MMO Updates

MMO Updates


WoW Archivist: One night of payback in 2006

Posted: 03 Aug 2014 10:00 AM PDT

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Theramore
WoW Archivist is a biweekly column by WoW Insider's Scott Andrews, who explores the secrets of World of Warcraft's past. What did the game look like years ago? Who is etched into WoW's history? What secrets does the game still hold? It first appeared on our sister site on August 1st and is included here by permission.

An interesting aspect of the ongoing Ashran faction hub debate is the fear people express that their hubs will be raided by enemy players, since the new hubs are adjacent to a PvP zone. Blizzard pointed out that the hubs will be better defended by NPCs than the Shrines are now, and the Shrines currently see few serious attacks on live realms, despite their close proximity.

On most realms today, little large-scale world PvP occurs, and even fewer faction raids. Faction raids were once a huge part of the game, even on PvE realms. You couldn't kill opposing players on PvE realms if they didn't want to be killed, but you could deny them their questgivers, flightmasters, and other crucial NPCs. And we did that, on both sides, throughout classic WoW.

Easy targets like the Crossroads, Astranaar, Grom'gol, and Refuge Pointe were raided almost daily. If your faction was heavily outnumbered, like mine was on Khadgar-US back then, it could be infuriating. We had our small victories at times, as I covered in my first Archivist column. But many days, all we could do was stand by and watch as the Alliance occupied our towns for hours at a time and took away our ability to level effectively.

On our first anniversary in 2006, my guild set out for some payback. Today I'd like to share that tale of classic world PvP from the era when faction raids were serious business.

Continue reading WoW Archivist: One night of payback in 2006

MassivelyWoW Archivist: One night of payback in 2006 originally appeared on Massively on Sun, 03 Aug 2014 12:00:00 EST. Please see our terms for use of feeds.

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    One Shots: A horse and his girl

    Posted: 03 Aug 2014 08:00 AM PDT

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    I have a strong suspicion that ArcheAge is about to become one of the most screenshotted games when it launches in the West. Until that fateful day on which my inbox will explode with pics, here's reader Balsbigbrother to tease a little of what is to come.

    "Here's a quick screen shot of my character Celosia and her faithful horsey companion Chapp taken during the first closed beta weekend," Balsbigbrother writes. "It's a really gorgeous-looking game, and I also really appreciate the fact that the female characters have sensible, functional-looking armour for the most part rather than the usual bikini armour nonsense."

    But what about bikini horse armor? For shame, that beast is practically nude! For more shocking and lurid photos, click on the button below and make sure your mom isn't standing over your shoulder.

    Continue reading One Shots: A horse and his girl

    MassivelyOne Shots: A horse and his girl originally appeared on Massively on Sun, 03 Aug 2014 10:00:00 EST. Please see our terms for use of feeds.

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      The Daily Grind: What do you think of ArcheAge's beta community?

      Posted: 03 Aug 2014 06:00 AM PDT

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      I've seen a lot of forum rhetoric decrying ArcheAge's "bad community" of late. I used quotes there because I'm not entirely convinced that it is a bad community or, if it is, how much of it is bad. I'm not even sure what "bad" means, but I'm fairly certain it's subjective.

      So I'm going to ask Massively readers with ArcheAge beta experience. Do you feel like ArcheAge's community is bad? Why or why not? If it is bad, what do you think should be done about it, if anything?

      Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

      MassivelyThe Daily Grind: What do you think of ArcheAge's beta community? originally appeared on Massively on Sun, 03 Aug 2014 08:00:00 EST. Please see our terms for use of feeds.

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        Make My MMO: July 27 - August 2, 2014

        Posted: 02 Aug 2014 04:00 PM PDT

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        This week in MMO crowdfunding news, we said hello to new Kickstarter projects for Avalon Lords and Games of Glory. The first is an attempt to redefine the MMORTS, while the second seeks to add persistent world features to the MOBA genre.

        We also heard from the creator of Project Gorgon, who describes his title as "Asheron's Call crossed with EverQuest with the emergent gameplay of NetHack." Finally, don't forget about Elite: Dangerous and its newly minted Beta 1!

        Click past the cut for our complete MMO crowdfunding roundup.

        Continue reading Make My MMO: July 27 - August 2, 2014

        MassivelyMake My MMO: July 27 - August 2, 2014 originally appeared on Massively on Sat, 02 Aug 2014 18:00:00 EST. Please see our terms for use of feeds.

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          Star Citizen's latest ship is ready for the races

          Posted: 02 Aug 2014 02:00 PM PDT

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          star citizen
          Not every spaceship is slated for combat or trade; some ships exist to go as fast as possible. The Origin M50, Star Citizen's newest offering, is a racing ship that can do double duty as a courier or interceptor. The craft is dominated by a pair of engines that provide an incredible amount of thrust and maneuverability.

          Players who cough up $90 can put one of these sleek machines in their collection right now. The devs promise that the M50 is "hanger-ready," meaning that you can admire it in person via the hanger module. Taking it out for a spin? That may be a while yet.

