooter, is turning up the heat this summer! To celebrate the game’s second anniversary and the surpassing of 8 million players worldwide, EA has something special in store for all Battlefield Heroes players. Wake Island,one ofthe Battlefield franchise's most popular maps is coming to Battlefield Heroes later this month. And that's not all! Players can log in between June 30, 2011, 11PM, GMT and July 8, 2011, 8.00, GMT to receive two free Party Packs*: one Royal and one National. Each Party Pack will include 77 Battlefunds, 25 Festive Flares, a permanent exclusive Party Hat, and a 7 day rental to play in a Birthday Suit! To claim their free Party Packs, players can log in at www.battlefieldheroes.comthen look in the "My Stuff" menu and select "Rewards".

EA is also proud to announce that Battlefield Heroes is now fully localized in eight new languages, including: French, Spanish, Italian, Dutch, Polish, Portuguese, Turkish and Russian. With English and German previously available, Battlefield Heroes is now live in a total of ten languages worldwide.

Battlefield Heroes is a Play4Free third-person shooter that brings classic Battlefield gameplay to a mass audience. The game features fun, cartoon-style graphics and gameplay that caters to players of all skill levels. Battlefield Heroes is easy to pick up and play but has robust character customization and sticky online features so gamers can spend hours building up their characters and conquering the world.
Battlefield Heroes is leading EA's web-focused free-to-download, free-to-play business model which generates revenue through advertising and micro-transactions. With zero barriers to entry, now anyone can be a hero on the battlefield!
Learn more about the game at www.battlefieldheroes.com or follow us on Facebook (http://www.facebook.com/bfheroes) and Twitter (http://twitter.com/bfheroes).

Pangya announces July 4th event

Posted: 30 Jun 2011 08:12 PM PDT

From July 4 to July 13, players of Pangya can earn special prizes.

Players must simply be logged in, either playing on a course or in a lounge, for a chance to enter and win an hourly raffle. Each hour, fireworks will pick a few players to win items, including Band, Punky Waiter, Club, SSAF, and Black Widow Sets; Elfen Ears; Rings; Cards, and Pang.

Pangya is published by SG Interactive, which also publishes Grand Chase and Trickster Online.

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Pangya Gameplay Screenshot

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Independence Day Brings Big Bangs and Bigger Prizes to Pangya: United

IRVINE, Calif. – June 30, 2011
SG Interactive today announced the start of a special Fourth of July-themed Fireworks Event for players of casual golf game Pangya: United. The event, which blasts off on July 4, 2011, will run all the way until July 13, 2011, and gives players the chance to win a rare selection of special, in-game items. To participate, players simply have to sign-in to Pangya and play a course or hang out in a lounge room. Every hour the fireworks will flare, picking a number of players to win items.

Rare items up for grab include:
• Band Sets
• Punky Waiter Sets
• Club Sets
• SSAF Sets
• Black Widow Dresses
• Elfen Ears
• Rings
• Cards
• Pang
• AND MORE!
For more information about Pangya and the Fireworks Event, please visit the official website at http://pangya.ntreev.net.

Lucent Heart Gameplay – First Look HD

Posted: 30 Jun 2011 11:44 AM PDT

To Learn More about the game check out our Lucent Heart Page.

Lucent Heart is a 3D anime inspired fantasy MMORPG published by Gamemania (Beanfun) – the same company behind Hero:108 Online. The game actually labels itself as a “dating MMORPG” and is certainly one of the first if not the first free to play game to label itself as such. The game has a fair variety of playable classes and a unique zodiac system which expands the games variety quite a bit – as each zodiac sign has its own set of skills. To learn more about Lucent Heart, check out the official MMOHut Lucent Heart page which includes a detailed review, tons of screenshots, and additional videos.

Spiral Knights

Posted: 22 Jan 2010 08:19 PM PST

Spiral Knights is a 3D Action MMO with bright animated graphics. Play cooperatively and clear dozens of stages, each with various monster and puzzles to solve. The look and feel of Spiral Knights is reminiscent of dungeon crawlers, particular games like Legend of Zelda: Four Swords Adventure.

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Publisher: Sega
Playerbase: Medium
Graphics: Medium Quality
Type: MMO
EXP Rate: Medium
PvP: N/A
Filesize: 300 MB

Pros: +Cooperative gameplay. +Fast paced, action oriented. +Varied game modes, environments, and monsters.

Cons: . -Dated graphic effects. -Repetitive gameplay. -Somewhat dependent on cash shop for steady progression.

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Overview

Spiral Knights Overview

Spiral Knights is an MMO that looks very interesting. As a co-op dungeon crawler, Spiral Knights offers fast paced gameplay through carried environments. The game will be stage based and players will be able to chose from various character types, customizing them as they go along. Not much is known about the game and the official site only offers some flavor text about the story. The teaser video released shows exciting gamepay and a graphic style that resembles the cartoony Zelda games popular on the Nintendo DS and GameCube, particularly the Zelda Four Swords series.

Spiral Knights Screenshots

Spiral Knights Featured Video

Click here to view the embedded video.

Full Review

Spiral Knights Review

By, Jaime Skelton

Spiral Knights Review

Many games start with you crash landing on an unfamiliar planet, needing the help of new friends to
survive. The struggle to exist in an unfamiliar land is a common trope in video games. Spiral Knights,
developed by Three Rings (makers of Puzzle Pirates) and published by Sega, manages to pull it off
with cute wit and style. Graphically similar to games such as Zodiac Online and Fairyland Online,
Spiral Knights brings forth some interesting, unique game-play mechanics. These features set Spiral
Knights above and beyond similar top-down MMORPGs.

Keep It Simple; Jump Right In!

Character creation may make the game seem fairly limited. There are only three helmet, three
armor and five color schemes to choose from. There is no gender selection – one helmet does make
you "female" by adding pigtail looking tufts. Outside of choosing a personal color and your name,
that’s all you’re given. There are neither classes nor races to choose from in Spiral Knights. In fact,
your character is defined solely by the equipment you use.

Once you’ve created a character, you’ll find yourself near a crashed escape pod. The first few areas
of the game teach you how to move, attack, change weapons, pick up objects, and how to handle
certain enemy types. The controls are very simple to learn and understand. The game can be played
with the mouse alone, as movement and combat are controlled with the left and right mouse buttons
respectively, in the direction the cursor faces.

