MMORPG News

MMORPG News


Lego Minifigures Online: Monster Trials Challenge & 16 New Figures Released

Posted: 01 Sep 2015 08:04 AM PDT

Monster Trials Challenge & 16 New Figures Released

Funcom has announced the deployment of the latest update to LEGO Minifigures Online that comes packed with sixteen new figures and the monster trials challenge. Added figures come from the popular Series 14 set that includes Monster Rocker and Zombie Pirate.

Mad Max: Launch Day Arrives for PC, XBox One & Playstation 4

Posted: 01 Sep 2015 07:56 AM PDT

Launch Day Arrives for PC, XBox One & Playstation 4

Warner Bros. Interactive has announced that Mad Max, an open world, third person action title is now available for Playstation 4, PC and XBox One. Players will have access to deep vehicle customization and an original story based in the Mad Max universe.

Guild Wars 2: Colin and MO Talk Heart of Thorns, Raids, and Free to Play

Posted: 31 Aug 2015 04:51 PM PDT

Colin and MO Talk Heart of Thorns, Raids, and Free to Play

During PAX Prime 2015, ArenaNet announced that not only is Guild Wars 2 (the base game) becoming free to play, not only is Heart of Thorns launching on October 23rd, but raids, legendary armor, and more are coming as part of the end-game experience in Heart of Thorns. We chatted with Colin Johanson and Mike O'Brien after the presentation to go deeper into all things HoT.

League of Angels: Fire Raiders Relic System Previewed

Posted: 30 Aug 2015 05:27 PM PDT

Fire Raiders Relic System Previewed

The League of Angels: Fire Raiders team has sent along word that Relics will soon be added to the game. Considered 'ancient heirlooms' left behind by the gods, players will benefit from the notion that they are equipment for a player's entire army.

EverQuest II: Server Consolidation FAQ Guides the Way

Posted: 31 Aug 2015 04:06 PM PDT

Server Consolidation FAQ Guides the Way

Everquest II players with remaining questions about the upcoming server consolidation need look no further than the game's official forums for a handy dandy FAQ put together by the Daybreak Game Company team to help ease in the transition. Topics cover name retention, whether or not transfers are free, banking issues, housing and player-designed dungeons and much, much more.

Mortal Online: Steam Release Arrives After Successful Greenlight Campaign

Posted: 31 Aug 2015 04:00 PM PDT

Steam Release Arrives After Successful Greenlight Campaign

The Mortal Online team has sent word that the game is now officially available via the Steam gaming platform a few months after a successful Greenlight campaign. To celebrate, a new trailer has been released. Check it out and then head to the Mortal Online Steam page to get started.

Hearthstone: Heroes of Warcraft: $100k in Scholarships Up for Grabs in New Tournament

Posted: 31 Aug 2015 03:57 PM PDT

$100k in Scholarships Up for Grabs in New Tournament

Blizzard has teamed up with Twitch to announced the TeSPA Collegiate Hearthstone Championship that sees teams of three facing off against one another in an effort to win a share of the $100,000 scholarship pool. Registration is open from now through September 25th with season play taking place from September 28th through November 10th and the championships to be held in January 2016.

Diablo 3: Latest Update is a Game-Changer (in a Good Way!)

Posted: 31 Aug 2015 11:16 AM PDT

Latest Update is a Game-Changer (in a Good Way!)

Fast forward to today, and we have the recent deployment of the v2.3.0 patch that is the largest to date and one that is packed with a new location, a new season tracker and Kanai's Cube, a modernized version of Diablo 2's Horadric Cube. What it all comes down to is that this is the meatiest, game experience patches in D3's history, short of the RoS expansion itself.

General: Chronoblade - A Balanced & Polished Mobile Version Headed Our Way

Posted: 31 Aug 2015 01:36 AM PDT

Chronoblade - A Balanced & Polished Mobile Version Headed Our Way

Our intrepid PAX team met with Taehoon Kim, CEO of nWay and Steig Hedlund, Vice President, Creative on day two of PAX Prime 2015 where we got our hands on the mobile version of Chronoblade and editor Bill Murphy fan-boied over sitting next to Steig.

General: Trion Tidbits of Interest from PAX Prime

Posted: 31 Aug 2015 11:43 AM PDT

Trion Tidbits of Interest from PAX Prime

During this past weekend's PAX Prime, several interesting tidbits of news for Trion's game were released. We will be covering Devilian, Rift and Atlas Reactor, but some notable news was also released for Trove, Defiance and ArcheAge.

General: Five Reasons You Should Be Playing Marvel Heroes

Posted: 30 Aug 2015 03:55 PM PDT

Five Reasons You Should Be Playing Marvel Heroes

Hey folks! If you've been with us here at MMORPG.com for a while, you'll already know that we run this weekly feature called The List for everything related to MMOs and RPGs - because who doesn't like itemizing things?! For the past while, David Jagneaux has been penning the column, and he's done a spectacular job with it.

Rift: Into the Wild

Posted: 31 Aug 2015 06:07 AM PDT

Into the Wild

Immediately after seeing the reveal for Atlas Reactor, Trion's new game, at PAX Prime this weekend Rob Lashley and Bill Murphy were given a glimpse of the new content coming to Trion's flagship offering, RIFT. These will be added in RIFT's update Into the Wilds. Read on for Rob's synopsis of what Trion has in store.

Gloria Victis: The Growing World & More Rewards for Backers Announced

Posted: 31 Aug 2015 10:00 AM PDT

The Growing World & More Rewards for Backers Announced

The Gloria Victis team has announced that a new expansion has been applied to the game that includes twice as much real estate to explore, new locations to capture and upgrade, new town, new NPCs, enemies and more. In addition, backers from the "Count" level and up will receive a digital Gloria Victis artbook as thanks for their support.

General: Blade: Sword of Elysion - Keep Your Eyes Open for This One

Posted: 30 Aug 2015 03:49 PM PDT

Blade: Sword of Elysion - Keep Your Eyes Open for This One

Do you remember when the mobile game's market used to be its own genre? They were little more than time wasters with bright colors and simple mechanics, making the whole thing easy to just look over and ignore. But lately mobile games have started to become comparable in quality to their console counterparts, making them harder and harder to look over.

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