MMO Updates |
- Chaos Theory: The Secret World's Whispering Tide and Tokyo
- Auto Club Revolution 2.0 closed beta starts June 16
- Double rift fragments and your chance to find legendaries in Diablo III this week
- The Daily Grind: Would you like more client-side customization options?
- Tree of Savior gets an English dev blog
- The Stream Team: A Firran Sorcerer is on the loose in ArcheAge
- Catch a glimpse of Shards Online in its first-ever livestream tonight
- MapleStory's Legacy of Nine update marks anniversary
- Leaderboard: Are you raiding in WildStar?
- Wizards of the Coast accuses MMOTCG HEX of copyright infringement
- City of Steam teases patch 2.6 improvements
- Elder Scrolls Online gets another third-party auction house
- WildStar raid dev: 'Our raids are the best blend of challenging and fun'
- Dungeon Fighter Online returns from the dead
- Compensation planned for WildStar's name reservation failures
- Choose My Adventure: Starting out again in Defiance
- Origins of Malu back on Kickstarter, aiming to release 'within the next few months'
- Ambitious new sandbox MMO The Far Reaches hits Kickstarter
Chaos Theory: The Secret World's Whispering Tide and Tokyo Posted: 15 May 2014 10:00 AM PDT Filed under: Horror, Real-Life, Opinion, The Secret World, Chaos Theory, Buy-to-Play Let's hear it for the encore! If you missed any step of the The Secret World's first long-term (and by long, I mean like The Great Wall of China long) event, you've been granted a second chance. Before The Whispering Tide rolls out for good and Tokyo finally arrives, all phases of the event will be temporarily available for players to experience. Starting last week with the gathering phases and moving to the instanced phases this week, players have the opportunity to snag missing lore and check off achievements, ultimately earning the crowning piece of the bee suit: the helm.This was definitely a smart move on Funcom's part. With this latest act, the studio shows more consideration for TSW's players and fosters an increase in goodwill, something the company certainly needs after such a long wait for Issue #9 and the more recent April Fools' Day mankini debacle. Sadly, a few easily preventable missteps marred what could have been a purely positive move. Continue reading Chaos Theory: The Secret World's Whispering Tide and Tokyo Chaos Theory: The Secret World's Whispering Tide and Tokyo originally appeared on Massively on Thu, 15 May 2014 12:00:00 EST. Please see our terms for use of feeds. |
Auto Club Revolution 2.0 closed beta starts June 16 Posted: 15 May 2014 08:00 AM PDT Filed under: Betas, Real-Life, MMO Industry, News Items, Free-to-Play, Races Auto Club Revolution, a free-to-play motorsport MMO thing developed by Eutechnyx, is gearing up for its 2.0 closed beta that begins on June 16th.The 2.0 is significant because the game initially launched in 2012. The new version is "nothing less than a full remodeling," according to the latest Eutechnyx press release. Oculus Rift support is also on the way, so if you've ever wanted an MMO featuring Fords, BMWs, and Bentleys instead of casters, healers, and tanks, ACR is probably worth a look. [Source: Eutechnyx press release] Continue reading Auto Club Revolution 2.0 closed beta starts June 16 Auto Club Revolution 2.0 closed beta starts June 16 originally appeared on Massively on Thu, 15 May 2014 10:00:00 EST. Please see our terms for use of feeds. |
Double rift fragments and your chance to find legendaries in Diablo III this week Posted: 15 May 2014 07:00 AM PDT Filed under: Fantasy, Game Mechanics, MMO Industry, News Items, Diablo III, Anniversaries, Buy-to-Play Diablo III is one year old today. To celebrate, Blizzard is doubling the chance to find legendary items and rift fragments. The promotion begins today at 3:00 p.m. EDT and ends next Thursday, May 22nd, at 8:00 a.m. EDT.Double rift fragments and your chance to find legendaries in Diablo III this week originally appeared on Massively on Thu, 15 May 2014 09:00:00 EST. Please see our terms for use of feeds.