Into the Mist

The user interface itself is clean and out of the way. The upper left contains various game menus,
including the main menu, the social menu and the uplink menu (the game’s mail system). The top right
hosts your mini-map, and also includes your character information, equipment arsenal, and crowns, the
in-game currency. The bottom left houses the chat pane.

At the bottom right of the screen, your energy is shown. There are two types of energy in Spiral
Knights: Mist and Crystal energy. Mist energy is the standard energy bar, while Crystal energy is
additional energy purchased through the cash shop. You start with a maximum of 100 Mist energy.
Adventuring in the Clockworks uses Mist energy to go down floors, use gates, activate friendly
NPCs, and more. Once at zero energy, you’ll be unable to advance, and must wait for your energy to
replenish. It takes about 15 minutes to recharge one unit of energy, so expect to wait around 24 hours
for energy to fully recharge.

Going Spelunking

After the tutorial quests that deliver you to Haven, the game’s hub, Spiral Knights becomes open-
ended. This can be a jarring experience. Your gameplay goal is to reach the core of the planet by
getting to the deepest level (called stratum). Going deeper into the dungeon involves activating gates,
which is done using minerals found while exploring, plus a small crown cost to access later strata. The
minerals you use along with the time of day determines the stratum’s theme, or the types of monsters
you’ll find. This system ensures gameplay varies from day to day.

Spiral Knights does require some social interaction. By default, entering the Clockworks will partner
you with up to three other players. There are options for solo play, however, there are several advantages to traveling with other Knights. Minerals, Heat and crowns are all equally shared, not divided, across the party. There is also strategic value to multiple players in combat.

Experience – How It Work?

Spiral Knights does not feature a traditional character progression system. Characters do not level
up; instead, a character’s equipment gains experience, called Heat. Each piece of equipment can gain
up to ten levels through gathering Heat. The game includes swords, guns, bombs, armor, helmets,
and shields. Some pieces of equipment can be upgraded to the next tier once they are level ten, using
crafting components found in the dungeons. There are also trinkets to equip, with various stats and
abilities, though these do not grow in level. Leveling is on a curve; early levels are easier to gain,
while later levels require higher amounts of Heat. However, it’s never terribly daunting to get a piece
of equipment to level ten, and unlike other MMOs, there is no risk of your equipment breaking through
upgrades.

As you explore, you’ll find crafting materials in addition to minerals. These materials can be used to
create new equipment or upgrade existing pieces. Vendors sell random recipes throughout the day,
and it can sometimes be difficult to obtain the recipe you need. The interface is fairly straightforward
and intuitive, making it easy to make what you need and move on. It’s made easier due to Alchemy
Machines being found almost everywhere.

Friends and (future) Foes

Players can join guilds, which are a great way to gather groups for various adventures. In addition to
their own special chat channel, guilds have the benefit of a guild hall, where guild members can craft
and socialize. It takes 500 energy and 1000 crowns to start a guild, so some purchase of Crystal energy
will be required.

PvP is currently disabled; however, there are plans to reintroduce it in the future – there is no known
ETA when this will be. Battles will be four person free-for-all arenas with four tiers of combat. Each
tier places various restrictions on equipment, except the top tier where anything goes. Each tier also
will have progressively higher crowns cost to participate.

Final Verdict: Great

Spiral Knights is a whimsical, fun adventure into the unknown depths of a planet. The simple combat
system, coupled with a vast array of equipment, is engaging enough to bring players back. The major
downside of the game is the lack of in-game information, although the publisher maintains a wikia
page. With the unique way dungeons are created with random elements ensures no two adventures are
quite the same. With a positive grouping experience and friendly atmosphere, Spiral Knights offers a
casual, drama-free gaming experience. Even hardcore gamers will find plenty of things they can do.

Screenshots

Spiral Knights Screenshots

Videos

Spiral Knights Videos

Spiral Knights Gameplay Video

Click here to view the embedded video.

Links

Spiral Knights Links

Spiral Knights Official Site

System Requirements

Spiral Knights System Requirements

Windows & Linux

  • Windows XP, Vista or 7
  • Java 1.5
  • Display 1024×600
  • 1.3 GHz processor
  • Graphics: 64mb Video Memory. GeForce 5 series, ATI Radeon 8500. Latest video driver.
  • Memory: 512mb for Windows XP or 1gb for Windows Vista/7
  • 300MB Hard drive space

Mac

  • OSX 10.4
  • Java 1.5
  • Display 1024×600
  • 1.3 GHz processor
  • Graphics: 64MB Video Memory. GeForce 5 series, ATI 8500. Latest video driver.
  • 1GB memory (1000MB)
  • 300MB hard drive space

The Lord of the Rings Online

Posted: 07 May 2009 11:36 PM PDT

The Lord of the Rings Online is a 3D, fantasy MMORPG based on the now legendary LotR franchise. With characters from the movies and books, LotRO is sure to entice fans, but there’s plenty here for those unfamiliar with the story. A massive game world, an interesting PvP mode that allows gamers to play as monsters, and player housing are just some of the features this game has to offer.

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Publisher: Turbine
Playerbase: High
Graphics: High Quality
Type: MMORPG
EXP Rate: Medium
PvP: Duels / Battlegrounds
Filesize: 6.6 GB / 9.5 GB (high rez)

Pros: +Well established backstory/lore. +Story-driven gameplay. +Player housing. +Rewarding quests. +Titles to earn and Hobbies to learn.

Cons: -Huge download and slow install. -Feels like a single player game at times. -PvE offers no challenge during early levels.

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Overview

The Lord of the Rings Online Overview

Lord of the Rings Online is a formerly pay-to-play MMORPG that is now free-to-play!  The game places a heavy emphasis on story and lore. Right from the start, players are thrown into the thick of things with interactive quests. Players are only given the option of choosing between the ‘good’ or ‘free’ races which include Humans (referred to simply as ‘Man’), Dwarves, Elves, and Hobbits but can play as monsters in special PvP battles starting at level 10. There are a total of nine classes available, though not all are available to all races. PvP in LotRO is a bit different than most MMORPGs; players fight in large battles either as special level 50 monsters or as their normal characters.

The 9 Classes Are:

Burgler - The rogue-like class of LotRO. Buglers fight with daggers and excel at debuffing and crowd control. They can deal heavy DPS as well but have now defense and health. Races: Man, Hobbit.

Captain - A class unique to the race of Man. Captains can use a large variety of armors and weapons. They control pets, have buffing abilities and are capable of tanking. Races: Man.

