General Gaming Article |
- Newegg Daily Deals: Windows 10 Pro 64-Bit, Toshiba 2TB HDD, and More!
- Valve Hit with Lawsuit Demanding Right to Resell Steam Games
- Microsoft's Drops Ban Hammer on Man-in-the-Middle Adware
- Aqua Computer Now Sells a Spacer for Delidded Intel Skylake CPUs
- Samsung Gear VR Review
Newegg Daily Deals: Windows 10 Pro 64-Bit, Toshiba 2TB HDD, and More! Posted: 22 Dec 2015 10:27 AM PST Top Deal: If you're sitting on a Windows 7 or Windows 8/8.1 license, congrats, your path to Windows 10 is free. For everyone else, you have to pay to play, but why pay full price? You don't have to if you take advantage of today's top deal -- it's for Windows 10 Pro 64-Bit (OEM) for $120 with $3 shipping (normally $140 - use coupon code: [EMCKNNK22]). It includes everything found in the Home version, plus extras like Domain Join, device encryption, remote desktop, and a few other tidbits. Other Deals: LG 21.5-inch 5ms HDMI Widescreen LED Backlight LCD Monitor IPS for $100 with free shipping (normally $130) Lenovo Laptop Intel Core i7 6500U (2.50 GHz) 8 GB Memory 1 TB HDD AMD Radeon R7 M360 15.6-inch FHD IPS Win 10 for $700 with free shipping (normally $720) Toshiba 2TB 7200 RPM 64MB Cache SATA 6.0Gb/s 3.5-inch Desktop Internal Hard Drive for $65 with free shipping (normally $75 - use coupon code: [ESCKNNK26]) MSI GeForce GTX 960 4GB 128-Bit GDDR5 PCI Express 3.0 HDCP Ready SLI Support ATX Video Card for $200 with free shipping (normally $230; additional $20 Mail-in rebate; Free Heroes of the Storm Kaijo Diablo Bundle w/ purchase, limited offer) |
Valve Hit with Lawsuit Demanding Right to Resell Steam Games Posted: 22 Dec 2015 10:18 AM PST Who owns the game?
French consumer group UFC-Que Choisir has filed a lawsuit against Valve demanding that it alter its policy to allow for the resale and transfer of PC games on Steam, the company's digital platform. The ban on the resale of games through Steam is one of a dozen clauses the association says is unfair and illegal, though it's the biggest and perhaps most controversial one. According to a translated version of UFC-Que Choisir's announcement, the transfer and resale of legally acquired games on Steam is a matter of "common sense." Just as users can legally sell a purchased game on CD or DVD, they should be able to do the same in digital form, the group argues. "This gap between the physical and digital world is incomprehensible," the group argues. Valve's policy is also made "all the more surprising [since] no court decision prohibits the resale on the second hand market games bought online and that the European Court has even explicitly stated the principle to the possible resale of software that, remember, are an integral part of a video game." The group is referencing a 2012 decision from the European Court of Justice involving Oracle. In that case, a judge ruled that reselling software on disc was no different than reselling a digitally distributed version. "From an economic point of view, the sale of a computer program on CD-ROM or DVD and the sale of a program by downloading from the Internet are similar," the judge said. "The on-line transmission method is the functional equivalent of the supply of a material medium." Nevertheless, Valve was able to successfully defend its practice of prohibiting game resales and transfers when a German group sued the company in 2014. |
Microsoft's Drops Ban Hammer on Man-in-the-Middle Adware Posted: 22 Dec 2015 09:49 AM PST Rule changes
Microsoft has put the word out to developers that ad injection software that uses any of a variety of man-in-the-middle (MiTM) techniques -- injection by proxy, changing DNS settings, network layer manipulation, and so forth -- will run afoul of its updated adware rules. "We're updating our Adware objective criteria to require that programs that create advertisements in browsers must only use the browsers' supported extensibility model for installation, execution, disabling, and removal," Microsoft stated in a blog post. "The choice and control belong to the users, and we are determined to protect that." Microsoft has other concerns that extend beyond ensuring users have full choice and control over their browsing experience. Namely, Microsoft points out that MiTM techniques pose potential security risks to customers by introducing another vector of attack. A real-world example is malvertising, which is when a hacker distributes malicious code onto a system through compromised ads and webpages. "Also, many of these methods also alter advanced settings and controls that the majority of users will not be able to discover, change, or control," Microsoft added. The new rules are likely a reaction to recent incidents like Lenovo's Superfish fiasco, which involved PCs pre-loaded with adware. Programs like Superfish use a root certificate to serve up sponsored content, but they also leave users vulnerable to MiTM attacks and eavesdropping. Effective March 31, 2016, programs that act in a similar manner will be considered malware by Microsoft. The new requirement to use a browser's "supported extensibility model" basically means that future iterations must come in the form of add-ons, which would make it much easier for users to detect and, if desired, disable/uninstall. |