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The Daily Grind: Would you like more client-side customization options? Posted: 15 May 2014 06:00 AM PDT Filed under: Fantasy, Lord of the Rings Online, Game Mechanics, MMO Industry, Opinion, Free-to-Play, The Daily Grind Lord of the Rings Online's latest patch brings some interesting client-side changes to the long-running fantasy MMO. Namely, the update gives you the ability to turn off other players' cosmetic pets. Turbine's announcement post mentions that this will help if you're having performance problems, but it'll also help with immersion if, like me, you're one of those crazy Tolkien nutters who wants a Tolkien-based MMO to look like Tolkien's Middle-earth.In fact, I'd love to see the option expanded to include Loremaster combat pets, Runekeeper spell effects, and heck, even an ignore list that filters annoying players out of the game visually instead of just removing their chat. That last one may be technically impossible, but I can dream! What about you, Massively readers? Would you like to see more client-side customization options in your MMOs? If so, what sorts? Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind! The Daily Grind: Would you like more client-side customization options? originally appeared on Massively on Thu, 15 May 2014 08:00:00 EST. Please see our terms for use of feeds. |
Tree of Savior gets an English dev blog Posted: 14 May 2014 07:00 PM PDT Filed under: Fantasy, Classes, Game Mechanics, MMO Industry, New Titles, News Items Tree of Savior has apparently struck a chord with English-speaking audiences. Whether it's the 80-something classes, the unique class combos, or the lovely visuals, the result is enough interest to justify a new (and fully translated) dev blog.IMC Games touches on crafting, the size of the game world, character customization, and a number of other topics in its initial Q&A-style post. Tree of Savior gets an English dev blog originally appeared on Massively on Wed, 14 May 2014 21:00:00 EST. Please see our terms for use of feeds. |
The Stream Team: A Firran Sorcerer is on the loose in ArcheAge Posted: 14 May 2014 06:00 PM PDT Filed under: Betas, Fantasy, Video, Free-to-Play, Livestream, ArcheAge, Sandbox, The Stream Team How much havoc can one little Firran Sorcerer wreak in ArcheAge? Plenty -- at least if you're Massively's MJ! Never tiring of exploring the land (even when that means running afoul of high level bats) or setting things on fire with her spells, MJ continues her alpha adventures with more than a little mischief on her mind. Will she find a ship to stow away on this week and fulfill her dream of becoming a pirate? Or will she have a chance at a promising legal career and decide the fate of the criminal element? Of course, a few errant fireballs near the wrong people might just make her a part of said criminal element! Join us live at 8:00 p.m. to see which way the winds of fortune blow for her.Game: ArcheAge Host: MJ Guthrie Date: Wednesday, May 14th, 2014 Time: 8:00 p.m. EDT Enjoy our Stream Team video below. Continue reading The Stream Team: A Firran Sorcerer is on the loose in ArcheAge The Stream Team: A Firran Sorcerer is on the loose in ArcheAge originally appeared on Massively on Wed, 14 May 2014 20:00:00 EST. Please see our terms for use of feeds. |
Catch a glimpse of Shards Online in its first-ever livestream tonight Posted: 14 May 2014 05:30 PM PDT Filed under: Fantasy, Business Models, Previews, News Items, Events (Massively's Coverage), Livestream, Sandbox, Crowdfunding Just a few short weeks ago, Massively took its first in-depth look at Shards Online, an upcoming isometric sandbox that straddles the broad line between massive and not-so-massive. The catch? We weren't permitted to snap screenshots or video for you! Developer Citadel Studios aims to rectify that with its first-ever livestream of the game tonight on its Twitch channel.Shards Online launched a Kickstarter yesterday, so if you like what you see, you can already contribute to the project, which raised almost $25,000 in its first day. The stream itself begins tonight at 8 p.m. EDT; we've embedded it below. Continue reading Catch a glimpse of Shards Online in its first-ever livestream tonight Catch a glimpse of Shards Online in its first-ever livestream tonight originally appeared on Massively on Wed, 14 May 2014 19:30:00 EST. Please see our terms for use of feeds.
