MMO News |
- Firefall Launches Major Beta Update
- Dragon Eternity
- Command & Conquer: Tiberium Alliances
- Lands of Hope
- War Of Legends Begins Summer Strike
- Ragnarok Online Begins War Of Emperium
- New Lore Expansion Released For Scarlet Legacy
- RF Online Coming To GamesCampus
Firefall Launches Major Beta Update Posted: 08 Aug 2012 04:30 PM PDT Red 5 Studios has just recapped some major changes that just went live in Firefall’s beta. Covered in this latest update are: - Core combat play, including adjustments to run speed, jump jets, weapons, abilities, and the replacement of one class with a new class design. - The removal of traditional levels and the implementation of battle frames, which act like weight classes with plenty of choice for frame specialization. - Updates on crafting. - A new loadout UI. - New missions and areas to explore. - A new eSports map, Shanty Town. - The introduction of dueling and squad challenge modes. - New camera modes. You can check out a preview of all these new features in the video below.
Firefall Beta Update: August 7, 2012 |
Posted: 08 Aug 2012 02:33 PM PDT Dragon Eternity is an MMORPG that pits faction against faction. Players can experience the epic, quest-based gameplay right in their browser window. Buy new equipment, trade with others on the auction system, and engage in intense combat. Complete collections to obtain fantastic prizes, and raise reputations with individuals and factions in order to unlock better gear and consumables. Players can also engage in exciting PvP battles with other! Publisher: Q1 LLC Pros: +Variety of quests to do. +Unique battle system. +Access any shop from anywhere. Cons: -Generic gameplay. -Limited information available. Overview Dragon Eternity OverviewDragon Eternity is a browser based MMORPG primarily driven by quests. You can choose between one of two factions, doing their quests and following their storylines. You can access any shop from the menu, allowing you freedom to pick up goods and equipment whenever you need. The auction system lets you pick up equipment from other players, and sell your own excess. The game offers PvP as well, for those interested in that facet of play. Dragon Eternity ScreenshotsDragon Eternity Featured Video Full Review Dragon Eternity ReviewComing Soon… Screenshots Dragon Eternity ScreenshotsComing Soon… System Requirements Dragon Eternity System RequirementsComing Soon. . .
|
Command & Conquer: Tiberium Alliances Posted: 08 Aug 2012 02:07 PM PDT In a world where Tiberium is one of the most valuable resources, two opposing factions, Global Defense Initiative and Brotherhood of Nod, battle over the landscape for dominance. Players have to defend their expanding territory from the mutated humans known as the Forgotten from encroaching. Join alliances to become more powerful and gain control of the world. Publisher: EA Pros: + Tutorial makes game easy to pick up and doesn’t get in the way + Interface user friendly Cons: - Gameplay extremely repetitive – competition almost nonexistent for an Open PvP game – Many unused features – No sense of progression as the game continues on Overview Command and Conquer Tiberium Alliances OverviewPart of the Command & Conquer franchise, Tiberium Alliance is their first free-to-play title. Players have a choice of joining one of the two opposing factions, Global Defense Initiative and Brotherhood of Nod. Battle over the war-torn landscape with other players over the valuable resource, Tiberium. Combat with the NPC clan, the Forgotten, from encroaching in your territory. With the help alliances to players become more powerful and expand their territory. Command and Conquer Tiberium Alliances ScreenshotsCommand and Conquer Tiberium Alliances Featured Video Full Review Command and Conquer Tiberium Alliances Full ReviewBy Daniel Dalton
Let Us Begin! The focus of Command and Conquer: Tiberium Wars is to build a base and expand while protecting yourself from the hostile parties around you. When you choose your faction you are asked to pick a sector of the map where your first base will be (it doesn't really make a difference where you go, but the choice is nice). A Whole New World You might be overwhelmed coming into a screen like this but the game does a good job of assimilating you into everything through its innovative tutorial. You're taught the in-game mechanics and basics through a series of quests while simultaneously building your base up. Before you know it you're ready for your first conflict. Who’s Next? You are tasked to destroy a nearby Forsaken (an NPC enemy) camp with your newly developed army. It's an easy job and they're soon done with. New Forsaken camps pop up around your area periodically and you are encouraged to go out and exterminate them when you have the resources available to do so. Through fighting the Forsaken you are given an insight to how the PvP system of the game works. Every player has offensive and defensive capabilities. To attack another player you must first destroy whatever defensive set-up he has going on. It is very much a case of rock-paper-scissors. Infantry defence are hard countered by vehicle offense, which in turn can be countered by certain units. This keeps the PvP dynamic, there's no one unit that is the answer to everything. In order to succeed at the higher levels one must scout his or her target and build the right unit to exploit the weaknesses in their defence. A target whose defence primarily consists of MG Nests (anti-infantry cannons that are also good against air) can be countered effectively by massing ground infantry units. The Calm Before The Storm – Rally The Troops The incentives to attacking other people, apart from showing your superiority, are the spoils of the battle. You can plunder Tiberium from your enemies, the driving force of the C&C world that is used to make everything and anything. However, there are also three other almost redundant resources, Crystal, Energy and Credits. The primary way you get these resources is harvesting them from your home base. Harvesters can be placed on Tiberium and Crystal fields to collect the respective resources. Power Plants are placed next to resource fields to collect Energy. Credits are farmed from Refineries. The Silo determines how much Tiberium and Crystal you can stock up before you have to use it. The game keeps you coming back to regularly collect your resources because each Harvester or Power Plant can only stockpile a certain amount of Tiberium or Energy before you have to manually collect them to continue production. So… What Now? After you're all set up the game loses a lot of its pace. There is only so much you can do in one sitting before you have to return another time to collect more resources and utilise them in building more of the