MMORPG News

MMORPG News


Oort Online: A Beautiful World Created One Block at a Time

Posted: 11 Dec 2014 03:45 PM PST

A Beautiful World Created One Block at a Time

If you're like me, you might have never heard of this game before, but you're going to be glad you've heard of it now. If you like Voxel Sandbox games, you should definitely check this one out. It might appear to be a typical game in this genre, at least from the outside, but once you step into Oort Online your eyes will be awestruck by the outstanding graphics. Add to it the community driven development and this game definitely has the potential to be a major contender.

Gloria Victis: Big Pre-Alpha Patch Deployed

Posted: 10 Dec 2014 06:58 PM PST

Big Pre-Alpha Patch Deployed

The Gloria Victis team has published the change log for a big new pre-alpha client patch that brings some significant technical fixes into the game as well as a redesigned map, rescaled monsters, new recipes and improved creature AI into the game.

Marvel Heroes 2015: X-23 Claws Her Way Into the Game

Posted: 10 Dec 2014 04:16 PM PST

X-23 Claws Her Way Into the Game

Marvel Heroes 2015 players can now either purchase or earn the forty-second playable hero in the form of X-23. Considered a deadly assassin, X-23 brings a formidable array of skills into Marvel Heroes 2015.

Star Trek Online: A Redesigned Q's Winter Wonderland Detailed

Posted: 11 Dec 2014 03:32 PM PST

A Redesigned Q

A new developer diary has appeared on the Star Trek Online site that lays out the details about the newly overhauled Q's Winter Wonderland. Rather than use a conventional map style (aka tower defense, etc.), the team opted to open up the gameplay experience in several key ways to enhance players' fun during the annual event.

Age of Conan: Unchained: Instant Level 80 Now Available

Posted: 11 Dec 2014 03:26 PM PST

Instant Level 80 Now Available

Age of Conan players ready to start a new toon but less than thrilled about leveling it up can now purchase an instant boost to 80 from the in-game shop. The boost will set players back $40 unless a level 80 character already exists on the account, in which case the cost is reduced to $30.

WildStar: 20-Player Datascape Arrives on PTR

Posted: 11 Dec 2014 12:44 PM PST

20-Player Datascape Arrives on PTR

The WildStar team has posted good news for endgame fans with the arrival of a 20-player Datascape on the public test realm. While few details are available, the post invites players to come and help test out this early version of the Datascape and promises fans that more information will be forthcoming soon.

The Crew: A Solid Frame to Tune

Posted: 09 Dec 2014 08:02 PM PST

A Solid Frame to Tune

Ubisoft's The Crew was always going to either be A.) a resounding dud or B.) a pleasantly fun racing experience. And depending upon who you ask, I'm pretty sure that's the range of answers you'll get. The Crew's worth picking up if you're fan of arcade racers and love open and online worlds. Read on for our full review.

Gauntlet: Lillith the Necromancer Available Now

Posted: 11 Dec 2014 11:30 AM PST

Lillith the Necromancer Available Now

Gauntlet fans now have the opportunity to have a powerful new heroine to play with the arrival of the game's first DLC. Lilith the Necromancer can be purchased for $4.99. All players will receive The Gauntlet Colosseum for free as part of today's update.

General: Armored Warfare: 500,000 Users Sign Up for Closed Beta

Posted: 11 Dec 2014 10:07 AM PST

Armored Warfare: 500,000 Users Sign Up for Closed Beta

Obsidian Entertainment is celebrating over a half-million registrations for Armored Warfare's closed beta. In honor of the announcement, Obsidian has released a brand new trailer. Check it out!

Star Citizen: The Future Persistent Universe

Posted: 09 Dec 2014 06:06 PM PST

The Future Persistent Universe

It's no secret that studios tend to use writers as a sort of advertising. It's nothing malicious, just a subtle focus on the new stuff they would like to get promoted. The relationship is certainly symbiotic because where they get to manage the publicity of their games to some degree, we get to see things a little earlier than most, which allows us to produce articles while the information is relevant.

Trove: Daunting at First But Then You Never Want to Leave

Posted: 09 Dec 2014 04:41 PM PST

Daunting at First But Then You Never Want to Leave

The first time I logged into Trove I didn't get it. After getting through character creation I quickly found myself going into a lowbie area meant for levels 1-3. As soon as I got there I was lost. There were no instructions, people were scattered all over the map and I had no idea where to start. I ran around the map for a few hours trying to work out what to and mining anything that looked interesting that was in my path. Needless to say I didn't accomplish much that first time.

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