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MapleStory's Legacy of Nine update marks anniversary Posted: 14 May 2014 05:00 PM PDT Filed under: Fantasy, Video, MapleStory, Events (In-Game), Patches, Free-to-Play, Anniversaries It's MapleStory's ninth anniversary, and for that joyous occasion, the team at Nexon has prepared a special update that landed today called Legacy of Nine.Legacy of Nine is a huge patch that kicks off with skill updates for 10 of the game's classes. That act is followed by a zombie outbreak event (where, as a twist, the players become the feared undead), the new high-level soul weapon system, the Rose Garden addition to the Lion King's castle, and cross-world party quests. So happy birthday, MapleStory! You can check out the Legacy of Nine spotlight video after the jump. Continue reading MapleStory's Legacy of Nine update marks anniversary MapleStory's Legacy of Nine update marks anniversary originally appeared on Massively on Wed, 14 May 2014 19:00:00 EST. Please see our terms for use of feeds.
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Leaderboard: Are you raiding in WildStar? Posted: 14 May 2014 04:00 PM PDT Filed under: Fantasy, Sci-Fi, Game Mechanics, MMO Industry, New Titles, PvE, Opinion, WildStar, Dungeons, Leaderboard Carbine came clean with its plans for WildStar raiding yesterday. We got a good look at what's in store via a new DevSpeak video and a Q&A with dungeon and raid lead Brett Scheinert. This all lends itself to a poll of some sort, so what say we all click past the cut and vote on whether or not we'll be raiding in WildStar?Ever wish that you could put to rest a long-standing MMO debate once and for all? Then welcome to the battle royal of Massively's Leaderboard, where two sides enter the pit o' judgment -- and only one leaves. Vote to make your opinion known, and see whether your choice tops the Leaderboard! Continue reading Leaderboard: Are you raiding in WildStar? Leaderboard: Are you raiding in WildStar? originally appeared on Massively on Wed, 14 May 2014 18:00:00 EST. Please see our terms for use of feeds. |
Wizards of the Coast accuses MMOTCG HEX of copyright infringement Posted: 14 May 2014 03:45 PM PDT Filed under: Fantasy, MMO Industry, News Items, Trading Card Games, Legal, Miscellaneous, HEX In a press release issued today, Wizards of the Coast announced that it has filed a lawsuit against Cryptozoic, the studio behind MMOTCG HEX, which is currently in closed beta. WotC alleges "willful infringement of intellectual property rights":May 14, 2014 (Renton, WA) - Today Wizards of the Coast LLC, a subsidiary of Hasbro, Inc. (NASDAQ: HAS), filed a lawsuit in the United States District Court for the Western District of Washington against Cryptozoic Entertainment, LLC and its alter ego, Hex Entertainment, LLC (collectively, "Cryptozoic"), for willful infringement of intellectual property rights.[Developing. With thanks to dddd for the tip!] Wizards of the Coast accuses MMOTCG HEX of copyright infringement originally appeared on Massively on Wed, 14 May 2014 17:45:00 EST. Please see our terms for use of feeds.