Champion - A melee DPS class that has several area of effect (AoE) moves. Champions can dual-wield and tank when they need to but are mainly concerned with dishing out damage. Races: Man, Elf, Dwarf.

Guardian - The main tanking class of Lord of the Rings Online. Guardians can use most weapon types and all armor types. They can deal moderate damage, but are most useful in absorbing damage for their allies. Races: Man, Elf, Dwarf, Hobbit.

Hunter - The classic archer archetype. Hunters deal heavy damage from a distance using bows, but have lower defense and health than the melee-oriented classes. All races can play as hunters.

Lore-Master - A multi-purpose spell casting class. Lore-Masters hurl spells from a safe distance, summon pets, and are capable of crowd control (CC.) Races: Man, Elf.

Minstrel - Minstrels sooth their allies wounds with enchanting songs and boost their fighting potential with powerful chants. Since they are the main supportive class in he game, the Minstrel class is available to all classes.

Rune-Keeper - The main offensive spell casters. They hurl powerful spells at their targets but are also capable of healing their allies. With low defense and health, they must be defended by their allies. Races: Elf, Dwarf.

Warden - A jack-of-all-trades melee class that uses medium armor and several weapon types, including throwing javelins. Wardens are mainly concerned with dealing damage, but can serve as off-tanks. Races: Man, Elf, Hobbit.

The Lord of the Rings Online Screenshots

The Lord of the Rings Online Featured Video

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Full Review

The Lord of the Rings Online Review

By Erhan Altay

The Lord of the Rings movie trilogy brought J.R.R Tolkien's classic,  high-fantasy franchise back into the mainstream. Following the release of each movie, new editions of the books and licensed video game tie-ins quickly hit the shelves. Most of these games were short-lived and mediocre at best, but one lives on and continues to prosper. The Lord of the Rings Online was officially released in 2007 by Turbine, the same company behind the early MMORPG hit Asheron's Call and the now free-to-play Dungeons and Dragons Online. The game enjoyed modest success as a subscription-based game, but after Turbine's success with the free-to -play relaunch of DDO, it was announced that The Lord of the Rings Online would be converted to a free-to-play MMORPG.

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A Game of Epic Proportions

LotrO is still a relatively new game, but it has already gone through several patch cycles and had two expansion packs released. Astonishingly, the client download is at least 6.6 GB. I say at least because a high res client is also available at over 9.5 GB. Even after the download, players have to go through a long installation and patching process so be sure to start it overnight. After getting all that settled and launching the game, players are welcomed by a fancy cinematic that outlines the game's lore. The Lord of the Rings Online takes place as the Fellowship are on their way to Mt. Doom. The Free People of Middle Earth are at war with the forces of Angmar, which is lead by the head of the Nazguls, the Witch King. Each of the four races (Men, Elves, Dwarves, and Hobbits) have a short intro video that players can watch during character creation. Each account has two free character slots though more can purchased via the cash shop. The game deviates from the movie/lore slightly by allowing caster classes (true magic users seem to be a rare and dying breed in the LotR canon) and making Hobbits powerful enough to compete with the other classes in combat. Players cannot chose 'evil' races, but can play as monsters in special PvP modes which we'll discuss later.

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The Free People

Appearance customization is robust.  Each race has several variants; players can be a dwarf from the Misty Mountains or from the White Mounts. A human character can hail from the realms of Rohan, Gondor, or other famous locales. Members of the same race from different locations have different hair and eye color options, which gives the game extra depth. Besides the regional features, there are the standard compliment of hair, face, lip, and eye style customization. The total number of races is rather limited (four) but the nine available classes should make up for it. Not all races can play as all classes, so refer to the overview section for additional information. The Warden and Rune Keeper classes are not available to free players and must be unlocked through the premium shop.  After character creation, each race starts in a unique area where they are given the option of running a tutorial instance. I'd suggest accepting this tutorial only because it has story elements that help 'immerse' players in the game world. LotRO puts great emphasis on story-driven progression, as there are many 'drama events' where players watch as special events occur. Even the quest and NPC dialogue is well written, especially compared to most other free-to-play MMORPGs.

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Questing All the Way

The first generation of MMORPGs had quests as optional side activities with only a few being required. Since the release and popularity of World of Warcraft, almost all games have adopted the quest-centric method. LotRO is no different, as players have a quest log which can hold up to forty quests; almost every NPC in town is likely to have an errand for you to run. Grinding is completely discouraged, as killing mobs yields little experience. It is by completing quests and handing them in that players have any chance of leveling. Questing is further encouraged by the 'deed' and 'title' features. By completing all available quests, players accomplish deeds, which grant special trait bonuses and titles. Some deeds are simple to complete while others take many hours to earn. The emphasis on quests and story mean you'll never be left wondering what to do next, but the trade off is that the game often feels like a single player venture.

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Training and Progression

Each level, players can train new skills (active or passive) at their class specific trainers located throughout Middle Earth. There are six stats in LotRO, but they increase on their own without player input. Besides skills and stats, each player has certain traits. There are several types of traits: racial, class, virtue, and legendary. These are obtained in a variety of methods, by completing deeds, reaching certain levels, or participating in PvP.  The trait system helps differentiate members of the same class and ensures that no two characters are identical. The experience rate is generally fast-paced; it took me around forty-five minutes to hit level 6 on my first character while goofing off. Originally, the max level was 50, but with the most recent expansions, it has been raised to 65. Starting at level 10, players can create a monster character that begins at the max level and fights against regular characters of level 40 or higher. This Monsters vs Free People PvP mode is one of LotRO's more interesting and unique gameplay features.

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Tech Specs

The Lord of the Rings Online is a very flexible game. As mentioned earlier, there are two available clients (standard and high resolution) as well as a multitude of graphic options to chose from. This means the game works on a wide range of machines and can look quite ugly or beautiful depending on the available computing power. If your machine can handle it, I highly recommend getting the high res client, as it really is a whole different experience. The game's soundtrack has also been hailed as a masterpiece. It received so much attention that Turbine has released a sixty-one track OST as a free download on their site. Fans can listen to all the tracks on RPGMusic.org

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You Shall Not Pay!

