General Gaming Article

General Gaming Article


PAX East 2014: HyperX Showcases Gaming Headset and RAM [Video]

Posted: 12 Apr 2014 05:51 PM PDT

HyperX FuryMeet the HyperX Cloud gaming headset and Fury RAM

HyperX is showing off its HyperX Cloud headset at PAX East. A division of Kingston, HyperX has added quite a few interesting features to this headset which Maximum PC's Jimmy Thang was able to learn about. 

For example, the headset comes with two interchangeable earcups. One set is made of leather and the other is a red, velour earcup that will change the sound profile of the device. HyperX also considered making its product an on-the-go type of headset that comes with a detachable microphone and adapters so that it can be used with a desktop, notebook, mobile phones, and Sony's PlayStation 4. 

Retail price for the HyperX Cloud headset is $99.99 and is available for pre-order.

In addition to the headset, Jimmy learned a little about HyperX's Fury RAM which features automatic overclocking up to 1866MHz, requires 1.5V, and comes in 8GB or 16GB modules. 

The HyperX Fury is available for purchase at $84.99 or $159.99 depending on if you are purchasing it individually or as a kit. 

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PAX East 2014: Intel Booth tour [Video]

Posted: 12 Apr 2014 04:56 PM PDT

Auros X7A 4K gaming laptop and the Aorus X7 gaming notebook

With 4K monitors on the shelves, it is only a matter of time before 4K laptops start to reach into the wallets of tech enthusiasts. Maximum PC's Jimmy Thang got to see an Alienware 18-inch laptop running in 4K during his Intel booth tour at Pax East.

Hardly any information was provided on the laptop's specs, though it was revealed that it has an Intel Core i7 4940MX Extreme Edition processor. The rep was also eager to point out that, while the stock processor speed is at 3.1GHz, it has been overclocked to 5.2 GHz. 

To show off its abilities, Batman: Arkham Origins was being used to demo the impressive piece of hardware in 4K although Jimmy noted that the framerate was choppy.

No price or release date was provided.

 

During the tour Jimmy was also able to see the Aorus X7 gaming notebook. The 17.3-inch notebook features a metal chassis, dual Nvidia GeForce GTX 765M cards, and an Intel Core i7-4700HQ processor encased within a metal chassis. For storage, the notebook comes with one 1TB HDD and two 128GB SSDs 

The Aorus X7 is 1.9-inches thick and weighs 6.39lbs. To keep it cool, it also has five cooling pipes, four vents, and two fans which have been designed to be at the rear, along with the GPUs, so that the consumer's palms and fingers don't get heated while using it. 

Those wishing to purchase the Aorus X7 can do so for the starting price of $2,099.

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PAX East 2014: Interview With Oculus VR Founder Palmer Luckey [Video]

Posted: 12 Apr 2014 02:59 PM PDT

Palmer Luckey 001"Facebook gives us the resources we need to develop a lot of custom hardware."

Maximum PC's Jimmy Thang caught up with Oculus VR founder Palmer Luckey to talk about the Oculus Rift at this year's PAX East. A very tired Luckey talked about the potential for virtual reality technology to replace TVs and monitors and even the acquisition by Facebook

In the first segment of the interview, to put it briefly, Luckey talked about how the commoditization of VR tech would bring about a much cheaper product that could replace TVs and monitors. This could happen once the VR tech "can reach the pixel density of a real monitor, looking straight forward." 

As for Facebook, Jimmy brought up a point that the social media company could provide the capital needed for the Oculus team to build its own hardware. Luckey explained that, prior to the deal, the team was "relying a lot on the scraps of the mobile phone industry." An industry, Luckey pointed out, that doesn't need high refresh rates or low latency.

He added, "Facebook gives us the resources we need to develop a lot of custom hardware that uses the same kind of base technologies of a lot of mobile hardware. But also optimize it and make it better for VR."

Luckey also said, which wasn't captured on video, that Facebook is letting the Oculus team be completely autonomous. He went on to confirm that consumers will not need to use Facebook in order to use the Oculus Rft, that there will be no Facebook branding, and that the team won't change their open SDK. 

As for the consumer version of the Oculus Rift, Luckey wouldn't go into specifics but did say that it will have a refresh rate of 90Hz or more and be higher than 1080p. No price or release date for the consumer product was provided.

Watch both videos below for the full interview and tell us what you think of Luckey's opinion that VR tech could replace TVs and monitors.

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