same thing. Some people appreciate a slower paced game, others not so much. After a while I found myself wondering, "What now?" I realised all I would be doing is more of the same stuff. Collect more resources, get more army units, attack more people. After completing one quest which tasked ten skirmishes against The Forgotten I was excited to see what my next quest would be. This Again? There is no sense of progression when you are only doing more of the same. This would be alright if the PvP was competitive and there was actually some kind of strife between players. However, there isn't. It's one extreme or the other. Either you're on your own without an Alliance (guild) and you cannot get out of the rut that other players leave you in through constant harassment or you join the largest Alliance in your region and you as a collective dominate completely. Smaller Alliances have no chance of getting a one up over the bigger, already established ones because of how the system works. The end result is you find servers where there is one Alliance reigning supreme over everything else and there is no competition between the players. The only people left are the ones in the Alliance or those who get frustrated and leave eventually. Final Verdict: Fair While the interface is very user friendly and the tutorial does a good job of getting you into the game, once you actually get there you come to realize there isn't all that much to do. The gameplay focuses on you doing more of the same thing indefinitely. Due to the way the guild system in the game is, there is more competition between the player and the third NPC party (The Forgotten) than there is between other players. The game becomes akin to Farmville with Command and Conquer skins. If you're a casual gamer not looking for much more than something to keep you occupied, then C&C: Tiberium Alliances won't disappoint. Videos Command and Conquer Tiberium Alliances VideosCommand and Conquer Tiberium Alliances Trailer System Requirements Command and Conquer Tiberium Alliances System RequirementsCommand & Conquer: Tiberium Alliances officially supports Firefox 4.0+, Internet Explorer 9+ and Google Chrome |
Posted: 08 Aug 2012 01:51 PM PDT Lands of Hope is a browser based MMORPG with roots in the Forlorn Hope/Lands of Hope game franchise. In the wake of a cataclysmic disaster, players must fight and survive a world turned upside-down. The game features several advanced features, systems, and mechanics to keep players interested. Regular events and daily updates help ensure that Lands of Hope remains fresh and entertaining. Publisher: Daniel Paull Pros: +Many features and systems for players to use. +Good backstory and development. +Regular events and additions. Cons: -Generic gameplay. -Limited information available. Overview Lands of Hope OverviewLands of Hope is an browser RPG that lets you design a character however you wish. The game has several skills, stats, and crafting professions to choose from, allowing you a great deal of flexibility on how you play. The world is large, and you can expect to play many hours exploring, developing your skills, or working on your crafts. You can interact freely with other players, and even engage in some PvP action if you’re interested in that facet of play. Lands of Hope ScreenshotsLands of Hope Featured Video System Requirements Lands of Hope System RequirementsComing Soon. . .
|
War Of Legends Begins Summer Strike Posted: 08 Aug 2012 12:22 PM PDT Jagex has announced the Summer Strike competition for War of Legends. The competition runs for the next 30 days, pitting players on a competitive server where travel, building, training, and research is accelerated. Players can compete on several levels, from individual rankings to city, legend, and alliance rankings. War of Legends will be giving away over $200,000 of in-game rewards, including the exclusive Tyrant armor and the most powerful Legends in the game. The top three overall winners will also get the chance to help the team design an exclusive new Legend. Players can also get quadruple WoLCash during the next two days in a special promotion. Any WoLCash bought for a main character will be copied over to the Summer Strike characters to give a double bonus in this speed round. Jagex also publishes RuneScape. War of Legends Gameplay Screenshot Source:
|
Ragnarok Online Begins War Of Emperium Posted: 08 Aug 2012 12:05 PM PDT Gravity Interactive has launched a new economic battle event in Ragnarok Online. War of Emperium, announced last week, opens up the availability to the Hall of the Abyss through dimensional cracks discovered within the Guild Halls. In order to win control, players must purchase Castle Investments, which will be available during a period of time each game day. Players can invest anywhere from 10,000 zeny to 2,000,000 zeny, and each realm will be tallied individually. Those who invest the most control the Halls of Abyss, a solo and group area for players above level 135. Gravity Interactive also publishes ROSE Online and Dragon Saga. Ragnarok Online Gameplay Screenshot Source:
|
New Lore Expansion Released For Scarlet Legacy Posted: 08 Aug 2012 11:53 AM PDT GamesCampus has released a new update for Scarlet Legacy, increasing the level cap and expanding the game’s story. The level cap is raising from 70 to 75, offering new areas and equipment for players to discover. Players can adventure to Mount Hua Pond, learn from 32 new stances (including new Advanced stances), experience over 120 new quests and 90 new crafted items, an updated pet system, and find four new Purple and four new golden level 75 equipment sets. New dungeons include Burning Lands, Thunder Tower, Sky Tower: Arcane Sanctum, and Sky Tower: Altar of Yin-Yang. GamesCampus publishes Asda 2 and 9Dragons. Scarlet Legacy Gameplay Screenshot Source:
|
RF Online Coming To GamesCampus Posted: 07 Aug 2012 05:19 PM PDT GamesCampus has announced that it will bring RF Online back to North America. RF Online features a three-faction battle between the magic-wielding Bellato, the Animus-taming Cora, and the cyborg Accretia. Combat will feature a wide range of weapons, from mechs and rocket launchers to magic. Each faction also has a deep political system in which a leader known as the Archon serves for a week, with up to eight councilors at their side, either through election or through PvP ranking. The game features a heavy PvP focus with open world PvP and realm versus realm versus realm (RvRvR) battles. GamesCampus also publishes Heroes in the Sky and Asda 2. RF Online Gameplay Screenshot Source:
|
You are subscribed to email updates from MMO Hut To stop receiving these emails, you may unsubscribe now. | Email delivery powered by Google |
Google Inc., 20 West Kinzie, Chicago IL USA 60610 |