Overall, LotRO is what you would expect from the granddaddy of all fantasy franchises. It's more story-driven than most MMORPGs, but still encourages grouping with dozens of high level instances. Groups are called 'fellowships', while guilds are referred to as 'kinships', which adds some unique flavor to the experience. Players can perform special moves while in groups, but it isn't enough to entice early level group activity. You'll likely play on your own until the very high levels. Players don't have to know anything about Lord of the Rings to enjoy the game; it might even help to not be familiar with the franchise since that will prevent you from comparing your mental image of Middle Earth with the one presented in the game. Lord of the Rings Online went free -to-play in September 2010, but still supports an optional subscription. Players are also free to purchase premium features piece meal. Permanent stat bonuses, additional inventory slots, and other goods are all available in the cash shop. The game can be enjoyed without dropping a dime, but some premium items do give players large advantages. This isn't much of concern in LotRO since it is mainly a cooperative, PvE experience. PvP plays a much smaller role than in most MMORPGs.

Final Verdict: Great

The Lord of the Rings Online holds true to the franchise and offers a very linear, story-driven experience. There are always plenty of quests to do, new areas to explore, and deeds to accomplish. The inability to play as the 'evil' races is somewhat made up for with the ability to play as monsters in special PvP zones. LOTRO is a full-feature MMORPG with high production value. Now that it's free-to-play, everyone should check it out.

Screenshots

The Lord of the Rings Online Screenshots

Videos

The Lord of the Rings Online Videos

The Lord of the Rings Online Free to Play Commercial

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The Lord of the Rings Online Free to Play Trailer

Click here to view the embedded video.

The Lord of the Rings Online Gameplay – First Look

Click here to view the embedded video.

System Requirements

The Lord of the Rings Online Requirements

Minimum Requirements:
OS: Windows  XP
CPU: Pentium 4 1.8 GHz or AMD Equivalent
RAM: 512 MB Free
HDD: 7.0 GB Free
Graphics Card: 64 MB GeForce 3 or ATI Radeon 8500

Recommended Specifications:
OS: Windows XP / Vista
CPU: Pentium 4 2.8 Ghz / AMD Equivalent
RAM: 1024 MB or more
HDD: 10.0 GB Free
Graphics Card: 128MB Geforce 6800 / ATI Radeon X850 or better

Fiesta Online

Posted: 03 Mar 2009 04:42 PM PST

Fiesta Online (or just Fiesta for short) is a 3D fantasy MMORPG.  The game has cute, cell-shaded, anime inspired graphics and lively music.  The game’s entire world is vibrant and has an upbeat atmosphere.

fiesta-main-damage.jpg

Publisher: Outspark
Playerbase: High
Graphics: Medium Quality
Type: MMORPG
EXP Rate: Low
PvP: PvP Zones
Filesize: ~1120 MB

Pros: +Beautiful cel-shaded graphics. +Great interface. +Good skill progression system. +Solid Item crafting / resource gathering systems. +Easy to learn.

Cons: -Only one stat point per level. -Repetitive combat. -Five starting classes.

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Overview

Fiesta Online Overview

Fiesta Online is another interesting MMORPG published by Outspark.  The game has three starting classes, each one of which has two job advancements; one at level 20 and the other at level 60.  The game’s most notable aspects are its attractive cel-shaded graphics and its solid item crafting system.  The game isn’t nearly as in-depth as some of the newer free MMORPGs, but Fiesta is still an all-around fun game well worth checking out.  The game’s four playable classes are:

Fighter- Fighters are the generic ‘warrior’ archetype in Fiesta.  They are extremely capable in melee combat and have the most hit points and armor in the game.  They are proficient with both one-handed and two-handed weapons.

Mage – Mages are the traditional offensive spell casting class in Fiesta. They can do a great deal of damage from a distance with their magic, but are extremely vulnerable in melee range.  They have low hit points and minimal defensive capabilities.

Cleric - Clerics are experts at supporting party members in combat. They have a variety of healing and buff skills which make them incredibly valuable to a party.  They are the weakest class in the game but when they with a group they’re extremely useful.

Archer – Archers are deadly with the bow.  They are fast and agile which allows them to deal damage rather quickly from a distance, but are vulnerable in melee combat.

Trickster – A dual-wielding class that is capable of dealing large amounts of damage in short bursts. They are melee oriented and have decent HP.

Fiesta Online Screenshots

Fiesta Online Featured Video

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Full Review

Fiesta Online Review

By Jaime Skelton

Launched in 2007 in the United States by Outspark, Fiesta is a classic and well-known free-to-play anime-style MMORPG. Similar in ways to Fly For Fun, Asda Story, Dream of Mirror Online, and Mabinogi, Fiesta’s cel-shaded graphics and simple gameplay introduced many players to free-to-play MMOs. After a few years in the MMO market, Fiesta Online is still going strong, and there’s a few good reasons why.

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Choosing your Path

Like any game, getting started in Fiesta Online requires going through character creation process. At the start of the game, you may choose only one of four classic classes – fighter, cleric, mage, or archer – and your gender. Character customization is extremely limited, offering only the chance to change your face, hair style, and hair color, each with only about three options each. For those concerned about the lack of classes, be reassured – each class becomes stronger with advanced classes at level 20, 60, and 100, the last of which offers a choice between two final specializations. Customization also comes in the ability to choose what extra stats are assigned each level in the "free stat" system.

A Helping Bird

Fiesta’s tutorial system is very limited and hands-on. For new players, a helpful NPC will offer a simple tip on picking up the first quests before sending them on their way. Tutorial tips come along instead with a bird-head alert in the upper right of the screen, offering explanations of each crucial game element, from combat and leveling to upgrading items and the mentor system. The alert also serves a dual purpose to let you know when new quests are available, and from whom. While the bird serves as a helper for those new to MMORPGs, many experienced players may find it aggravating, especially as it appears for each new character.

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The Classic Grind …

Like many MMORPGs, Fiesta features a quest system to help players level as well as earn useful rewards. However, leveling takes the style of older MMOs, in which grinding is more crucial to gaining experience than questing. In fact, new players will discover this element before level 5; quests are given at a level before they can be reasonably completed by a new player with no assistance. For this reason, many players choose to grind out their early levels and skip quests entirely, as early level rewards are purchasable from vendors.

and the Value of Friendship

The other option in starting off to the right foot, of course, is to have the help of friends, or at least, the kindness of passing strangers. A mentor-apprentice system exists for high level players to help out lowbies with bonuses for both, which can be one of the most efficient ways for a low level player to earn their experience. High level players may also choose to pass through and offer buffs or free potions and buff scrolls to low level players. Either of these ways can offer a powerful boost to players to make them strong enough to handle higher level mobs without being weak and risking death, or long rests after each enemy’s death. The final point to be made of this is that Fiesta is a game geared primarily for group efforts; solo players will struggle often without outside help or long grinds.

