MMORPG News |
- Warhammer 40.000: Eternal Crusade: Pikko Server Technology
- Guild Wars 2: Festival of the Four Winds Breezes Into Game
- Black Gold Online: Latest DevSpeak Details a Clash of Styles
- Elder Scrolls Online: Live Gameplay of Craglorn - Wednesday at 930pm ET!
- Marvel Heroes: Anniversary Update AMA with Jeff 'Doomsaw' Donais - THURSDAY
- Neverwinter: Tyranny of Dragons Announced for August
- General: Middle Earth: Shadows of Mordor - Runes & Weapon Upgrades
- WildStar: Carbine's Mea Culpa - It was a "Bad Plan"
- General: Games and Story - The Third Paradigm
- General: Adventure Time Battle Party Open Beta Begins Today
- Origins Of Malu: New Video Showcases Game Play
- F.E.A.R. Online: Beta to Begin May 26th
- Guild Wars 2: How to Get a Legendary Without Driving Yourself (Too) Crazy
Warhammer 40.000: Eternal Crusade: Pikko Server Technology Posted: 18 May 2014 06:02 PM PDT Pikko servers means that Behaviour will be able to put thousands of warriors onto the battlefields of Eternal Crusade without putting all that stress onto a single server or server cluster. As the battlefield population shifts, so will the Pikko Server dynamically allocate system resources to maintain a top-notch playing experience, keeping frame rates high and movement smooth and responsive. |
Guild Wars 2: Festival of the Four Winds Breezes Into Game Posted: 18 May 2014 06:55 PM PDT Guild Wars 2 players who helped liberate the city of Lion's Arch can now head back to the beleaguered city to help rebuild it. During the Festival of the Four Winds, players will be able to participate in a number of activities to do so. The festival is an updated one that celebrates the release of Guild Wars 2 in China. |
Black Gold Online: Latest DevSpeak Details a Clash of Styles Posted: 20 May 2014 06:06 AM PDT |
Elder Scrolls Online: Live Gameplay of Craglorn - Wednesday at 930pm ET! Posted: 18 May 2014 07:27 PM PDT Want to get a look at some of the dungeons and content in Elder Scrolls Online's first game update, Craglorn, before it goes live? Our own Rob Lashley and Bill Murphy will be playing the content with Zenimax's Paul Sage and Greg Roth... let's hope they survive long enough to make a show out of the adventure. |
Marvel Heroes: Anniversary Update AMA with Jeff 'Doomsaw' Donais - THURSDAY Posted: 19 May 2014 01:04 PM PDT |
Neverwinter: Tyranny of Dragons Announced for August Posted: 19 May 2014 12:08 PM PDT |
General: Middle Earth: Shadows of Mordor - Runes & Weapon Upgrades Posted: 19 May 2014 11:59 AM PDT |
WildStar: Carbine's Mea Culpa - It was a "Bad Plan" Posted: 19 May 2014 11:51 AM PDT A new post has been made on the official WildStar forum that lays out exactly what happened during last week's Name Reservation System. As many readers know, the system, according to Carbine, "buckled" under the weight of the number of people attempting to access the site. The post explains what happened and winds up with the promise that the team will be working with any and all users who experienced issues. |
General: Games and Story - The Third Paradigm Posted: 19 May 2014 06:16 AM PDT |
General: Adventure Time Battle Party Open Beta Begins Today Posted: 19 May 2014 10:21 AM PDT Cartoon Network has announced that the new MOBA, Adventure Time Battle Party, is ready to head into open beta later today. The game is based on popular CN series with players able to take on well-known stars including Finn, Jake, BMO, Ice King, PB, LSP, Marceline, Flame Princess, Lich King, Fionna, Peppermint Butler, and more. |
Origins Of Malu: New Video Showcases Game Play Posted: 19 May 2014 10:08 AM PDT The Origins of Malu team has released a brand new video that gives fans a short preview of some of the game play features. There is a current KickStarter in place that seeks to raise funds to hire more developers to see the game through completion. Check out the video before heading to the Origins of Malu Kickstarter page for more information. |
F.E.A.R. Online: Beta to Begin May 26th Posted: 19 May 2014 09:39 AM PDT Aeria Games has announced that the F.E.A.R. Online beta will begin on May 26th. The team has taken feedback from alpha testers and applied it to the forthcoming beta client. Interested fans are invited to head to the F.E.A.R. Online site to sign up and grab the client prior to the start of the beta. |
Guild Wars 2: How to Get a Legendary Without Driving Yourself (Too) Crazy Posted: 17 May 2014 06:07 PM PDT Getting a legendary weapon is a long, and often tedious process. It involves a ton of grind over hundreds of hours of gameplay, from farming champion bags to endlessly repeating easy dungeon paths to bookmarking Ancient Wood and Orichalcum maps on the Internet so you can sweep through a zone and get the best mats in the least amount of time process. It's a mind-numbing bore that will leave you burned out on Guild Wars 2 and hating life more than a centaur hates humans. |
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