MMORPG News |
- Dragon Age: Inquisition: 'The Story We Want to Tell' is 150-200 Hours
- Lord of the Rings Online: Turbine Hit with Layoffs
- Order & Chaos Online: Latest Update Features Twitch Integration
- Hearthstone: Heroes of Warcraft: Good Gaming Open Invitational Tournament Announced
- DC Universe Online: War of the Light Part II Revealed
- Heroes of the Storm: An Awesome, But Poorly Monetized Game
- Wizard101: Harrowing Nightmare Gift Pack Giveaway!
- General: Call It Shallow, But Looks Matter...at Least in Our Games
- General: Can MMOs Really Do Monthly Updates?
- Elder Scrolls Online: Lets Talk About Werewolves
Dragon Age: Inquisition: 'The Story We Want to Tell' is 150-200 Hours Posted: 14 Oct 2014 06:12 PM PDT |
Lord of the Rings Online: Turbine Hit with Layoffs Posted: 15 Oct 2014 03:12 PM PDT |
Order & Chaos Online: Latest Update Features Twitch Integration Posted: 15 Oct 2014 02:14 PM PDT |
Hearthstone: Heroes of Warcraft: Good Gaming Open Invitational Tournament Announced Posted: 15 Oct 2014 01:57 PM PDT |
DC Universe Online: War of the Light Part II Revealed Posted: 15 Oct 2014 01:46 PM PDT Sony Online Entertainment has revealed new information about the forthcoming DC Universe Online DLC, War of the Light Part II. The second chapter in the trilogy is set to debut later this year and will see Green Lantern and his rival Sinestro finding a way to work cooperatively to save the Emotional Spectrum. |
Heroes of the Storm: An Awesome, But Poorly Monetized Game Posted: 15 Oct 2014 12:44 AM PDT The main issue holding the game back right now is how Blizzard has decided to monetize Heroes. The game's monetization was something worth discussing in the past, but things were in flux, as Heroes was in technical alpha after all. Anything could change. Now that Blizzard has performed the game's final player data wipe and give out refunds, I'm not so sure. |
Wizard101: Harrowing Nightmare Gift Pack Giveaway! Posted: 15 Oct 2014 12:54 PM PDT |
General: Call It Shallow, But Looks Matter...at Least in Our Games Posted: 13 Oct 2014 05:16 PM PDT One of the first things that many gamers look for when a new MMO is in development, is how much customization they will given for their characters. We look for body sliders, facial models, hairstyles, eye color varieties, racial models and many, many others. We want our characters, these pixelated extensions of ourselves, to mean something, to be a true in-game representation of how we see them 'alive' in the world. |
General: Can MMOs Really Do Monthly Updates? Posted: 14 Oct 2014 01:37 PM PDT It's a simple fact that content creators can't produce content at a rate comparable to how quickly people consume it. This isn't just the case with video games: a two-hour movie took a lot longer than two hours to make, a book that takes you a week to read took a lot longer than a week to write, and so on. |
Elder Scrolls Online: Lets Talk About Werewolves Posted: 15 Oct 2014 08:16 AM PDT In The Elder Scrolls, werewolves are a part of the series lore, so in creating The Elder Scrolls Online, it was clear that players wanted the option to choose or to somehow encounter a little bit of lycanthropy in their journeys. Werewolves, along with vampires, offer a unique opportunity for a player to enjoy the benefits and be afflicted with the cons of this arrangement, which is not limited by race or class. |
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