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Battling for Glory & Profit

Like many classic MMOs, Fiesta utilizes a skill-on-use system, in which players may both auto-attack enemies and input skills used on an action bar, as they choose and are available. Special HP and SP stones are available to use to restore health and spell points, respectively. In between fights, players can also use "Home" to rest in their mini-house (a mushroom on default), and regenerate their stats.

To earn money – used for buying gear and other useful items – players must sell what they find on the enemies they kill. While some "junk" is dropped, most of the items found are useful for the game’s crafting system, called Alchemy. Players can learn professions in this system as soon as they are created, and may choose two total professions from five – allowing them to produce enhancement stones, potions, scrolls, or change items into a higher or lower quality.

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Kingdom Quests & PvP

There’s more to do than grind, quest, and craft in Fiesta, of course. For players who prefer PvE, Kingdom Quests become available every two hours. Designed for players anywhere from level 5 up and separated into level spans, they can be joined individually or with a party. Each quest has its own victory conditions that can be achieved by the players inside within a set time limit. Each player inside will earn a present box if they are successful, and may earn anything from materials, scrolls, and potions to enhanced and rare equipment.

For PvP fans, once reaching level 20, several different zones become available for player versus player battling. Each city has its own battle zone, and several battlefields also become available. Guild wars are also available for those who are socially inclined to join a guild and participate in group PvP. The player versus player experience is only designed for showing off skill, and sometimes earning items and other perks like titles; experience is not rewarded.

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Final Verdict: Good

Fiesta is easy to get into, with plenty for players to do in both PvE and PvP. It makes a particularly good introduction to free-to-play MMORPGs, with an active and helpful player base and plenty of regular maintenance from its publisher. What holds Fiesta back mostly is its grinding nature: any player who hates grinding is going to find Fiesta boring or frustrating. If you don’t mind a balance between grinding and quests, and enjoy a game that rewards cooperative gameplay, Fiesta has a lot to offer.

Screenshots

Fiesta Online Screenshots

Videos

Fiesta Online Videos

Fiesta Online Character Creation

Click here to view the embedded video.

Fiesta Online High Level Video

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Fiesta Online Official Trailer

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Fiesta Online Boss Battle

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Fiesta Online Gameplay Footage

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System Requirements

Fiesta Online System Requirements

Minimum Requirements:
OS: Windows XP / Vista / 2000
CPU: 1.6 GHz Pentium 4 or equivalent AMD processor
RAM: 512MB Free
HDD: 3.0 GB Free
Graphics Card: Nvidia GeForce MX or equivalent

Recommended Specifications:
OS: Windows XP / Vista / 2000
CPU: 2.0 GHz Pentium 4 or equivalent AMD processor
RAM: 1GB Free
HDD: 3.0 GB Free
Graphics Card: Nvidia GeForce TI or Radeon 9200

MMO Updates

MMO Updates


Realms Online celebrates the 4th of July in style with zombies and unicorns

Posted: 01 Jul 2011 10:00 AM PDT

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The British are coming! The British are coming! And they want to... eat your brains?

In perhaps the oddest holiday event we've ever heard of, Realms Online is featuring a Redcoat zombie invasion that starts today. Redcoat zombies are swarming over the warzone, and it's up to you to fight for independence from brain-noshing. Participating in the event will give players the chance to earn special Independence Day costumes until July 15th.

Zombie invasions aren't the only things going on during the Dawn of Freedom event -- GMs will be throwing firework shows, banners will be playing the American national anthem, and other fun activities will be available. Realms Online is also selling 4th of July-themed items in its item shop for those with particularly strong patriotic persuasions.

And what 4th of July event would be complete without... unicorns? Unicorns? OK, we'll roll with that. GameSamba is going to post a code on the Realms Online Facebook page which will let players use a unicorn for free for a week before it goes on sale in the store.

MassivelyRealms Online celebrates the 4th of July in style with zombies and unicorns originally appeared on Massively on Fri, 01 Jul 2011 12:00:00 EST. Please see our terms for use of feeds.

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Eden Eternal introduces new race and dungeons

Posted: 01 Jul 2011 09:00 AM PDT

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Eden Eternal is quickly becoming known as "that llama game" around Massively -- and we mean that in the fondest possible way. Llamas project coolness the way some game conventioners project body odor; they don't answer to anyone, but if you're solid, they'll give you a lift.

While Eden Eternal is still in the open beta period, that doesn't mean Aeria Games is holding content back for the post-launch period. On the contrary, the company has a meaty update planned for early July. The star of the update is the introduction of the playable Zumi race, who are small mousy creatures who like inventing stuff and selling stuff (this game's answer to Gnomes perhaps?).

The July update will also include additional high-level dungeons and a neat ranking reward system that hands out prizes to the top players and guilds on each server monthly. There's no word yet if there will be more llamas added to the patch. One can hope... one can hope.

MassivelyEden Eternal introduces new race and dungeons originally appeared on Massively on Fri, 01 Jul 2011 11:00:00 EST. Please see our terms for use of feeds.

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Prime: Battle for Dominus announces classes and abilities

Posted: 01 Jul 2011 08:00 AM PDT

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Pitchblack Games has released the first of what it promises to be a series of many "infodumps" regarding its upcoming PvP-focused MMORPG Prime: Battle for Dominus. Today the spotlight is on classes and character progression, which is as good a place to start as any. Each faction will have six classes available to it, making for a total of 18 classes overall.

New characters in Prime will begin the game with five basic skills, though they'll gain access to newer and more class-specific abilities as they progress. Each class will ultimately end up with a total of 15 skills. Progression is skill-based, with players earning skillpoints as they level. These skillpoints can be allocated amongst the character's various skills as they so desire (though Pitchblack did point out that it will not be possible to max out every ability with the amount of skillpoints granted, which will force players to prioritize).

Another point to note is that Prime will not be permanently tying players to a given build. Pitchblack President Warren Weems says, "We don't think players should be permanently tied to choices they made when they were still learning about the game. We also want people to feel free to experiment." As a result, skillpoints will be "relatively easy" to reallocate if players feel the need for a change of pace. For more information, and for the full class and ability listings, warp on over to the official site!

