MMORPG News |
- General: Zombies, Monsters, Robots Announced
- Age of Wushu: Golden Needle Sect Previewed
- General: Rethinking the Pillars of MMO Design
- World of Tanks: Razer's Custom Peripherals
- Warframe: Tethra's Doom Live in PS4
- General: Motiga Blog: Audio Lead Matteo Stronati Sounds Off
- General: Occulus VR to be Purchased by Facebook
- Darkfall: Unholy Wars: Latest Patch Brings Clan Markets, Weather Effects & More
- Marvel Heroes: Don't Fear the Reaper Event Kicks Off
- General: Free to Play - My Personal Review
- Swordsman: Game Play & Lore Revealed in New Trailer
- Heroes of the Storm: Tyrael Stars in New Trailer
- General: Dragon Fin Soup: Steam Greenlit & KickStarter Success
- Diablo 3: Summer Update to Feature Ladders, Tiered Rifts
- Skyforge: Eyes on the New MMORPG at GDC
- Defiance: Arktech Revolution DLC Announced
- Albion Online: Alpha Test Begins, New Video Spotted
- DUST 514: Latest Patch Brings Community-Driven Changes
- Pirate101: Advanced Companions Incoming
- Pantheon: Rise of the Fallen: Taurokian Race Revealed
General: Zombies, Monsters, Robots Announced Posted: 26 Mar 2014 07:41 AM PDT |
Age of Wushu: Golden Needle Sect Previewed Posted: 26 Mar 2014 07:30 AM PDT |
General: Rethinking the Pillars of MMO Design Posted: 24 Mar 2014 07:03 PM PDT RPG designers often refer to the four pillars when discussing a new game or concept. Their goals often aim to improve or reinvent one or more aspect(s). SWTOR emphasized the story pillar, while Wildstar showed interest in combat. There are MMOs that aim to invent new pillars like Everquest Next, while others focus on improving a variable within a pillar. Could these pillars of game design be stifling innovation or do they merely keep the design process grounded in what works? |
World of Tanks: Razer's Custom Peripherals Posted: 26 Mar 2014 07:24 AM PDT |
Warframe: Tethra's Doom Live in PS4 Posted: 26 Mar 2014 06:52 AM PDT |
General: Motiga Blog: Audio Lead Matteo Stronati Sounds Off Posted: 24 Mar 2014 08:14 PM PDT |
General: Occulus VR to be Purchased by Facebook Posted: 25 Mar 2014 04:52 PM PDT |
Darkfall: Unholy Wars: Latest Patch Brings Clan Markets, Weather Effects & More Posted: 25 Mar 2014 02:32 PM PDT The latest patch for Darkfall: Unholy Wars has gone live. Of particular not is the inclusion of the new Clan Markets where clan members can exchange goods with one another or, alternatively, clans can set up the group's holding into a trading center. In addition, Darkfall: Unholy Wars now sports realistic weather effects to lend a deeper feeling of immersion to the game. |
Marvel Heroes: Don't Fear the Reaper Event Kicks Off Posted: 25 Mar 2014 01:33 PM PDT |
General: Free to Play - My Personal Review Posted: 24 Mar 2014 11:49 AM PDT To avoid any chance of confusion, today's topic isn't the business model. Rather, it's the documentary of the same name that Valve released last week. Available at no charge on Steam and elsewhere, it takes us back to August of 2011 and the first ever e-sports tournament with a top prize of $1 million. Called The International, it took place during Gamescon in Germany, with 16 invited DOTA 2 teams battling it out for a total of $1.6 million. |
Swordsman: Game Play & Lore Revealed in New Trailer Posted: 25 Mar 2014 12:27 PM PDT |
Heroes of the Storm: Tyrael Stars in New Trailer Posted: 25 Mar 2014 11:27 AM PDT |
General: Dragon Fin Soup: Steam Greenlit & KickStarter Success Posted: 25 Mar 2014 11:09 AM PDT |
Diablo 3: Summer Update to Feature Ladders, Tiered Rifts Posted: 25 Mar 2014 11:04 AM PDT During a Q&A session prior to the midnight launch of Diablo 3: Reaper of Souls, Game Director Josh Mosqueira announced a pair of new features coming to the game this summer: Tiered Nephalem rifts and the addition of seasonal ladders. Ladders are expected to make an appearance in a couple of months, though were originally planned for release. However, according to Mosqueira, the team wanted more time to implement them correctly. |
Skyforge: Eyes on the New MMORPG at GDC Posted: 21 Mar 2014 04:52 AM PDT This week at GDC a new MMO made quite a statement to join our ranks. Skyforge will take your character on a journey from mortality to immortality as you ascend slowly into godhood. This MMO has a lot of interesting new features and we will begin to highlight a few here. The team who made Allods Online has joined with Obsidian Entertainment to create Skyforge which will run as a free to play MMO with a huge world and a strong action combat play style that changes with each class you choose. |
Defiance: Arktech Revolution DLC Announced Posted: 25 Mar 2014 10:57 AM PDT Defiance players will have yet another DLC to play through with the arrival of Arktech Revolution in April. The EGO rating cap will be increased which means more powerful players. But don't count out those monsters. They, too, will receive a boost to their skills and damage output to equal the increasingly powerful ark hunters. |
Albion Online: Alpha Test Begins, New Video Spotted Posted: 25 Mar 2014 10:36 AM PDT The Albion Online alpha test has started and the team has announced that a limited number of additional keys are available on the official site. To celebrate the commencement of the closed alpha, and to entice players to sign up, a new Albion Online video has been released to spotlight what players can expect during testing. |
DUST 514: Latest Patch Brings Community-Driven Changes Posted: 25 Mar 2014 09:33 AM PDT The latest DUST 514 patch has been deployed that brings, according to CCP, several features and enhancement to existing systems that have been specifically asked for by the game's community. Of particular note is the rebalancing of equipment, weapon and dropsuits and the addition of new Heavy and Light dropsuits. |
Pirate101: Advanced Companions Incoming Posted: 24 Mar 2014 11:15 AM PDT |
Pantheon: Rise of the Fallen: Taurokian Race Revealed Posted: 25 Mar 2014 07:57 AM PDT |
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