          [Thanks to James for the tip!]

          MassivelyStar Citizen's latest ship is ready for the races originally appeared on Massively on Sat, 02 Aug 2014 16:00:00 EST. Please see our terms for use of feeds.

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          Darkfall introduces PLEX-like 'D.U.E.L.' subscription currency

          Posted: 02 Aug 2014 12:00 PM PDT

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          Darkfall
          Yesterday, Aventurine added what it called a "minor" new feature to PvP sandbox Darkfall: a payment system remarkably similar to those found in EVE Online, WildStar, ArcheAge, and most recently Anarchy Online. Says the official site,
          Several minor changes were included in the same update, also the addition of a shop item named D.U.E.L which, when purchased with selentine gold, will add 30 days of subscription time to your account if activated. The purpose of D.U.E.L is to give Darkfall players in-game options to renew their subscriptions.
          Redditor mmochallenge notes that the in-game D.U.E.L. items are currently selling for around 150,000 gold.

          MassivelyDarkfall introduces PLEX-like 'D.U.E.L.' subscription currency originally appeared on Massively on Sat, 02 Aug 2014 14:00:00 EST. Please see our terms for use of feeds.

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          MMORPG News

          MMORPG News


          Gloria Victis: Update - Sea Travel, Territory Capture, Enlarged Game World

          Posted: 01 Aug 2014 04:15 PM PDT

          Update - Sea Travel, Territory Capture, Enlarged Game World

          Black Eye Games is chugging away on its mature MMO and this month they're happy to announce three big new improvements: Sea Travel, Territory Capture and World Englargement.

          General: Tom Clancy's Ghost Recon Phantoms - Phantom Heist Event

          Posted: 01 Aug 2014 04:29 PM PDT

          Tom Clancy

          During the month of August, multiplayer shooter Ghost Recon Phantoms is giving away $40,000 worth of in-game items during its Phantom Heist Event.

          Path of Exile: New Expansion Announced - Forsaken Masters

          Posted: 01 Aug 2014 04:42 PM PDT

          New Expansion Announced - Forsaken Masters

          Grinding Gears this week announced that come August 20th, players of its popular RPG will receive a free update full of new quests, crafting items and other mechanics.

          Landmark: Landmark Beta Access Keys!

          Posted: 02 Aug 2014 02:05 PM PDT

          Landmark Beta Access Keys!

          MMORPG.com has been given beta access keys for EQ Next: Landmark! Get your key now while they last!

          MMOGaming News

          MMOGaming News


          Firefall PvP low lvl Biotech 1v1 duels

          Posted:

          Firefall PvP low lvl Biotech 1v1 duels


          Firefall PVP is not for the faint of heart. It's actually pretty hard when you try it. Because you have no such thing as insta kills. This pretty much means you need to be a good shot. And you have to be a good shot multiple times in a row.

          Most Popular Android Games of July

          Posted:

          Most Popular Android Games of July


          Do you always feel that finding a good game to play is hard? There are so many opinions form different people. Here is a collection of most popular android games in July.

          League of Angels Plans to Enter on Android and iPhone

          Posted:

          League of Angels Plans to Enter on Android and iPhone


          Mobile game League of Angels adapted from hot browser MMORPG of the same name is in developmet, based on Greek Mythology and Norse mythology, which plans to land on Android and iPhone in the near future. Our journalist to ChinaJoy has brought us the latest news of this mobile game. It is a 3D mobile game in cute medieval knight's style with unique cartoon characters.



          General Gaming Article

          General Gaming Article


          FCC Chairman isn't Buying Verizon's Excuse to Throttle 4G LTE Data for Unlimited Subscribers

          Posted: 02 Aug 2014 11:14 AM PDT

          Verizon StoreVerizon's decision to throttle data for certain users grandfathered in to the company's older unlimited data plans has drawn the ire of the Federal Communications Commission. In an open letter, FCC Chairman Tom Wheeler tells Verizon that he is "deeply troubled" by its recent announcement and finds it "disturbing" that the wireless carrier would try to take advantage of a loophole to bring in more money.

          The letter concerns Verizon's announcement earlier this week that it plans to throttle 4G LTE data connections for unlimited subscribers who fall within the top 5 percent of data users. Verizon claims the decision falls within its network optimization policy, but Wheeler believes it's a bogus excuse.

          "'Reasonable network management' concerns the technical management of your network; it is not a loophole designed to enhance your revenue streams," Wheeler wrote in an open letter (PDF) to Verizon. "It is disturbing to me that Verizon Wireless could base its 'network management' on distinctions among its customers' data plans, rather than on network architecture or technology."

          Wheeler goes on to explain that the FCC considers network management practices to be reasonable if it is appropriate and tailored to achieving a legitimate network management purpose, such as ensuring network security and integrity, addressing traffic that is unwanted by end users, and mitigating network congestion. According to Wheeler, Verizon's decision isn't based on technical management of its network, but designed to increase its revenue stream.

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