MassivelyPrime: Battle for Dominus announces classes and abilities originally appeared on Massively on Fri, 01 Jul 2011 10:00:00 EST. Please see our terms for use of feeds.

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Age of Conan: Unchained is here, as is F2P and a lot of new content

Posted: 01 Jul 2011 07:00 AM PDT

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Cue the vintage Van Halen (not to mention your Age of Conan launcher), as it's a big day for everyone's favorite barbarian-flavored MMO. Why's that? Well there's the small matter of free-to-play, and oh yeah, 2.6 is the most significant patch since the Rise of the Godslayer expansion in May of 2010.

What's the big deal? Well you've got your item shop as well as your free and premium membership tiers. You've also got new appearance tab functionality (or vanity armor, as Funcom's patch notes are fond of calling it). Still want more? How about relaxed difficulty and more frequent rewards on normal-mode six-man Khitai dungeon content, as well a significant price cut on factional armor pieces (epic chest-piece purples are now a mere 16 gold, for example).

More still? By Crom, you are one needy barbarian. You're also in luck, as Funcom has added a new queue function to minigame PvP which resurrects the late, great pre-made vs. pre-made option. Oh and before we forget, here are a couple of new level-scaling solo dungeons (The Breach and Forgotten City), the better to see your character from his 40s all the way up to 80 should you desire. Finally, there's a laundry list of combat- and quest-related tweaks, all of which are viewable via the patch notes on the o-boards.

MassivelyAge of Conan: Unchained is here, as is F2P and a lot of new content originally appeared on Massively on Fri, 01 Jul 2011 09:00:00 EST. Please see our terms for use of feeds.

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The Daily Grind: Which zones are you happy to see destroyed?

Posted: 01 Jul 2011 06:00 AM PDT

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When City of Heroes announced that the game's new starting experience will include the wholesale destruction of Galaxy City, there were some players who were sad. There were many more who were happy at the thought of Galaxy City being smashed into rubble and twisted metal, and there were even a few volunteers to help wreck it before the update hits. There are zones that we like in any game, yes, but there are also zones that seemingly nobody enjoys.

Fortunately, the nature of MMOs ensures that the zone you hate today could be getting an extensive makeover via demolition tomorrow. So what zones do you think deserve a big dose of a cosmic wrecking ball? Are they zones that have already been destroyed, such as World of Warcraft's long-loathed Darkshore, or zones you just can't wait to see destroyed (such as Galaxy City)? Or are there even zones that show no sign of going anywhere that you'd just like to see wrecked?

Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

MassivelyThe Daily Grind: Which zones are you happy to see destroyed? originally appeared on Massively on Fri, 01 Jul 2011 08:00:00 EST. Please see our terms for use of feeds.

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UFO Online wants your slogan on its loading screens

Posted: 30 Jun 2011 08:00 PM PDT

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Loading screens are a necessary evil for many of our favorite MMORPGs, but as long as they're festooned with some cool concept art and a lore snippet or two, we generally don't complain.

If you've ever wanted the opportunity to personalize your loading screen without resorting to third-party hacks, gamigo has a contest you'll want to check out. UFO Online - Fight for Earth is in need of a few good loading screen slogans, and players who come up with the best catch-phrases will find their words immortalized on the the turn-based strategy title's various transition panels (as well as their name in the game's credits).

gamigo is looking for "anti-alien slogans," so put on your xenophobic thinking caps and send your best entries to the official contest email address. A final vote will be conducted on the game's Facebook page in short order, so get a move on, soldier!

MassivelyUFO Online wants your slogan on its loading screens originally appeared on Massively on Thu, 30 Jun 2011 22:00:00 EST. Please see our terms for use of feeds.

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38 Studios opens Reckoning/Project Copernicus forums

Posted: 30 Jun 2011 07:00 PM PDT

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Forum lurkers rejoice! There's a brand-new board for you to haunt, and it's kinda sorta related to an upcoming fantasy MMORPG. Curt Schilling's 38 Studios has just published its community portal for Kingdoms of Amalur: Reckoning, and while the title isn't massively (or particularly multiplayer), it is affiliated with 38's secretive Copernicus MMO.

When we say affiliated, we mean that the two titles share the same fictional world, so lore junkies will want to bookmark the new boards and set about discussing histories, race lore, and anything else pertaining to the realm of Amalur.

There's also the requisite community chat section in case you feel like a bit of the ol' ultraviolence with your fellow Amalurian forumites, so head to the official Reckoning site and register right away!

Massively38 Studios opens Reckoning/Project Copernicus forums originally appeared on Massively on Thu, 30 Jun 2011 21:00:00 EST. Please see our terms for use of feeds.

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How to tame your Guild Wars Dragon Festival

Posted: 30 Jun 2011 06:30 PM PDT

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Summertime is usually a quiet period when it comes to MMO festivals; however, Guild Wars likes to use these slower days as an excuse to throw its annual Dragon Festival. The event, which started today in the game, features a number of special quests in Guild Wars' Asian-themed zones.

Of course, the biggest attraction of the Dragon Festival is the limited-edition mask that players can earn at the end of the event. Each year features a different mask model, which is highly desirable by Guild Warsians -- and it can only be attained during this weekend. Just follow the sound of players shouting "WHERE IS HAT?"

If you haven't sent your characters to the party zone in Factions' Cantha yet, you shouldn't fret as it's a fairly painless process. Those looking for a quick-and-dirty guide to the Dragon Festival would do well to check out our suggestions from last year!

MassivelyHow to tame your Guild Wars Dragon Festival originally appeared on Massively on Thu, 30 Jun 2011 20:30:00 EST. Please see our terms for use of feeds.

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The MMO Report: Guild Wars 2 edition

Posted: 30 Jun 2011 06:00 PM PDT

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In today's MMO Report, Casey Schreiner takes his viewers to Bellevue, Washington for a trip to ArenaNet's offices to preview Guild Wars 2. Casey talks to two members of ANet's team: Game Designer Jeff Grubb and Lead Content Designer Colin Johanson.

Jeff spends most of his time filling Casey in on the lore of Guild Wars 2, detailing the story that leads to the alliance between the Humans and the Charr and the addition of the other three races of the game. He also discusses how the choices players make will influence their story experience.

Colin, on the other hand, is more focused on the gameplay end of things. He talks about how the game's classes will function without the omnipresent holy trinity, explaining that classes can fill various roles, which can be swapped between in combat. Dungeons are another topic covered, and Colin explains the differences between the story mode dungeons (which are more casual, story-driven experiences) and the exploration mode dungeons (which are tailored for more hardcore players seeking a challenge.)

