MMO Updates

MMO Updates


DC Universe Online begins prototyping survival mode gameplay

Posted: 27 Apr 2014 10:00 AM PDT

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DCIO
In response to player requests for a gameplay mode that will challenge endgamers in the lull between DLC packs, SOE is experimenting on what it's calling "survival mode" for superhero MMO DC Universe Online.

According to a post on the official forums, the team is prototyping a wave-style event "where 8-player groups face off against waves of progressively tougher enemies and bosses," which ends with a full wipe and properly marks and rewards survival, though not in a way that makes the events "necessary to progression." Writes SOE's JackFrost,
We will return to an existing environment and use existing (but ever more challenging) enemies. Initially, we are planning to use Oan Sciencells, and feature a multitude of Lantern-related characters. Reusing existing resources means we can do this without impacting future content planned for DLCs. The event will likely be available only for limited amounts of time, cycling in and out of the game. It will not be attached to any DLC, but it will require a high (end-game) Combat Rating. Finally - and most importantly - it is intended to be a FUN, extra event for leagues and groups of players to throw themselves at, see a completely new experience in DCUO, and take real satisfaction in their accomplishments.
Survival mode is early in development and subject to change; the developers have requested player feedback on the forums.

MassivelyDC Universe Online begins prototyping survival mode gameplay originally appeared on Massively on Sun, 27 Apr 2014 12:00:00 EST. Please see our terms for use of feeds.

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One Shots: Reflection perfection

Posted: 27 Apr 2014 08:00 AM PDT

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LOTRO
"Take a picture of a picture in an MMO," I said to you guys a couple of weeks ago, and darn it if you awesome folks didn't come through! We have two entries from that screenshot challenge this week, starting with reader Chiara taking a look at her good looks in Lord of the Rings Online.

"One of the things that impressed me the most when Riders of Rohan launched was the furniture," Chiara wrote. "I spent the whole day breaking into NPCs' houses uninvited (they weren't amused). The first time I saw a mirror, I squealed."

I'm squealing right now myself, but that's mostly because a mouse just ran across the ceiling tiles. I need to throw a cat up between the floors one of these days to solve that problem. Anyway, let's take a gander at the other great entires from players' screenshot folders!

Continue reading One Shots: Reflection perfection

MassivelyOne Shots: Reflection perfection originally appeared on Massively on Sun, 27 Apr 2014 10:00:00 EST. Please see our terms for use of feeds.

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    The Daily Grind: Who's your favorite Marvel Heroes hero?

    Posted: 27 Apr 2014 06:00 AM PDT

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    Marvel Heroes - Nightcrawler and Storm
    I'm having a hard time picking a main character in Marvel Heroes. I started out with Storm, then F2P guilt intervened so I ponied up for Nightcrawler. Then I got a free Spider-man as a result of Gazillion's 10-month anniversary promotional shindig which only added to my indecision.

    It's a good problem to have, though, and I guess for now I'll go with Nightcrawler because, well, teleporting. What about you, Marvel Heroes players? Who's your favorite and why?

    Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

    MassivelyThe Daily Grind: Who's your favorite Marvel Heroes hero? originally appeared on Massively on Sun, 27 Apr 2014 08:00:00 EST. Please see our terms for use of feeds.

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      Make My MMO: April 20 - April 26, 2014

      Posted: 26 Apr 2014 04:00 PM PDT

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      Make My MMO header
      Trials of Ascension acquitted itself well this week with a new dev video that showed off its unique dynamic spawning feature. In other crowdfunding news, The Chosen's IndieGoGo campaign came and went without hitting its $1,000,000 goal. Thanks to the service's flexible funding, though, The Chosen's devs will keep existing donations to the self-described "game-child" of EVE Online and Fallout 3.

      Click past the cut for the rest of Massively's weekly crowdfunding roundup.

      Continue reading Make My MMO: April 20 - April 26, 2014

      MassivelyMake My MMO: April 20 - April 26, 2014 originally appeared on Massively on Sat, 26 Apr 2014 18:00:00 EST. Please see our terms for use of feeds.

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        WoW Archivist: The Martin Fury incident

        Posted: 26 Apr 2014 02:00 PM PDT

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        Flame Leviathan
        WoW Archivist is a biweekly column by WoW Insider's Scott Andrews, who explores the secrets of World of Warcraft's past. What did the game look like years ago? Who is etched into WoW's history? What secrets does the game still hold? It first appeared on our sister site on April 25h and is included here by permission.

        Almost exactly five years ago today, WoW Insider broke the news about one of the craziest stories in WoW's history. Some called it a "scandal," but I disagree with the term. Everyone involved, I believe, acted without malice. The entire affair was a matter of one colossal blunder, followed by a series of unfortunate assumptions and, ultimately, heavy-handed repercussions.

        The real victims here, after all, were the bosses.

        But the event is a fascinating and unique one: one player, given the kind of unlimited power that only a game master or developer was meant to wield. How did it all go down?

        Continue reading WoW Archivist: The Martin Fury incident

        MassivelyWoW Archivist: The Martin Fury incident originally appeared on Massively on Sat, 26 Apr 2014 16:00:00 EST. Please see our terms for use of feeds.

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          The Road to Mordor: Birthdays and Beornings in LotRO

          Posted: 26 Apr 2014 12:00 PM PDT

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          This month Lord of the Rings Online will be hitting its seventh anniversary. That's right: Seven years ago, LotRO opened the doors to Middle-earth in a way that we never had before. Some took cheap shots by calling it a World of Warcraft clone, but the less inflammatory and more intelligent in the crowd realized that there was something more to this MMO than a Hobbit-infested Azeroth.

          We've had ups and downs in LotRO since 2007, but one continuing testimony that I see mentioned on a regular basis is how welcoming and wonderful it is to return to this game. There's something special -- almost magical -- about Turbine's version of Middle-earth that has entranced many players and continues to do so. Heck, in my very first Road to Mordor back in 2010 I tried to articulate why I felt that this game was set apart from the pack in significant ways.

          Today we have much to discuss about the future of the game, but I want to start with one overriding factor that so much of the game connects to: its sense of cohesiveness. This is not a scattered playground full of discordant toys but a unified world with intricate bonds that we are still exploring.

          Continue reading The Road to Mordor: Birthdays and Beornings in LotRO

          MassivelyThe Road to Mordor: Birthdays and Beornings in LotRO originally appeared on Massively on Sat, 26 Apr 2014 14:00:00 EST. Please see our terms for use of feeds.

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