Aqua Computer Now Sells a Spacer for Delidded Intel Skylake CPUs Posted: 22 Dec 2015 09:09 AM PST It's a shim, not a sham
Aqua Computer, a German PC parts vendor, is doing Skylake CPU owners a solid by offering a relatively low cost spacer to help with the installation of heavy heat sinks. It's essentially a shim, not unlike the ones that were popular for AMD CPUs back in the day (as in, 10+ years ago), though only extreme overclockers need apply. The €6.99 (~$7.66 in U.S. currency) spacer is intended for Skylake CPUs that have had their integrated heatspreaders (IHS) removed. "For increased cooling performance, there is a trend to remove the heatspreader from Intel Skylake CPUs. This has some negative effects on the secure installation of the CPUs," Aqua Computers explains. "One related problem is that the brittle silicon die is not protected against tilted mounting of the CPU cooler - due to this fact edges of the die can easily be broken. The same can happen during transportation of the system." As was recently discovered, Intel is using a thinner substrate for its Skylake processors compared to previous generation CPUs like Haswell. According to Intel, they're still rated for 50 pounds of static pressure for mounting coolers, same as Haswell, but there have been reports of bent Skylake chips when installing certain coolers. We saw this firsthand. The spacer offered by Aqua Computers isn't a solution for unaltered Skylake CPUs, but if you're planning to pry the IHS off, say, a $420 Core i7-6700K, a cheap spacer is definitely worth consideration (credit goes to Legit Reviews for stumbling upon this). Aqua Computers says its spacer is CNC laser machined from stainless spring steel sheets. They're then sanded down, the final result of which is a shim that's about 1/100mm lower than the CPU die. If it's something you can use, you can order one here. |
Posted: 22 Dec 2015 12:00 AM PST At a glanceGear VR (+) A lot of varied content; social VR adds a sense of presence; resolution is surprisingly good; only $100! Competent virtual reality on the goWe've been dreaming about virtual reality for years, but up until now, those dreams have been pretty well disappointed. While we'll have to wait a bit for the release of the crème de la crème of modern VR —Oculus Rift and HTC Vive—you can get a good taste of it now with Samsung's Gear VR. Made in partnership with Oculus VR, the Gear VR is essentially a headset attachment for modern Samsung phones, with support for the Note 5 and S6 series devices. We tested ours with Samsung's Edge 6 Edge, which is one of the lighter options. It's also a pretty good phone for VR with its 557 PPI screen. While the headset is made mostly of plastic, inside are optics that magnify and refocus your eyes on your phone's screen. The phone locks into place via a Micro USB connector, and there's some foam padding surrounding the face plate. The Gear VR also has an IPD adjuster, to accommodate for varying pupil distances (everyone's is different), and a volume rocker. You secure the headset via a horizontal strap that wraps around the back of your head, and there's an optional strap that goes straight down the top-middle of your head. Once you lock your phone in place, it automatically engages VR mode and you can navigate menus using the headset's physical back button and 4-way directional touchpad on the right. But perhaps the niftiest feature of the Gear VR is that it retails for $100, which is a steal if you have a compatible Samsung phone. What does the Gear VR feel like? Inside the headset, you have access to roughly an 80–90 degree field of view, which seems a little more narrow in comparison to the Oculus Rift, by about 10 degrees or so. Within this view, you can look around with the help of the headset's accelerometer and gyroscope. Tracking is pretty much 1:1. When VR experiences are done well, the headset is able to trick your brain into believing that your body is somewhere it is not. Of course, the experience isn't perfect. With the S6 Edge's 1440x2560-resolution screen, the "screen door effect" wasn't bad, but you can still make out some of the pixels if you try. Also, sometimes the headset will be disoriented and will get out of whack. The view will go off axis, but by holding down the back button, you can bring up the menu to reorient the screen to the direction that you're looking. This whole process can take a few up seconds with loading times, so we would have appreciated a one-touch button that did this more quickly. We also wish there was a separate button for the headset's Passthrough Mode, which is a mode that enables you to see the real-life environment around you using the phone's camera. As implemented now, it's much faster to simply lift up the headset to look at your surroundings than to go through the menus to enable it. We were pleasantly surprised by how many apps there were at launch. There's a wide variety of content, ranging from games to movies and beyond, and there's tons of free content. While most games are compatible with the headset's