For the full, info-packed video (plus an inside look at the swanky ArenaNet offices), click on past the cut!

Continue reading The MMO Report: Guild Wars 2 edition

MassivelyThe MMO Report: Guild Wars 2 edition originally appeared on Massively on Thu, 30 Jun 2011 20:00:00 EST. Please see our terms for use of feeds.

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DC Universe Online launches in-game market

Posted: 30 Jun 2011 05:30 PM PDT

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DC Universe Online is jumping aboard the microtransaction train with an announcement from Sony Online Entertainment stating that the DCUO Marketplace is now live. Right now, the marketplace is fairly barren, with only three items for players to choose from.

These items are Proto Repair-Bots, which are exactly what they sound like, as they provide players with the convenient ability to repair on the go. Also included are Vault Tickets, which are sold either in singles or in stacks of five. These tickets allow players extra access to the Vault instance, where they can earn unique rewards. We don't have any other information about what will be available for sale in the future, but keep an eye out and we'll be sure to update you as soon as we know more.

MassivelyDC Universe Online launches in-game market originally appeared on Massively on Thu, 30 Jun 2011 19:30:00 EST. Please see our terms for use of feeds.

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In the beginning: Guild Wars 2 shows off Ascalon Catacombs intro cinematic

Posted: 30 Jun 2011 05:00 PM PDT

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Dungeons without context tend to just blend in with the other 55,000 instances we've run in our MMO careers, so a gripping backstory can make all the difference in how memorable a good dungeon run can be.

ArenaNet has released a new introductory cinematic for Guild Wars 2's Ascalon Catacombs that helps bring players -- those both unfamiliar to the Guild Wars lore and heavily steeped in it -- up to speed. A Charr narrates a slice of history from the first game, leading up to how this dungeon was created and why it's so full of teed-off ghosts.

In an attached developer blog, Horia Dociu tells us why these cinematics aren't just window dressing but essential to the experience: "These cinematics play at the key moments of the story mode in each of the eight dungeons in Guild Wars 2, setting the mood and delivering valuable info. Stylistically, we're pushing the concept of a visual storybook as a form of communicating to the player -- we want the cinematics to feel like moving paintings."

You can watch the full intro to Ascalon Catacombs after the jump!

Continue reading In the beginning: Guild Wars 2 shows off Ascalon Catacombs intro cinematic

MassivelyIn the beginning: Guild Wars 2 shows off Ascalon Catacombs intro cinematic originally appeared on Massively on Thu, 30 Jun 2011 19:00:00 EST. Please see our terms for use of feeds.

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The Guild Counsel: Raid leading 101

Posted: 30 Jun 2011 04:00 PM PDT

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It's time to break out the chalkboard and textbooks, as The Guild Counsel begins the subject of raid leading 101. Ironically, the more I think and write about guild management issues, the more I realize how much they really do have in common with my experience in the classroom management. Teaching history to a class of high school students and running an online gaming guild seem like two completely different spheres of responsibility at first glance. But in order to do each well, they actually require similar preparation and a common approach.

Read on for a look at how teaching and raid leading resemble each other!

Continue reading The Guild Counsel: Raid leading 101

MassivelyThe Guild Counsel: Raid leading 101 originally appeared on Massively on Thu, 30 Jun 2011 18:00:00 EST. Please see our terms for use of feeds.

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RuneScape announces clan citadels

Posted: 30 Jun 2011 03:00 PM PDT

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Jagex made a huge announcement today, one sure to bring beaming smiles to the faces of all RuneScape fans. On July 26th, RuneScape will see a monumental new addition in the form of clan citadels. These fortresses aren't any ordinary castles, though. They're floating castles! That's right, clan citadels will be situated on levitating pieces of earth high above the clouds, providing an undoubtedly breathtaking (and vertigo-inducing) view from the top.

Acquiring one of these prestigious strongholds will be no mean feat, however. Clan members will need to work together to gather the considerable resources required to construct their citadel. Progression will be tiered, allowing players to watch as their guild's home grows before their very eyes. The citadels will boast "a huge range of customization options" to ensure that each clan can craft a stronghold that suits its taste. This members-only update will go live on July 26th. Until then, keep an eye out for more news on RuneScape's newest undertaking, and head on over to the official site for the full details.

MassivelyRuneScape announces clan citadels originally appeared on Massively on Thu, 30 Jun 2011 17:00:00 EST. Please see our terms for use of feeds.

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Champions Online issues state of the game letter, launches Aftershock Issue 5

Posted: 30 Jun 2011 02:30 PM PDT

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We've got double the Champions Online treats for you folks today, as Cryptic has released the June state of the game letter as well as the next issue in the ongoing Aftershock weekly comic series.

We'll start with a quick run-down of the state of the game letter. Hideouts will soon be added to the game, giving heroes a place to call their own. The Telekinesis power set review is almost finished, and players should be on the lookout for a mid-July release. A good deal of new items have been added to the C-Store, and Cryptic has also announced that July's additions to the store will follow a fantasy theme, while August's will focus on sci-fi and technology. There's much more to the letter that we simply don't have room for, so head on over to the official site for the full state of the game announcement.

Next we come to Aftershock's Issue 5, titled Dark Tower. In this issue, CO players must infiltrate a tower belonging to the nefarious Kings of Edom in order to save Luther Black and the last remaining UNTIL soldiers from a diabolical fate. It's a battle against time, as our heroes must succeed before the arrival of the Kings of Edom themselves, lest the very fabric of the Qliphothic Realm unravel with them trapped inside. Will our heroes survive? Find out in Aftershock, Issue 5.

MassivelyChampions Online issues state of the game letter, launches Aftershock Issue 5 originally appeared on Massively on Thu, 30 Jun 2011 16:30:00 EST. Please see our terms for use of feeds.

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One Shots: Anything worth having is worth a little pain

Posted: 30 Jun 2011 02:00 PM PDT

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Today's One Shots submission comes from Ryan, who picked up some new armor in Guild Wars recently. It took a little more than just running to the nearest armor vendor to acquire it, though:
Here's my Guild Wars Necromancer in her Elite Canthan armor set and facial scar pattern. Any experienced GW player can tell you there is but one way to have this armor crafted: You have to go through Shiro to get it! And pay a pretty penny, of course, but it is totally worth it. Oh, and if any of you were wondering, yes, that is a Gorgon head in her left hand!
We're approaching the end of gear week, so if you've got some great armor or weapons to show off, send them in soon! We're also preparing for next week, which is pet week on One Shots. Have you got a great pet companion in your MMO of choice? Send it to oneshots@massively.com, tell us a little about what the game is, the pet, and how you acquired it, and we'll feature it here on One Shots!

