MMO Updates

MMO Updates


WoW Archivist: One night of payback in 2006

Posted: 03 Aug 2014 10:00 AM PDT

Filed under: , , , , , , , , ,

Theramore
WoW Archivist is a biweekly column by WoW Insider's Scott Andrews, who explores the secrets of World of Warcraft's past. What did the game look like years ago? Who is etched into WoW's history? What secrets does the game still hold? It first appeared on our sister site on August 1st and is included here by permission.

An interesting aspect of the ongoing Ashran faction hub debate is the fear people express that their hubs will be raided by enemy players, since the new hubs are adjacent to a PvP zone. Blizzard pointed out that the hubs will be better defended by NPCs than the Shrines are now, and the Shrines currently see few serious attacks on live realms, despite their close proximity.

On most realms today, little large-scale world PvP occurs, and even fewer faction raids. Faction raids were once a huge part of the game, even on PvE realms. You couldn't kill opposing players on PvE realms if they didn't want to be killed, but you could deny them their questgivers, flightmasters, and other crucial NPCs. And we did that, on both sides, throughout classic WoW.

Easy targets like the Crossroads, Astranaar, Grom'gol, and Refuge Pointe were raided almost daily. If your faction was heavily outnumbered, like mine was on Khadgar-US back then, it could be infuriating. We had our small victories at times, as I covered in my first Archivist column. But many days, all we could do was stand by and watch as the Alliance occupied our towns for hours at a time and took away our ability to level effectively.

On our first anniversary in 2006, my guild set out for some payback. Today I'd like to share that tale of classic world PvP from the era when faction raids were serious business.

Continue reading WoW Archivist: One night of payback in 2006

MassivelyWoW Archivist: One night of payback in 2006 originally appeared on Massively on Sun, 03 Aug 2014 12:00:00 EST. Please see our terms for use of feeds.

Permalink | Email this | Comments

    One Shots: A horse and his girl

    Posted: 03 Aug 2014 08:00 AM PDT

    Filed under: , , , , , , ,

    I have a strong suspicion that ArcheAge is about to become one of the most screenshotted games when it launches in the West. Until that fateful day on which my inbox will explode with pics, here's reader Balsbigbrother to tease a little of what is to come.

    "Here's a quick screen shot of my character Celosia and her faithful horsey companion Chapp taken during the first closed beta weekend," Balsbigbrother writes. "It's a really gorgeous-looking game, and I also really appreciate the fact that the female characters have sensible, functional-looking armour for the most part rather than the usual bikini armour nonsense."

    But what about bikini horse armor? For shame, that beast is practically nude! For more shocking and lurid photos, click on the button below and make sure your mom isn't standing over your shoulder.

    Continue reading One Shots: A horse and his girl

    MassivelyOne Shots: A horse and his girl originally appeared on Massively on Sun, 03 Aug 2014 10:00:00 EST. Please see our terms for use of feeds.

    Permalink | Email this | Comments

      The Daily Grind: What do you think of ArcheAge's beta community?

      Posted: 03 Aug 2014 06:00 AM PDT

      Filed under: , , , , , , , , ,

      I've seen a lot of forum rhetoric decrying ArcheAge's "bad community" of late. I used quotes there because I'm not entirely convinced that it is a bad community or, if it is, how much of it is bad. I'm not even sure what "bad" means, but I'm fairly certain it's subjective.

      So I'm going to ask Massively readers with ArcheAge beta experience. Do you feel like ArcheAge's community is bad? Why or why not? If it is bad, what do you think should be done about it, if anything?

      Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

      MassivelyThe Daily Grind: What do you think of ArcheAge's beta community? originally appeared on Massively on Sun, 03 Aug 2014 08:00:00 EST. Please see our terms for use of feeds.

      Permalink | Email this | Comments

        Make My MMO: July 27 - August 2, 2014

        Posted: 02 Aug 2014 04:00 PM PDT

        Filed under: , , , , , ,

        This week in MMO crowdfunding news, we said hello to new Kickstarter projects for Avalon Lords and Games of Glory. The first is an attempt to redefine the MMORTS, while the second seeks to add persistent world features to the MOBA genre.

        We also heard from the creator of Project Gorgon, who describes his title as "Asheron's Call crossed with EverQuest with the emergent gameplay of NetHack." Finally, don't forget about Elite: Dangerous and its newly minted Beta 1!

        Click past the cut for our complete MMO crowdfunding roundup.

        Continue reading Make My MMO: July 27 - August 2, 2014

        MassivelyMake My MMO: July 27 - August 2, 2014 originally appeared on Massively on Sat, 02 Aug 2014 18:00:00 EST. Please see our terms for use of feeds.

        Permalink | Email this | Comments

          Star Citizen's latest ship is ready for the races

          Posted: 02 Aug 2014 02:00 PM PDT

          Filed under: , , , ,

          star citizen
          Not every spaceship is slated for combat or trade; some ships exist to go as fast as possible. The Origin M50, Star Citizen's newest offering, is a racing ship that can do double duty as a courier or interceptor. The craft is dominated by a pair of engines that provide an incredible amount of thrust and maneuverability.

          Players who cough up $90 can put one of these sleek machines in their collection right now. The devs promise that the M50 is "hanger-ready," meaning that you can admire it in person via the hanger module. Taking it out for a spin? That may be a while yet.

          [Thanks to James for the tip!]

          MassivelyStar Citizen's latest ship is ready for the races originally appeared on Massively on Sat, 02 Aug 2014 16:00:00 EST. Please see our terms for use of feeds.

          Permalink | Email this | Comments

          Darkfall introduces PLEX-like 'D.U.E.L.' subscription currency

          Posted: 02 Aug 2014 12:00 PM PDT

          Filed under: , , , , , ,

          Darkfall
          Yesterday, Aventurine added what it called a "minor" new feature to PvP sandbox Darkfall: a payment system remarkably similar to those found in EVE Online, WildStar, ArcheAge, and most recently Anarchy Online. Says the official site,
          Several minor changes were included in the same update, also the addition of a shop item named D.U.E.L which, when purchased with selentine gold, will add 30 days of subscription time to your account if activated. The purpose of D.U.E.L is to give Darkfall players in-game options to renew their subscriptions.
          Redditor mmochallenge notes that the in-game D.U.E.L. items are currently selling for around 150,000 gold.

          MassivelyDarkfall introduces PLEX-like 'D.U.E.L.' subscription currency originally appeared on Massively on Sat, 02 Aug 2014 14:00:00 EST. Please see our terms for use of feeds.

          Permalink | Email this | Comments

          Total Pageviews

          statcounter

          View My Stats