MMORPG News

MMORPG News


General: Heroes Charge Updated for Thanksgiving Fun

Posted: 20 Nov 2014 08:09 AM PST

Heroes Charge Updated for Thanksgiving Fun

MOBA-RPG-CCG Heroes Charge from uPlay has been spruced up for Thanksgiving fun. CorgiKing has joined the fray and is ready to spread holiday cheer through a series of events.

TERA: Rising: Fate of Arun to Launch December 16th

Posted: 20 Nov 2014 08:02 AM PST

Fate of Arun to Launch December 16th

En Masse Entertainment has announced that the TERA: Rising expansion, Fate of Arun, will launch on December 16th. The expansion is free to all players and will see a level cap increase, new skills and a new continent to explore.

WildStar: A Visit to Carbine Part 1

Posted: 19 Nov 2014 03:24 PM PST

A Visit to Carbine Part 1

It's not every day that a reporter gets permission to visit a game studio and conduct multiple interviews of various developers, but Carbine Studios granted said permission, and we're here to discuss the results of this visit with the folks who make WildStar. This is the first in a series of three articles so keep an eye out for parts two and three in the next little while.

Rift: Nightmare Tide - Overall an Amazing Expansion

Posted: 18 Nov 2014 05:15 PM PST

Nightmare Tide - Overall an Amazing Expansion

Despite the one minor hiccup I experienced getting from level 64 to 65, I was thoroughly enjoying myself. Then I began what I call the "endgame experience." RIFT has always had a lot to do at max level. The artifacts have always been a favorite of mine, as they give me a reason to go out and explore this huge world. There's probably thousands of artifacts out there for you to find. It's almost a bit daunting actually. Thank the lord for minions, who have made this a bit simpler.

Elite: Dangerous: Refunds Possible with a Caveat

Posted: 20 Nov 2014 03:15 AM PST

Refunds Possible with a Caveat

After the kerfuffle earlier in the week regarding the removal of offline play for Elite: Dangerous, Dave Braben has come back with a quick Q&A in the latest newsletter. In it, it is revealed that refunds for those disaffected by the decision are possible but only if the game was ordered through the Elite: Dangerous site and if the purchaser has not participated in any alpha or beta events thusfar.

Dragon Age: Inquisition: Mike Darrah Responds to PC User Concerns

Posted: 18 Nov 2014 04:02 PM PST

Mike Darrah Responds to PC User Concerns

In a new post on the Dragon Age: Inquisition forums, Bioware's Mike Darrah lets PC players know that their concerns are being monitored closely and that the team is looking into several issues of specific concern to users.

World of Warcraft: Subscriptions Soar Over the 10M Mark

Posted: 19 Nov 2014 03:12 PM PST

Subscriptions Soar Over the 10M Mark

Thanks to over 3.3M in sales on launch day, World of Warcraft subscriber numbers have soared over the 10M mark, probably a large factor in the server issues for the first several days of the Warlords of Dreanor expansion. These are the highest subscriber numbers since 2012.

General: XSplit V2 Released

Posted: 19 Nov 2014 03:03 PM PST

XSplit V2 Released

Fans of live casting software will be interested to hear that SplitmediaLabs has released XSplit V2 with significant updates to all levels of membership. Free, Personal and Premium license holders will see big changes in the screen preview editor, audio improvements and changes in the licensing options.

Dragon Age: Inquisition: The Hits and Misses of Dragon Age: Inquisition Multiplayer

Posted: 18 Nov 2014 09:14 PM PST

The Hits and Misses of Dragon Age: Inquisition Multiplayer

With the game now out and players filling up the multiplayer servers, how does Inquisition's co-op game stack up? We'll break down some of the hits and misses.

World of Warcraft: Limited Time Only

Posted: 18 Nov 2014 03:47 PM PST

Limited Time Only

We've all seen the signs before: 'limited time only' the words say, usually with a McDonald's McRib sandwich plastered on it. We dismiss the idea of a 'limited time only' experience. Holiday events come along like the seasons they represent and we don't truly find it devastating if we missed out--it will all come back next year. However, what if a feature, a paid one, was truly here for a limited time only... should players be punished for the lack of participation?

Wizard101: Four New Dungeons Open for Business

Posted: 19 Nov 2014 11:53 AM PST

Four New Dungeons Open for Business

KingsIsle has sent word that four brand new dungeons have opened up in Wizard101. The dungeons become available at four different levels that allow players to delve into them for epic gear and treasures. Players at the highest levels can even learn new "Shadow Enhanced" spells.

Elder Scrolls Online: How to Make the PTS More Enticing

Posted: 18 Nov 2014 03:41 PM PST

How to Make the PTS More Enticing

As much as this is an Elder Scrolls Online column, the topic I want to discuss branches itself across almost every MMO. It is something that no game has really figured out how to master. What I would like to discuss this week is Private Test Servers (PTS).

Destiny: Demo Version Out for All Currently Available Platforms

Posted: 19 Nov 2014 08:20 AM PST

Demo Version Out for All Currently Available Platforms

Bungie has released a new demo version of Destiny for XBox 360, XBox One, Playstation 3 and Playstation 4. According to the FAQ, the demo allows players to experience snippets of the game features including character creation, social aspects, missions and progression.

SMITE: Ao Kuang, The Dragon God

Posted: 19 Nov 2014 07:38 AM PST

Ao Kuang, The Dragon God

Hi-Rez has announced the sixtieth god to join the SMITE pantheon. Ao Kuang, the Dragon God, enters as a melee fighter with an additional ability to summon six dragons to his side. Hi-Rez has released a new trailer to give the lore behind Ao Kuang and a preview of his in-game abilities. Check it out!

Shards Online: KickStarter Goal Met

Posted: 19 Nov 2014 07:18 AM PST

KickStarter Goal Met

With over three weeks still to go, the Shards Online team has announced that its KickStarter funding goal of $50,000 has been met. With the initial goal met, the team can add stretch goals and get some new features added into the ongoing alpha, most notably fishing.

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