simple swipe gestures, you can also pair a Bluetooth controller to the device. In terms of games, most of them have you using your head to look at targets in a shooting gallery. This can quickly start to feel shallow and tiring. Because Gear VR is running on Android, it inherits the platform's cheap quality games. And because it's running off a phone, don't expect Crysis-level graphics. There are some fun VR games at the moment, however. Land's End makes you feel like you're a floating wizard in a fantastical land trying to solve puzzles. In Omega Agent, you feel like you're floating through a city using a jetpack. Keep Talking and Nobody Explodes is a great asymmetrically designed game in which one player wearing the Gear VR has to defuse a bomb while other players have to flip through a manual to help them figure out how to do it. There's also an arcade app that, as the name implies, throws you into a virtual arcade and allows you to play old-school games from Sega, Midway, and Bandai Namco. Even if you aren't interested in games, the Gear VR has a bunch of other experiences to sift through. There are a ton of 360-degree photos from all around the globe to view, a healthy dose of 360-degree videos to watch (including all the 360 videos on Youtube), and you can even watch 2D movies in a 3D environment. There's essentially a movie theater app that allows you to watch any movie you have on your phone in various three-dimensionally fleshed-out environments that include the aforementioned movie theater; you can even watch movies on the moon. Netflix also has a VR app that allows you to watch your favorite content in a virtual cozy cabin. It seems kind of silly to watch Netflix this way, but it works surprisingly well. Virtual tourism is another big component of Gear VR and there's a healthy amount of 360-degree videos to watch that take you scuba diving with sharks or ringside at a fight. You can also watch Paul McCartney perform live in 360 degrees, or check out a futuristic-themed Muse music video that allows you to see something new every time you view it. Surprisingly enough, perhaps the most compelling aspect of Gear VR is the social app. Here, you choose an avatar and can sit in a virtual theater and watch live Twitch streams or online videos with strangers from across the globe. We virtually met people from Australia and Europe and legitimately felt like we were in the same room with them. Because Gear VR has a gyroscope, it can also track head movements, and coupled with the directional audio, it really feels like you're looking at someone and talking with them. There is a certain sense of "presence" there, and it's pretty trippy. That's not to say that the Gear VR is without flaws, however. The biggest issue here is motion sickness. It's better than the Oculus Rift development kit 2, but if the experience isn't well optimized, chances are you're going to get a little dizzy and/or motion sick. Your mileage will vary, of course. We suspect that its 60Hz refresh rate has something to do with it, as Oculus has stated in the past that 90Hz and above is what's comfortable for most people. We also suspect that a lack of a positional camera doesn't help, since the headset doesn't accommodate for when you lean in or around objects. In our experience, dizziness occurs when your eyes don't line up with what your brain expects to see. Gear VR does try to mitigate this issue by providing comfortability ratings for each app. Another gripe we had with Gear VR is that it quickly drains the phone's battery and tends to overheat the device. There were times when games would judder or crash as a result. While you can't really mitigate the heat issue, you can charge the device while using it. Another obstacle that Gear VR faces is that many VR apps take up a lot of space, so your phone can quickly fill up with VR programs. Some 360-degree videos try to deal with this by using compression, but the end results are generally blurry. The screen also tended to fog up when we had it on a little too tight, and we encountered several audio incompatibilities using a Bluetooth headset. To top it off, the Gear VR can cause some eye strain and be a bit heavy after extended use, even though the headset itself only weighs .62 pounds. Add to that the weight of the phone coupled with experiences that force you to constantly look up, and it can cause fatigue. Despite these problems, however, if you have a capable Samsung phone, getting the Gear VR is a no-brainer at $100. There's a decent amount of content already and we're confident it will only continue to increase. The big question is whether people who are currently content with their non-Samsung smartphones should jump aboard. Unless you're a die-hard VR enthusiast, we'd suggest holding off until gen two. Hopefully by then it will have a faster refresh rate, wider FOV, and perhaps some integrated speakers. This additional time will also allow the Oculus store to make some UI improvements and bolster its library. If you have a compatible phone and are at all interested in VR, though, gear up for a good time! |
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