MassivelyOne Shots: Anything worth having is worth a little pain originally appeared on Massively on Thu, 30 Jun 2011 16:00:00 EST. Please see our terms for use of feeds.

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The Perfect Ten: Reasons to go back to older MMOs

Posted: 30 Jun 2011 01:00 PM PDT

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When one MMO dies, it forces us to look at the rest of the bunch through the sunglasses of mortality. Games we didn't think twice about last week suddenly gain new relevance as we try to imagine a post-apocalyptic world where they cease to exist. I've always thought that our hobby is built on a shared illusion, one by which we all just pretend that these games will go on indefinitely, but that's not really the case.

As I try to pull us out of the tailspin depression of the previous paragraph, let me say that the finite nature of MMO lifespans shouldn't deter us from getting involved in them; on the contrary, it should make what they do and what they are that much more precious to us -- precious like a little show dog that we pet obsessively or an all-powerful ring forged in the fires of Mount Doom and given to completely clueless gardeners for safekeeping.

In fact, I think this is the perfect time -- summertime -- to give older MMOs a try, and I'm willing to argue that while wearing my best white suspenders and southern drawl. If it please the gentlemen and ladies of the court, here are 10 reasons why we should go back to the MMOs of yore.

Continue reading The Perfect Ten: Reasons to go back to older MMOs

MassivelyThe Perfect Ten: Reasons to go back to older MMOs originally appeared on Massively on Thu, 30 Jun 2011 15:00:00 EST. Please see our terms for use of feeds.

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Ask Massively: There's no such thing as a Brontosaurus edition

Posted: 30 Jun 2011 12:00 PM PDT

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Here's the problem -- pop culture has latched onto the Brontosaurus as a species of dinosaur, when the sample originally identified as such has since been acknowledged as a different subspecies within the Apatosaurus genus. It's telling that my spellchecker recognizes the former as a word but doesn't recognize the latter, which is the actual correct name for this type of dinosaur. So if you see an enormous herbivore with a long neck, a whiplike tail, and a slow lumbering gait, don't misidentify! Make sure to inform all fleeing passersby that that dinosaur is an Apatosaurus, not a Brontosaurus.

Assuming that you aren't encountering massive phantom dinosaurs storming through the street of your home town, you'll have no problem moving past our discussion on the taxonomy of extinct lizards and onto this week's installment of Ask Massively. This time, we're tackling a whole lot of insanity revolving around starships, and if you paid the slightest attention to what was going on last week, you can probably guess the games under discussion. As always, if you'd like to see your question in a future installment of the column, mail it along to ask@massively.com or leave it in the comments.

Continue reading Ask Massively: There's no such thing as a Brontosaurus edition

MassivelyAsk Massively: There's no such thing as a Brontosaurus edition originally appeared on Massively on Thu, 30 Jun 2011 14:00:00 EST. Please see our terms for use of feeds.

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Captain's Log: Shop till you drop (out of warp)

Posted: 30 Jun 2011 11:30 AM PDT

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Captain's Log, Stardate 64997.8...

Hello, computer (and players)! Over the past couple of weeks, there has been much heated debate about microtransactions within MMOs. Whether those microtransactions involve an accessory for your character, additional character slots, or a new mount, players have mixed emotions on spending real money to obtain such items. No matter what your position is on the topic, one thing for certain is that microtransactions are not going to disappear. In fact, they seem to be the future when it comes to how most studios will be delivering exclusive content and items.

Star Trek Online is no stranger to such transactions -- the infamous Cryptic Store (C-Store) is full of items priced from just a dollar all the way up to $25. If you are new to the game or have never made a purchase before, at first glance, you may be wondering what you should buy. While some items are simply there as cosmetic enhancements, some will actually help in your battle against your favorite enemy. To help shed some light on your choices, this week's Captain Log is going to explore the top 10 must-have C-Store items that every STO player should not leave spacedock without.

Ensign, warp 10! It's time to go on a virtual spending spree...

Continue reading Captain's Log: Shop till you drop (out of warp)

MassivelyCaptain's Log: Shop till you drop (out of warp) originally appeared on Massively on Thu, 30 Jun 2011 13:30:00 EST. Please see our terms for use of feeds.

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Hellgate open beta starts tonight

Posted: 30 Jun 2011 11:00 AM PDT

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Free-to-play fans are looking at a long weekend filled with new fantasy titles thanks to today's big announcements. If Age of Conan: Unchained isn't your style, perhaps Hellgate Global is. You can find out for sure tonight at 7:30 p.m. EDT as T3 Entertainment takes the wraps off Hellgate's open beta.

The public testing phase will feature four celebratory events: Guild Reservoir, Daily Supplies, To Level in Hell, and Level and Be Rewarded, each of which will grant "valuable prizes" to top players. The open beta also boasts new game modes including PvP duel arenas and the zombie-infested Cow Room.

As an added incentive to check things out, T3's press release mentions a "special prize" in store for everyone who logs in today.

MassivelyHellgate open beta starts tonight originally appeared on Massively on Thu, 30 Jun 2011 13:00:00 EST. Please see our terms for use of feeds.

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Dragonball Online open beta with Tiawanese client

Posted: 30 Jun 2011 10:30 AM PDT

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Heads up, Dragonball manga fans. Dragonball Online is now in open beta, and if you're willing to fiddle a bit with your PC gaming rig (or you're fluent in Mandarin), you can check out the game's Taiwanese client.

Fansite Dbocom is providing an English translation patch for the game's UI (though you'll still be at the mercy of your Mandarin skills when it comes to NPC names, quest descriptions, and the like).

Dragonball Online, which is being developed by NetMarble, takes place 216 years after the conclusion of the Dragonball manga series. Player characters are responsible for repairing various "cracks in time" while playing through a game under the creative control of original Dragonball artist Akira Toriyama.

[Thanks to Scott for the tip!]

MassivelyDragonball Online open beta with Tiawanese client originally appeared on Massively on Thu, 30 Jun 2011 12:30:00 EST. Please see our terms for use of feeds.

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