MMORPG News

MMORPG News


Skyforge: Prestige Scaling Detailed

Posted: 04 Aug 2015 07:59 AM PDT

Prestige Scaling Detailed

The Skyforge site has been updated with a new preview post for the Crucible of the Gods update that is scheduled to go live later this month. of particular note is the topic of "prestige scaling" that will allow players to work together to earn prestige. Groups will scale down to the lowest prestige group member and awards all players appropriate rewards for prestige.

Guild Wars 2: Me and My Hammer - A Heart of Thorns Engineer Wishlist

Posted: 03 Aug 2015 04:04 PM PDT

Me and My Hammer - A Heart of Thorns Engineer Wishlist

I have a confession to make. My Engineer in Guild Wars 2 was the first character I leveled to 80. It was also the first character I stopped playing at the cap, because I realized I just didn't like not having a melee focus in GW2. Silly right? It took me 80 levels and then some to figure that out. But Heart of Thorns could change all that, with one simple thing: a big ol' two-handed hammer.

General: Paladins - Hi-Rez Announces Squad Based FPS

Posted: 04 Aug 2015 03:23 AM PDT

Paladins - Hi-Rez Announces Squad Based FPS

Hi-Rez Studios has announced Paladins, a squad-based first person shooter for both consoles and PC. Set in a fantasy realm, the game is preparing for beta with potential players invited to sign up. Check out the video below and let us know what you think!

EverQuest II: Server Consolidation News, Campaign Update in Latest Letter

Posted: 03 Aug 2015 03:56 PM PDT

Server Consolidation News, Campaign Update in Latest Letter

EverQuest II producer Holly Longdale has posted the most recent state of the game letter on the official forums. In it, Longdale gives players the first information about server consolidation and indicates that this is not "evasive language" but that it is the approach of Daylight Game Studio.

Chrono Wars: Wedding & Cavalry Systems Added

Posted: 03 Aug 2015 02:59 PM PDT

Wedding & Cavalry Systems Added

Browser-based Chrono Wars developers have announced the addition of two new systems in the game that will be of keen interest to players. First is the wedding feature that unlocks at level 52 and from which players can benefit through completion of in-game activities and wedding ring upgrades.

DOTA 2: International Championship Begins - $18M in Prizes at Stake

Posted: 03 Aug 2015 02:33 PM PDT

International Championship Begins - $18M in Prizes at Stake

Eighteen teams from countries around the world are in Seattle, Washington as the The Main Event portion of the 2015 International Dota 2 Championships kicks off with over $18 million dollars in the prize pool.

Chronicles of Elyria: Design Journal #1 – Introduction to Souls

Posted: 03 Aug 2015 12:23 PM PDT

Design Journal #1 – Introduction to Souls

Developing MMO, Chronicles of Elyria, has soul, err Souls to be exact. In this design journal learn more about why CoE chose to give characters Souls & how it ties into lore, the permadeath feature, and skill advancement.

Shards Online: It's a Revolution in MMOs - The Freedom to Create

Posted: 03 Aug 2015 11:29 AM PDT

It

Shards Online is a game that in its understated way is going to change the way MMOs are developed by bringing the community to bear in a way that has never been done before. Citadel Studios is committed to creating something different and unique that places the powers of creation into the hands of the people who love MMOs so they can provide experiences to players who are oftentimes disappointed by the genre these days.

Heroes of the Storm: Diablo's Monk Character Leaked

Posted: 03 Aug 2015 12:39 PM PDT

Diablo

'Royal Brightwing' has leaked the Diablo 3 Monk, apparently the next character coming to Blizzard's Heroes of the Storm.

WildStar: Micah 'Bashiok' Whipple Headed to Carbine?

Posted: 03 Aug 2015 11:12 AM PDT

Micah

Last week, long time Blizzard community manager Micah "Bashiok" Whipple announced he was leaving the company after over a decade. In a new Twitter post, Whipple posted a photo of one of WildStar's plush goats on his dashboard with #FirstDay as his hashtag.

General: NCSoft Quarter 2 Analysis - Lineage Still Going Strong

Posted: 03 Aug 2015 04:06 AM PDT

NCSoft Quarter 2 Analysis - Lineage Still Going Strong

The second quarter revenue reports for NCSoft have come in a few weeks early, and the results are pretty much positive across the board. I know this is the part where I'd normally add "unless you play Wildstar," but I'm not going to do that this month. Given the figures presented in this quarter's report, I'm going to guess there aren't a whole lot of people left that such a message would actually apply to. So instead, I'll say that it's positive across the board unless you work on Wildstar.

EverQuest Next: Players Assisting in Developing Halas

Posted: 03 Aug 2015 09:32 AM PDT

Players Assisting in Developing Halas

Everquest Next is working in concert with Landmark players to create some of the locations within Halas. The newly announced contest features a fantastic Style Guide on The Workshop forum to help guide creationists along as they prepare for the contest.

Trove: Create a Boss Finalists Revealed, Vote Today!

Posted: 03 Aug 2015 09:25 AM PDT

Create a Boss Finalists Revealed, Vote Today!

The finalists in the Create a Boss contest have been revealed on the Trove site. Players are encouraged to visit the site to check out the background information and the creative thought behind each of the named finalists. Once done, players can head to the special voting site to voice their opinion on which should be included in Trove at a later date.

Neverwinter: Extensive Q&A Focuses on Strongholds

Posted: 03 Aug 2015 09:20 AM PDT

Extensive Q&A Focuses on Strongholds

The Neverwinter team has posted a brand new Q&A with fans of the game. The focus of the discussion is the forthcoming Strongholds module that is set to go live on August 11th. Questions range from Stronghold customization to tracking personal donations to the guild structure to long term viability of strongholds once other modules come out.

General: Rob Pardo: Leading MMOs Make it Difficult for New Entries

Posted: 03 Aug 2015 09:10 AM PDT

Rob Pardo: Leading MMOs Make it Difficult for New Entries

Ex-Blizzard Chief Creative Officer Rob Pardo is featured in a short, but interesting, interview at Develop-Online.net. In it, Pardo talks about today's MMOs and the struggles they face when compared to industry-leader World of Warcraft.

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