MMO News [euro]

MMO News [euro]


Ellie Gibson on E3

Posted: 17 Jun 2017 12:00 AM PDT

In the beginning was the word, and the word was: "EXCLUSIVE."

And Lo, the word did boom out across the Microsoft E3 conference at regular intervals, as though the voice of God was speaking; as though the Lord has nothing better to do than tell everyone that Black Desert will be available only on Xbox. For a limited time.

And the people cried unto the Lord, "But Lord! What is the difference between an exclusive, a timed exclusive, a console launch exclusive, and an exclusive world premiere console launch exclusive?"

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Here's how The Crew 2's vehicular triathlon will work

Posted: 16 Jun 2017 12:57 PM PDT

Ubisoft has revealed how The Crew 2's multi-vehicle races will work.

As teased in the game's announcement trailer at the Ubisoft E3 press event, The Crew 2 greatly expands upon its "CarPG" predecessor by adding boats and planes to the mix.

The way this works is like a triathlon. You'll race one leg of the journey in a car, then, upon hitting the checkpoint, you'll skip to a boat race, and finally you'll transition into an airplane for the final leg of the journey.

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Call of Cthulhu looks suitably creepy in its E3 trailer

Posted: 16 Jun 2017 12:33 PM PDT

Blood Bowl and Styx: Master of Shadows developer Cyanide showed off a glimpse of its upcoming Call of Cthulhu RPG for E3.

While the latest trailer contains little, if any, actual gameplay, it appears to be in-engine at least and gives us a good sense of the game's ominous art direction.

The game puts players in the role of private investigator Edward Pierce as he investigates the death of a family on the not too subtly named Darkwater Island. Along the way he'll question his sanity as he encounters cultists, conspiracies, elder gods, and the like.

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Eurogamer's best of E3 2017

Posted: 16 Jun 2017 05:55 AM PDT

Wow, that was a long one. E3 2017 began for our away team on Friday last week, for those of us back in the UK on Saturday night, and has barely let up since. I've already mentioned that the volume of hype is now out of all proportion to the number of brand new game reveals, and that this is creating the impression of a flat show - but that impression isn't a wholly accurate one. The buzz from the show floor has been positive - thanks in part to the raw enthusiasm brought by the decision to admit members of the public. And, as ever, there has been a ton of games to see. And many of them have seemed excellent!

As we did last year, we're taking a simple approach to naming our picks of the show: five games, no more, no less, receive our E3 2017 Editors' Choice award. They are not ranked, not divided by genre, and not separated by any other category of achievement. In order to be eligible, games must have been available to watch or play in a live gameplay demonstration, so no CGI trailers or canned gameplay reveals. Hands-on time isn't a must, although it helps (and, in fact, we did get to play all five winning games this year).

Some of the most exciting games from this year's show weren't eligible for our awards: Beyond Good & Evil 2 had a spectacular CGI trailer, but is a very distant and vague prospect, with a slightly suspect relationship to the cult original. Anthem wows technically, and EA swears its Xbox conference demo was recorded in real time on Xbox One X, but we weren't given an opportunity to verify this for ourselves - ditto Metro Exodus. And we were disappointed not to see Sony Santa Monica's new God of War in the flesh, because it looks terrific.

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Hitman developer Io-Interactive is now an independent studio

Posted: 16 Jun 2017 05:54 AM PDT

Io-Interactive has announced it has become a fully independent studio.

The Copenhagen-based team said it has agreed to a management buyout with owner Square Enix after the surprise decision to put the studio on sale last month, and will retain full rights to the Hitman IP in the process.

Here is Io-Interactive CEO Hakan Abrak's statement in full:

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