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City of Steam teases patch 2.6 improvements Posted: 14 May 2014 03:00 PM PDT Filed under: Fantasy, Patches, Previews, Endgame, News Items, Free-to-Play, Browser, City of Steam, Steampunk While its initial launch had some definite issues, City of Steam seems to be doing quite well for itself with new servers, new platforms, and a new patch on the way. That new patch shows off some of its new features in a recent development blog, starting with inter-server PvP between the top 20 players on each server. Yes, that means you'll need to muscle your way to the head of the pack in PvP before you get a shot at competing, but getting there means fantastic prizes.Patch 2.6 will also bring with it the Tower of Peril, rewarding players for how far they can climb and generally challenging any high-level high-intensity players. There will also be numerous improvements to in-game text, bugs, and the like. If that sounds like just what you want to see, you can take a look at the blog post for a few more details and then jump in and start playing right from there. City of Steam teases patch 2.6 improvements originally appeared on Massively on Wed, 14 May 2014 17:00:00 EST. Please see our terms for use of feeds.
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Elder Scrolls Online gets another third-party auction house Posted: 14 May 2014 02:30 PM PDT Filed under: Fantasy, Economy, The Elder Scrolls Online, Subscription TESO Elite Marketplace isn't the only attempt out there to fill in the hole of a missing Elder Scrolls Online auction house. ZAM announced today the start up of ESO Outpost to meet the needs of buyers and sellers.The service uses "a web-based interface and companion add-on" to buy and sell gold and items. The addon includes a customizable description field, optional screenshots, comments section, tracking, and post-trade feedback. Elder Scrolls Online gets another third-party auction house originally appeared on Massively on Wed, 14 May 2014 16:30:00 EST. Please see our terms for use of feeds.
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WildStar raid dev: 'Our raids are the best blend of challenging and fun' Posted: 14 May 2014 02:00 PM PDT Filed under: Betas, Sci-Fi, Video, Dev Diaries, WildStar, Dungeons, Subscription Do you wonder what it takes to make the toughest PvE content in an MMO? Then you'll want to virtually meet WildStar Dungeon and Raid Lead Designer Brett Scheinert, who stars in a new "A Moment in the Life" video talking about his job."The biggest thing to be excited about with our raids is that they're the best blend I've seen between being challenging and fun," Scheinert claims. He goes on in the video to talk about his past experience in the industry and how he thinks it's really cool to see his ideas become reality. The video is a three-minute interview with several glimpses into WildStar's raids, although we suspect that Scheinert was using GM codes to solo them. You can give it a watch after the jump. Continue reading WildStar raid dev: 'Our raids are the best blend of challenging and fun' WildStar raid dev: 'Our raids are the best blend of challenging and fun' originally appeared on Massively on Wed, 14 May 2014 16:00:00 EST. Please see our terms for use of feeds.
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Dungeon Fighter Online returns from the dead Posted: 14 May 2014 01:30 PM PDT Filed under: Betas, Fantasy, MMO Industry, New Titles, Free-to-Play, Dungeon Fighter Online It was a about a year ago that Dungeon Fighter Online closed up shop in North America, but the scrappy MMO might be back for round two.The resurrected version of Dungeon Fighter Online is being run by developer Neople, not Nexon. The studio plans to begin the alpha test of DFO tomorrow, May 15th. This will be an open alpha test requiring players to use their Facebook accounts to access. "As some of you rightly mentioned, this is an alpha test, not a full re-opening of the game," Neople cautioned on its Facebook page. "So there might be bits and pieces that don't go as smoothly as we want, and we sincerely hope the DFO community understands this." [Thanks to everyone who sent in this tip!] Dungeon Fighter Online returns from the dead originally appeared on Massively on Wed, 14 May 2014 15:30:00 EST. Please see our terms for use of feeds.
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Compensation planned for WildStar's name reservation failures Posted: 14 May 2014 01:00 PM PDT Filed under: Betas, Sci-Fi, Bugs, Culture, News Items, WildStar, Subscription, Buy-to-Play WildStar players attempting to reserve their name yesterday ran into a bit of a problem -- namely, the fact that it didn't work. Maintenance took place, the page went up and down, and a lot of people trying to reserve important names ahead of time found themselves unable to do so. Needless to say, this kind of defeated the entire purpose of allowing people to reserve names ahead of time to ensure that they're available on launch.A recent forum post by Jeremy Gaffney apologizes for the issues and promises that compensation is planned for players affected by the issue: We'll compensate to the best of our ability in a fair fashion for folks who missed out on a name (or really folks affected in general) in as rational a fashion as tech and fairness allows. The details will need to be fleshed out before we communicate so we don't make a misstep on that; there are lots of moving parts.He went on to state that this was not a planned stress test as well as discussed the reasons behind gaps in communication. If you think your name got through but want to double-check, you can do so via the method outlined in this forum post. Compensation planned for WildStar's name reservation failures originally appeared on Massively on Wed, 14 May 2014 15:00:00 EST. Please see our terms for use of feeds. |
Choose My Adventure: Starting out again in Defiance Posted: 14 May 2014 12:30 PM PDT Filed under: Sci-Fi, Free-to-Play, Hands-On, Choose My Adventure, Post-Apocalyptic, Defiance For the month of May, I'll be playing in Trion Worlds' Defiance for this Choose My Adventure column. I played the game a bit at launch and thoroughly enjoyed myself. Since then, the MMOFPS has grown significantly, with five DLC packs added to its stable in only one year as well as another season renewal for the Defiance TV show on Syfy.But does all of this ultimately mean that the game is good? I'm going to take another look at everything while you guide my path a bit. This week, you'll be voting on how I'll spend my EGO points as well as my progression through the story. Continue reading Choose My Adventure: Starting out again in Defiance Choose My Adventure: Starting out again in Defiance originally appeared on Massively on Wed, 14 May 2014 14:30:00 EST. Please see our terms for use of feeds. |
Origins of Malu back on Kickstarter, aiming to release 'within the next few months' Posted: 14 May 2014 12:00 PM PDT Filed under: Fantasy, Sci-Fi, Business Models, MMO Industry, New Titles, News Items, Sandbox, Crowdfunding, Origins of Malu Indie sci-fantasy sandbox MMO Origins of Malu is back on Kickstarter. We say "back" because you may remember Burning Dog's first crowdfunding drive from October of 2012. The dev team canceled it less than a day after it began due to talks with outside investors. Said talks eventually dissolved, but work continued and Burning Dog says it's looking to "release this long-gestating game out to the public within the next few months."To do so requires "very specific skill sets," which the current Kickstarter funding will facilitate. If you want an early look at the game, check out MJ streaming the alpha with Burning Dog devs. [Thanks Cody!] Origins of Malu back on Kickstarter, aiming to release 'within the next few months' originally appeared on Massively on Wed, 14 May 2014 14:00:00 EST. Please see our terms for use of feeds.
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Ambitious new sandbox MMO The Far Reaches hits Kickstarter Posted: 14 May 2014 11:00 AM PDT Filed under: Sci-Fi, MMO Industry, New Titles, Sandbox, Crowdfunding The Far Reaches is a new one-man MMO project hitting Kickstarter for an extra long 60-day campaign. While Kickstarted sandbox MMOs are nothing new, The Far Reaches features some interesting Star Wars Galaxies-like mechanics that caught our eye.Touted as an open-ended sci-fi MMO, TFR aims to be different by offering a living, breathing virtual world. NPCs are detailed characters in the world that lead virtual lives that include crafting items, forming associations, working a day job, building new structures, spreading rumors and lies, and even maintaining relationships with the players. In addition, TFR features a skill-based crafting system, world PvP, detailed skill tree, and professions unlike any you've seen in a long time. Want to hunt down high profile criminal players? Become a Bounty Hunter. Want to create your own NPCs? Try the Roboticist. For more info, check out the Kickstarter page and the video included after the cut. Continue reading Ambitious new sandbox MMO The Far Reaches hits Kickstarter Ambitious new sandbox MMO The Far Reaches hits Kickstarter originally appeared on Massively on Wed, 14 May 2014 13:00:00 EST. Please see our terms for use of feeds.
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